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iRacing.com – Williams FW31 Formula One Car Announced

iRacing.com – Williams FW31 Formula One Car Announced

iRacing.com has announced a very exciting content addition to their simulation on the Autosport International Show in Birmingham today as the 2009 Williams FW31 car will be joining their simulation later this year.

After their initial focus on American Oval racing content, iRacing has slowly broadened their content towards the liking of European road racing fans. iRacing.com’s FW31 will give sim racers the rare chance to drive a laser-scanned, professionally-produced Formula One car on many laser-scanned tracks, tempting even more people to subscribe.

Production of the car has already begun as the iRacing crew has started to collect data at the Williams F1 headquaters in Grove, the car will be available later this year, selling for $12.95 (iRacing subscription required)

Driven by Nico Rosberg & Kazuki Nakajima, the FW31 was powered by a Toyota V8-engine and was one of the first cars to make use of the controversial rear diffusor in the early parts of the 2009 season. Rosberg managed to clinch 34.5 championship points, helping Williams to a 7th place in the manufacturers championship.

  • zudthespud

    $13 for one car is insane. I would be very interested in this, but for what you are getting the costs are stupid. I get 8 cars for half that price on Forza.

  • msater

    Guess what? I’m subscribing to iRacing.

    I’ve always said – if they do a modern F1 car I’d subscribe. And what’s even better, with custom paintjobs coming, we can paint proper F1 cars for iRacing!

  • http://simscreens.blogspot.com 6e66o

    Cool,
    but what would you do with one single F1 car?
    Drive a Williams F1 Cup?
    And there are almost no F1 Tracks in iracing..

    It´s nice to see iracing is expanding though,
    maybe one day it will actually get attractive.

  • carbonfibre

    Later this year… it’s January 😐 (just saying)

    But those graphical and sound improvements in the next build are coming up soon right? I’m looking forward to it.

  • ChadSmith2

    zudthespud: $13 for one car is insane. I would be very interested in this, but for what you are getting the costs are stupid. I get 8 cars for half that price on Forza.

    There is a reason iRacing’s cars are $13 and Forza cars are 500 for $60. Then there are the laser scanned tracks, the great physics, and the real world feel of racing that you can’t get with games like Forza, GT, NFS.

  • Zenitchik

    @zudthespud but you sure get the 13$ worth of fun out of it 😉

    would be interesting to know, how much data they will get access to, since the engine is from Toyota and they no longer compete!

    6e66o: Cool,
    but what would you do with one single F1 car?
    Drive a Williams F1 Cup?
    And there are almost no F1 Tracks in iracing..

    haha, yeah hopefully it wont take long till we see most of the F1 tracks in iracing.

  • navalhawkeye

    They said they already have the CAD data on it, and will start working on it immediately. That means it’s probably 2 seasons away (so by this summer)…

  • holy_sword

    If they nail this perfect which i’m sure they will rfactor is in trouble

  • http://simscreens.blogspot.com 6e66o

    holy_sword:rfactor is in trouble

    I hardly think so.
    In rFactor a F1 Fan will find (almost) all Cars & Tracks from several Seasons.
    Even if the quality in some cases is pretty low compared to iracing,
    i dont see them buy iracing for one car.

    Of course that´s just my opinion,
    everyone needs to set his priorities himself 😀

  • DW

    holy_sword: If they nail this perfect which i’m sure they will rfactor is in trouble

    I agree with 6e66o – iRacing is no threat to rFactor. First there is the issue of price. Second there is the issue of how rF fans are going to find out that iRacing have nailed this perfect? The only way would be to subscribe to iRacing and make a substantial investment in cars and tracks. Finally there is the issue of whether it matters to most rF fans whether anyone has nailed this perfect and even if it did matter how would most sim racers actually know if anyone had nailed it perfect 🙂

  • Torino

    Truth be told, it would be hard to argue “perfection” for any car currently available in the service. They have all received near complete revamps at one point or another, and many still have very identifiable problems.

    In general iRacing does manage to deliver top quality, if flawed cars but the point is, they dont seem to be in such privileged position compared to other developers. The article on the C6R´s physics development frankly sounded like a modder´s tale.

  • Zenitchik

    holy_sword: If they nail this perfect which i’m sure they will rfactor is in trouble

    I’d say that it is good for both, that simracing community finally get a very accurately simulated F1 car. The more focus there is on simracing racing the better it is for us. specially now with limited testing for F1 teams it might play a huge role for them to have a very good sim.

  • http://www.racinglinedevelopments.com the.cosmic.pope

    6e66o: Cool,
    but what would you do with one single F1 car?
    Drive a Williams F1 Cup?
    And there are almost no F1 Tracks in iracing..It´s nice to see iracing is expanding though,
    maybe one day it will actually get attractive.

    Yeah, you’d run around a Williams F1 cup. Since it drives better than anything else, and the quality is top notch, I’ll happily sacrifice the other 9 almost identical F1 cars. I’d also prefer to run it at Road America, Road Atlanta, Mid Ohio and VIR than Barcelona, Bahrain, Sepang..and most of the F1 calender actually.

    Just because something has all the liveries, doesn’t make it more accurate. Quality > Quantity.

  • pleb

    …Not to mention the fact that Codemasters will have ALL the current F1 ciruits, which are also laser scanned, and using real data on the cars from the teams, as iracing will be, except noone will have to deal with this subscription nonsense.

    If Rfactor F1 has anything to threaten it, it’s this game.

  • mastersetter

    Very interesting!! I have to say i will be trying it when it’s out for sure. Nice one for williams to get involved 🙂

  • moppenheimer

    pleb: …Not to mention the fact that Codemasters will have ALL the current F1 ciruits, which are also laser scanned, and using real data on the cars from the teams, as iracing will be, except noone will have to deal with this subscription nonsense.If Rfactor F1 has anything to threaten it, it’s this game.

    If codmasters delivers….they’ve already pushed it back once…..

