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iRacing.com – First Ford Falcon & Phillip Island Preview Video

iRacing.com – First Ford Falcon & Phillip Island Preview Video

iRacing.com has just released a first preview video of the upcoming Ford Falcon V8 Supercar and the Phillip Island Circuit, showing the car and track from multiple angles.

The Oceanic car and track are the first non US or European content items to make it into the online racing simulation. Based on the Australian Ford Falcon road car, the FG01 is Ford’s weapon of choice in Australia’s highly-popular V8 supercar series. The car is powered by a 5.0 V8 engine, putting out 600hp.

Located in the state of Victoria, Philip Island is a 4.4 kilometer road course and one of Australia’s main road racing facilities. The track’s layout incorporates 12 turns, the track hosts the Australian V8 Supercar Series, the MotoGP series and has been rumored to be a future venue for the Australian Formula One Grand Prix.

  • Jack B

    Wow, that was a quick posting by VirtualR. The HQ version isn’t even done processing yet! Looks good, but hard to see well in Low Quality mode. I can almost smell the salty ocean air! 🙂

  • Shum94

    The sound is very inaccurate
    I guess its an habit with Iracing

  • Suarez10

    Sound you here is a combination of all 3 camera views…

  • Grozni

    that Falcon and Philip Island look booth amazing… 😎

  • Zenitchik

    Shum94: The sound is very inaccurate
    I guess its an habit with Iracing

    Lol, Finally an actual driver from the V8 series telling us what is accurate and what is not! 🙂

    Thanks for passing this valuable information to us 😆

  • carbonfibre

    Be specific, the engine note is probably accurate, but no, the cockpit sound doesn’t match the realistic visuals at all. Maybe the dream build will address both sounds and track shaders one day.

    But I think iRacing sound had their priority fixed from the start to aid your driving information rather than making you drool like a madman.

  • stillious

    The cockpit sounds just aren’t accurate, see http://www.youtube.com/watch?v=WDuvVs-90Ew for a comparison.

  • Shum94

    Beside Stillious you guys showed you dont know shit about V8S

  • simracer15

    Yes because linking to a clip on youtube using a crappy mic that distorts the sound is proof. Why does it seem like everyone wants every car to sound like it is coming out of a TV instead of the real sound…

  • Jack B

    iRacing sounds with a quality soundcard and headphones turned up high, sound way different than a YouTube video. Especially this one, which is a unique attempt at blending 3 sound tracks at once.

    Who cares though? Soon, I’ll be having a blast driving the Aussie Super V8 around Phillip Island feeling every bump with iRacing’s awesome FFB and will have long since forgotten the “sounds” didn’t sound good on YouTube to some people on VirtualR. 🙂

  • felipe

    Shum94: Beside Stillious you guys showed you dont know shit about V8S

    Guess some people would blow themselves up or even go as far as hijack an airplane and kill hundreds in the holy name of iRacing 🙄
    so just ignore them. What is good should be said and what is bad also in a constructive manner like you did.

  • felipe

    Jack B: Who cares though?

    Jack I think we must care! I can’t wait to drive this beast and try out the bit over-rated PI track I sure iRacing will do a great job when it comes to physics ffb and track accuracy but if we don’t care they most probably won’t be improving the game weak points and we like it or not Shum94 is very right in what he said! Attacking him and others like some “iRacers” are doing will just show something negative to others and isn’t the right approach.

  • marc1111

    Hello Felipe! Wow, a member for just over a month and already 60 races!!! How are you enjoying iRacing so far? You’re lucky you joined when you could fast track into the V8 so soon! 😎

    I agree with Jack that with headphones on, the cockpit sounds are pretty good, especially cars like the C6R, Dallara and Late Model. I suspect that a lot of the people making comments about the youtube video don’t know this and have not actually driven most of the cars in iRacing. I do think the cockpit sounds need more base and depth, so that could be improved.

    However, I also agree that the external sounds from camera views outside the cars lack the dynamics that you would hear at the track or on tv that makes the real cars sound awesome. In iRacing, those camera views just sound muted and dead. Hopefully they fix it soon, they’ve already commented that they’re working on it.

  • EmptyBox

    You know, what you hear in a vid and what they sound like in actuality is WAYYYYYYYYYYYYYYYYYYYY different.

    Take the iRacing Late Model. TBH, It sounds correct to my ears, atleast from an exterior stand point. I’ve heard those cars PLENTY of times to know what they should sound like – not from videos, but from a natural perspective.

    What the human ears and what a mic hear are two completely different thing. It’s no different than people matching colors to photographs – Your still wrong. Again, the eye sees differently than a camera lens.

    Only thing I care to note sound wise is a lack of Tranny whine, but for some reason I’m not to sure you should hear it anyways.

  • Jack B

    Felipe, for the record I don’t think the “sound is very innacurate”. Why am I not entitled to have an opinion? I think rFactor and GTR2, Gran Turismo and Forza have better sounds, but with a good soundcard and headphones it’s not “very innacurate”.

