Following the F1 2010 PC/Console graphic comparisons, German PC Games magazine has made a very interesting scoop regarding Codemasters’ upcoming title.
Despite the fact that the PC version of F1 2010 runs in DirectX 9 mode until Codemasters release their official DirectX 11 patch sometime after the release, the magazine’s experts have found out that the release version can be forced to use DirectX 11 by tinkering with the title’s config file.
Switching the “directx forcedx9” setting to “false” in the hardware config.xml file forces the title to use the unofficial DirectX 11 mode. There’s a good reason that Codemasters has not enabled this by default as some graphic bugs seem to be appearing such as in-game monitor screens that are not working. The config file allows to tweak other settings as well such as bigger shadow- and cubemaps, improving the already impressive visuals even further.
Below is a batch of preview screens, showing the tweaked-out DirectX 11 mode in effect. Again, keep in mind that this is not officially supported so there may be graphical bugs but it gives us a very good idea of what to expect once Codemasters’ official DirectX 11 patch will be available.
Following their maiden Formula One title that was released only for the Playstation Portable and the Nintendo Wii, Codemasters will be bringing the 2010 Formula One season to the PC, the Xbox 360 and the Playstation 3. F1 2010 has been confirmed to be released September 24.
Screenshots via PC Games Hardware