  • sdr

    wow, the first proper car on iRacing, who saw that coming! whats wrong with them…are they now tired to drive around in circles? 😀

    iracing a threat to rfactor? if i have read this right (on this site?) 5 f1-teams, the a1gp-series, schumachers own simulator and many other professional racing teams are relying on rfactor-based simulators, rather than iRacing. but im sure, iRacing is still that much better isnt it? laser-scanned tracks were also in gtr-evo and other sims and now nobody can or wants to even remember that. laser-scanned tracks have even been done by private persons.

    iRacing a threat to anything? maybe if its free…

    i think they are doing this to spread their customer-range also to the outside of north carolina and kentucky, giving us euro-fags the chance of using their great product.

  • http://simscreens.blogspot.com 6e66o

    the.cosmic.pope:
    I’ll happily sacrifice the other 9 almost identical F1 cars.

    Like i said,
    everyone needs to make his own decision.
    I rather drive a CTDP Mod for free.

    I was just pointing out, that having one F1 car is no threat to rfactor which is currently the best F1 Sim out there.

  • http://www.racinglinedevelopments.com the.cosmic.pope

    6e66o:
    Like i said,
    everyone needs to make his own decision.
    I rather drive a CTDP Mod for free.I was just pointing out, that having one F1 car is no threat to rfactor which is currently the best F1 Sim out there.

    Why is it always me sim v your sim? why can’t people just be satisfied with what they drive, rather than having to discuss what is a threat? And how come when we get a rFactor or GTR2 topic, nobody trolls about in the comments saying “rFactor sucks”, but whenever we get an iRacing topic, it is filled with every man and his dog, who has an opinion on iRacing, which is always about comparing it to something else, or the pricing structure.

    Montoya needs to hire some moderators, just to clean up the iRacing section and weed out all the trolls.

    Seriously, this is news for iRacing, if people don’t want to play it then don’t make a comment telling us.

  • http://www.srrs-racing.net/ ermax18

    My biggest hang up with iRacing is it’s limited league support. I have so much fun racing with my league that I can’t find the time to spend using my iRacing sub.

    @sdr, sick of going around in circles? Are you kidding? iRacing didn’t even have NASCARs when it first went public. You do know that they have a bunch of road courses and open wheel cars already… right? Rather then trolling, educate your self here:
    http://www.iracing.com/cars-and-tracks/cars/
    http://www.iracing.com/cars-and-tracks/tracks/

    Keep in mind that a lot of the ovals have infield road courses too.

  • Paul Kelly

    zudthespud: $13 for one car is insane. I would be very interested in this, but for what you are getting the costs are stupid. I get 8 cars for half that price on Forza.

    There’s absolutely no comparison between the physics accuracy of an iRacing car and those in Forza. You get what you pay for.

  • Paul Kelly

    DW:
    I agree with 6e66o – iRacing is no threat to rFactor.First there is the issue of price.Second there is the issue of how rF fans are going to find out that iRacing have nailed this perfect?The only way would be to subscribe to iRacing and make a substantial investment in cars and tracks.Finally there is the issue of whether it matters to most rF fans whether anyone has nailed this perfect and even if it did matter how would most sim racers actually know if anyone had nailed it perfect 🙂

    One factor you forgot: The wreckers who infest public-server races in rFactor never would advance past the Rookie license level in iRacing.

  • http://simscreens.blogspot.com 6e66o

    the.cosmic.pope:
    whenever we get an iRacing topic, it is filled with every man and his dog, who has an opinion on iRacing

    if people don’t want to play it then don’t make a comment telling us.

    Come on,
    this is a simracing site which covers most of the sims out there.
    Of course people compare them to each other!

    In my comments i was refering to the simracing scene as a whole,
    saying that i dont think iracing will gain a lot of audience because of one single F1 car, like holy_sword implicated.

    But it seems everyone who states his opinion is a troll in your eyes..

  • Paul Kelly

    pleb: …Not to mention the fact that Codemasters will have ALL the current F1 ciruits, which are also laser scanned, and using real data on the cars from the teams, as iracing will be, except noone will have to deal with this subscription nonsense.If Rfactor F1 has anything to threaten it, it’s this game.

    When is the last time Codemasters has made a game with physics to match those of iRacing? Hmm … maybe never?

    I’m a doubting Thomas on Codemasters until proven otherwise. Codemasters believed in quality physics during the early days of the Colin McRae Rally and TOCA franchises. But Codies’ physics have sunk like a stone in a lake since the DIRT and GRID franchises have debuted.

  • Paul Kelly

    6e66o:
    Like i said,
    everyone needs to make his own decision.
    I rather drive a CTDP Mod for free.I was just pointing out, that having one F1 car is no threat to rfactor which is currently the best F1 Sim out there.

    CTDP is superb, no question. CTDP and GP 1979 about the only F1 mods worth more than a floating turd in rFactor.

  • Jonas

    pleb: …Not to mention the fact that Codemasters will have ALL the current F1 ciruits, which are also laser scanned, and using real data on the cars from the teams, as iracing will be, except noone will have to deal with this subscription nonsense.If Rfactor F1 has anything to threaten it, it’s this game.

    and… have you seen the crappy game they did? For the wii and psp? and lets hope thay make a decent game at least… I will buy this car for sure

  • pleb

    “When is the last time Codemasters has made a game with physics to match those of iRacing? Hmm … maybe never?”

    That’s like saying someone whose acted in comedies their whole career can’t possibly do a serious role.

    Codemasters have clearly and catagorically stated their recent previous titles where specifically aimed at the arcade market.

  • pleb

    “and… have you seen the crappy game they did? For the wii and psp?”

    Erm, if you actually looked it up, Codemasters never created F1 2009, it was done by another company, and i hope to god you genuinely wern’t expecting a sim on a hand-held console..

