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Take A Peek At Project CARS 2 Dedicated Server Settings

A first look at Project CARS 2’s dedicated server settings menu has leaked over at GTPlanet, giving us a first look at the options offered to people hosting multiplayer races in Slightly Mad Studios’ upcoming title.

A first look at Project CARS 2’s dedicated server settings menu has leaked over at GTPlanet, giving us a first look at the options offered to people hosting multiplayer races.

As visible in the screen grabs, players will get extensive options for hosting races, including the ability to specify allowed driving assists, eligible opponent car classes, and which rules will apply in an upcoming race. Furthermore, the screenshots also give away a major new licensing addition for the upcoming title.

Project CARS 2 will bring 170 cars and 60 tracks to the PC, Playstation 4 & Xbox One.

Powered by the studios’ Live Track 3.0 technology that allows dynamic surface conditions and the title’s comprehensive dynamic weather engine, Project CARS 2 is able to simulate racing in any weather & season, including heavy winter weather & snow.

Aside from graphics & sound improvements, Project CARS 2 comes with refined physics featuring the title’s cutting-edge tire model and improved AI as well as brand-new gamepad controls & FFB improvements. The new version comes with robust eSports & online capabilities including Online Championship mode, driver rating as well as race directing & broadcast controls.

Project CARS 2 is due to be released in late 2017, more info on what’s new in the second version of the WMD-backed title can be found here.

  • Captain Stabby

    That looks comprehensive if no complete.

    Manual Pit control

    This will make many happy.

    • HardRock

      Yep, a nice addition, however I’m the most excited for enforcing a given driving skill and safety rating on servers. Assuming the rating system will work well, this will put an end to the random wreckfests you can encounter on public servers, raising the quality of online racing a lot outside of leagues.

      • Dean Doucette

        There is no replacement for league racing. We race respectfully in our league because we are friends and none of us want to ruin a friend’s race.

      • HardRock

        I agree, and that’s why I didn’t use the word ‘replacement’. 🙂

        The problem is that without a rating system joining a public race is like lottery. Having practice sessions and qualification helps to see what you are up against, but those take away precious time from what people are looking for: the actual race. Now that we will be able to specify a minimum rating requirement for servers we can guarantee (again, assuming that the system works well) that people who join meet those requirements. If I’m a driver with a safety rating of B and a driving skill level of 1000 for example, I will be able to look for servers who require around that level from everyone, so I will know what I’m getting into, even without joining a league of similarly skilled people.

        A league is still miles better for organizing championships and actually getting to know people, although we will get significant help even with the organization of online championships in pCARS 2.

      • Dean Doucette

        Understood.

  • Ernie

    Great example how to make a well-featured dedicated server tool. Excellent.

    • https://www.youtube.com/c/chillisteak Chillisteak

      Now if AC had something like this I’d be happy.

      • quf

        There’s one for AC, for rf2, ams, I think there was one even for pcars1. Most games that allow dedicated servers from the players have a tool for customizing it.

        The one in Assetto Corsa is called acServerManager and is in the Server folder inside the installation directory.

  • HardRock

    “the screenshots also give away a major new licensing addition for the upcoming title.”

    “Vintage Indycar”? 🙂

  • BucketCat

    “Leaked”

    • HardRock

      Right, an official sneak peek would be more accurate. Leak usually implies something slipping out unintentionally, which isn’t the case here as far as I know.

  • Markus Ott

    that’s a lot of classic touring cars classes! ^^

  • GenRIMT

    Wow, a lot of the concerns have been addressed! Ie. Manual pitstops

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