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F1 2010 – E3 Gameplay Videos

F1 2010 – E3 Gameplay Videos

With all other major racing title’s present, Codemasters’ Formula One 2010 is of course also making an impact on this year’s E3 Entertainment Expo.

Below are new gameplay videos that have been captured there, showing us a full lap at Spa Francorchamps in the Mclaren as well as some wet-weather action at Spa. Also included is a video interview in English and Italian by Multiplayer.it that also features some new gameplay footage.

Before jumping to conclusions about the physics based on watching these videos, please bare in mind that we don’t know which realism settings have been used in this showfloor demo.

Update: Codemasters confirms that the videos indeed show the easy difficulty with brake assist, ABS, traction control and racing line on.

Following their maiden Formula One title that was released only for the Playstation Portable and the Nintendo Wii, Codemasters will be bringing the 2010 Formula One season to the PC, the Xbox 360 and the Playstation 3. F1 2010 has been confirmed to be released in September 2010.

  • pisaric

    Physics are laughable.

  • drowsy

    Well, there’s two options here. Either that’s running on the easiest settings, in which case these videos are sort of pointless for any simracer. Or, it’s not running on the easiest settings, in which case the whole game is pointless for any simracer.

    Let’s hope it’s the first one.

  • Timber

    Of course it’s on the easiest settings. It’s displayed in a demonstration Xbox for visitors to play it.

    Also, you notice the guide lines on the track, they also show it’s on the easiest settings.

  • Diromo

    Looks like PSP handling to me :sd:
    But I sleep well – this is only lame arcade physics

  • rich1701

    Although the physics look unfinished. The lighting on the mclaren onboard vid is excellent. Reflections and tree shadows and natural looking sunlight reflecting on the track are all very impressive.

  • jayb

    Could someone please buy the driver in the 1st vid an apex.

    Looks awesome…let’s hope that was a badly setup controller.

  • Cenotaph

    face it, this will never be appealing as a sim. The fact that these high-profile developers and publishers like to pretend they too can make sims is nothing but a marketing move. Im under no illusions after NFS: Shift, and i uninstalled in under 5min enough codemasters games to know im going to have a hard time with this one.

  • Helios_CM

    On the showfloor the game will have by default all assists on and be on easy difficulty. Oh, and damage will be off.

  • https://www.virtualr.net Montoya

    Helios_CM: On the showfloor the game will have by default all assists on and be on easy difficulty.

    Thanks for the clarification 😀

  • r4c3

    You got to be a real idiot to say physics suck from a few minutes of footage thats clearly played with a gamepad and on the easiest setting, if anything this shows
    some great visual effect’s like the moving rain drops on the maclaren from the cockpit view, I always wanted that in a f1 game.

  • mike84

    the first video looks great.

  • scca1981

    Can’t draw much conclusion on physics from those videos. Its obvious the person was driving with the directional pad of a controller. I doubt the game will be hardcore sim but then again who cares. That’s what rf2 will be when modders start porting over their F1 mods.

  • Tensor

    when does this NFS Shift F1 addon come out?

  • http://racingrenders.com F1Racer

    Sometimes I’m bewildered as to why people don’t think through their comments before they post.
    Clearly the game is on easy/arcade mode and the controller is a gamepad (as you can see from the jerky intermittent steering wheel motion. In a sim world you’d be off the track with that kind of steering.
    Can’t people factor that in when they see these videos and make their judgements with that in mind ?
    Bolt on a steering wheel, take all the aids off and I`ll bet it looks and feels a world of difference.

    Also amazes me that there’s still people here who are expecting this to be a modern day GPL or GP4.

    Buttons ‘off’ in the rain looked very neat and the dribbling raindrops on the T-cam lens are a cool touch. Driver head movement is nice too.
    Talking of rain, I notice in video 3 that the rain droplets on the car DO streak backwards with the cars motion. Something that people were whinging about earlier based on a still screenshot :-/ So they’ll be happy for another 5 minutes.

    @Helios: In cockpit view, can I assume we have seat adjustments ?

  • Helios_CM

    Just had it confirmed to me by the team out at E3.

    AI is set to easy. Damage is off and by default brake assist, ABS, Traction Control and Racing Line are on. They can be turned off in the options menu, tho not many appear to be doing that.

  • f0xx

    It does look like all the assists are ON so we can’t tell how the physics will look and feel like. I just hope Codemasters doesnt make the same mistake EA did with Shift videos where most of them had all the aids ON.

    We’re in 2010 and games evolved tremendously, so far developers invested in graphics… I think its about time to invest and prioritize game physics, spefically racing phyisics (refering to the big companies).

    Nice vids btw, always good to see some gameplay footage.