  • ChadSmith2

    pleb: “When is the last time Codemasters has made a game with physics to match those of iRacing? Hmm … maybe never?”That’s like saying someone whose acted in comedies their whole career can’t possibly do a serious role.Codemasters have clearly and catagorically stated their recent previous titles where specifically aimed at the arcade market.

    I don’t know the details on the Codemasters game, but do you really think it is going to be anything better than NFS – Shift or Forza 3? Both of those games claim to be sim oriented and I think the hardcore sim racers know that those are both missing something.

    Creating a hardcore sim doesn’t sell. Creating an arcade racer that is close but no cigar, adding flashy effect, and an abundance of track side objects is what sells.

  • FooAtari

    Zenitchik
    haha, yeah hopefully it wont take long till we see most of the F1 tracks in iracing.

    At least half of the tracks on the calander are total crap, why would you want them. Sure tracks like Spa and Monza, great. But Abu Dhabi and Bahrain? You can keep them

    I don’t get why this excites people so much. Modern F1 is nothing like it used to be, F1 has not been any good since the mid 90’s.

  • Paul Kelly

    pleb: “When is the last time Codemasters has made a game with physics to match those of iRacing? Hmm … maybe never?”That’s like saying someone whose acted in comedies their whole career can’t possibly do a serious role.Codemasters have clearly and catagorically stated their recent previous titles where specifically aimed at the arcade market.

    The early Colin and TOCA games were aimed at the arcade market? Don’t think so. The Codies stated clearly that the DIRT and GRID games were aimed at the arcade market. It can be implied that decision was made because the Colin and TOCA games — aimed at the sim crowd — didn’t sell well enough.

  • ZombieJim

    I love the shitstorm whenever there’s an iRacing post. Continuous war between fanboys, (who are more aggressively defensive than any I’ve seen), and the poor.

    I’m with the poor, this could be the ultimate simulated F1 car ever but I just can’t afford everything to make it worth it.

    Someone said it in another post somewhere here – Subscription based content is the devil.

  • FooAtari

    sdr: if i have read this right (on this site?) 5 f1-teams, the a1gp-series, schumachers own simulator and many other professional racing teams are relying on rfactor-based simulators

    Its not the same rfactor that you can buy though. They are fed with accurate data that mod teams will never get hold of for a start. However I’d imagine iRacing WILL have access to accurate data, and that will be the major difference between the Williams in iRacing and every rFactor mod.

  • FooAtari

    Paul Kelly:
    The early Colin and TOCA games were aimed at the arcade market? Don’t think so. The Codies stated clearly that the DIRT and GRID games were aimed at the arcade market. It can be implied that decision was made because the Colin and TOCA games — aimed at the sim crowd — didn’t sell well enough.

    I loved the early Colin and TOCA games, but realistic they were not…

  • pleb

    “I don’t know the details on the Codemasters game, but do you really think it is going to be anything better than NFS – Shift or Forza 3? Both of those games claim to be sim oriented and I think the hardcore sim racers know that those are both missing something.

    Creating a hardcore sim doesn’t sell. Creating an arcade racer that is close but no cigar, adding flashy effect, and an abundance of track side objects is what sells.”

    I agree in part.

    I’m just saying people can’t write Codemasters F1 off until we’ve seen some footage and/or tried the game ourselves. You can’t base what F1 2010 is going to be like based on previous games that were made for a different target market.

    I’m hopeful because the sim vs arcade debate rages on their forums, so they’re well aware of what people think arcade and sims are (because as you say, it can be a grey area if you create a nice looking game with half-decent physics). Rfactor is oftern brought up on their forums.

    I disagree about hardcore sims not selling though, and i don’t believe you can’t get the balance right.

    Geoff crammonds GP series where friendly to those who just wanted to plug’n’play, but also catered for those who don’t and love to dabble in set-up.

  • pleb

    “The early Colin and TOCA games were aimed at the arcade market? Don’t think so. The Codies stated clearly that the DIRT and GRID games were aimed at the arcade market.”

    That’s what i said. ‘Their recent titles..’ (since that’s why they seem to get a bad rep by the ‘sim’ community)

  • Paul Kelly

    FooAtari:
    I loved the early Colin and TOCA games, but realistic they were not…

    No, they weren’t. But they weren’t blatant arcade games like DIRT and GRID, either.

  • Paul Kelly

    pleb: “The early Colin and TOCA games were aimed at the arcade market? Don’t think so. The Codies stated clearly that the DIRT and GRID games were aimed at the arcade market.”That’s what i said.‘Their recent titles..’ (since that’s why they seem to get a bad rep by the ’sim’ community)

    10-4.

  • lovretta

    Torino:

    Yup, indeed it sounded like a modder’s tale. But not an average rF modder. But a person having very good knowledge on physics. While i was reading the article, he “sounded” like he was some kind of engineer. If all rF modders would take approach of the guys behind C6R – like caclualting inertia for lots of lots of car parts, i’m sure we would have much more great cars to drive. Also, i doubt that becuase he ain’t got proper tire data that he “fudged” it like has been seen in rF mods – he does as himself said, educated guess. Not just “guess”. Have you seen inertia values in rF? One guy, who many mention as “rf physics guru” discovered a bug while trying some calulated inertia values for low weight cars – average rf modder probably enedleslly “tunes” inertia values till “they feel right”. The guy behind corvette certainly didn’t “tune” values “till they felt right”. He always said that he “calculated”. Thats the difference between this iracing modder and average rf modder. Knowledge.

    /disclaimer – NOT and iracing owner, nor did i ever had it, and won’t do for quite some time. For now i stick to rF, theres so much to keep me interested.
    Please, don’t take this post as bashing the rF modders, there certainly are alot of people willing to learn new stuff, and PS – all of them deserve respect, because they are all trying to create something. I personally even tough some mods have weird behaviour, again i drive them sometimes. Just if those had more reasonable numbers, it could only get better.

