Back in summer, The Live for Speed Development Team released the 0.6B version of their simulation and since then, chose to work in silence on various improvements of their simulation.
Now, the team has released a progress update on their work, mainly talking about the much-anticipated new tire model and releasing a preview shot to go along with it:
Scawen has been further developing the virtual tyre test rig, a detailed model of a tyre’s structure, to work out various values for the in-game tyre model. For example, what is the contact patch length, width and pressure for a given vertical deflection and how does the tyre’s shape change with forces, torques and camber. These depend on the dimensions and structure of a tyre. By making the in-game tyres behave in a similar way, the driving experience will be as realistic as possible.
In the left part of the image, the yellow lines show the radial cords of the carcass. The orange and green lines show the steel belts and the cap ply. The right side of the image illustrates the carcass thickness which gives some rigidity even without air pressure.
But the team isn’t just working on improving the physics as new content is also coming up after the physics improvements. Some of it like the VW Scirocco will be free for owners of a S1 or S2 license.
More new content will be available in version S3, including more cars & tracks such as the laser-scanned Rockingham Speedway. Version S3 won’t be free, pricing will differ depending on your current license level.