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Project CARS 2 Now Available For Digital Pre-Order

Slightly Mad Studios have made the Digital Editions of Project CARS 2 available for pre-order.

Slightly Mad Studios have made the Digital Editions of Project CARS 2 available for pre-order.

Following the physical editions that were revealed in May, racers who are after digital downloads can choose from two editions available on Steam, the Playstation Store & Xbox One Live.

Both pre-order versions come with bonus content, the Standard version includes the Japanese Car Pack, bringing four additional JDM cars to the game.

On top of that, the Deluxe Edition also includes a Season Pass that will give buyers access to the four post-release DLC packs, as well as the Motorsports Pack, adding four more accomplished race cars to Project CARS 2’s vast racing roster.

The Japanese Car Pack
– Honda Euro Spec Civic Type-R
– Honda Project 2&4
– Nissan Skyline GT-R (R32) Group A
– Nissan 280ZX IMSA GTX

The Motorsports Pack
– Jaguar E-Type V12, Group 44
– Panoz Esperante GTR-1
– Audi V8 DTM
– Opel Astra TCR

More information on the two editions is available on the Project CARS 2 pre-order page.

Project CARS 2 will bring 180 cars and 60 tracks to the PC, Playstation 4 & Xbox One.

Powered by the studios’ Live Track 3.0 technology that allows dynamic surface conditions and the title’s comprehensive dynamic weather engine, Project CARS 2 is able to simulate racing in any weather & season, including heavy winter weather & snow.

Aside from graphics & sound improvements, Project CARS 2 comes with refined physics featuring the title’s cutting-edge tire model and improved AI as well as brand-new gamepad controls & FFB improvements. The new version comes with robust eSports & online capabilities including Online Championship mode, driver rating as well as race directing & broadcast controls.

  • GamerMuscle

    I’m boring and liked it when you just bought a game and got the same game as everyone else, or maybe some plastic toy poster or other clutter if you went for the collector edition.

    Still looking forwards to pcars 2, British weather simulator with cars.

    • HardRock

      I get that sentiment, but the cost of game development is still climbing as games (or in this case sims) get more complex. The market has expanded for sure, but only so much. As a result, back when DLCs didn’t really exist the base price of a game essentially included the cost associated with developing new content, which players got “for free”, with the exception of large expansions.

      Nowadays devs could either raise the base price (not sure how that would go down) and do the same, or offer the option for gamers to buy the DLCs they want separately. Games always fall between these two paths. I prefer the latter, since that way I can ignore DLC content I’m not interested in at all.

      Look on the bright side, at least sim DLCs don’t include stuff like exclusively cosmetic content, or leveling boosts or whatnot that comes for some of the RPGs.

      I don’t really get your British weather simulator comment though. For once, it seems we will have a sim that will actually simulate most weather dynamically.

      • GamerMuscle

        It would be better if driving simulator DLC focused on cosmetics that way people with less cash can still access the core gameplay and those that invest more time / like to could buy premium skins and other nick knacks.

        Games in many ways have actually gotten cheeper N64 games were often £50 or more and boxed PC games 25-35.

        Price is not an issue now especially if you factor in the agresive sales that take place.

        DLC is a problem due to how it’s exicuted not because DLC is intrinsically bad.

        Of course it makes money so it won’t likely change for publishers locked into the 2006 or so DLC – pre order bonus way of doing things.

        Did you know pcars 2 actually started out as a real-time engine for BBC weather to use ?

      • Steven Shears

        The British weather thing is a bit of a misconception and we obsess over it as a nation. London is actually drier then Dallas and Milan. But we get lots of dull days where it “might” rain and a ton of white sky which is just plain dull.

      • Richard Hessels

        Those white skies make everything look like DX7.

      • GamerMuscle

        It’s why some of the best N64 games were made in the uk.

      • HardRock

        Yeah, until you look at the bottom half of the picture. 🙂

      • HardRock

        I got what the British weather was a reference to, but pCARS 2 won’t only do damp conditions, so what I really didn’t understand was why it would be a British weather simulator, when it will be so much more, even excluding everything but the weather. 🙂

  • HammerX

    $80.00 for the deluxe edition, what crack pipe they smokin!?! Why do I feel a bit insulted? Smh.

    • Ian Bell

      I think 30 extra dollars (above the base price) for 4 circuits and 32 cars is extremely good value, that’s arguable of course but I don’t think it’s crack pipe territory as it’s cheaper than any other sim is charging. I find it odd you feel insulted regarding the Steam discount… we have no control over that. I can only apologise…

      • 2Air

        don’t forget the four post-release DLC packs included as well

    • HardRock

      Prices can differ between sites, when they are referring to the Steam price, since those prices may not be updated dynamically, depending on how the site was coded. Right now both Steam editions of pCARS 2 has a special promotion, so their price is lower than what it will be.


