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R3E – New Nordschleife Previews

Sector 3 Studios have released new previews of the upcoming Nürburgring Nordschleife for RaceRoom Racing Experience.

Sector 3 Studios have released new previews of the upcoming Nürburgring Nordschleife for RaceRoom Racing Experience.

The Green Hell will be the first ever R3E to be based on laser-scan data as the simulation will be the third PC-based title to offer a laser-scanned version of the legendary track, following Assetto Corsa & iRacing.

  • http://batman-news.com Leeman

    Geez, that might just be the best looking version of Nordschleife yet. Wow, that looks amazing. Can’t wait to give it a go.

  • What

    It looks pretty great, but when are we gonna get PROPER triple screen support in this game?

    • http://racingrenders.com/ F1Racer

      I’m becoming of the opinion that life will be a lot less stressful without having triple screens 🙂 Gonna shoot for a curved super-wide instead I think.

      • What

        Ignorance is bliss.

      • http://racingrenders.com/ F1Racer

        No it isn’t. Don’t believe everything you hear.

        And besides this isn’t about ignorance. It’s meant to reflect the amount of people who complain about lack of triple-screen support in games.

      • What

        You don’t get it do you? I want it because it was PROMISED. I paid money for this game based on that PROMISE.

        PCars already failed on that PROMISE. If this is the attitude you expect of just resignation when these developers start promising more and more and delivering less and less just to get our money upfront then this will probably become the norm. Thanks to people like you.

      • Robert

        You gave money based on a promise, and nothing received. Will you do it again?

      • http://racingrenders.com/ F1Racer

        People like you don’t deserve to get their ‘promises’ fulfilled. You’re just full of obnoxious attitude.
        Don’t try to kid anyone you paid for a game on the promise of triple screen support alone. If you did, then more fool you.

        I’m not resigning to anything. Triple screen isn’t my thing, nor is VR. A superwide screen has much more appeal to me because I don’t just use my PC for gaming.

        Maybe next time you’ll be a bit more cautious on ‘promises’ and pay for what is already there. That will save you having to cry about it later.

      • http://batman-news.com Leeman

        I’ve been wondering about that myself but they’re still a bit pricey.

        I really like having triples but with AC being the only sim that seems to support them properly, it’s a bit disappointing. The distortion you get on the side screens with the other sims is frustrating and a bit immersion-breaking. To say nothing of the extra real estate they take up on my desk.

        So, yeah, I’ve been considering going back to just one monitor. Especially since I also play FPS games on my pc as well and none of them really support triples properly either. I was thinking about a 4K screen but they’re more than I want to spend.

        6e660, who does a lot of vids on YouTube of R3E, uses a single large monitor and his vids look awesome.

      • http://racingrenders.com/ F1Racer

        The one I have my eye on is the Dell U3415W. That’ll be good enough for me.

      • http://batman-news.com Leeman

        That looks nice. But, right now my priorities are upgrading my CPU and RAM. Maybe when the price drops a bit I’ll consider it. Good luck with your purchase though. I’d be interested to hear how you like it once you get it.

      • Bakkster

        iRacing is the other with full support, though it’s subscription rather than retail.

      • http://batman-news.com Leeman

        Yes, iRacing has proper triple screen support and it works very well. And the engine for iRacing is fairly old so I’m surprised that the newer sims can’t/don’t/won’t support it.

      • Bakkster

        Nothing to do with the engine, or at least not its age. It’s all about priorities and being willing to take time to implement that ahead of something else. iRacing from the start was positioned as a super-hardcore option, so catering to the minority of 3-screen users was worth it to them. A minority audience that might not be as significant to other developers because their core user is more mainstream.

