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Project CARS – New AMD Driver Coming Tomorrow

AMD has announced to release a new version of their Catalyst graphics card driver that will address performance issues with Slightly Mad Studios’ Project CARS title.

AMD has announced to release a new version of their Catalyst graphics card driver that will address performance issues with Slightly Mad Studios’ Project CARS title.

While nVidia users have been able to enjoy Project CARS from the start, AMD owners suffered from lower graphics performance due to driver-related issues. These problems are expected to be fixed by the new driver release that is scheduled for tomorrow.

In related news, Project CARS keeps on its strong showing on the sales floor as the WMD-powered simulator has topped the UK sales charts for the second week in a row, becoming the first Bandai Namco Games-distributed title to do so in 16 years!

Project CARS is now available on Steam, boxed copies are available here.

  • Helldriver

    I hate to say it but that´s the main reason, why i don´t buy ATI Graphic Cards no more. The performance and prices are good but the support for games isn´t.
    Looks like, they still have the same trouble with it. 🙁

    • QUF

      the problem is that for this game they used physx tool from nvidia, so the cpu and gpu (nvidia) will share the work. But physx tool is nvidia proprietary and won’t work with amd, so they need to patch stuff to work better with amd, we will see the benchmark tests from the new amd driver.

      In general, there is no difference between amd and nvidia cards, but if the game is made with nvidia exclusive tools, other brands will have some difficulties to run the game on their cards.

      • ModernTimes2

        Your two first points are wrong. I’ve seen the net overflow with false rumours about this the last few days .

        This is the reality:

        – PhysX runs only on the CPU in Project CARs.

        – The PhysX code is open source and can be made to work with anything: https://developer.nvidia.com/physx-source-github

      • QUF

        is open source for game developers to give good use of cpu and nvidia gpu, but not for amd.

      • Richard Hessels

        No it runs solely on the the CPU in pCars.

      • QUF

        But amd cards can’t access the physx part, and the game was built to with physx code where nvidia cards can work better with the cpu and the physx side, but amd cards are not able to access that, since the game is built upon physx, an exclusive tool from nvidia, for nvidia cards.

      • BC72

        Let me state it more clearly for you:

        It does not utilize the GPU for Physx AT ALL, it only runs on the CPU.

      • kauff

        …then creating bottlenecks at the CPU, right?

      • BC72

        From LogiForce’s post below:

        “• Overall, PhysX uses less than 10% of all physics thread CPU on PC. It is a very small part of the physics system so would not make a visual difference if run on the CPU or GPU”

      • QUF

        AMD can’t access the physx code. Only nvidia cards.

      • James Barrie

        AMD doesnt need to, it doesn’t even touch the graphics card, you could use an intel chip and you would see no difference

      • BC72

        From NVIDIA (on Reddit):

        “The assumptions I’m seeing here are so inaccurate, I feel they merit a direct response from us.

        “I can definitively state that PhysX within Project Cars does not offload any computation to the GPU on any platform, including NVIDIA. I’m not sure how the OP came to the conclusion that it does, but this has never been claimed by the developer or us; nor is there any technical proof offered in this thread that shows this is the case.

        I’m hearing a lot of calls for NVIDIA to free up our source for PhysX. It just so happens that we provide PhysX in source code form freely on GitHub (https://developer.nvidia.com/physx-source-github), so everyone is welcome to go inspect the code for themselves, and optimize or modify for their games any way they see fit.

        Rev Lebaredian
        Senior Director, GameWorks
        NVIDIA”

        Once again…do your homework before making crazy assumptions.

      • HardRock

        But making crazy assumptions is so much easier.

      • 2tyred

        Get your facts right – The hardware portion of Physx is NOT open source – only the portion that is not accelerated (even on nvidia gpus).

        And if you want the source to the non-hw accelerated portion then you have to sign up to their agreements and developer programme, which is no doubt quite restrictive.

        Hardly an “open” approach.

      • BC72

        Wow, where did you come up with that…? The ONLY method used is via the CPU and it is integrated in the engine; this is what the NVIDIA rep stated above. It is all there in writing (not to mention the quotes from the SMS developers floating around).

        …or maybe there is a different point you are trying to make?

      • eracerhead

        pCars was developed on PC, but their expressed intent all along has been to target consoles for ~90% of sales. Considering that both PS4 and XB1 use AMD GPUs, it is nonsensical to assume that SMS intentionally crippled AMD performance.

        Additionally, certain effects – such as particles (namely tire smoke) and mid-air physics – had to be intentionally dialed-back in development because while they worked well with Physx-based nVidia cards, the same computations couldn’t be done efficiently on AMD cards. And as the devs plainly said on the WMD forums at the time, they aimed for a GPU-neutral impact on everything they did.

        This is a result of bad driver implementation, and to assume anything else – esp. on the verge of new drivers being released – is being reactionary for no good reason.

    • sickbroski
      • ModernTimes2

        NVIDIA stepped up and offered development assistance and good drivers.

        AMD not so much… But they’re suddenly on it now – coincidence?

        P.S. I don’t read that trash-site, but my guess is that it’s revelling in hate-mongering, publishing out of context private communication and fabricating false rumours, as usual.

