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rFactor 2 – New Tweet Announces Tire Model

rFactor 2 – New Tweet Announces Tire Model

For almost a year, no new tweets have been published on the official rFactor 2 Twitter account. Now, Image Space Incorporated has broken the silence, tweeting about the progress of rFactor 2’s new tiremodel:

Installing a new state-of-the-art physical and thermodynamic tire model, this will make driving much more intense.

Let’s hope there will be a more constant stream of Tweets from the developers in the future, click here to follow rFactor 2 on Twitter. And while youΒ΄re at it, please follow VirtualR as well.

rFactor 2 will introduce various improvements to the modding-friendly simulation including weather, driver animations and a refined graphics engine. ISI has not announced a definite release date yet, the company is still aiming to release their newest title by the end of 2010 though.

  • Boss Hog

    In before 200 posts full of mindless rant

  • SergeantBoner

    I can tell from that text that the physics are awful and it looks like a cow and drives like a turd…

    really?!

  • ark33

    No, sounds like they will use a tire model similar to many engineering companies use to make a tire simulation,… and they make using a thermodynamic system.
    For me, this is extremly promising and could take advantage and make a slightly more complex engine  simulation too ahahaha…  πŸ˜› πŸ˜€ πŸ˜€

  • Crazy Bored

    This only tells us that the tire model has been updated, and nothing more. That’s it. Good news, but I had always assumed there would be an updated anyway.

    I hope for more details.

  • Crazy Bored

    This only tells us that the tire model has been updated, and nothing more. That’s it. Good news, but I had always assumed there would be an updated tire model anyway. 
     
    I hope for more details.

  • Wolfie

    Hoping we will get a release date tweet soon! πŸ™‚

  • Uff

    It’s good to see they started to use Twitter again: I hope more updates will follow! Great news by the way. πŸ™‚

  • The Meister

    Using Twitter is sooo arcade!!!!

  • Doby

    Lol, the physics of this tweet look aweful, really outdated.

  • Jux

    OMG! That sounds like the physics will be close or even better than iRacing. What a perfect world.

    Btw, using Twitter is arcade! They should use newsgroups or somethign :P.

  • carl

    Next to Felipe, the most stupid people right there.. How can you say anything about physics when there’s nothing available than a few words. Idiot

  • nestor martin

    In Rfactor the tires do heat up and by doing so the grip does change.
    Isn’t that thermodynamic?

  • LOLrob

    Can I be the first to get rfactor2 plz

  • f0xx

    Good news!

  • Empty

    Who cares?

    In other news, Gjon Camaj just took a leak, barely made it to the urinal in time. Scott is hungry and wants a sammich. πŸ˜›

  • Mark

    You are basing your assumption that it will be better than iRacing on a small tweet, that is novel. iRacing proclaimed it would have the most realistic physics ever seen in a sim yet they continually release updates,
    it is well known fact that developers talk a lot of shit, it sells products…

  • Firestarter

    Sounds cool, we need more dynamic stuff in racesims and crappy tyre compounds πŸ™‚

  • David Wright

    The new tyre model was announced ages ago.  What is perhaps surprising is that its only being introduced now.  Then again Scawen has spent over a year trying to sort out issues with LFSs physical tyre model so its not easy.

  • Hompe

    This sounds really intense!

  • Justin ForzaBarΓ§a D’Cruze

    Pretty vague but I’ll take that “state-of-the-art” bit.

  • Philip Oakley

    If there’s something to moan about, people will moan about it. 

    OT: This looks quite cool, waiting to see more!

  • House

    Sure, but as someone in the polymer field there have been a lot of advances with the math modles between the release of rF and now. So it will cost as much or even less processing power to get a greater degree of accuracy out of the relationship between heat, pressure, slip angle and grip. Cause truth be told the slip angle of the tire changes just as much, if not more with temp and pressure changes as the grip level does.

  • rFactor should incorporate a “tire store” for moders. So all cars are compatible to race against each other. The license to create every imaginable model of tire physics in rFactor has created a jungle of handling physics, that seem to be from different planets. New tires that aren’t in the store could be added, only after submission to ISI for checking realistic  physical perimeters. I think that would keep every thing kosher. Or the comunity could do the it. NOT!

  • Timothy Wheatley

    Their speed of development is pretty impressive. πŸ™‚

  • Mitch Harris

    Any news about RF2 is good news πŸ˜€

  • jimmy

    I totally agree!

  • ark33

    http://www.business-litigation-associates.com/iRacing.pdf
    Not very revolutionary, is still a game based in a 70% intact of the NASCAR 2003…

  • Scott J

    NO thanks, I just had breakfast–too full now to eat πŸ˜›

  • Boba fran

    it depend,if you’re impressed by the speed of a snail then yes they’re speedy enough

  • Gargg9

    Yes News,not things we already knew years now

  • Crazy Bored

    Something like this would be nothing but good for everyone…

  • Mike Oppenheimer

    Twitter’s physics are crap….real men use facebook’s state of the art physics…

  • RKip

    Men… Men don’t use Facebook or twitter…!  Men are born pre 1970 IMHO!

  • Celmon

    Get your fact straight dude….Real real Pedo men use Myspace’s old school physics

  • F1Racer

    and you got it off to a flying start. Thats one down…..

  • F1Racer

    not forgetting that physics of mods is down to the mod groups and mod authors themselves so they will be of quite a variation in quality. 
    Imagine rF2’s physics engine as a supercar.  Some will drive it slow and some will drive it fast.  There may be a few who can put it on the limit.

    So really the physics is down to how the modders fudge the numbers.

  • F1Racer

    so that’s why the AI are still ‘special need’s drivers πŸ˜‰
    Cos I ‘especially need’ to keep well out of their way because hey don’t know I’m there.

  • Wii Tarded

    They should have went right to Rfactor 3 instead of 2, would have shown they made a bigger improvment, only one step isnt that impressive, I really hope they rethink that.

  • Rasmus

    Definitely agree. rFactor 2 will remain a modding platform I’m sure, so this is a great idea. Hope they will (or already have) implement something like this. That’d also make it possible to mix and match mods, for instance combining different seasons of Formula One and have a realistic result.

  • KastaRules

    My thought exactly!

  • Mike Oppenheimer

    What? so just skipping the number 2 will make the game more appealing? i dont follow…

  • Boss Hog

    Unfortunately for the rest of guys here you’ll stick around answering to every single post you see

    Friendly advice… cut it out,it’s f,,,ing annoying

  • Philip Oakley

    Good things come to those who wait  πŸ˜‰

  • F1Racer

    Mike, I doubt such a comment is meant to be taken seriously.    If it is then clearly his nickname is appropriate.

  • Firefox

    Won’t happen, too much work for something like that.
    It should be modders responsability and not ISI’s to check the parameters.

  • Jamal

    Until you grow old and eventually die, no thanks my time/life is precious.

  • Jux

    No!

  • The Keyboard warrior

    your comment has mismatches, please reinstall and try again.

  • scouse_paul

    if only…then IPM might have a half decent mod…great shout howie.

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