      • Patrik Marek

        not necessarily, old engine has lot of FPS so it can easily be running on 3 screens
        newer engines however are maxxed out on the FPS, so many things you see are cheated in one way or another so that they can have smaller impact on FPS. but that means that you can’t easily split image onto 3 screens, becasue then the “cheats” no longer work and you have to make it properly, but then it costs more FPS and yes, it’s about priorities and higher FPS is more priority for these newer games, then tripple screen support ( which is realistically being used by less then 5% of the people – talking about title such as project CARS as an example)

      • Christopher Trees

        I use a 55 inch for my racing. Hate the bezels on triple set-ups, never been a fan

      • http://racingrenders.com/ F1Racer

        How far away from it do you sit ?

      • Christopher Trees

        Close enough to know better, but close enough so things appear in proportion to how they should in real life.

      • http://racingrenders.com/ F1Racer

        Hopefully then it’s not a recipe for headaches and eyestrain in the long term. Suppose it depends how long you spend on it. But is that your main screen for normal computing too or just gaming ?

      • Christopher Trees

        Just sim racing, have always sat close. Never get any eye strain in all the years I have sim racing (the first crammonds gp)and i have perfect 20-20 vision.
        When I play fps and other games I am across the other side of the room.

      • http://batman-news.com Leeman

        Yikes. I tried a 40″ once and found it to be too big.

        The bezels don’t bother me much. After awhile you don’t even really notice them. What you do notice is the stretched image on the side monitors, though. That is annoying.

      • https://soundcloud.com/glen-orpheus Glen Orpheus

        I agree 100% I have triple screens and really don’t notice the bezels whilst racing, mind you my combined bezels are just 6mm so less than most people’s.
        I sit just over 50cm from the centre screen and have the outside screens at a 40 degree angle.
        I’ve tried racing on single screen since but it’s just not the same, triple screens are just so much more immersive and you also get a greater sense of spatial awareness when racing 2 or even 3 wide on a corner.
        I fear there is no going back now though, as I’ve been told that VR is not good for long sessions, which I often indulge in.

      • http://batman-news.com Leeman

        Oh, my bezels are more like 20mm on my three 27″ monitors. I sit about 28″ from the center screen (roughly 70cm) and my side monitors are angled at 45 degrees. But even at 20mm the bezels aren’t really an issue. The one on the left pretty much always lines up with the windshield pillar and the one on the right, well, I’ve just gotten used to it.

        Trying to get the image to line up properly across all three screens is the biggest issue. When it works, it works well, and when it doesn’t it’s a bit annoying.

      • Jetexocet

        If VR isn’t likely to be your thing next year, you might want to check out something called wallpaper tv/monitors by LG. They will be mega bucks upon release, but boy they are cool, and they are bendable.

      • http://racingrenders.com/ F1Racer

        Nah, can’t do VR. Will check those out. !

      • http://batman-news.com Leeman

        I tried a pair of VR glasses today for the first time ever. It was an Oculus device (but not sure if it was the same as the developer kit or not). It was on display at BestBuy paired with a Samsung device. The 3D effect was amazing but the resolution was poor. Unacceptable, really. It wouldn’t be near good enough for gaming, IMHO. A cool novelty, but nothing more, until they greatly improve the resolution.

      • Bakkster

        Almost certainly a Gear VR. Same software, but significantly different hardware. For instance, lower rendered resolution, lower framerate, and worse optics.

        I’ve always said VR isn’t for everyone. Triples are for people who want everything to look good, VR is for people who want to see everything as they are. Whether the first-gen VR resolution is enough for people or not is another question altogether. The important thing is it depends on the person which they prefer.

      • Patrik Marek

        this! very much this

        for the longest of times I used to play games in 800×600 on 1280×720 screen, because my GPU wasn’t fast enough, and I could care less , since the FPS was more important to me then the sharp graphics

        so I think that I will be ok with the resolution of the 1st gen VR
        because the immersion puts that into different level of gaming

      • Patrik Marek

        I tried rift DK2 and I agree, resolution still not good. Although the immersion was somewhere else 🙂

      • ImageArtSigns .