    On topic… I’m really courious to know how much data did the Williams gave them.. Since the car will as i understood be released around 2012? they probably would get fair amount of data, the car would be obsolete by then, so no opposition could use anything from it…

  • fpol

    Seems a really nice addition to their stable. I hope it arrives before my sub expires in August, since I’d love to use some my iDollars to pick it up ($85.00 of credit in the bank).

    I’m a huge F1 fan but don’t really have any interest in *racing* this in an iRacing spec series; I would however buy it to test since I’m positive iRacing will do a brilliant job with the physics and it’s as close as I’d ever get to finding out what one *really* drives like on a dead authentic Silverstone.

    Wonder if they’re going to do the different tire compounds or just one – guess it depends on how long they set the races.

  • MattFrizz

    lovretta:
    Since the car will as i understood be released around 2012? they probably would get fair amount of data, the car would be obsolete by then, so no opposition could use anything from it…

    Car will be released later this year, hopefully before the Silverstone GP.

  • Jack B

    This news seems to have created more posts from fans of other sims than iRacing… In the beginning iRacing had a lot of missing features and missing cars. Every 3 months more and more reasons to not join iRacing disappear. It makes some people nervous.

    It seems like this announcement stirred up the anti-iRacing crowd more than the release of Hosted Servers and League Support.

    I suppose that’s good news for iRacing if so many fans of other sims have come here to explain why this is no big deal… Checking how many anti-iRacing posts are in a thread is probably the barometer for whether something is a big deal of not.

    I guess this is a big deal. 🙂

  • massarob

    what Torino wrote

    and yes I’ve both rF and iR (1 year renew which I’m hardly using) and all the other sims out there bar LFS.
    iR has still so many things “in the make” and missing features that is not worth for me now, even tough a modern F1 could be good….I think it’ll come out when my subscription will end (still 7 months). But how many patches it’ll need to be nailed?

  • fpol

    I was thinking what Jack B said for awhile now – even if an item draws a ton of negative comments, the fact that people are commenting on it shows that iRacing has made it’s mark. I suspect at least some of those making negative comments will at some point try the system.

    A good product sells itself, doesn’t really need acolytes. Anyone who drives iRacing, and samples it’s tracks, and has negative comments about the quality of the content clearly has other axes to grind. If they don’t try the product but comment negatively, well not much you can do about that.

    I’m saying that and I haven’t turned a lap in the sim going on two months now!

  • http://www.arsimulations.com Peter

    Great news

    Seems like Jack B got it spot on. Seems so sad that those who either can’t afford or refuse to pay for the iRacing service have nothing better to do with their life then to come on a sim racing news blog and trash talk a sim.

  • ForzaBarca88

    FooAtari: However I’d imagine iRacing WILL have access to accurate data

    I wouldnt count on it reading that article on the corvette…..
    If its that hard to get data for a GT car than I cant imagine they’d have any more luck for an F1 car. F1 teams dont exactly go around handing out data even for licence holders.

  • navalhawkeye

    They already have the CAD file for the car, and they said Williams is willing to work with them to get whatever they need.

  • mike84

    😮 makes getting iracing license even more tempting.

    having CAD file does not mean iracing is getting full access to the FW31. CAD file is pretty standard it will give them correct dimensions and anything internal is going to be very limited data, i can assure you that. since f1 teams carry over data from year to year there is very small chance that iracing will be given much data to work with. when williams said they are willing to work with them that is probably help them fine tune the handling that is similar to their own simulator but to have accurate data it will not happen. all f1 teams keep their data top secret.

  • floridagamer

    It’s amazing that a news story about an exciting iRacing addition brings out fans of other sims to tell everyone how this isn’t really a big deal…

  • Hawk

    Very excited about iRacing getting the Williams F1 car.

    To people like mike84, who is obviously a complete moron, it gets really old reading the comments of people who know nothing about sim racing much less iRacing. Do some research before you make your comments. http://williamsf1.com/news/view/1200 Why would you think they wouldn’t be given data? It just makes you look really stupid.

    I guess I will have to start going Simon Cowell on some of you. Making comments on sim racing isn’t for you. Go home turn on Forza and beat a 12 year old on a 3 lap race. Please.

  • PRead

    I find it funny how most people are “Blah Blah it costs too much, Blah Blah non-realistic modded F1 cars in rFactor are better Blah Blah Blah Blah Codemasters and their F1 2010 game are going to shit on iRacing Blah Blah.. come on guys, grow a pair and act like mature people. If you don’t like iRacing, don’t comment. Heck, don’t even click on the article. If you like being a douche and causing a stir in comments, fine, go ahead and post, but seriously, if you think posting about the pricing which is less than a normal phone bill per month? C’mon, seriously.

    zudthespud: $13 for one car is insane. I would be very interested in this, but for what you are getting the costs are stupid. I get 8 cars for half that price on Forza.

    Ok so let me take it, a lifetime worth’s use of a car is less than a phone bill per month, and your saying thats stupid? I lol @ you buddy. You will use this car 10x more in one month than I’d bet you use $13 worth of phone calls in one month..

    pleb: …Not to mention the fact that Codemasters will have ALL the current F1 ciruits, which are also laser scanned, and using real data on the cars from the teams, as iRacing will be, except none will have to deal with this subscription nonsense.If rFactor F1 has anything to threaten it, it’s this game.

    Wow, I’m stunned you think a Codemasters game is going to be a threat to iRacing and rFactor. GRID, SHIFT, all a load of crap, with their in your face glare and un-realistic motion-blur, and not to mention they wont use proper tyre, suspension, aero modeling. If you think a going to be arcade game is a sim, then I also lol @ your comment.

    the.cosmic.pope:
    Why is it always me sim v your sim? why can’t people just be satisfied with what they drive, rather than having to discuss what is a threat? And how come when we get a rFactor or GTR2 topic, nobody trolls about in the comments saying “rFactor sucks”, but whenever we get an iRacing topic, it is filled with every man and his dog, who has an opinion on iRacing, which is always about comparing it to something else, or the pricing structure.Montoya needs to hire some moderators, just to clean up the iRacing section and weed out all the trolls.
    Seriously, this is news for iRacing, if people don’t want to play it then don’t make a comment telling us.