    PC2 on wet and snow makes me wery worried becouse
    it lacks every nuance off confidence in what SMS are doing.
    Mabe not gamebreaking but it shredds doubts in the credability
    in the physicsengine and the gripplevels wich is the bread and
    butter in simracing.

    • HardRock

      I’m not sure I follow. How does the existence of wet and snowy conditions undermine the whole physics? For sure more variables will need to be balanced this way, but as is often the case with progress, things get more complicated. Even if the grip levels won’t be perfect in all conditions, that doesn’t necessarily mean however that the underlying physics is totally bad, it could be a setup issue with track surfaces, or could be something even more tricky, like the graphics not actually conveying the exact weather conditions accurately, so people’s expectation can be off.

  • Philip Antonia

    I won’t be pre-ordering an SMS product until I hear or see reviews from my trusted reviewers after pCars1!! Having said that, I’m hoping that come release I will have been convinced it’s changed and go to my nearest store with my tail between my legs!! Lol 🙂

    • HardRock

      Have you seen the ISR preview on YouTube, where John talked about his experience with pCARS 2 during E3?

  • Marcel

    Some videos look very promising regarding physics, others not that much. I really hope it will get both, physics and feedback right, because everything else looks so great it would be a shame if the driving itself doesn’t come up to the rest

  • Cyborg

    Regardless of what game it is, I NEVER pre-order. I always wait for the unbiased reviews – if you can find any. Cos if you pre-order, you don’t get to complain afterwards and expect sympathy. This is a rule I have for ANY game no matter how much I want it.
    Pre-ordering is a no-no for me no matter what sweeties they offer to help persuade you to do that. Giving money out and then the game not being what you though it was?

    That said PCARS2 is looking nice and I will likely buy it but I wont pre order it on principle. Once the reviews roll in, it theyre favourable then my money is yours, gladly. But I’ll at least know what Im getting into.

    • HardRock

      “unbiased reviews – if you can find any”

      The first thing you should accept is that everyone is biased in some way, whether they realize it or not. The no pre-ordering is a good principle though.

      • Penteano

        I think by unbiased he meant people that weren’t paid to say what they are saying. These we only find after release

      • HardRock

        Hey may have meant that, but that’s not what unbiased means. 🙂

        Also, what exactly prevents people from being influenced in some way after a release of a product?

      • Penteano

        So you are saying SMS will keep paying for reviews after release. Interesting.

      • HardRock

        No, I said people have their own bias, no matter what. Then basically also said that in my opinion nothing will prevent them from having their own bias after release as well. I’m not the one fixated on a single source of bias.

      • Cyborg

        The point wasnt about the bias but about not pre-ordering games as a principal. It just encourages bad games if people are willing to give money before they even read a decent review or watch gameplay from someone who has bought it and isnt bought off themselves, as it paid to say nice things.

        This wasnt to examine the ins and outs of bias and the amazing formula on how to identify it.

        If you throw money at devs months before the game relase, youre gonna get a lot crap games churning out because they know theyll get your money. Not something gamers should be encouraging imo.
        For me I wait for the game release, see the reviews and gameplay that isnt from the devs or someone affiliated with them and then decide if to give them my money.
        They have to earn it with good game coding.

      • HardRock

        I did agree with your point about pre-ordering. I do it extremely rarely, I could probably count on one hand the games I have pre-ordered in the last decade, but all of those cases were unique in that I was 99% sure of what I was getting and that I’m gonna like it.

      • Cyborg


      • Rantam

        Sorry, but that people who wasn’t paid can definitively be biased. Being objective is being unbiased. If that is even possible…

      • Cyborg

        Have you ever seen the Worth-A-Buy channel? Mack is as unbiased as they come.

      • HardRock

        No, but I may add him to my very short list of specific reviewers I listen to. I almost never decide on a single person’s opinion and when I do it’s usually someone I know personally.

        For games I don’t know anything about I tend to read many individual player reviews on Steam and people’s opinion on forums, check overall scores on multiple aggregate sites, look at random gameplay videos on YouTube and finally read and listen to a few select reviewers I respect for their experience with a specific genre, then consider all of these things together. For simracing, InsideSimRacing and the Simpit fall into the last category for me at the moment.

    • Rantam

      Wondering what an unbiased review is… 🙂

  • noroardanto

    I wonder what’s gonna be in pCars 3?

    • HardRock

      Personally, I’m hoping for Formula E cars and career events and generally an even closer collaboration with car and tire manufacturers.

    • BucketCat

      Everything that was promised for pCARS 2, introduced as new features and DLC ofcourse.

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