        That would be amazing…I had the same idea about a year ago and created this artwork concept video of a 5760×1080 Wallpaper screen for Sim Racing…seems it might be reality now…fantastic
        https://www.youtube.com/watch?v=qBFUkCVlJI8

      • Jetexocet

        Your artwork video portrayed the perfect answer to people’s triple screen woes. Whether these new tv’s/screens will initially allow you that much curvature as your diagram shows, we’ll have to wait and see. It seems screen technology is moving forward at some pace, so it’s only going to be a matter of time anyway before it is achieved. One thing for sure, most people wanting one will probably have to sell a kidney.

      • ImageArtSigns .

        Yes it would be nice if this concept did go ahead, and as you mentioned at the moment they do not look as if they would curve as much with the power on…there is still hope though 🙂

      • Leynad

        “Gonna shoot for a curved super-wide instead I think.”
        I had the same idea, but if you want UHD, low input lag and high refresh rates of the panel (100 hz) i know only the Samsung JU7xxx models, which doubles the price compare to the JU6xxx-models with only 50 Hz. A graphic card with HDMI 2.0 like at least the GFX970 is highly recommended to get more than 30 Hz with UHD resolution.

      • Leynad

        PS: Couldn´t wait any longer and bought a Samsung JU6450 (probably called 6400 elsewhere) in 55 inch for 809 Euro. Curved ones are to expensive for the little curve they have especially with this size. Never saw anything faster than 60 Hz anyway and can´t complain. Windows Explorer runs in full resolution and looks good. Much crisper than my 37″ TV i used before. Upscaled 1080p sims still looking great within the reach of my hands and no problems with the cinematic viewing angle. For me it´s perfect, but as a replacement for triple screens there are more cons.

      • Bakkster

        Won’t a curved screen have the same issues with warping that triples do, if the game is still rendering as if it’s a single flat panel?

      • http://racingrenders.com/ F1Racer

        I guess that is possible but surely to a much lesser extent. As in, not enough to worry about.

      • Bakkster

        Perhaps. No bezels to worry about, but the distortion from the angle should be pretty similar. Either way, good enough for most people, but not optimal.

    • https://soundcloud.com/glen-orpheus Glen Orpheus

      spent over £1500 on my triple screen setup, so I’m totally with you on this one.

      • What

        Right? But bottom line is that they PROMISED it was coming just like the PCars people did, but never delivered. It basically went from yeah we are working on it, it’s coming, no worries we haven’t forgotten about that feature, what? You bought all our content? Ok, now that we got your money here is the truth we’ve known all along. Triple screen is not gonna happen, but if you send us some money and be come a Prime member of PCars2 we swear we will include triple screen support on our next game. That is just EVIL.

      • Bulle

        hm, i’m very sure that sector3 haven’t promised anything for Triplescreen-support. They only offered that they will look what they can do.
        Don’t forget that R3E is only using a DX9-Engine. I’m not sure if a proper triple-Support will run well with that.

      • Memots

        promised ? where ? Never heard it was anywhere.

        They acknowledge it was requested by people and its on their list far down the list. But never heard them say that they promised anything.

      • Manuel Riger

        im not sure but as a developer i know in 3 month its oculus time so i don t think they will ever do something for triple screen. They just prepare for vr

      • https://soundcloud.com/glen-orpheus Glen Orpheus

        but then surely as a developer you must be aware of the limitations of VR at present, many people not being able to use button box’s or keyboards and other such devices that are commonly used because they can’t see them any more, surely with this in mind triple screens are here to stay 🙂

      • Bakkster

        I use my button box just fine with my Rift. The only limitation is I need to memorize the button and switch layout, because I can’t read the labels.

      • https://soundcloud.com/glen-orpheus Glen Orpheus

        TBH i don’t read labels when I’m driving, but i do glance very quickly at my button box, just so that I’m hitting the right one, this is something i can’t do with a shield over my eyes, now if i was a jedi master I’m sure i would learn to let go and just feel which one’s are †he right buttons 🙂
        also my handy Rev lights on my wheel rims would also be hidden, so sorry but I’m not sold on the rift yet.
        also did you know that the consumer rift will need 4 USB ports to run it, which i would also imagine makes adding a wheel, pedals, shifters, button box’s etc to your rig even harder, and that many devices may not even be supported in many games.