      • sickbroski

        That “trash site” is very honest:

        The worst site you could possibly visit for Sim Racing news.

      • HardRock

        Yes, they were definitely honest when they wrote that line at least. That doesn’t mean that they were every other time. MT2’s characterization of them is much more accurate. They are often spreading misinformation, hiding it as their opinion. That site is the very definition of fraud.

  • Doc3d

    I havent had problems with my ati card (290x) and pCars. I run mine in 1920×1200 with ultra settings (single screen tho, maybe that’s why?) and no issues that I have noticed, but any optimized driver is a plus, I guess.

  • Kenneth Sehested Pedersen

    i run on medium-high settings in res 5760×1080 and its pretty stable at 60fps running on 7970 single……….if i try to enable crossfire its goes down to 20-25fps

    • Richard Hessels

      so hopefully your FPS will almost double that when Crsoosfire is enables properly.

      • Kenneth Sehested Pedersen

        I cross my fingers for that, then i can start playing with more eyecandy 😉 even though it looks nice allready 🙂

      • http://www.simrace.pl/ rauf00

        Try to turn off detailed grass. Im with 780Ti SLI and set mids + HIGH for car only, but im not targeting to 60fps, rather than rock solid 91 cap + low frametimes. Even without g-sync game is smooth like silk.

      • http://racingrenders.com/ F1Racer

        yep, detailed grass is a bit of a frame hog.

      • Patrik Marek

        but it looks soo pretty 😉

  • HammerX

    I personally have noticed that when I overclock my system I lose 10 fps, anyone else noticed this?

    • Paul Maguire

      If you have to much voltage you’ll lose performance even if you have a stable higher clock rate.

    • kahel grahf

      You have to find a balance…or watercool it;
      Too hot and your gpu will ‘throttle’ (safe measure; you can mod it but I would only do it with a waterblock…)

      If it’s when you oc your CPU… That’s (a little) stranger…
      My first try would be to disable as much cpu option as possible in the bios… try a stable (without turbo) clock…etc…
      Anyway you’ll easily find guides on how to, if needed.

  • sickbroski

    Nvidia PhysX, Nvidia Gameworks, Nvidia propaganda… always avoid.

    • ModernTimes2

      And settle for AMD propaganda and underperforming drivers instead? :-))
      AMD owner, BTW.

      • sickbroski

        You mean open features and support for older generations of hardware? Sign me up.

      • ModernTimes2

        I mean performance that I can get now, in the games I play. Beam me up :-p

        I’d be happy to support AMD by using their products and helping to hold off a GPU monopoly, as I do now (a 7970, my first AMD card), but it would require a much more dynamic approach from them than what I’m seeing.

      • QUF

        The response will be directx12 and vulkan (formerly known as Mantle, started by amd, which is an open source tool for amd and nvidia cards, unlike physx which is just for nvidia cards).

      • BC72

        Physx can certainly be used on the CPU, and that code is open source.

        Do some better homework!

      • QUF

        open source for when games are built, so to take advantage of cpu+nvidia gpu. But physx won’t work for AMD cards, no matter if physx is open source or the game was built with physx code, amd can’t use it the way was designed for nvidia cards.

      • BC72

        Do you have a clue what is being written? Open your eyes and understand the facts:

        Physx can be run on the CPU.
        A CPU implementation is the only implementation in pCARS.

        …and I will quit trying to explain to you any further.

      • QUF

        Open my eyes to what?

        AMD doesn’t work with nvidia’s physx.
        http://www.tomshardware.co.uk/answers/id-1730136/physx-amd-gpu.html
        http://forums.guru3d.com/showthread.php?t=390439

        (all these are threads made quite before project cars was released). So there is no bias against nvidia. People are objectively explaining that physx don’t work with amd cards).

      • BC72

        Ok, I lied…I need to help you.

        Here let me help you with your homework:

        https://developer.nvidia.com/physx-source-github

        Do you understand the difference between a CPU and GPU?!

      • HardRock

        If PhysX runs on the CPU, like it does with pCARS, it doesn’t have to work with AMD GPUs. The GPU is completely irrelevant in cases like these, it doesn’t affect the CPU’s PhysX calculations one bit.

      • QUF

        “PhysX is optimized for hardware acceleration by massively parallel processors. GeForce GPUs with PhysX provide an exponential increase in physics processing power taking gaming physics to the next level.”

        “To deliver a good experience for users, NVIDIA PhysX technology has been fully verified and enabled using only NVIDIA GPUs for graphics.”

        http://www.nvidia.com/object/physx_faq.html

      • stef4o23

        What are you talking about? Yes, of course physx can be used on the cpu if you don’t have a physx enabled nvdia card but the point is it would run tens of times slower! So either give the option to disable anything physx related or use an open physics code for your game calculations!
        I’m an R9 290x owner here and it’s a bit frustrating to have same fps as a 760GTX! Moreover, how can it be a drivers’ issue when, on nvidia cards, even if you use older drivers, the game still runs better than AMD!

      • BC72

        What I am talking about is that the Physx is running on the CPU regardless of the GPU (if you look above, even NVIDIA made a statement that Physx is not running on the GPU). IN addition, it has been stated that the calculations account for less than 10% of the CPU thread. The reported issue is driver overhead, not Physx.