    THANK YOU! At least SOMEONE Here has some sense.. :happy:

    Paul Kelly:
    There’s absolutely no comparison between the physics accuracy of an iRacing car and those in Forza. You get what you pay for.

    Exactly right. I’ve sent probably over $500 on this sim, and its worth every cent. I could have spent $50 on rFactor and get bored of their sim within days, iRacing I didn’t get bored of, because they offered updates every 3 months and THEIR STAFF ACTUALLY COMMUNICATED WITH US.

  • hypertek

    dont forget rfactor and LFS also had BMW F1 cars…

  • mike84

    Hawk: Very excited about iRacing getting the Williams F1 car.
    To people like mike84, who is obviously a complete moron, it gets really old reading the comments of people who know nothing about sim racing much less iRacing. Do some research before you make your comments. http://williamsf1.com/news/view/1200 Why would you think they wouldn’t be given data? It just makes you look really stupid.I guess I will have to start going Simon Cowell on some of you. Making comments on sim racing isn’t for you. Go home turn on Forza and beat a 12 year old on a 3 lap race. Please.

    serious business here 😆 that it turns into personal attack

    read
    http://www.inracingnews.com/iracing-news/iracings-corvette-good-enough-is-not-good-enough/

  • ForzaBarca88

    hypertek: dont forget rfactor and LFS also had BMW F1 cars…

    Yeah but that was due to a promo with Intel or something in both cases. I’m willing to bet they had zero actual data from the BMW Sauber team. Ill be interested to see how this turns out, I’m not convinced Williams will just hand over data to the iracing team. Like someone else said, maybe they’ll allow iracing to get feedback from drivers and engineers, etc. Should be good anyway.

    Hawk: Go home turn on Forza and beat a 12 year old on a 3 lap race. Please.

    You’re as ignorant and moronic as the iracing trolls if you think Forza is anything less than a sim. People like you do nothing but help convey the general impression that iracing users are snobs.

  • Zenitchik

    pleb: I’m just saying people can’t write Codemasters F1 off until we’ve seen some footage and/or tried the game ourselves.You can’t base what F1 2010 is going to be like based on previous games that were made for a different target market.
    I’m hopeful because the sim vs arcade debate rages on their forums, so they’re well aware of what people think arcade and sims are (because as you say, it can be a grey area if you create a nice looking game with half-decent physics). Rfactor is oftern brought up on their forums.I disagree about hardcore sims not selling though, and i don’t believe you can’t get the balance right.
    Geoff crammonds GP series where friendly to those who just wanted to plug’n’play, but also catered for those who don’t and love to dabble in set-up.

    People doubt that IRacing can get some data from ONE of the F1 teams… What on earth do you expect from company who wants to mix all of the competing F1 teams and yet have the reputation for making some fun arcade games, wake up.

  • knarf

    I am going to repeat what hypertek said because it seems nobody remembers this anymore.

    rFactor AND LFS also have one (or more in case of rF) OFFICIAL F1 car (BMW Sauber F1). They probably received just at much data as iRacing will receive. And it was not that much according to Gjon.

    So I don’t see why this iRacing car will be suddenly 1000 times better than the Saubers in LFS and rFactor.

  • felipe

    ChadSmith2:
    I don’t know the details on the Codemasters game, but do you really think it is going to be anything better than NFS – Shift or Forza 3?

    you seriously know nothing about it so don’t speak shit! Here read it all http://community.codemasters.com/forum/f1-2010-game-1316 then you will know what and what not to expect from it!
    F-1 2010 by Codemasters will definitely be worth the money!!

  • felipe

    PRead: I’ve sent probably over $500 on this sim, and its worth every cent. I could have spent $50 on rFactor and get bored of their sim within days

    so all that talk on how iRacing is cheap has been cleared!!! Thanks for your sincerity and this just goes on to show how iRacing makes people believe it’s cheap but slowly will make you spend over 500 dollars on it! Smart guys no wonder they’re doing pretty well!

  • pleb

    “Wow, I’m stunned you think a Codemasters game is going to be a threat to iRacing and rFactor. GRID, SHIFT, all a load of crap, with their in your face glare and un-realistic motion-blur, and not to mention they wont use proper tyre, suspension, aero modeling. If you think a going to be arcade game is a sim, then I also lol @ your comment.”

    It’s ironic you tell people to be mature about it, the spout the crap in the above.

    Firstly, i didn’t say Codemasters F1 was a threat to iRacing. I said if anything, Codemasters F1 could be a threat to Rfactor F1.

    Secondly i didn’t say anything bad about iRacing.

    Thirdly, i believe it’s very presumptious on your part in thinking that Codemasters will create something like NFS Shift without actually seeing anything at all on the game yet. All we’ve seen is some basic scans of the circuits.

  • Paul Kelly

    fpol:A good product sells itself, doesn’t really need acolytes.Anyone who drives iRacing, and samples it’s tracks, and has negative comments about the quality of the content clearly has other axes to grind. If they don’t try the product but comment negatively, well not much you can do about that.I’m saying that and I haven’t turned a lap in the sim going on two months now!

    Agree. iRacing may not have the tracks or cars you want — yet. But anyone who has complaints about the driving and physics models compared to other sims is high.

    About the only legitimate beef I even consider these days from the anti-iRacing crowd is price. It’s coming down, but it’s still more expensive than other sims. Still, the game remains a great value for what you get.

    But I understand concerns about price in this worldwide economy. Other concerns are just sparks showering from the ax sharpener.

  • Paul Kelly

    knarf: I am going to repeat what hypertek said because it seems nobody remembers this anymore.rFactor AND LFS also have one (or more in case of rF) OFFICIAL F1 car (BMW Sauber F1). They probably received just at much data as iRacing will receive. And it was not that much according to Gjon.So I don’t see why this iRacing car will be suddenly 1000 times better than the Saubers in LFS and rFactor.

    Because the rFactor and LFS deals were more about licensing than technology exchange.

  • jux

    mike84:
    read
    http://www.inracingnews.com/iracing-news/iracings-corvette-good-enough-is-not-good-enough/

    Seems to me like they got a whole lot of data for the Corvette. Dyno sheets, suspension motion data, gearbox data, weights and inertia values for the whole vehicle and some individual components as well as some aero data. They didn’t get detailed aero or tire data, but other than that it was a pretty solid base to build an accurate model.

  • FooAtari

    felipe: so all that talk on how iRacing is cheap has been cleared!!! Thanks for your sincerity and this just goes on to show how iRacing makes people believe it’s cheap but slowly will make you spend over 500 dollars on it! Smart guys no wonder they’re doing pretty well!

    *shrugs*

    I pay £65 per months for HD TV and Broadband, that’s £780 a year ($1270).

    I probably get take away food/eat out at least twice a month, probably £30 altogether at the very minimum, about £360 ($580) a year

    I put both those things in the same “luxury activity” bracket as iracing. And I know which gives me more enjoyment, and is therefore more value. That would be iRacing

    I would probably compare iRacing to riding my bike (a Honda VTR 1000 if you’re interested). On petrol alone I probably spend about £280 ($450) over the year. And that doesn’t include maintenance, new parts etc etc. And of course the £2000 ($3250) it cost to buy the bike.

    Now I enjoy the bike a hell of a lot more than iRacing. But, like iRacing it’s pretty limited in it’s scope. The bike never changes, the roads I ride on never change. But it never, ever, gets boring 😀

  • Zenitchik

    FooAtari:
    *shrugs*I pay £65 per months for HD TV and Broadband, that’s £780 a year ($1270).

    I don’t think felipe is old enough to know what budget is 😐

  • http://www.srrs-racing.net/ ermax18

    Even if they got all the data in the world and created an accurate car. How on earth could anyone validate that it is realistic if they have no clue how the real car drives. This is why I have absolutely no interest at all in F1 sims. I can’t relate the feel to anything I have driven in real life. Same goes for laser scanned tracks. Unless it is a track in my region that I will drive in real life I will not know the difference if a bump is off by 3ft or even missing all together. The majority of the people that simrace will never drive on any of these tracks in real life.

    I am not saying I don’t want a best effort to get as realistic as possible. I just get sick of the constant bashing back and forth about rF vs SimBin (rF) vs iRacing.

  • hotrod32

    Its funny you rFactors guys have never tried iracing and you bash it. Well I have done them all and nothing is close to iracing. Try it for a month and you would not go back to rfactor. So spare us all your excuses and shut up until you try it or just be honest and say I’m to cheap or poor to do iracing.

  • GeraArg

    What the problem that iRacing has a modern F1? 🙄

    It is better for the community, other game developers have to work harder to have a competitive product. 😉

  • pleb

    “So spare us all your excuses and shut up until you try it or just be honest and say I’m to cheap or poor to do iracing.”

    It’s easy to critise people for being too cheap when either A/ your parents pay your way because your not yet old enough to work, or B/ have a well paid job and not too many over-heads / out-goings.

    Personally I just don’t do subscriptions, period. they can be bottomless pits. My brothers and friends work in the buisness sector. Subs = ch-ching. Especially when you have x amount of content you can pump out every few months/years.

  • http://www.srrs-racing.net/ ermax18

    https://members.iracing.com/membersite/account/Home.do
    Member Since: 2008-06-25

    I am an iRacing sub. But I haven’t written off rFactor. It you are a pickup racer you will be blown away by iRacing. If you where already a member of a league and used to having quality races then iRacing isn’t as mind blowing.

  • Jack B

    pleb: “So spare us all your excuses and shut up until you try it or just be honest and say I’m to cheap or poor to do iracing.”It’s easy to critise people for being too cheap when either A/ your parents pay your way because your not yet old enough to work, or B/ have a well paid job and not too many over-heads / out-goings.Personally I just don’t do subscriptions, period. they can be bottomless pits. My brothers and friends work in the buisness sector. Subs = ch-ching. Especially when you have x amount of content you can pump out every few months/years.

    Look at all the subscription services like MMORPG’s that have gone out of business. It’s a different business model, but if it was and easy as you say, every software company in the world would have already done it and none would be out of business.

    Count the number of failed MMORPG’s as just one example.

    Some people have the mistaken assumption that subscription equals rip off. Incorrect.

    As for your “…personally I don’t do subscriptions” comment my guess is you do? Do you own a cell phone? How about cable tv or satellite? Gym membership?

  • FooAtari

    pleb:It’s easy to critise people for being too cheap when either A/ your parents pay your way because your not yet old enough to work, or B/ have a well paid job and not too many over-heads / out-goings.Personally I just don’t do subscriptions, period. they can be bottomless pits. My brothers and friends work in the buisness sector. Subs = ch-ching. Especially when you have x amount of content you can pump out every few months/years.

    I don’t have a problem with that. If you can’t afford it or don’t think it’s worth it thats fine. But it’s not a reason to go about trolling… Just say, iRacing isn’t for me as I find it expensive. No need to go into every thread and moan and bitch like hell about it.

  • FooAtari

    ermax18: Even if they got all the data in the world and created an accurate car. How on earth could anyone validate that it is realistic if they have no clue how the real car drives.

    If they are working closely with Williams, their drivers may test it… Justin Wilson has vouched for the Indycar in iRacing. True it can only be so realistic, but he has stated it’s a fairly good representation.

  • pleb

    “As for your “…personally I don’t do subscriptions” comment my guess is you do? Do you own a cell phone? How about cable tv or satellite? Gym membership?”