  • Hawk

    r4c3: You got to be a real idiot to say physics suck from a few minutes of footage thats clearly played with a gamepad and on the easiest setting, if anything this shows
    some great visual effect’s like the moving rain drops on the maclaren from the cockpit view, I always wanted that in a f1 game.

    and you would have to be a real idiot to not notice that the raindrops don’t move when the car is traveling at high speed. What sort of realism is that? What..magic raindrops? Thats ridiculous actually.

  • michael

    drowsy: Well, there’s two options here. Either that’s running on the easiest settings, in which case these videos are sort of pointless for any simracer. Or, it’s not running on the easiest settings, in which case the whole game is pointless for any simracer.Let’s hope it’s the first one.

    Nah, thanks to Microsoft Kinect, there’s a 3rd option especially for “sim racers”, this game will now add a new “realistic sim” mode exclusive to the 360.

    Using the latest face and body detection developed originally to spot “dodgy looking folk” at airports, this takes “be the driver, live the life” and turns it into “wannabee driver? Get a life!”

    Apparantly the “sim racer” stands in front of the TV and the game says “You think you can drive a realistic F1 car?” and then just laughs at him for 30 minutes (full race length laughing is an option)

  • JAGUAR1977

    Is the PC sim scene suffering from a huge inferiority complex these days?

    It’s the only explanation for the strange comments and jumping to conclusions everytime a console sim is featured.

  • http://rantsonf1.wordpress.com rantsonf1

    It is next to impossible to make any comments on the physics of the game from watching 2 minutes in the easiest setup.

    Couple of issues I have noticed:
    1- No Mercedes GP cars so far. that means no Schumacher (if he is not included in the final version, it is like not including Kobe in a NBA game)

    2- the steering wheel on the Mclaren is different then the one they have on the actual cars. The Mclaren steering wheel does not have the LED lights on it. LED lights and display in Mclaren cars is in the dash.

    What we really need to know is whether we will get a Demo or a Beta Release

  • Mee

    Nice to see there are bumps on the track. Don’t know if they are there in real-life, but it’s good to see you don’t drive on perfect tarmac.

    Looks more and more like a very nice race title to me. It may not be a (hardcore) sim, but it looks very nice, has good engine sounds, has some nice details (sliding raindrops for example, altough they won’t slide so slow in real life 😉 ) and some nice suspension movement: check the off in the second clip, where the car bounces back on the track.

  • michael

    Hawk:
    and you would have to be a real idiot to not notice that the raindrops don’t move when the car is traveling at high speed. What sort of realism is that? What..magic raindrops? Thats ridiculous actually.

    The water is moving. It’s unlikely to be realistic fluid dynamics (Jos Stam’s paper notwithstanding)

    They’re developing a computer game. The art of which looks superb given the level of tech available imo, but, as ever, screenshots and youtube videos are never quite the same as seeing the released game running at 1080p in front of your nose, on your own TV/computer.

    The only thing I would say is, someone at codemasters needs to watch a few onboard videos of F1 cars lapping spa and pay more attention to the front wheel movement (or, more aptly, the lack of it) Although maybe it’s just the pad user, it certainly doesn’t look quite as silly as the front wheels on their F1 2009 wii game did but the movement still looks excessive to me.

  • Jonas

    And why they don’t use the official overlays for speed and position indicators? hope they’ll include everything that to make a “real F1 experience”, as they told that… 😐

  • http://racingrenders.com F1Racer

    Jonas: And why they don’t use the official overlays for speed and position indicators? hope they’ll include everything that to make a “real F1 experience”, as they told that…

    Cos that’s a whole different licensing deal. I think they explained that in the past.

  • AaronC

    I’m sorry to tell you this, but you’re VERY wrong on that. The new McLaren 2010 steering wheel is an open bottom steering wheel with the LED’s built in. Here is a photo of their steering wheel for this year to back up my statement. Albeit that it’s the diamond encrusted version for Monaco, but it’s still the same overall design.

    http://i46.tinypic.com/2a8kx7s.png

    rantsonf1: 2- the steering wheel on the Mclaren is different then the one they have on the actual cars. The Mclaren steering wheel does not have the LED lights on it. LED lights and display in Mclaren cars is in the dash.

  • http://rantsonf1.wordpress.com rantsonf1

    AaronC: I’m sorry to tell you this, but you’re VERY wrong on that

    After further research, you are partially correct. They introduced the new steering wheel after the display on the dashboard in Button’s car malfunctioned in Spain. With the new design, they can simply switch the steering wheel should a similar electrical malfunction happen.

  • http://rantsonf1.wordpress.com rantsonf1

    rantsonf1: After further research, you are partially correct. They introduced the new steering wheel after the display on the dashboard in Button’s car malfunctioned in Spain. With the new design, they can simply switch the steering wheel should a similar electrical malfunction happen.

