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Second Porsche DLC Pack For Assetto Corsa Out Now

Kunos Simulazioni has released the second Porsche-themed DLC pack for the PC version of Assetto Corsa.

Kunos Simulazioni has released the second Porsche-themed DLC pack for the PC version of Assetto Corsa.

The pack includes some of Porsche’s most accomplished Le Mans racers, including the 962, the 911 GT1 and Porsche’s most-recent Le Mans winer, the 919 Hybrid.

Porsche Pack 2 Car List

  • Porsche 911 GT3 RS
  • Porsche 718 Spyder RS
  • Porsche Cayman GT4
  • Porsche 718 Boxster S Manual Transmission
  • Porsche 718 Boxster S PDK
  • Porsche 919 Hybrid 2015
  • Porsche 911 GT1
  • Porsche 962c long tail
  • Porsche 962c short tail

PC players can buy the DLC pack for 6.99€, console users will have to wait a little longer to get their hands on this content pack.

As usual with these DLC releases, the pack is accompanied by a new update for Assetto Corsa, introducing the following changes.

Assetto Corsa 1.10 Changelog

  • New Porsche 718 Boxster S Manual gearbox (Porsche Pack #2 DLC)
  • New Porsche 718 Boxster S PDK gearbox (Porsche Pack #2 DLC)
  • New Porsche Cayman GT4 (street version) (Porsche Pack #2 DLC)
  • New Porsche 911 GT3 RS (street 991 version) (Porsche Pack #2 DLC)
  • New Porsche 718 Spyder RS60 1960 (Porsche Pack #2 DLC)
  • New Porsche 962C Short Tail 1985 (Porsche Pack #2 DLC)
  • New Porsche 962C Long Tail 1987 (Porsche Pack #2 DLC)
  • New Porsche 911 GT1-98 1998 (Porsche Pack #2 DLC)
  • New Porsche 919 Hybrid 2015 (Porsche Pack #2 DLC)
  • New Porsche Cayenne Turbo S (free bonus car)
  • Improved Porsche 911 Carrera S electronics
  • Improved Porsche 918 Spyder electronics
  • V10 street tyres for BMW M4 and Corvette C7 Stingray for comparison reasons (v10 still beta)
  • V10 street tyres performance improvements
  • V10 tyres for McLaren F1 GTR
  • V10 tyres for Mercedes C9
  • Improved Porsche 917/30 physics with more accurate data from homologation papers.
  • Corrected typos on Porsche Cayman GT4 Clubsport rear suspension toe link
  • Added vertical wing (“fin”) simulation in Porsche 917/30
  • VR: now cockpit camera position is always on the driver eye position (this is overridden by the onboard camera settings)
  • Fixed WBCAR_TOP_FRONT not being modified by RIM_OFFSET
  • Fixed CX_MULT only using the last value in the INI for every compound
  • Added BRAKE_DX_MOD parameter to have slip ratio vs FX curve different on the brake side
  • Fixed some too low turbo volumes
  • Improved FXX K downshift sound
  • Added electronics tab in the car setup
  • Fixed ERS energy deployment wasn’t resetting in Hotlap mode
  • Body work has now some flexibility when colliding with ground
  • Improved tyre load formula
  • Fixed Lock Controls penalty when player is AFK during race start
  • Added brake pressure setup options for all cars
  • Added vertical wings (“Fins”) simulation
  • Added Energy deployment limit from a single front MGU
  • Added majorly IMO tyres temperature to shared memory
  • Fixed Porsche Panamera wrong alignment setup options
  • Fixed Lamborghini Miura long pitstop refueling time
  • Fixed Lamborghini Countach S1 long pitstop refueling time
  • Fixed rear damping ratio in Car Engineer app
  • Fixed Auto shifter shifting too early in race start
  • python new functions and members
  • getTrackLength()
  • Fixed Default ABS/TC and current ABS/TC level not being synchronized
  • Tyre explosion temperature is now configurable by modders by using the optional section in tyres.ini : [EXPLOSION] TEMPERATURE=350
  • Gamepad can now use legacy code for vibrations and speed sensitivity by setting USE_LEGACY_CODE=1 in system/cfg/assetto_corsa.ini
  • Enabled camera shake and g-force movements for OculusVR

  • Bruno Teodoro Pinheiro

    Downloading already!

  • Me

    The bang for your buck of these AC car packs makes iRacing’s pricing structure seem a bit excessive.
    Looking forward to taking these for a spin.

    • Richard Hessels

      Sell a 10.000 copies of a car or 200.000, that makes quite a difference.
      iRacing cars keep getting updates, dunno how long AC will support their old content after Assetto Corsa 2.0 comes out.
      But i agree, it’s a great deal and instabuy.

      • MC

        iRacing’s cars keep getting updates cos they’re constantly breaking, then fixing, then breaking them again.

  • noroardanto

    “Improved FXX K downshift sound” I hope some more cars getting this.

  • Haris Tiger

    when this come to ps4 ?

    • Michael Hornbuckle

      PP1 comes to consoles Tuesday the 29th and PP2 sometime in Dec.

  • F1Racer

    Loving the 962 Short and LongTail. Try driving it from bonnet view for that speed feeling 🙂

  • RacingLivery

    Is it worth purchasing the PS4 version? (Please don’t lynch me but I’ve always been a console racer so PC is out of the equation.)

    • Michael Hornbuckle

      If you want the most realistic driving available, then yes. If you want an unbroken non-mess of a game, then no. A major update is scheduled for release on Tuesday (the 29th), so you should probably wait until at least the end of next week just to see what people have to say about the improvements.

      • RacingLivery

        Thanks, I’m looking to improve my wheel set up over the Christmas period so I may as well buy this too! Providing the feedback is positive!

  • MC

    And crazy boring, even with TC off :/

  • MC

    911 GT1’s my pick of the pack. Also surprised how good Cayman GT4 felt. The 962’s just the right side of lunacy. The 919’s pretty much everything I hate about Sim Racing ATM, modern Le Mans cars and GT3 cars provide zero challenge and require very little skill to drive, yet they’re everywhere and extremely popular 🙁

  • Ralonso

    Ok, I can’t propose the video, unfortunately.

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