VirtualR.net - 100% Independent Sim Racing News
iRacing.com – Spa Francorchamps Scan Images

iRacing.com – Spa Francorchamps Scan Images

iRacing.com has released first preview material of the upcoming Spa Francorchamps track, a much anticipated addition to their online racing simulation.

The five images show the scan data that was acquired back in July, the track is now in development and might be out by the end of the year.

Opened in 1922, Spa Francorchamps is located in the Belgian Ardennes and has been hosting Formula One races, sports car races and other high-profile motorsport events ever since. Up until 1978, the circuit was made up of mostly public roads, creating a high-speed 14.1 kilometer layout. The modern version of the track opened in 1979 and has remained largely unchanged despite some recent modifications at the start/finish area and the bus stop chicane.

Even though the current 7 kilometer circuit isn’t as spectacular as the old layout, key elements such as the La Source hairpin and the famous Eau Rouge corner have been retained, making Spa a favorite of both the fans and many drivers.

  • JackB

    The Williams F1 is set for release at the end of this season in 2 1/2 months.  Wouldn’t it be great to have Spa release at the same time.

    I also read where Spa set a new record for points in iRacing’s point cloud scan.

  • Rooster

    Time to start smashing the piggy. =-X

  • Super Chocolate Bunny Man

    They said they’ll try their darndest to get Spa out before the new year, but don’t hold your breath

  • JackB

    Damn, was hoping for the beginning of next season…  Oh, well the Williams will be good enough to tide me over until Spa.  Don’t know all the new features of the next build, but pretty sure the new FMOD Sound System will be released.

    I just read the point cloud had 342 million data points.  A new iRacing record.

  • Philip Oakley

    *drool*

  • MDZ

    Awesome!!
    Hope the trolling stops for once here….

  • Hompe

    Must be a huge job to scan this track, and then get it in the sim and everything, hopefully they take their time and make the coolest iracing track ever πŸ˜‰

  • stabiz

    Ai caramba.

  • fanboy-watchforce

    This is going to be a LOT of work! Been there just a few month ago- great track…

  • jimmy

    Spa is the best track in the world now and I hope it won’t be changed in Tilke’s way. If such plan would be proposed, I would go there and defend the track with my own body  πŸ˜€

  • gniewko

    make it 4$/month and i subscribe.

  • felipe

    true 3d support for iRacing would make racing at Spa something unbelievable! p.s. don´t come with 3d support is out there already – I want TRUE 3d and that only the software can deliver!

  • fufflevalve

    True 3D?
    Pay the transport cost and go do a trackday. πŸ™‚

  • Carbonfibre

    How do you know iRacing is going to use FMOD? I dream of the day SONORY finally gets a game, even a sim, but iRacing? Sounds too perfect to be true.

  • iRacer

    http://www.iracing.com/news/blog/a-day-in-the-life-of-a-cat-herder-xiii/ 
     
    “I am pretty sure I have mentioned this in one of my previous blogs but we have started the process of transitioning to a third party sound engine called FMod. The feature set for this product should allow us to add some cool effects into the model and hopefully increase performance in general. At this time the goal is to have the old system in place as well so if there are any problems for a particular user you can continue to use the old sound engine.”

  • JackB

    Nvidia 3D is supported.  Not sure if that’s what you mean, but Nvidia’s setup seems pretty good.

  • vik15

    A true 3d? Hmm..
    What is called 3d is basically:

    1. A conversion from 2d to 3d when an image splits to several flat layers which then are aranged in third dimention.
    2. A true method when two separate images with a parallax being captured or rendered originally. Much like your own eyes do or like Avatar had been shot.

    In games it have always been  the second TRUE method  for 10 years already since the first Nvidia shutter glasses.

  • aledmb

    spaaaaaaaa…….

  • Carbonfibre

    …rtaaaaaaa!

  • AeroMechanical

    Anyone know what the different colors represent?  Just an artistic thing perhaps?  From a different data set or collected using a different method maybe?

    Just wondering.

  • Ace Racer

    I think it has something to do with reflectivity or something along those lines.

    • Simon Smith

      The laser fires out, bounces off an object and is reflected back to the scanner. The colour indicates the intensity of the laser beam that bounces back.

Follow VirtualR: