This month’s Gran Turismo Sport reveal did not only show off a first glimpse of the Playstation 4 racing franchise but also allowed us a peek at what Thrustmaster is working on as the French company showed off their upcoming Gran Turismo-branded wheel.
Hidden behind glass, visitors could take a first peek of the new wheel but the most interesting detail was not visible to the naked eye as in a recent interview with GTPlanet, Gran Turismo creator Kazunori Yamauchi confirmed that the upcoming wheel will be bringing direct-drive technology to the consumer market.
Until now, direct-drive has been confined to semi-pro simulation solutions from companies like SimXperience and Leo Bodnar but the on-going arms race among the wheel manufacturers will now bring this pro-level technology to a mass market product.
One of the advantages of direct drive is a steady torque, as Yamauchi explained:
“I always felt with other wheels that something was wrong – that something was off. When we actually used the torque meter to measure the torque on those other steering wheels, there were some that had a high peak but would then drop off – they would only give the torque in spikes. So we went and redesigned it so that the torque delivery is linear. Even when you play with the wheel for hours at a time, the torque delivery will remain stable.”
Currently there are no further details on the wheels planned retail price or the release date, but a release in connection with the launch of Gran Turismo Sport later this year seems highly probable.