        THAT is what I am talking about; and you?

      • Hadrien Dussuel-Jarry

        Wait. I just cannot let this answer without a reply. Support for older generations of hardware? Is this a joke? In the past, I had a brand new Radeon HD2600M for which the support was dropped after 1 year on Linux and 2 years on Windows. Nvidia still supports cards that have more than 6 years. Please don’t lie.

      • HardRock

        Things aren’t quite that bad these days but yeah, nV usually keeps supporting their hardware for longer, they pretty much have a leg up on AMD on the software side in every way possible.

      • sickbroski

        I don’t consider blobs and .dlls to be support.

      • Rlee

        Damn dude, you must work for AMD. I would NEVER own an AMD gpu or cpu!! The performance doesn’t lie.

      • sickbroski

        It certainly doesn’t lie indeed.

      • sickbroski

        Gimping old cards with over-tesselation to sell new ones. When was that thing of yours from?

  • http://projectvideoscanner.blogspot.pt/ FlyPT

    If updating the driver solves problems ….

    Let me think just one second….

    Must be Nvidia that as made crappy AMD drivers or SMS that boycotts AMD or Intel made something to make AMD GPU’s slow or the moon is falling or buckets of crap are throw from everywhere at everyone.

    Usually I don’t post, but this one is big *%$#&”&$%/$*! Sorry…

    • http://racingrenders.com/ F1Racer

      If updating the driver solves problems it means the current weren’t up to scratch in the first place. But clearly they have done something which improves pCARS performance on AMD’s gfx cards.
      This can only be good news, you don’t have to look for a conspiracy where there isn’t one.

      And NVidia don’t make AMD drivers.
      “Intel made something to make AMD GPU’s slow.” Jeez. It’s tinfoil hat time.

      • Andrew

        I think your sarcasm detector could use a calibration 🙂

      • http://racingrenders.com/ F1Racer

        I don’t have a sarcasm detector. Just a BS one.

      • http://projectvideoscanner.blogspot.pt/ FlyPT

        Yes, it’s sarcasm, maybe not well done, but sometimes the glass fills too much
        😉

      • http://racingrenders.com/ F1Racer

        Then it spills over 🙂

      • ModernTimes2

        I think FlyPT was jesting (and a little venting) 🙂

      • Patrik Marek

        I have had problems with AMD/ATI drivers ever since, it’s the reason why I never buy GPU (and CPU actually too) from them ever again, I don’t care that their HW rungs good in benchmakrs

        in games – where it matters – I always had some sort of problems.

        if some of you trust AMD/ATI , don’t blame SMS for making a bad game that doesn’t work well with them

      • HardRock

        “I’m not saying AMD/ATI makes bad hardware, but I have very big questions about their software”

        That’s exactly my stance as well. And it’s not even that their software totally sucks, it’s just that you often can (and in my experience will) run into situations, where lack functionality and/or performace compared to nV will become apparent.

      • horrace

        Exactly drivers have been their Achilles heal since I started buying them but the hardware once you could get optimized is awesome and innovative!

      • ModernTimes2

        Well, after this affair, including the hordes of loud mouthed conspiracy theorists, the despicable twitters by AMD VP Roy Taylor and the bad drivers themselves, I can’t help but to want to rip the 7970 our of my PC and do a sacrificial burning of it :-p

        On a more serious note, I wanted to help with a GPU monopoly not forming, but I can only take so much… Oh well, I’ll try tomorrow’s driver and see if I can get some more mileage out of that GPU..

      • Sam Smith

        Send your 7970 my way. Ill happily clear a spot for it 😃

      • Dirge

        When was the last time you had problems with AMD? I’m not trying to flame you, it’s just that I’ve heard people mention driver problems in relation to decade old games.

      • Patrik Marek

        my last ATI/AMD product was MackbookPro 2011 ( I still have it btw, but I no-longer run windows on it )
        Biggest problems I had was when trying to install new drivers. it would pretty much always complained , after spending 15 minutes to select my card and download drivers, that these drivers are not for my card ?

        as for actual gameplay, I belive it was usually not that bad, but there were issues though. but since it has been 4 years I can’t really recall anything specific ( bug / game )

      • horrace

        I go by the buck and performance, but I know you are right when it comes to ati, I have issues all the time but I am stuck with the one I own now, but I have never ever had a problem out of their cpus, I still own all my old ones because the still work as well as they did when I first bought them! Wait let me change that ati drivers have been the problem for the cards not the cards themselves.

      • Patrik Marek

        when they work great, they are great and good value for money. but when you hit problems ( like now all these people with pCARS) you will be glad that you switched to NVIDIA

        people should try to stick with them, there are smarter people then me that can easily make it all work , but I prefer to pay more and have less issues to deal with.

        of course too bad if there isn’t enough competition to nvidia so yes, ATI/AMD should stay around

      • QUF

        good job patrik, you’ve fallen into the master plan. Their goal isn’t to make it much better, is to end the competition by making it worse for the other users that don’t use their cards, making them switch because they now believe a game works better with nvidia than amd. When in fact there is no clear difference between amd and nvidia equivalent gpu model. This is on neutral games that don’t use any stuff belonging to amd or nvidia.