    Ok, maybe i worded it wrong by saying ‘period’. I own a cell phone, but that’s a nessecity, and i dont get it taken off me if i can’t afford top-ups in 12 months, and i can always recieve calls wether i have credit on it or not. Not all sub-based systems are the same.

    iRacing has no offline option if you don’t pay the subs, as far as im aware?

    I don’t own Cable, i get my tv channels Freeview, but living in England, i have to pay my TV licence.

    I don’t have a gym membership as i have a modest home multi-gym that im content with.

    I understand the point you’re making, but not all sub-based systems are comparable.

    Personally i would like to try iRacing, but i would only do so on the basis that i could race offline, which as far as im aware, isn’t happening, atleast not for a long time?

    I think in the 15 or so year’s i’ve been racing ‘sims’, i can count the amount of time’s i’ve raced online with 1 hand. I’ve generally always raced around circuits on my own playing around with set-up. I know im probably in a small minorty, but, that’s me, and that’s why i probably won’t be subbing to iRacing, atleast for the time being.

  • Jack B

    pleb: “As for your “…personally I don’t do subscriptions” comment my guess is you do? Do you own a cell phone? How about cable tv or satellite? Gym membership?”Ok, maybe i worded it wrong by saying ‘period’.I own a cell phone, but that’s a nessecity, and i dont get it taken off me if i can’t afford top-ups in 12 months, and i can always recieve calls wether i have credit on it or not. Not all sub-based systems are the same.iRacing has no offline option if you don’t pay the subs, as far as im aware?I don’t own Cable, i get my tv channels Freeview, but living in England, i have to pay my TV licence.I don’t have a gym membership as i have a modest home multi-gym that im content with.I understand the point you’re making, but not all sub-based systems are comparable.
    Personally i would like to try iRacing, but i would only do so on the basis that i could race offline, which as far as im aware, isn’t happening, atleast not for a long time?
    I think in the 15 or so year’s i’ve been racing ’sims’, i can count the amount of time’s i’ve raced online with 1 hand. I’ve generally always raced around circuits on my own playing around with set-up. I know im probably in a small minorty, but, that’s me, and that’s why i probably won’t be subbing to iRacing, atleast for the time being.

    Pleb, I think you’re reasons for not joining iRacing are legitimate and I’m glad you realize subscription based iRacing is just another type of business model. It is not necessarily more profitable than any other business model or necessarily a ripoff by definition.

    No offline racing is a big issue if you don’t enjoy online racing. I can understand how you feel. iRacing does have test mode where you just race by yourself, but you still need to have an internet connection. And test mode isn’t a ton of fun… Most iRacers use practice mode where you practice with others, but again you need to be online. Practice mode is quite a bit of fun, because there is a leaderboard for each session where you can compare your times to the others in the same practice session.

    I understand the enjoyment you can get with offline AI racing. iRacing has said they will have offline AI racing, but my guess is it’s 1 year away or so. Dave Kaemmer and team have had AI in all 20 plus sims he’s created except for iRacing, so it’s just a matter of time and I believe they’ll do a fine job with AI racing when it does happen.

    On the subject of online connections, there is one big advantage to requiring an online connection at all times, they do a lot of checking for cheats. Combine that with iRacing not allowing mods and you have a solid service without some of the server crash issues you get with rFactor and GTR2 etc. It’s very plug and play and cheats would be very hard to implement. Certainly on the level of some of our previous sims.

    I think when iRacing does have offline AI racing it will bring in more offline racers like yourself. I expect they’ll integrate offline and online leaderboards, qualifying, essentially merging the two worlds and the online racing will be just a click away. It should be easy to compare your times with the online iRacers in the same cars and tracks and spectating races will be easy. Spectating races will already happen in 1 weeks time with the next build, so it’s going to will be easy to see how much more interesting online racing is than AI racing. AI racing just can’t match online racing for strategy and variety of styles.

    The whole online concept can be intimidating, but for most people, once they jump in it’s very hard to go back to predictable AI drivers only.

    Hopefully, you’ll give iRacing a try when AI comes out or sooner. If you want to get your heart pounding online competition is hard to beat. Justin Wilson say’s he gets more nervous before the start of an online race than a real one, because he doesn’t want to mess up and ruin anyone’s race. Online racing is a lot of fun.

  • pleb

    I can see the appeal of online racing, but when i said i like to drive offline on my own, i literally meant on my own (either that or on a network with friends/family) The only AI that i’ve experienced to be any good, was way back in GC’s GP series. Now i tend to race offline with rfactor. but as we know the AI in rfactor is terrible, so i just don’t bother racing against it.

    I saw the interview recently with iRacing dev’s and heard them mention possible AI with iRacing, but that racing offline vs AI was quite a way off yet. Maybe that is something that will tempt me to try it out, depending on the success of rfactor 2 and/or Codemasters F1. Obviously the thing that’s appealing to me about the likes of rfactor 2, is that i pay once for the product, and then it’s mine for good, i can use it offline (which suits my working hours) and is updated oftern with free mods by the community. (oftern bad, but now n then we get gems which are a delight to drive)

    I’m yet to back down on the argument that Codemasters F1 2010 will be purly arcade. I try not to judge artists on previous work, if that work was aimed at a particular crowed which was not myself.

    The problem they have to overcome is one that plagues NFS Shift and such like, and that’s that something very pretty with some not-so-bad physics can be a very grey area, with people on both sides arguing to death wether its feel is accurate to real-life or not.

  • FooAtari

    pleb:I’m yet to back down on the argument that Codemasters F1 2010 will be purly arcade. I try not to judge artists on previous work, if that work was aimed at a particular crowed which was not myself.

