Slightly Mad Studios have released a new patch for the PC version of their WMD-powered Project CARS title.
Patch 11.2 beefs up the title’s already comprehensive support for virtual reality devices even further by introducing super sampling for an even more immersive VR experience.
What does this do? – It provides a way to scale up the resolution of the image rendered by the game, so that when it is displayed on the VR HMD, it appears clearer, with less shimmer and aliasing artifacts
How do I do this? – Look in this folder: \Users\<current user>\Documents\Project CARS\
Depending on the HMD you’re using…
Oculus Rift, edit: oculussettings.xml
HTC Vive, edit: openvrsettings.xml
Look for a line called"<prop name="ResScale" data="1" />"
Change the number after ‘data=’ to whatever you want to set your super sampling to. Higher numbers will increase the resolution, while lowering the number will decrease the resolution. We recommend starting with a value around 1.5 and experimenting with it from there. How much you can push this will depend on your GPU.
Project CARS users can now update their game to the newest version via Steam.