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R3E – New Update Available

Simbin has released a new version of their RaceRoom Racing Experience title on Steam.

Simbin has released a new version of their RaceRoom Racing Experience title on Steam.

The new version of the free to play racer comes with plenty of bug fixes and improvements as listed below. To update their installation, users of R3E just have to start Steam and have their game updated automatically.

Changelog

Game & Code:

  • Novice Mode. A new mode with numerous auto-assists for beginners.
  • TrackIR support. (Please update the game list in your TrackIR software to get R3E profile exposed on the list)
  • Added support for RRDC controller support
  • Memory Optimizations.
  • Fixed an issue where car image was overlapping the scrollbar in Apex Hunt info screens.
  • Fixed an issue where the player Get Real car setup would not save in Zandvoort GP.
  • Removed scrollbar from apex hunt info screen
  • Fixed option descriptions where they wouldn’t fit the given space.
  • Fixed an issue where AI would take over if player paused during the initial run up of a Leaderboard Challenge session.
  • Fixed some DirectX related leaks that could cause performance issues.
  • Improved the Swingman Camera.
  • Fixed an issue where the Game Settings pane was showing Amateur, despite selecting Get Real as difficulty.
  • Fixed an issue where game would not start when challenging someone or launching an event via the website from an external browser.
  • Fixed an issue where the player still could control camera and change TC in pause/garage menus in Hillclimb tracks.
  • Optimized replays.
  • Hud improvements in Replays.
  • Fixed an issue where Launcher was running every time player started the game.
  • Fixed a crash that could occur when changing video resolution.
  • Pause menu now shows which track layout player is on, rather than just the track.
  • Fixed an issue where free flight camera was not removing HUD elements.
  • Fixed an issue where the game video settings would reset the refresh rate to 60hz, despite changing it to something higher and restarting to apply the change.
  • Smoke/dust particles from a session now reset when restarting the race.
  • Added extra logging functionalities to help us investigate why some of our players are having communication issues with our server (error code 2).
  • Fixed an issue where raceline wasn’t showing if player had deleted the local ghost file.

Art & Art Code:

  • Updated Reflections on all cars.
  • Tweaked and improved the shader/graphics on rims.
  • Removed unused rendering functionality that was active when dynamic reflection is enabled.
  • Fixed an issue where parts of the car weren’t rendering in chase cam view.
  • Various art fixes in Lakeview Hillclimb both layouts.
  • Various art fixes in RaceRoom Raceway.
  • Fixed an issue where Portimao National was casting the wrong shadows.
  • Fixed an issue with granstand shadow disappearing and reappearing depending on player car position.
  • Fixed a collision issue in Zolder where car could clip through a crew member.
  • Fixed a minor inconsistency on Zakspeed Capri’s hud shift indicator.
  • Fixed minor flickering issues on Alpina B6 GT3 lights.
  • Fixed minor flickering issues on Mistral 530 lights.
  • Fixed a minor animation issue on driver in BMW M3 GT2.
  • Fixed minor driver and interior issues in McLaren-Mercedes SLR 722 GT.

AI, Physics & Audio:

  • Fixed & improved BMW Z4 audio.
  • Fixed AI shaking the DMD P20 at leaderboard challenge starts.
  • Tweaked cut track rules in Monza. Player can no longer use the dirt on exit of final chicane.
  • Fixed issue where BMW 320 was hitting the rev limit for long periods in some  tracks.
  • Tweaked gear ratio for Canhard R52 and fixed issue where it was hitting the rev limit in some tracks.
  • Tweaked gear ratio for P 4/5 Competizione

Portal & Web Backend:

  • Improvements in the web backend for better performance.
  • Fixed an issue where the first name of a player was appearing several times on some of the right column of Competition pages.
  • Fixed an issue where Leaderboard global position was sometimes incorrect when applying certain filters.
  • Player will be directed to the competition lederboard after exiting the competition.
  • Added Autofiltering for when clicking leaderboards from in-game.
  • Fixed an issue where double boxes would appear in Leaderboards, when selecting Driver drop down menu.
  • Fixed and issue where friends could appear in pending and in friends lists at the same time.
  • Fixed an issue where Leaderboard entries did not reflect the player’s current Profile setting.
  • Fixed issues with leaderboard updater where changing your firstname and lastname wouldn’t affect leaderboards.
  • Challenge participate buttons are now removed when a competition is over.
  • Fixed missing information in the popup window player gets, when challenging a ghost of a car they do not own.
  • Car/Class filter is now in alphabetical order.
  • Implemented Class based competition support.
  • Fixed issue with custom widget where after adding an URL, it would take user out of the portal.
  • Fixed issue where in the in-game browser sometimes 2 tabs were showing as marked at the same time.
  • Fixed challenge button in the leaderboard widgets.
  • Added summary info in the competition sidebar.
  • Improved 404 error page.
  • eifionevans

    1.3 gigs of fixes . . . yawn

    • Nicolas Grignon

      maybe some new cars and tracks they will release as new DLCs soon…

    • Anonymous

      Nope, 6 new tracks including Imola and Nürburgring (full and retro) and two tracks updated. Sounds fair for 1.7GB, don’t you think Mr. Bond? (;

      • eifionevans

        1.7gb and how many $£€?

      • Anonymous

        Wow pal, it appears you have an amazingly positive outlook on life, don’t you? Those 1.7GB you get for free! (;

        Seriously, I only wanted to show that it’s not 1.3 or 1.7GB of fixes as you claimed. I know it sucks to be wrong and I don’t hesitate to say that I’ve been many times in my life.

        If you’re really that concerned about prices: If they stick to their previous pricing they will cost between 1.50 and 4 €$£ each.

        But as many of those tracks are WTCC ones, I think they will sell a WTCC-package at a discount once the game is released.

  • Anonymous

    What’s happened to this all new “adaptive Ai”, they kept on talking about, Ai’s that learnt from a human driver, when I tried this sim at first beta launch the AI’s didn’t seem to learn anything, maybe because the sim is still in beta, will be keeping an eye out for them when it’s officially released.

    • Anonymous

      or maybe it was all marketing bs, same as Forza 5

      • http://racingrenders.com/ F1Racer

        How unlike you to diss R3E and Forza. 🙂

      • Anonymous

        I know right 😉

    • http://racingrenders.com/ F1Racer

      Yeah maybe still in the works ?

    • Anonymous

      I’m gonna continue to wait until official full release I have too many beta titles ATM

    • Anonymous

      It’s in and it works since the update back in may. You’re right, it didn’t really work in the beginning (AI was either terribly slow or riculously fast) but now it works quite well, at least on the tracks I own and tested it on (Suzuka, Zandvoort, Zolder).

  • Anonymous

    What’s happened to this all new “adaptive Ai”, they kept on talking about, Ai’s that learnt from a human driver, when I tried this sim at first beta launch the AI’s didn’t seem to learn anything, maybe because the sim is still in beta, will be keeping an eye out for them when it’s officially released.

  • http://racingrenders.com/ F1Racer

    Loving the last fix on the list 🙂 Thats a whole load of changes though. Always good.

  • Mazda Mps

    Forget novice mode, how about a GTR2 mode. 😉

  • Anonymous

    Can’t connect to server. Error code 12029″

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