    Go read my post again. I get so tired of not being able to have an alternate opinion to someone who I don’t agree with here.

    I’ll stand by my post. It sounds very good with a good soundcard and headphones and I’m not losing sleep over it. I’ll be enjoying the great track, FFB and the other things about iRacing.

    No one sim does everything well. That’s a given. This is a terrific video IMO merging sounds from 3 different views at once. The track is terrific. The ocean looks great. The cars look great and if someone decides to only comment on the one negative, that’s fine by me.

    I should also be allowed to voice my alternate opinion. Read my post again. I’d hardly call it “attacking” anyone.

    And as for my “I don’t care” comment. You made a mistake in thinking “I don’t care” if iRacing improves their sound. Read my iRacing forum posts and you’ll see I’m very excited they are working on their sound code.

    I’m not 100% everything is fine with iRacing. Many times I’ve listed what I think needs improvement and give credit where credit is due other sims. What I don’t do is come into other forum posts and give 100% negative one line responses. If I did, I’d expect someone else would have a different opinion. I’d expect it. I don’t know why others shouldn’t.

  • moppenheimer

    felipe:
    Jack I think we must care! I can’t wait to drive this beast and try out the bit over-rated PI track I sure iRacing will do a great job when it comes to physics ffb and track accuracy but if we don’t care they most probably won’t be improving the game weak points and we like it or not Shum94 is very right in what he said! Attacking him and others like some “iRacers” are doing will just show something negative to others and isn’t the right approach.

    No one attacked him in the slightest, in fact he attacked the 3 that responded saying they “didnt know shit”…

    Ill quote you on this “When you charge so much money the quality has to be up there with it and I have ALL GODDAMNED right to express how I feel about it EVERYWHERE I feel like specially in an iRacing thread.”

    Why are you the only one who gets to do that? Why can someone only do that when it is negative? Oh that’s right…because its a convenient excuse for YOU…

  • NombreyApellido

    I… want…. this… car…. NOW!!!! 😆

    Trans, brake whine and exhaust back fire are high up in my wish list… As rich as iRacing is from a technical standpoint, it lacks in terms of the cool factor IMHO.

  • Austin Powers

    Terrible sounds 😮 It’s more a Radical than a V8 I hear.

  • ForzaBarca88

    Yeh thats not how the v8s sound at all and I was lucky enough to get a couple of laps onboard the HRT ride car last year at eastern creek. The youtube one is a bit off as well but thats closer to the engine note you’re after imo.

    Cant fault the track though, looks terrific.

  • Jayforce

    Big thumbs up iRacing 😎

    I am looking forward to tying this one out but, I have to say how amazed I am at the people above who seem to have an opinion on the audio content of the posted video clip. Not only has the sound you hear in the clip been recorded and processed but then compressed when being rendered out, yet, you can honestly tell others (based on your own professional opinions of course) that the cars engine audio is inaccurate/shit … wow I am stunned, we need to hire some of you guys to do our audio at the studio where I work and save us a ton of time 😮

    I think I will reserve my judgement on various aspects as noted above until I get it on my system and I can see and hear it how it should be seen and heard, then I can accurately assess it for myself 😉

  • ForzaBarca88

    Jayforce: I am looking forward to tying this one out but, I have to say how amazed I am at the people above who seem to have an opinion on the audio content of the posted video clip.

    Why would we not have an opinion on it? When the rest of that preview vid is faultless something as important as engine audio does infact stand out when it is not done right.

    Jayforce: Not only has the sound you hear in the clip been recorded and processed but then compressed when being rendered out, yet, you can honestly tell others (based on your own professional opinions of course) that the cars engine audio is inaccurate/shit … wow I am stunned, we need to hire some of you guys to do our audio at the studio where I work and save us a ton of time

    Well I’m no sound expert but I do know how to use my ears. And the engine audio in that video is shit. If you’re telling me that its all to do with that video and a decent sound card + speakers is gonna magically transform that noise into something resembling a V8 then fine, I take back my criticism and salut iracing on a job well done. But quite frankly, it wouldnt be the first time iRacing released a car with lacklustre sounds.

  • Jayforce

    @ForzaBarca88 – My point is that the audio is not the best in the video due to the reasons posted above, most likely NOT due to the ACTUAL INGAME AUDIO which is clearly being misrepresented here. You cannot fairly judge the audio based on a highly compressed video, that is all. 😎

  • carbonfibre

    Lol, it’s exactly like the GT5 sound arguments… saying you can’t judge anything from youtube videos because of compression is so false. All those people have the completely wrong idea of what type quality they think other people are slating iRacing for.

    At this point I wish I could pull out the hundreds of quotes from GTP about this because there really was some fantastic “put downs” however, if even those arguments failed to make some of those fanboy’s understand still, I doubt it will here too.

    Long story short, it always helps if you use specific wording. For example, the current iRacing sound is unexciting, there is no extra layer of mechanical detail in the audio.

