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F1 2010 – First Previews & Infos

F1 2010 – First Previews & Infos

Even though Codemasters announced that their Formula One 2010 game will be revealed to the media on March 17th, first details have now been disclosed via the Official Xbox Magazine.

The four-page preview article includes first-ever preview screenshots of the upcoming game, showing various cars in action on several tracks. Also included are first previews of the game’s impressive wet weather effects.

As mentioned in the article, the previews show 2009 season cars as placeholders because the brand-new cars of the upcoming 2010 season aren’t ready to be shown off yet. It’s unknown whether or not the title will only contain the 2010 season or if the 2009 cars will be included as well.

Furthermore, the article mentioned the title’s dynamic weather system and other features such as the title’s management-style features. Instead of just racing, the game’s career mode will give players the ability to influence off-track parts of the career such as speaking to the media, their team and their team-mate with the choice of words affecting the outcome of the career and the relationship to the team. This adds a new and realistic element to the experience as a Formula One driver’s career doesn’t end with stepping out of the car.

Details in a nutshell:

– F1 2010 will be released for the PC, Playstation 3 and Xbox 360

– The title will feature the upcoming 2010 season, including all cars and tracks

– The tracks will be laser-scanned for maximum accuracy

– It’s unknown whether or not the pictured 2009-season cars will be included as well

– F1 2010 uses Codemasters’ EGO engine known from Colin McRae DIRT 2

– The title comes with an extensive dynamic weather system, including weather changes, puddles and drying racing lines

– The game’s career mode will include interaction with co-drivers, the team and the media – Objectives will differ on whether you´re driving for a backmarker team or a championship-contender

Following their maiden Formula One title that was released only for the Playstation Portable and the Nintendo Wii, Codemasters will be bringing the 2010 Formula One season to the PC, the Xbox 360 and the Playstation 3. A release date for the title has not been announced yet.

  • 19Kilo

    Looking pretty good. Hopefully it’s not very arcadey. Doubt we’ll see the 2009 season though, as that would mean they’d have to include refueling, KERS, etc.

  • http://sommergemuese.klee.in Sommergemüse

    Graphics are very impressive but I have my thoughts about physic …

    Watch Dirt 2 and you know what I mean 🙁

  • alless84

    Arcade or not, aslong its alot of fun i can live whit that. For sim we will have rf2 but i really want some new f1 game.

  • digitalxni

    Can’t wait. Would be cool if they did include the 2009 cars even if the 2009 race/technical rules were left out. At least then we get to drive the BMW and Toyota cars 🙂

  • http://racingrenders.com F1Racer

    @Sommergemüse: Dirt 2 isnt F1-2010 so it’s not fair to judge the physics or assume this will be arcade until its out. Then again this community isn’t known for its optimism on new stuff.

    Anyway, the shots look just amazing. The pits and wet weather seem very dynamic. I would be a shame if CM put all this work into the visually and audibly best F1 game ever and made it arcade so I doubt they’re going to do that especially after all the crap the sim community has already laid at their doorstep. They have already acknowledged us and said they are going to support us. But even so it has to be remembered that as an audience, we are not their biggest market. The arcade console player is. So don’t get all pissed off at them if the game is weighted that way or because they didn’t create the game that WE wanted.
    Arcade or not though with those looks I could have fun playing this as I have fun with DIRT2. If it’s not full blown sim I still have other places to turn to for that.

    What I do wonder is what platform these screenshots are from and my biggest worry is will the PC version just be a console port – which leads to less optimised code, no mouse support in menus, arcade menus etc..
    I hope the PC version gets a little special treatment as the people playing (yes, playing) on PC’s will tend to want a bit more realism in their game (I mean sim).

  • pleb

    “Graphics are very impressive but I have my thoughts about physic …

    Watch Dirt 2 and you know what I mean :(”

    Dirt 2 is a seperate game, aimed at the arcade market. (which CM have stated)

  • belzebutt

    Yes, but how is the physics?

  • Uff

    Considering that the reviewer said that Codemasters made him try the game with a Fanatec wheel instead than with a pad, I think this is quite a good thing.
    CM finally made possible to play their games with a wheel in Dirt2: steering wheel support was waaaaaaay better than in any other previous work I tried. Hopefully they’ll improve things here too: after all, developers said (quite a long time ago, on the official forum) that they do know all the main simulators, so at least they know that they exist! 😉

  • Howie47

    It could be the best F1 Sim ever made, and probably half of the Sim community wouldn’t like it, because it came from CM.