    I’d love to share your optimism but based on the success of Dirt 2 and Grid I will be astonished if F1 2010 doesn’t use the same engine and have very similar physics. At best I think it will be a sim/arcade hybrid. Where it feels quite real, but is easy to drive. These games can be a lot of fun, but a very different to a proper sim

  • fpol

    Just something for the offline racers from someone who NEVER turned a lap online in ~12 years of sim racing prior to joining iRacing. I found iRacings structure very sound even for an offline championship guy. In some series you can find a race pretty much around your schedule which is important if you don’t want to have your life dictated by an online racing sim.

    Also, as a guy who does trackdays – found open practice – though not racing – very entertaining, and in fact a great place to develop many skills.

    The only reason I’m back driving GPL/GTR2 offline now is I need to race with *different* cars on track for awhile – sitting in a field of identical cars every time has grown old. Noticeably – i don’t even bother to look for an online race/practice session – without iRacings structure i doubt that I’d like it much.

  • ChadSmith2

    [b]pleb[/b]

    I don’t really know what type of games/sims you like, but iRacing isn’t for everyone.

    You mentioned driving offline or with friends. You are able to test, by yourself, still requires an internet connection though.

    Then if you want to gather your friends and drive around with them, iRacing offers hosted sessions. Although, they do cost $3 dollars per session, sessions can last up to 4 hours.

    They also off open practice sessions where you can just jump right in a session and start driving. No pressure, just have fun turn some laps.

    For the people who don’t agree with the price; Really it is not too bad.

    Buy a year sub. for $99, comes out to $8/month. The only real cost is the cars and tracks, but they will add up after you have been with a service for awhile.

    If you don’t have a certain car or track for this week just race another car/track combo. That is how I started out. I just jumped from series to series, it added variety. Now that I own close to 100% I stick to just the Corvette and Indy Car.

    They may be missing some features right now, but all of that stuff is going to be added. The cool thing is iRacing actually listens to the members. That is one of the great advantages to having the forum strictly for iRacing members.

    You should give it a try for at least a month. :tongue:

  • Jack B

    ChadSmith2: [b]pleb[/b]
    For the people who don’t agree with the price; Really it is not too bad.
    Buy a year sub. for $99, comes out to $8/month.

    Chad2, and don’t forget you can earn up to $10 particpation credit by doing as little as 2 races per week for 8 of 12 weeks. That’s $40 a year of credits off the $99. 🙂

  • http://www.srrs-racing.net/ ermax18

    FooAtari:
    If they are working closely with Williams, their drivers may test it… Justin Wilson has vouched for the Indycar in iRacing. True it can only be so realistic, but he has stated it’s a fairly good representation.

    My point wasn’t really that the car wasn’t realistic or that it isn’t verified to be realistic by a real driver but that average person, even one with track experience isn’t going to know the difference. I personally don’t find enjoyment driving F1 mods because I can’t relate it to any real life track experience I have had. But that’s just me.

  • Hawk

    A Williams F1 employee who works on the teams simulator has been posting in the iRacing forums. His information on what the car will hopefully have and the data that iRacing is receiving is great. Obviously from all of us on the outside its pure speculation on interaction and data. Here are some of his comments:

    I’m very excited about this, other than Geoff Crammonds GP2 this is the only sim/game I know of that will get the same level of technical input from a Formula 1 team. With the data that we’ll be giving iracing it should be the first realistic sim of a modern day F1 car (instead of the games guesstimates)..they’re getting the 3D CAD data.

    If iracing go down to the level of detail I’d like then we’ll be able to:

    1) have a movable front wing flap from the cockpit (as per the real car)
    2) No KERs as Williams didn’t run it (even though the wheel has a KERS button on it!)
    3) adjust the Diff for entry/mid/exit
    4) adjust engine torque and Engine braking
    5) adjust clutch maps
    6) movable brake balance bar (a must really)

    With regards to the 3D CAD data, let’s just say I know because I do!

    Yes I am a WilliamsF1 employee

    The reason I’m here is because of this announcement and I’m quite keen for iracing to make this the best F1 sim out there.

    Well I’m not expert on iracing as I’ve only just started to have a play. When we spoke to the guys at iracing they seemed pretty enthusiastic to add as much as possible and if I’ve got anything to do with it then I hope they can add it all including exactly how the dash works! No doubt there will be some compromises because iracing won’t have the time to put everything in.

    I’m lucky enough to work on the simulator and I get to drive it more often than our race drivers so I know how the car handles and what each button does, it would be great to see this in game (sorry sim!), because the Dash is now standard McLaren electronics each team has the same display meaning there is no conflict of competitive advantage being given to another team. I remember the days when I couldn’t even say I was working on the simulator!

  • Jack B

    Hawk: A Williams F1 employee who works on the teams simulator has been posting in the iRacing forums.

    Hawk, good post. Yes, and he said he’s been on the Williams simulator for more laps than the drivers.

    I also heard Williams had laser scanned some of the F1 tracks. Not sure if this is accurate though. Maybe someone could confirm. If so, then maybe the might share the laser scan data for some F1 tracks like they did with the 3D Cad Cam data for the Williams F1 car.

  • Zenitchik

    One thing that could be very exciting, is to get some of the F1 drivers into the service. That would be the best move to promote the service to the Europeans ;D

    Huttu vs Schumacher

  • EmptyBox

    Here is why this will work.

    It’s Williams. Okay? This isn’t McLaren or Ferrari. A comparatively small lately mid pack team. It isn’t likely that somehow a virtual version of their car will suddenly make the competition faster than them.

    Who has actually seen the values that are going into the iRacing sim? I for one havent. Yes, with the ISI based sims I can open em all up and see what values are going where, but I don’t know anyone who has done the same with iRacing.

    Plus it’s LAST YEARS car. People who think it’s absurd clearly don’t recognize just how fast F1 is constantly moving. If Williams showed up with the FW31 adjusted for next year @ Bahrain – no development or tweaking – they’d likely be near the back, if not the back. Consumer technology outdates itself fast – imagine F1 cutting edge technology.

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