    Picture of original Mclaren Steering wheel

    http://i93.photobucket.com/albums/l42/gferro790/Misc/GF-McLaren-Steering-Helmet.jpg

  • http://www.asrg.org MartinWA

    Looks good Gragh wise, however watching that first video shows that an F1 car sim/game and a control pad is pure vomit enducing lol :tongue:

  • michael

    rantsonf1:
    After further research, you are partially correct. They introduced the new steering wheel after the display on the dashboard in Button’s car malfunctioned in Spain. With the new design, they can simply switch the steering wheel should a similar electrical malfunction happen.

    I think it’s moot. Unless my memory is failing, I’m pretty sure they said somewhere that they wanted the steering wheel controls to be changed by the driver in car and animated. Which meant they weren’t going to have every car with the wheel they have IRL or with identical controls etc.

    Lead designer says they’re fixing the front wheel movement (Whether they do or not he deserves kudos for answering questions etc on twitter) http://twitter.com/T4RG4

    By the sounds of it inside sim racing’s interview stuff might show us what we’d prefer to see of the game…

  • thegamer23

    This is fantastic. 😮
    The graphic is photorealistic , the head movements are incredible and the weather effects too.
    I’m waiting for a full sim video beacause they always showed arcade settings in their gameplay videos.

  • driving god

    Here is a video with all assists off (simulation mode).

    http://www.youtube.com/watch?v=to_IclklR2A

  • Helios_CM

    Here is another video from E3 of the replay mode.

    http://www.youtube.com/watch?v=v14prpWpQjc

  • Dillyracer

    Maybe you should just wait for a video with sim mode on and a wheel as controller instead of complaining on a video where they use a controller and are playing on easy.

    This is the exact reason why I normally don’t read the comments on this site, all most simracers can do is complain.

    The weather system is probably the best thing that has been made for a racing game in the past years and all you can complain about is that the rain drops don’t move like in real life? Unbelievable.

  • prenthouse

    Dillyracer: This is the exact reason why I normally don’t read the comments on this site, all most simracers can do is complain. The weather system is probably the best thing that has been made for a racing game in the past years and all you can complain about is that the rain drops don’t move like in real life? Unbelievable.

    I fully agree with that! It’s so easy to complain anonymously behind a screen!
    Anyhow I’m waiting for this title to be released and give my judgement afterwards! 😉

  • Alp

    Helios_CM: Here is another video from E3 of the replay mode.http://www.youtube.com/watch?v=v14prpWpQjc

    I’m not a huge fan of F1 these days… but damn is that McLaren looking seriously good. Now if I could only get a glimpse of Renault… 😉

  • Firestarter

    Incredible goodlooking wet surface on the track. The coder of this effect should be appreciated. Hopefully their physics coder can do some serious stuff aswell.

  • thegamer23

    from 1.30 without assists it looks really hard to drive!
    and the replay looks awesome

  • Helios_CM

    Another E3 video, this time with a better pad driver resulting in much smoother steering.

    http://www.golem.de/1006/75841.html

  • alexands

    This is a day one purchase for me. Looks great, with no aids looks hard and the idea of their being a path to trying to get to drive for Ferrari or Redbull is perfect to me.

    My decision now is PC or PS3. Not really into the mod community (I have RFactor but never play it compared to my SimBin stuff).

  • thegamer23

    great videos today!
    But i noticed this..

    in the replays it seems you can’t change veichle , but you can only watch your car and not the others.
    this is a problem for me.

  • Jermainesmit

    Sim racers who know it is only 12 online will not like using it. I know 2 leagues who whanted to start maybe using that game because of the rain and stuff. Until they have heard it is only for 12 people online

  • Jermainesmit

    @Thegamer23
    Your racing… You can do it later in replays. Why would you wanne switch while racing

  • thegamer23

    yeah , you’re right man , the handling is more important but i wanna a good replay system too .

  • RKipker

    alexands: This is a day one purchase for me. Looks great, with no aids looks hard and the idea of their being a path to trying to get to drive for Ferrari or Redbull is perfect to me.My decision now is PC or PS3. Not really into the mod community (I have RFactor but never play it compared to my SimBin stuff).

    Ditto :sd:

  • tavtavtav

    watch this gameplay
    http://www.gametrailers.com/video/e3-2010-formula-1/700510?type=flv

    and also check out this guy when he turns of the aids for this game

    http://www.youtube.com/watch?v=to_IclklR2A

    he turns them off 1:30 in and epic fails…..

    the simracingworld guys loved it http://www.racesimcentral.com/news/2010/06/f1-2010-exlusive-interview-and-screenshots/

    and so did the insidesimracing guys (preview comming soon)

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