It is, according to the some people in the business. Well, not actually the sim racing business – the racing game business rather. In this interview, the makers of racing games share their opinion on why racing games are falling behind FPS shooters and RPG games in terms of popularity.
Mind you, the people involved in the interview have created hardcore simulations such as Motorstorm, Colin McRae DIRT or Project Gotham Racing. This seem to be the end of their horizon as one of them classifies Race Driver and Gran Turismo as simulations in opposition to Need for Speed or Motorstorm. The few real simulations on the market seem to be beyond these people.
During the interview, they come to the conclusion that racing games should always attract the most possible players and that challenging physics scare potential buyers away. With that thinking in mind, who’s wondering why racing games are on the way to demise?