  • hoboracer

    As long as it’s fun, has tough AI and decent server hosting capability like Toca3 had.

  • pleb

    Howie47: It could be the best F1 Sim ever made, and probably half of the Sim community wouldn’t like it, because it came from CM.

    That is a problem. I think in some peoples eyes, the game is already bad.

    The only qualm i have, having read the review, is the nonsense about the interaction with the media, and if you bad-mouth your team you wont get upgrades as quick, etc. fk that bullshit. (pardon the language) im wanting to just get on with racing the cars, i couldn’t give a toss about the politics and social interactions.

  • Wil

    Im sure that it will rock but we will ever get some hardcore nazi saying that it sucks. 🙄

  • RoNo

    dont expect much,i bet its too arcade for simu racers 🙁

  • stabiz

    Howie47: It could be the best F1 Sim ever made, and probably half of the Sim community wouldn’t like it, because it came from CM.

    That is just nonsense. If its good it will be loved. Hell, who cares who the developer is if its good?

    Being pessimistic due to CM`s latest offerings is logical, though. They can state whatever they want, all should know by now that marketing and truth are two completely separate things, and terms like “simulator” and “realistic” are thrown around wildly these days.

  • http://racingrenders.com F1Racer

    Thing is that ‘simulator’ is such a generic term. Realistic is relative.

    No sim can be realistic in that you are always sat in a room staring at a monitor. We mean more real than an arcade game and lets face it you don’t really have games like Shift or DIRT in arcades these days.
    Arcade to me is Outrun and other MAME stuff.

    As for ‘simulator’ well even arcade racing games can be classed as simulators because they simulate race driving.

    The ‘arcade vs sim’ divide is something this community made up to differentiate games made for more hardcore drivers (like those with lots of setup options) as opposed to casual gamers who are not too fussed about accurate car behaviour. Physics are forces that you physically feel and you can’t do that with a race simulator in a room at home, so when we refer to physics, we are actually talking about on-screen vehicle behaviour, its interaction (through ffb) with our wheel and how accurately it is made by using the right numbers in the ‘physics’ engine.

    @pleb: Surely that social interaction will be for its career mode which you’d expect will be optional.

    Lets not start jumping to conclusions or making presumptions based on nothing.

  • Chrisuu01

    Im sorry but the dirt 2 tarmac physics are horrid as much as i love driving in the dirt in dirt 2

  • MrCobbs

    Whatever the pessimists say, I really cannot wait for this. So excited 😀

  • Dark Racer

    Looks awesome!

  • http://simscreens.blogspot.com 6e66o

    The first F1 Game for PC since Years, cant wait! 🙂

  • scca1981

    Dirt 2 is awesome(although the tarmac physics could be better but that’s not what the game is about) so i’m looking forward to this game. Grid and Dirt 1 were horrible but I believe Codemasters is going somewhat in the right direction now.

  • TheSTIG

    “Hardcore” or not, I’m sure this one will not dissapoint me. Cannot wait..

  • mikemav

    Is there a release date set for this? I know the “reveal” is 3.17, but when will the actual game be out?

  • carbonfibre

    I think the big difference with this CM title though is that these are high down-force F1 cars and naturally very grippy whereas in Grid this was it’s undoing; very obvious that all the cars drove on steroids right from the start in an arcade fashion. F1 cars may be more suitable to their code base. However in the light of Dirt 2 and Grid I think we can make some actuate predictions already.

    For example in the supplied “hardcore mode” that will be available probably, the simulation part will be still be lost at low speeds I predict, where I feel (NFS:Shift is let down too) the prospect of facing backwards on the start line because of poor throttle control will be too daunting for the console kiddies and the same old noob-physics will be applied that spoils most mainstream sims.

    Forgive those slang-terms I made up, I can’t think of better words atm. :weird:

  • moppenheimer

    mikemav: Is there a release date set for this? I know the “reveal” is 3.17, but when will the actual game be out?

    Can you read? It says “A release date for the title has not been announced yet.”

    As for the game, will be fun no matter if its realistic or not, but id hope, if they are making an effort to laser scan tracks, that they’ll try to live up to that in the physics department…

  • SergeantBoner

    ’tis a cool new game!