      • Patrik Marek

        dude, i’m not trying to convince anyone to buy nvidia, it’s up to anyone.
        I personally won’t ever buy it again (if there will be a option not to) due to my experience with their products.

        some people have bad experience with BMW or Ferrari and won’t ever buy those, but that doesn’t mean they are crap and nobody should buy those

      • horrace

        You know Patrek that the amd vp has something negative to say, do you thinks that the forget about people like you and me who actually use their stuff and its pros and cons, and know that if they don’t do something about their buggy software its going to cost them, right now every is jumping on r7 series, but how many have used ati cards and drivers, its not like you cant help from the forums, but still. How many cards will go back from noobs who don’t know anything? I love their stuff don’t get me wrong. I love Nvidia even more but they seem to have problem with my system, I have had to get my last two rebuilt after a year I sold em because I could tell they were on their way to another melt down, I bought a larger case, Installed eight fans and the suckers still had my case hotter than crap. I have not had that problem with my with my twin 7890 so I will be sticking with them for a while, and they are the fx models and they run cooler than anything !

      • Patrik Marek

        and this is exactly the same thing, but only from other side. If you had bad experience with nvidia for years and dont’ trust them anymore, you will stay with AMD,

        it’s just personal experience.
        it’s nothing about what is better, etc

  • ModernTimes2

    This needs to be posted here:

    “Slightly Mad Studios Issues Official Statement About Project CARS on AMD Graphics Cards”

    http://wccftech.com/slightly-mad-studios-issues-official-statement-project-cars-amd-graphics-cards/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Wccftechcom+(WCCFtech.com)

  • LogiForce

    From the news article: http://wccftech.com/slightly-mad-studios-issues-official-statement-project-cars-amd-graphics-cards

    In order to correct the wrongful assumptions regarding Project CARS’ performance on AMD GPUs, the MADNESS engine and the degree of involvement from our third-party technical partners, Slightly Mad Studios pointed out the following facts:

    • Project CARS is not a GameWorks product. We have a good working relationship with nVidia, as we do with AMD, but we have our own render technology which covers everything we need.
    • NVidia are not “sponsors” of the project. The company has not received, and would not expect, financial assistance from third party hardware companies.
    • The MADNESS engine runs PhysX at only 50Hz and not at 600Hz as mentioned in several articles
    • The MADNESS engine uses PhysX for collision detection and dynamic objects, which is a small part of the overall physics systems
    • The MADNESS engine does not use PhysX for the SETA tyre model or for the chassis constraint solver (our two most expensive physics sub-systems)
    • The MADNESS engine does not use PhysX for the AI systems or for raycasting, we use a bespoke optimised solution for those
    • The physics systems run completely independently of the rendering and main game threads and utilises 2 cores at 600Hz
    • The physics threading does not interact with the rendering, it is a push system sending updated positional information to the render bridge at 600Hz
    • Any performance difference with PhysX would not be reflected with differences in comparing rendering frame rates. There is no interaction between PhysX and the rendering
    • Overall, PhysX uses less than 10% of all physics thread CPU on PC. It is a very small part of the physics system so would not make a visual difference if run on the CPU or GPU
    • Direct involvement with both nVidia and AMD has been fruitful in assisting with the game performance at various stages of development. Both AMD and nVidia have had access to working builds of the game throughout development, and they have both tested builds and reported their results and offered suggestions for performance improvements.
    • Testing of the game with different driver versions has produced a variety of performance results on both nVidia and AMD hardware. This is entirely to be expected as driver changes cannot always be tested on every game and every card, and this is the reason why both companies produce game-specific driver profiles, to ensure that they can get the best out of the game.
    • Project CARS does not use nVidia specific particle technology – the system we use is a modified version of the same technology we used on the Need for Speed : Shift and Shift Unleashed games, and was entirely developed in-house. The reason the performance drops when there are a lot of particles on screen is simply because processing a large number of particles is very expensive.

    • QUF

      Let me ask one question. Why is there plenty of nvidia advertising on all tracks, but there is not one single amd ad?

      Do TVs run coca-cola commercials without charging money? Do movies show coca-cola bottles without charging money or other kind of partnership in the movie producing?

      In a commercial product, you do not place commercial brands without charging money or other financial/high interest partnership. You don’t just do it for charity. If they are not advertising nvidia, why aren’t they just showcasing physx instead of nvidia trademark?

      I understand that in some racing games, when you build a racing track, you’ll also recreate (some of) the original advertising, even if you don’t ask for money in return from those brands, maybe also because can be included in the track license for use in game.
      But nvidia ads on pcars tracks don’t exist in real life, so you can’t say they are just recreating how the tracks are in real life.

      • Patrik Marek

        for the movies, no cocacola won’t get money for having their product in movies, sometimes ( but not usually for things like food) movie studio has to PAY to the owner licensing fee,

        and even if no money are involved, use of copyrighted material has to be cleared up front with the licensing

        many times we would be removing real life logos from movies, because the licensing wasn’t cleared first and therefore it’s illegal to use registered trademark

      • Jeff Lasecki

        Are you implying that companies don’t pay for product placement? If so, you would be mistaken.

