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F1 2011 – SRT Stephen Hood Interview

F1 2011 – SRT Stephen Hood Interview

The guys over at have released the first part of their Gamescom expo coverage as Andreas Nie got to interview Codemasters’ Stephen Hood.

The lead designer of the studio’s upcoming F1 2011 title talks about many aspects of the game, including details on the much-anticipated safety car, the new tire model, career mode improvements and more.

The extensive 17-minute interview also includes some new gameplay footage of the safety car in action as well as other aspects of the game.

F1 2011 will be released for the PC, Xbox 360 and Playstation 3 on September 23, right in time for the final races of the real life 2011 Formula One World Championship season. The new title will come with improved graphics & handling, new features such as multiplayer splitscreen, a working safety car as well as a much more extensive career mode.

  • Wesley Yelsew

    wow, on paper this all sounds really great, now lets see how it plays in 17 days

  • F1Racer

    There is no doubt that this game has all the bells and whistles in terms of features.   Even down to intelligent AI useage of KERS and DRS, cool.

    If the physics can be decent enough it will be great.  Had it had pure sim physics it would be the best F1 title ever I reckon.

  • Sam Stratten

    I like how Stephen has acknowledged the fact that ’10 was OK but needed many improvements. The cars do look to handle much better this time around, but the driving footage in this video is terrible. How many times can a Mercedes run wide in a hairpin?

  • WiZPER

    Looks like the SC has the physics of a F1 – and all those gfx-effects, but the tyre thread remains visually crisp at all speeds ?

  • F1Racer

    or ‘tread’ even 🙂    But yeah I noticed how grippy the SC looked and how the driving footage always seems to be done by people who either don’t know the circuit layout or use a gamepad…..or both.

    great marketing.

  • Jamie Harris

    I still don’t understand why there’s so much fuss made over the inclusion of the safety car, surely it’ll be one of the lesser “used” features, so to speak.

    Actually, having said that I can now imagine tons of people of people deliberately causing tons of crashes so they can post their views + videos nitpicking every single detail around the damn thing =P

  • F1Racer

    This game is going to have every single detail nitpicked anyway.  I doubt the SC was going to be excluded from that.

  • Stephen Kilbey

    What’s on your mind…

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