    What I think though is that all this effort will be spoiled, when 2010 is over so is the game as its only based on F1. And seeing as how all the people that still find modern F1 interesting always wants the latest season to race with its just gonna be a quick flash.
    What I guess Im trying to say is that while the xbox&ps3 may have their limits I do wish they let the PC-version be somewhat modable.

    Take a look at the FIFA games for instance, highly popular the first week then they clog up all the used-gameshelves.

  • traind

    Dirt 2 is fun. Not really a sim but still fun with realistic leaning physics for an arcade title. That gives me hope this F1 game will be a good purchase. Great graphics, fun game-play (hopefully).

    I would not hope for a real, hardcore simulation though. Those that are will be disappointed, in my opinion. A full on sim just isn’t what will make CM a lot of money to satisfy the shareholders and repay the F1 license fees. If you want a full on f1 simulator I think you’ll have to wait for i-racing’s F1 car–which should be released this year.

  • driving god

    This should be awesome, they just need to do the physics right. And I can’t really see them doing it all arcade, they know we want a good F1 sim.

    And I’m guessing they will be doing paid DLC on the consoles, with older seasons. I’m not sure how they’d do it for PC, though.

    But if it does turn out to be arcade, we’ve still got high-quality tracks from the 2010 season to… You know. 😉

  • creatorex

    It look like they took it serious! So just one word; Cool!!!!!

  • SharkSandwich

    Amazing GFX for sure, but I really, really don’t like any type of career mode. Hope for decent physics and the possibility to not do the career thing.

  • alexands

    SharkSandwich – too funny that you mentioned that. I was actually excited about the career mode. I imagine that is why it is so hard in this market to hit a home run with a game. I play rfactor, GTR2 etc but always miss the Ayrton Senna’s Super Monaco GP II experience.

    I guess that is why I am still really enjoying F1 2007 for the PS3 right now as I am still working my way up to a top team.

    Anyway, graphics look great. Now I just have to figure out if I want this for my PC or my PS3. (can’t do both wife would kill me)

  • computer7

    I guarantee There is no moddable,simulation. but it works great with keyboard. Yes! this reply will be shrine
    becuase i predicted!!

  • mikemav

    moppenheimer:
    Can you read? It says “A release date for the title has not been announced yet.”

    Well don’t you feel superior? Good for you, I missed that detail despite the fact that yes, I am able to read. Thanks much for your contribution.

  • BenUK

    It sounds very much like TOCA Race Driver but with F1 cars.

    I don’t pin much hope on it being any good from a physics point of view.

  • N0body Of The Goat

    Besides the physics, my biggest fear is post sales support. Codemasters have a reputation for patching racing games since TOCA Race Driver 1 just once or twice, leaving real issues unfixed, before moving on eg. the 4000 slot upgrade cheat for TRD3 (they claimed to fix, but failed).

  • michael

    F1Racer: @Sommergemüse: Dirt 2 isnt F1-2010 so it’s not fair to judge the physics or assume this will be arcade until its out.

    F1 2010 won’t have sim physics, no more than Grid, Grid 2 (when it appears), Dirt and Dirt 2 do.

    Whatever blather the sim community lays at their door, they won’t care. They want to sell games and believe the way to do that is to put cheesy American accents and so on into their games, not sim physics.

    Like many I got a free copy of Dirt 2 with a Radeon HD5850, and the thing isn’t that bad. Sadly Codemasters are pretty much next to useless at supporting their games after release which ruins the experience.

    For a freebie, it’s not so bad – although I soon stopped playing when I got fed up of all the control niggles. For a game you pay for codemasters are best avoided.

    So, you’ll be just as well downloading one of the mods for rfactor. If you want to watch high-quality in car views with weather effects et al, F1 starts on BBC1 next week, that’s the best place to see them.

  • BenUK

    What is the point of laser-scanning the tracks if they are going to utilise piss poor physics?

  • Dark Racer

    BenUK: What is the point of laser-scanning the tracks if they are going to utilise piss poor physics?

    If you have played iracing, then you will know that laser scanning adds more than just improving the physics.

  • BenUK

    Dark Racer:
    If you have played iracing, then you will know that laser scanning adds more than just improving the physics.

    I think you may have mis-interpreted what I was trying to say.

    What I was suggesting was why would they go to the trouble of laser scanning the tracks (to ensure their accuracy) if they are then going to give us some GRID type arcade physics. You may as well not bother laser scanning at all since accuracy of any kind is already gone due to the duff physics engine.

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