    Also, there is no such thing as the “I was there in real life” excuse. Human ears and microphones still work on the principle of a vibrating diaphragms last time I checked.

    Compression hinders the clarity of sound on youtube, that’s all!
    We all know that we are not picking up the full frequency spectrum but that in no way impedes our ability to judge the accuracy and detail in iRacing’s sound. 😎

  • Zenitchik

    carbonfibre:.Long story short, it always helps if you use specific wording. For example, the current iRacing sound is unexciting, there is no extra layer of mechanical detail in the audio.

    Sad, but true! And hopefully they are working on this

    Anyways, the most accurate sounds are to be found in rFactor mods.
    http://www.youtube.com/watch?v=ausS_6DtKHw
    Because they obviously sample the sounds from the TV, can’t get more accurate than that 😉

  • carbonfibre

    Zenitchik:
    Sad, but true! And hopefully they are working on this
    Anyways, the most accurate sounds are to be found in rFactor mods.
    http://www.youtube.com/watch?v=ausS_6DtKHw
    Because they obviously sample the sounds from the TV, can’t get more accurate than that

    Aye, I can say one thing that iRacing’s sound has over rFactor though and that’s it’s uniformity across all vehicles. (Not being mods lol)

    More prominently, the samples in iRacing always fit together seamlessly and there is less clipping/drop out when changing gears.

    rFactor has the biggest issues with uniformity and in the youtube clip you posted; there is a huge drop-out between gears in a distinctive synchronized “game-like” way, (best way I can describe this) it’s an immersion killer for me even though the engine note is realistic. But other mod teams have done an amazing job patching the gear shifts to be lifelike, like the Enduracers.

    Also worth mentioning is Forza 3’s sound having remarkable uniformity and very good seamless and natural gear changes.

  • Jack B

    I don’t think a lot of people know or care about the difference in how sounds are created for sims. Some take samples off of YouTube or videos and patch them together. If they patch them well, it can sound great, because it’s what people are “used” to hearing on YouTube or TV.

    I imagine some people only have enough energy to say, “sound sucks” and that’s it, but here is more discussion on the topic.

    iRacing and some others (Forxa I know does this) records all their sounds from the actual car. Some do it on a dynomometer from behind the car. Others from inside the cockpit. Others from inside a helmet inside a cockpit. Some from inside the engine.

    All of these sounds will be different depending on the specific car, exhaust and microphone used on a particular day. Even the echo and reverb off of buildings and other objects changes depending on where the recording was made.

    rFactor mods with recordings off of YouTube or whatever sound great for sure, but ultimately iRacing “could” create better sounds. They are working on it.

    Here’s an example of a comment made by the iRacing developer yesterday on the forums…

    > I’m disappointed to not hear the sort of “wiggle” sound that these cars give off when shifting gears.

    ——————–

    unfortunately none of our cars can do that yet. Our entire drivetrain is mathematically infinitely stiff, so it can’t have shaft flex and oscillations to produce those kinds of sounds. At some point I’d like to mess around with attempting to model that, but that’s down the line a long ways.

    ====================

    Yeah, iRacing could just sample those sounds off YouTube or whatever, but that’s not how they record sounds. It’s a different strategy, which in the end when they release their new sound engine may prove the right strategy. We’ll see.

    iRacing has the potential for great sound. They have access to the cars to record the actual sounds. And if they do a great job of linking the sounds to the actual behavior of the physics it could be very good.

    For now, samples off of YouTube sound better, IMO, but like I said before if you have a good soundcard, a good set of head phones or speakers it sounds pretty damn good. Certainly, in the middle of racing, I’m not concerned about it.

    I’d like it to get better, but they have access to all the cars they model. Would YouTube samples sound better at this point? In some cases yes. Is it that big a deal in the big picture? It’s an aspect, but that’s the biggest by far. And some of the iRacing cars sound absolutely awesome.

    I’ll wait to hear the V8 from in game. Some of you won’t have that opportunity, because you’ll only hear this video. Oh, well.

  • EmptyBox

    I never knew that a Mic and my ears are the same thing exactly. Man, I might as well trade my ears in and upgrade to some Mics. Get a little tape in my head, I can record EVERY conversation I’ve ever had.

  • EmptyBox

    BTW, Dogs and Humans don’t hear the same, even though “Human ears and microphones still work on the principle of a vibrating diaphragms last time I checked.” also applies to dogs.

    You see, it isn’t just how it works, it is the range they are designed for. Mics don’t posses the same exact range as an ear. Heck, different Mics will give you vastly different sounds.

  • Mahjik

    If sounds are the worse thing with this car, I’ll be a happy driver.. 😉

  • http://www.srrs-racing.net/ ermax18

    I find the sound of the C6R to be very realistic.

    http://www.youtube.com/watch?v=C_8cq8SqN2U

    Must be viewed with decent speakers. 🙂

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