      • LogiForce

        Jeff, I recommend you research Patrik Marek a bit. You might think differently about his words when you know where he comes from.
        He worked in the gaming industry (Mafia titles) and works in the movie industry (on blockbusters!) currently. So I am pretty sure he knows his thing about partnerships with 3rd parties.

        http://www.imdb.com/name/nm2884168/
        https://www.linkedin.com/in/patrikmarek

      • QUF

        but brands still pay money or other beneficial partnership, to have their products placed in a movie, episode, game.

      • LogiForce

        Only if that movie has a name for itself already, which Project CARS as a new IP did not.

        I doubt CocaCola would pay for a no-name movie, but they would have to pay for a James Bond movie. Even car manufacturers payed to be in the movie, but only later on.

        So this was purely a mutual marketing interest thing. Nvidia, Panasonic and Oculus saw potential in Project CARS as it looks beautiful, so they all wanted to use Project CARS to promote their products. In return Slightly Mad Studios would get exposure for their new IP for free. Both parties had a WIN-WIN here without money involvement.

        If you still believe otherwise than I hope that one day you’ll get rid of that tin foil hat, since it makes you look silly. At least it does in my eyes.

      • QUF

        tin foil hat? lol… sorry but not everybody lives in usa, here we don’t make so hardcore conspiracies. Are you also going to tell me usa isn’t hiding alien technology in Area 51? And I do believe Men were on the moon and collected samples, it wasn’t just a studio hoax.

        Where there’s marketing involved, money is there too. Even if you don’t directly pay with money, you pay in marketing. And paid marketing is very expensive. So just because they had a marketing relationship, doesn’t mean money wasn’t involved. Saving money from directly not investing in some marketing area is dealing with money, because commercial marketing always deals with money, even if you save it by making a partnership between two brands to promote each other, is money they would have had to spend otherwise.

      • punkfest2000

        So what if there was? Is there something wrong with it? Was there some crime against humanity here?

      • QUF

        So what if I try to point out stuff? We are all sheeps, but once in a while one escapes, but is still surrounded by a bigger fence.

      • punkfest2000

        So what if you keep wasting your time in here putting down pcars. Go put in some laps in whatever sim you prefer.

      • QUF

        who is putting down pcars? This isn’t about which sim is better or worse, or which I prefer.

        I am talking about hardware, software, partnerships.

      • HardRock

        Oh wow, I knew WMD attracted a wide variety of people, but people from ILM? That’s pretty cool.

      • Jeff Lasecki

        I respect his resume, but I still stand by the fact that product placement is a multibillion dollar industry. There are ad agency’s where that is their entire biz . It has been going on since the first projected image. It is a 2 way street when it comes to licensing, Coca cola has control of it’s trademark and they control it, there are a multitude of different licensing agreements. It’s is all negotiable and there is precedent. It’s about who has and who wants.

      • Clarky

        What is clearly not understood here is how advertising in games, and advertising in movies are two completely different worlds. Let’s take James Bond as an example, how much do you think the likes of Aston Martin pay for their cars to appear in those movies? Millions right? So how is it that as computer games developers, who are providing a rather larger advertising ‘footprint’ to a whole host of cars, shown in beautiful detail, slaving over them for man months, have to PAY THE MANUFACTURERS of said cars so that they can use them in games. Comparing the two is absurd.

      • Jeff Lasecki

        Because the cars are used to selll the game, Coca Cola or Nvidia are not. Comparing the two is not absurd, thinking payola doesn’t exist in gaming is. It is 10 times American Box office.

      • Clarky

        Coca Cola, who was talking about Coca Cola, my example was based on cars and advertising, sure the cars are used to sell the game, and from an advertising perspective that’s ‘totally’ a one way street, NOT. As for payola, is that a brand name? I think this is quite far enough from the topic now, my example is 100% accurate for my experience in the games industry, and it’s not likely to change any time soon. We added some textures to the game to say thank you for supporting us, clearly that makes us underhanded ruthless and mercenary and out to get AMD, whatever.

      • Jeff Lasecki

        Paranoid are we?, I never mentioned Nvidia or Pcars I was just in the argument from the standpoint of advertising. I am old enough to know what payola is and how it set “fair practice laws” My lifetime in the entertainment business gives me a perspective some others might not have. I never accused or even hinted that Pcars or nvidia of anything and I don’t because I don’t have proof. So lighten up.

