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R3E FR3 Open Wheeler & New Update Released

Sector 3 Studios keep fleshing out the open wheel ladder of their RaceRoom Racing Experience title by adding the Formula RaceRoom FR3.

Sector 3 Studios keep fleshing out the open wheel ladder of their RaceRoom Racing Experience title by adding the Formula RaceRoom FR3.

Modeled after your typical Formula 3 car, the FR3 slots in between the Tatuus F4 car and the FR2 open wheeler already available for the game, forming a complete open wheel career progressing ladder in the car lineup.

Powered by a 240hp engine, the FR3 sells for 349 vRP in the RaceRoom store.

Alongside the new car, the studio has also released a new update for the title, including the following changes:

Game:

  • Fixed an issue where the game would get stuck after skipping a session in a custom championship.
  • Fixed an issue where the car setup file was being saved in the wrong directory after loading championship.
  • Fixed an issue with cars being too spread out in rolling start and almost going off the road.
  • Fixed an issue where tyres were changing regardless of player choice during pitstop.
  • Fixed so brake bias etc. can only be changed as long as the player’s car hasn’t finished the race.
  • Reduced FFB slip effects for default xBox gamepad control sets.

Multiplayer:

  • Removed RaceSeriesFormat from multiplayer (now it always use custom/RRE format).
  • Disabled full lap time syncing upon joining a dedicated server. It now only requests the best lap time of each opponent instead of all of them. This should help with people experiencing problems when joining a server at the end of a long practice or qualifying session.
  • Fixed an issue where opponents driving certain cars such as Audi TT Cup would appear to have a bad stance, appearing taller.
  • Fixed an issue with garage countdown timer still being visible in menus after leaving a MP session during garage phase.
  • Fixed an issue with dedis not reporting results to the backend.
  • Fixed issue with dedis not using correct race length for race 2 & 3.

Sounds, Physics & AI:

  • Reduced engine sensitivity to side contacts in mid and rear engine cars
  • Sachsenring: Fixed AI hitting the tire wall at pit exit
  • Red Bull Ring Spielberg: Added alternative layout Südschleife National Circuit
  • Finalized Formula RaceRoom 3 physics and AI for release

Portal & Backend:

  • Added option to hide password-protected servers to MP browser.
  • Added a quick search field to MP browser.
  • Fixed an issue with competition end countdown being inaccurate for players in different timezones.
  • Fixed an issue with an essential pack already owned appearing as purchasable when looking at a car in car selection menus.

  • ImageArtSigns .

    Fantastic FFB, Amazing Audio, Gorgeous Graphics….ahhhh,…I love this Sim

  • Kris Baxter

    ooh, custom seasons, can’t wait to get that going. R3E has been my go to sim because out of the big 3 it was the only one (save for AC backdoor creation) to have it. AC might get more of my time now.

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