      • Bakkster

        If your box is well laid out, you should be able to feel which switch and button are which.

        Rev lights are much easier, just look at the display (whether a MOTEC or dash) in the car, that’s the big advantage.

        Support and capability are the big issues. You’ll only need all four USB posts for the Rift if you have a second camera for the Touch controllers and leave the Gamepad plugged in.

      • http://batman-news.com Leeman

        Agreed. Coincidentally, I was checking out an Oculus today for the first time. While I was watching the demo, my phone rang and I picked it up and I instinctively wanted to look at the screen to see who was calling but, even though I held it up to my face, I couldn’t see it and I was like, “what the heck is going on”? I was fooled for a second. So, real was the 3D in front of my eyes that, for a second, I actually forgot I was wearing the glasses and couldn’t understand why I couldn’t see my phone. LOL

  • Marc Collins

    The three versions, all based on the same laser scan data, will be a great illustration of the importance of track artistry. Wouldn’t surprise me if R3E came out on top in that battle.

    • ImageArtSigns .

      Absolutely agree 100%

  • Gui Cramer

    That darn cool filter, everything is so blueish

    • Bulle

      Alex Hummler aka Com8 who is the Track-Artist for this confirmed today, that the screen-shots were taken in the morning-time of day.

      • Gui Cramer

        Thanks for the info. Still, the game does inherently implement the cool filter.

    • Eric Rowland

      The Appalachian mountains have a bluish tint…ergo the Blue Ridge Mountain chain. not that different from the Eifel Mtns.
      🙂

  • Paul Maguire

    wow we’re so spoil for choice now

  • http://s1.zetaboards.com/SimSkinsByDen/index/ Dentykaffalatta

    I may have to find some time to figure R3E out soon……..Thanks for this. Cheers! Den.

  • 2Air

    i’d really like to know the release date though, so i can lose more and more sleep as it comes closer

  • furiousgibbon

    I just bought R3E in the recent sale and I’m very impressed. Haven’t had a lot of time to put into it yet but it’s very polished and has a ridiculous amount of quality content. The only thing missing is a version of the ring, so this is exciting to see. Spoilt for choice these days. btw I’m running 3 screens and I’ve just come to accept the slightly warped image in current sims, even in rf2 I put up with it (multiview off) for the framerate boost. It actually gives a better sensation of speed too.

  • ImageArtSigns .

    Awesome images of the ring…really looking forward to trying out the time of day, especially ‘Afternoon’ and ‘Sunset’ with that warm glow….nice.

  • jotaf1df

    Fantastic visual job guys, IMHO is the more beautiful best version of this track. Congratulations.

  • Patrik Marek

    one ring to rule them all

  • Matthew Arnold

    OMG, these guys make killer looking tracks 🙂

  • Kev

    My goodness that looks very nice. Graphics aren’t that important to me for immersion but those screenshots look very pleasing to the eye which I can certainly appreciate. In my layman’s terms everything seems very very nicely balanced.

  • Philbert

    Looks very good but… GTR EVO kerb textures?!? Guys???

    • Hugo Stiglitz

      They actually do look very similar.

  • Silvio

    I bought DTM2105 and that was a big add to my sim collection. Very immersive and with that sound… that sound…

    • Silvio

      Yesterday I did a race of 30 minutes compared to 23 AIs in Hockenheim. After 2 or 3 laps learning the car’s behavior and AIs, I had an exciting race from last to first. Of course, with AIs level 99, level 120 maybe one day … if ever 🙂

    • TruthHurts

      Besides the physics, sound is #1 for me in a sim. This game is in another galaxy on that front compared to all other sims.

  • unrealnoise

    Nice but the physics is weak. i don’t like to play it now until they don’t “fix” it…

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