      • Clarky

        Sorry, forgive my over-zealous response, after 4 years slaving over a project to have a bunch of lies spinning around the internet undermining all we’ve achieved, I can be forgiven for being a little tetchy? 🙂

      • Jeff Lasecki

        Commended, I would never accuse for that reason, there is
        a lot of hardworking people on the frontlines of a project like this. I understand. At the same time there is a concept of “perception of corruption” which is a legitimate study and has legal precedent. I think Pcars made a mistake by putting so much Nvidia in the product. With the problems with AMD it set itself up for this. Any lawyer would have advised against it from the get go. Thanks for your hardwork on a great hobby that usually gets me away from the business. LOL

      • Clarky

        Not wanting to come across as overly defensive (again), but this whole NVIDIA ‘advertising’ thing is way out of control regarding the whole vs AMD stance. As indie devs, we are not able to and do not have access to all possible flavours of video hardware. As already mentioned in various forums, we provided equal access for both AMD and NVIDIA throught development (so yes about 4 years of opportunity). We welcomed NVIDIA’s interest in the game, they made use of pCARS to show off their HW, we simply reciprocated by adding some of their logos in game. We had little or no such input from AMD, which was a decision made on their part, we did not actively seek any collaboration with either party. Equally we had no knowledge of ANY issues with ANY video cards or configurations throughout developement, and before releasing the game. If we had, we would have certainly have looked to resolve this, as it would clearly has affected us more than anyone else. I still find it bizarre that you are speaking of lawyers and the likes in regard to this, again like we are somehow to blame, I am truely befuddled.

      • Jeff Lasecki

        No, not at all, sometimes I get a little amazed at how sometimes the gaming industry, mostly devs, act as if they are insulated from business norms. It is a business and SMS has walked a fine line with WMD Model. When it comes to trademarks and licensing it’s all about the lawyers and reps. So that is the side I see it from. My comment about the perception was because it is obvious there has been a storm set in place by certain circumstances and problems that can and should be solved without emotion, in fact that was excellent response you gave.

        I have sat in meetings with industry leaders in both film and gaming and trust me there is no naivety there. It is all business, every single detail. Contracts so thick and convoluted, it takes a team of lawyers to decipher it. It’s all about licensing. Be prepared for it, the vr world and film industry are merging.

        To bring this full circle ask the gentleman from ILM if his art is not all business, hundreds of animators in a highly competitive assembly line of art. It is a tough,rewarding business, but a business none the less.

      • gianluca p

        As far as I know, Nvidia used pCars to show-off their best hardware and pCars in this way was showed for free in hundreds of public events all over the world. So I guess the presence of their name in game is a way to say them “thanks”.

      • QUF

        ok thanks, a commercial partnership then.

      • Rlee

        They didn’t say there wasn’t any partnership what so ever. They said there was no conspiracy against AMD and no money or sponsorship involved. The truth is that AMD didn’t think pCARS was important enough to optimize for and they got burned by their own customers.

        Now they are jumping through their rear to fix it.

      • QUF

        if a game launches normally, without any nvidia gameworks or physx, then both nvidia and amd cards will run fine from the start, as they’ll get equal support. But pcars isn’t built with neutral technologies, but with ones that from the start work better with nvidia gpu. AMD support can obviously only come at a later time, since SMS didn’t work closely with AMD. With closely I mean that they didn’t put exclusive technologies that would only work with or better with amd.

      • horrace

        That could be proven wrong too I have owned amd and nividia and there were games where my nvidia didnt work well with them no matter what you did, but I have experienced it more with my amd cards. I dual boot windows and linux and on both there are times where I have kill my crossfire because the drivers had issues with them.

      • HardRock

        Project CARS doesn’t use GameWorks, nor GPU accelerated PhysX. Believe it or not, PhysX on the CPU (as in the case of pCARS) is neutral, since nVidia doesn’t manufacture CPUs for PCs. If you look up benchmarks from other games that ran PhysX calculations on the CPU you’ll see that in cases like that the GPU doesn’t matter, AMD can perform as well as nVidia. It’s also worth mentioning that AMD officially acknowledged that the performance issue is caused by their current drivers. You can feel free to spout nonsense even after all of this, but you are deep within conspiracy territory at this point.

      • QUF

        can you link to where AMD made such declaration about their drivers? And even if they did, they usually launch day one or day two drivers after a release of widely known game. They even launched new drivers for GTA V pc 1 day before that game was released.

      • punkfest2000

        It has been said there wasn’t a formal financial agreement.

        I assumed there was because of the bill-board signs in game, however, I would not have had a problem with it. We live in a capitalistic society, and if I was a developer I’d make every deal i could to make money.

      • Knapneder

        As seen on pCARS forum :

        “• In game there are a number of company logos used, e.g. on billboards around tracks. These are simply there as recognition for the work done by those companies in helping to promote Project CARS at a range of events. The companies include :
        – nVidia
        – Panasonic
        – Oculus Rift”
        Link : http://forum.projectcarsgame.com/showthread.php?26370-Project-CARS-On-AMD-GPUs-Clarification

      • horrace

        Because Nvidia supported them in getting recognition of the game, in other words they went the extra mile!

      • QUF

        Everyone would agree with that if nvidia tools added better performance above the standard zone, but it only manages to reduce the performance of amd cards.

  • RapidRefund

    While this won’t effect me it’s good to hear it happening.

  • https://www.youtube.com/channel/UCCPmbWfEUvzoGvDLucpilRA Paul Hennessey

    GTX 780 user here, I am still getting drops to 40 fps in wet races, thats with the latest driver.

    • QUF

      what’s your cpu and ram? Who knows.. maybe the hdd/sdd can also influence game performance.

      • ModernTimes2

        His CPU is a device which performs the running of programs. His RAM is a temporary storage device for digital data, including said programs.

      • QUF

        cpu and ram can bottleneck the gpu, Or he’s running too high video options for his gpu.

      • ModernTimes2

        I realize now that I’d have to explain the joke to you, and if I did so for a thousand postings in a row, it would still not get through.

        (Hey – that rhymes, it’s the beginnings of a new song!)

      • QUF

        In response to your first post, my following post was neutral.

      • doubledragonccc

        Dude that is so the wrong way round!!! its the GPU that bottlenecks a system..

      • QUF

        no, a dual-core cpu will bottleneck a high end gpu if the game needs a high performant cpu to deliver a high amount of game engine calculations. And I think that the graphics also pass first by the cpu, then the information is sent to the gpu. If the cpu can’t keep up with the many calculations and with the video settings, it will bottleneck the gpu.

    • HardRock

      What are your graphics settings? With most things on high and a not too crazy anti-alias setting a GTX 780 should be able to maintain 60 FPS in 1080p I think.

    • o0THX11380o

      that is completely normal for your level of gfx card

      • doubledragonccc

        read above and check online, 780 should be higher

    • doubledragonccc

      I just got 352 drivers and its good so far, do you hve the 350 still. im using an ASUS G75 laptop with only a GTX670M 4GB DDR5 and getting 48 FPS in Ultra for cars and track, rest in high.

  • HammerX

    It’s tomorrow and don’t see a new driver. The web is hiding it from me. Lol!

    • LizardTa

      Yeah I have been checking all day but I haven’t seen anything yet! I had to play this game on low earlier today so I could get through a race, anything above and it was a slide show!

    • kauff

      It’s tomorrow here too and no drivers. Also, I have not been able to find a source for this timeline.

      • LogiForce

        It’s from Roy Taylor’s twitter (so not ‘tomorrow’ but this week we’re in now): https://twitter.com/amd_roy/status/599565425597288449

      • Aedan Clarke

        That was also written on Saturday. Unless he meant, “Next Saturday,” that basically means the drivers could be released at any point this week, and that today isn’t necessarily out of the question.

  • HammerX

    Post up if anyone finds it for others please, I will do the same.

    • kauff

      AMD ​
      Enabling today.
      Inspiring tomorrow.
      Patching next week.

    • horrace

      The beta 15.04 fixes the performance mess

  • HammerX

    End of the day here, no new driver. : ( When I upgrade my computer, I will never go AMD again. This is a real lesson learned.

    • QUF

      Just because they didn’t release the driver today? They didn’t even announce the day they would release it, someone working for AMD said on twitter that this week, but no one from AMD said the exact day.

      I think you are being very unfair, because you have on your mind wrong assumptions.

      AMD usually releases new drivers shortly after a known game release, they even released a driver 1 day before gta v pc was released on steam.
      And I think they will release the new driver this week, also because of Witcher 3.
      Which could mean that they also waited for witcher 3 and then release together better support for witcher 3 and pcars.

      • HammerX

        Umm… Tongue in cheek humor, I guess some just don’t get it.

        😛

      • QUF

        nah you’re not joking, even though you’re trying to ease off the mood from your previous posts, by saying you are.. lol jk 420 :p

      • HammerX

        You don’t know me, DUDE I was just JOKING! I don’t “ease off of anything. JESUS!

    • Easy DaRon

      Or just blaim the developers for not optimising their engine to work for every system? A well optimised game doesn´t need to wait for special drivers to work well. Nvidia-users didn´t need a special driver, so why does AMD?

      • HardRock

        Because AMD messed up their latest driver.

      • horrace

        I installed the 15.04 beta and was shocked at how much better Pcars ran, I love my amd but I also know that if you stick with them this is just part of the Love, crappy drivers, and they are not the only ones in the computer kingdom, a certain printer company will blow your spooler in windows. You have to use the windows driver to keep your system safe, just did a repair never thought I would have to tell a customer that before.

      • http://racingrenders.com/ F1Racer

        One of the biggest PC games this year GTA V which cost £170m($265m) to make (as opposed to a handful of millions) and is turning over $1bn dollars, had a new version of Nvidia drivers released for it after the game itself was released on PC.
        These were to optimise the game with the NVidia cards.

        It only Rockstar North had the resources to optimise their PC code better than they did in the 18 months they took.

        Now compare that to SMS and it might put things into context.

      • Easy DaRon

        There is a difference between fixing the problems of developers and just adopting the gc-driver with some minor refinements. GTA didn’t have any similar bad performance on one card or the other. It was running quite good on both. It’s not part of graphic card-manufacturers to fix problems the developers have caused. The architecture and driver-codes of the graphic card-manufacturers are known to build games on it. If develooers would invest more time in optimizing we wouldn’t need to download new drivers every week with fixes for game x and y.

      • HardRock

        Why are you so sure that it was SMS’ fault, when the available evidence says otherwise? Do you honestly think the programmers working on the drivers don’t make mistakes, introducing bugs and causing performance to regress to previous levels? The latter happens all the time to various degrees (both with nVidia and AMD), but almost never across the board, thanks to the myriad of game specific tweaks the drivers have. Again, SMS knows they can still improve the performance of pCARS on their, but in this specific case it was very clearly up to AMD to improve the situation, because with older drivers pCARS ran much better.

      • http://racingrenders.com/ F1Racer

        It seems you have your mind made up that the devs are to blame 100%.
        I wonder why AMD are doing newer drivers to improve performance then. Weird innit?

      • Easy DaRon

        I am not blaming them 100%. But instead of WMD-users, I blame them partly which they do not. They act if it´s 100% AMD-problem which is pure nonsense.

      • http://racingrenders.com/ F1Racer

        But who really knows how much that much that blame should be apportioned ? Yet people still want to blame one side more than the other. pCARS isn’t the first game, and won’t be the last, to suffer on AMD GPU’s.
        So I’m leaning towards a problem on AMD’s side more than anything else. Don’t you think it is the devs best interests, whoever they are, to have their software run as well as it can on both NVidia and AMD gpu’s ?
        Maybe getting a game to run as well on AMD is more of a struggle. I mean who knows? I wouldn’t buy an AMD gpu simply because NVidia just works nicely with everything and it’s much less hassle.

      • Easy DaRon

        “I wouldn’t buy an AMD gpu simply because NVidia just works nicely with everything and it’s much less hassle.”
        ———————————————————————————-
        I changed from AMD to nVidia for the same reasons. But they are still annoying.

      • http://racingrenders.com/ F1Racer

        I haven’t had any NVidia issues that I can recall except when a card glitched on me (a 780GTX) and the company (Gigabyte) freelyreplaced it with a 970GTX.
        But as for running games, I can’t think of anything.
        GTA V and Elite:Dangerous both caused driver updates from NVidia but I don’t think they were critical, just further optimisations.

      • Easy DaRon

        Didn´t also had any Nvidia-graphic card issues, yet. But I find the marketing strategies of nVidia annoying and too aggressive. At all when they start to step into game development too much.

      • HardRock

        Again, WMD members constantly tested the game and reported issues to SMS. In the past, from one driver to the next performance dropped to what you could see in the benchmarks posted on many sites. Now with the new (currently still beta) driver things seemed to return to normal. Coincidence? How could this possibly be the fault of WMD or SMS? You must have a reasoning behind your stance, so please tell us.

        The programmers at SMS actually communicated with AMD for years, improving the performance on their cards as well, not just on nVidia’s. AMD specific issues had a thread dedicated to them for almost 2 years now, where WMD members constantly reported benchmark results to identify issues and the devs posted reports on fixes. Trust me, nobody knows better what went wrong with the performance lately than WMD, SMS and AMD. By not trusting the only sources that have any real information about this issue you are only solidifying your ignorance.

      • Easy DaRon

        You should really add “SMS-representative” behind your profile name.

      • HardRock

        That would be dishonest. Would you answer my questions though? Why do you think SMS is at fault here? What would change your mind?

      • Easy DaRon

        I answered the question already and I don´t think that SMS is innocent in this situation. And there is nothing which can change my mind. At all no official marketing-texts by SMS themself.

      • HardRock

        “And there is nothing which can change my mind.”

        I see. I promise you won’t hear from me again.

      • Captain Stabby

        The RAGE engine (Rockstar Advanced Game Engine) used in GTA 5 has been implemented in prior titles. Max Payne 3 (2012) implemented DX11 so most of the optimisation occurred upon & post it’s release.

        SMS’s Madness engine has been used in prior titles but only the DX9 variant. PC is the first title for DX11.

      • Easy DaRon

        And still uses lots of codes and assets of prior titles. It´s not that they changed the physics-system beside tire model, but it is still less than average.

  • Racing Colour

    Well I’ve found something… No release notes so it’s hard to tell
    http://forums.guru3d.com/showthread.php?t=399245

    • HardRock

      Yep, the 15.5 driver will be the one with the fixes. Depending on their exact card, AMD users can expect to see 15-25% FPS increase according to some testing done at WMD.

  • HammerX

    I once saw a bar that had a huge sign outside that said “Free beer tomorrow.” I visited the bar the next day and asked the bartender for a free beer, he said did you read the huge sign out side? It’s says tomorrow!

    AMD ​
    Enabling today.
    Inspiring tomorrow.

    • QUF

      AMD didn’t say tomorrow. AMD said next week (which is this week), but they never said the day.

    • mike.pl

      You really have some kind of AMD obsession. Seriously, I’m starting to think that you are a guy from Nvidia marketing department…

      • HammerX

        LOL!!!

      • Captain Stabby

        green avatar, nvidia rep confirmed 😛

      • HammerX

        That was funny Cap, you really did make me laugh! Thanks. Truth be told, I’m rocking a SAPPHIRE HD 7870 GHz Edition OC 2GB GDDR5.

    • QUF

      this will be the week! …

  • Bart

    I’m on w10 and my 290 runs everything on ultra 😉

    • Cristianfx

      the only issues that i have are VR and replays… everything else is running great.

    • stef4o23

      Do you recommend installing w10? Will it upgrade my w7 64 or erase everything ?

      • Bart

        I’ve read the driver on w10 work better. I don’t know if you’d loose everything. Back it up and try it.

  • LithiumFox

    Toooooo bad I hate this game.

  • stef4o23

    Still waiting for those drivers..

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