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Assetto Corsa – First Porsche Footage Surfaced

First moving footage of the official Porsche content in Assetto Corsa has surfaced on Youtube.

Kunos Simulazioni quietly gave some of their upcoming Porsche content a semi-public debut at last weekend’s Nürburgring 1000km race.

A playable demo in the event’s paddock allowed race fans to sample a first Porsche car in Assetto Corsa as the demo featured the 911 Carrera S road car and the Nürburgring Grand Prix track.

Luckily for everyone who wasn’t there, Philipp Schalli captured some in-game footage which you can watch below.

Kunos Simulazioni’s non-exclusive partnership with Porsche AG will allow them to bring a wide selection of Porsche road & race cars to both Assetto Corsa’s PC version and the upcoming console release.

  • gabkicks

    My pc hardware is ready 🙂

  • jason Subic

    My PS4 is ready 🙂

  • Bruno Teodoro Pinheiro

    My body is ready 🙂

    • Paul Maguire

      LOL

  • Marklar

    More road cars. I like it.

  • Jason Madigan

    Always been a fan of the GT3 Cup car series, I do hope there is one covered in the license … would be stoked to see how the AC engine conveys this car to my senses 😀

  • Paul Maguire

    My private parts is ready

  • Roger Ramjet

    more shopping trolleys ;/

    • pastor_tedhaggard

      that’s right, because in your land of physics, cars have grip and then suddenly the grip vanishes and you are supposed to spin off, because driving is meant to be reaaaaallly hard. right?

      • Roger Ramjet

        lol. no because if I wanted to drive another road car Id go to the dealer and choose one. Watching a 10 year old plant the foot after dropping down a gear and no hit of oversteer is probably as close as car get to being something your mum drives to walmart.

      • pastor_tedhaggard

        1. How do you know the person in the video is 10?
        2. Both ABS and TC lights are flashing in the Video – maybe that suggests……….hmmmm…………..What does that suggest? I wonder………what could that possibly mean!!!! Maybe that……..driving aids are on? Which means that the car won’t oversteer when planting your foot? Much like a real car?

        Conclusion – your entire comment was a waste of time.

      • Roger Ramjet

        not hard to tell a kids hands from an adult. What your comment proves is you have absolutley no idea how a porsche handles ,you can not comment until you have driven one at its limit or at least been in one when pushed. TC will still cut loose especially if driven like that and what the F does ABS have to do with it?? Your comment is based on pure fiction .

      • HardRock

        Based on the video I’d say the ABS prevented the wheels locking up a couple of times, which depending on how brake balance was set up could have easily prevented spins, especially in a car where the engine is at the rear.

        As for the TC and generally all driving aids in commercially available sims it’s worth considering that they are often independent from any given car’s internal aids and may work differently. Even if that’s not the case for AC, I wouldn’t be surprised to learn that in the newer 911s the aids allow you drive as a hooligan and not die in the process, as aids became seriously good at what they do.

        I also have to ask, did you drive this specific model at its limit? I freely admit that I haven’t, but what I’ve seen in this video didn’t seem unbelievable to me.

      • pastor_tedhaggard

        your comment proves you have no idea what different peoples hands look like at different ages.
        you also clearly don’t know how good or advanced these traction control and stability systems are nowadays – you’re about 15 years behind.

        as for the rest, its all so mental i just don’t have the time or can be bothered to pinpoint why its the case. Hardrock has summed it up pretty well so i’ll leave it there. Good day sir, and may you find peace, i will bless you anyway.

      • Roger Ramjet

        Your funny 😉
        . the 2015 GTS 911 Ive driven at mere mortal speed on track and had the absolute priveledge of being driven around Phillip Island by a world class driver at heart stopping speed is certainly not 15 year old technology. What did really surprise me is with all the gadgetry turned on how much work was involved to keep it tidy. Your best to go back to your mancure..

      • quf

        Have you driven the Ruf RT12R in AC, with factory settings on and then with them disabled? The car is still hard both ways, but more risky when without traction control. Also the RWD version is harder than the AWD. Still, this Ruf model is more overpowered than a normal modern 911.
        Try the ruf rt12r at several tracks, including Nordschleife, but also try it at normal circuits.

      • wajdi nujeidat

        AC isn’t a pure sim and the fact the it has moved to consoles proves it! It is a great sim-arcade game….move on!

      • pastor_tedhaggard

        the logic is strong in this one…………………….not. As for ‘AC isn’t a pure sim’ – Oh, ok, i guess since you’ve said it isn’t, that means it’s not. Ok!

      • HardRock

        What features should a pure sim have? What titles are pure sims to you?

        Also, are you implying that console hardware isn’t good enough to run sims? Hardware that is more powerful or on par with what was available when any of the current PC sims came out years ago?

        Or are you maybe implying that a real sim can’t be successful on consoles, because they are harder to drive than more arcadey titles, so they have to be “dumbed down”? If so, I’d like a logical explanation for why driving aids don’t solve that problem.

      • Manuel Riger

        thats not true assetto corsa worked hard to be a true sim. I mean it has now features which even rf2 does not have. It may still missing a lot but if i compare it to other hardcore sims like rf 2 or automobilista they are missing a lot too. So the fact that rf 2 has no mp and no vr support makes ac to a front runner.

      • Roger Ramjet

        Rf2 no mp ? must of been dreaming that I raced against 17 others the other night and thats UTC +10..

      • Manuel Riger

        if u call it mp what rf 2 has than its ok. for me its just crap i can find more racing on race07 than on rf2. But we live at times where publisher has to understand that mp does not work this way even the mp on ac is not good. But what rf2 has with 100 mods and closed communitys its just crap. If u are happy than be happy but i know that the most ppl don t like rf 2 at all im not the only one

      • wajdi nujeidat

        Rf2 has a great MP and you can make an endurance races with day/night cycle and changable weather multiclass races and driver swap and all this with 40 and more drivers and all these features you can’t find in AC!

      • quf

        Except that you won’t do. Maybe someone will do a long endurance race with changeable weather and d/n cycle for a livestream.
        Is great how some rf2 fans like to detail and write extensive and informative posts about rf2 features, but is all for show.
        Now, I do see potential for such features in AC since the player base is higher, but maybe they still won’t be frequent races of that type, but still having endurance, dynamic weather with rain, day/night cycle, all these racing systems, will be good for marketing.. so there’s that. It will attract more racing enthusiasts, the same way rf2 fans are trying to do with their word of mouth marketing of not so much used features.

      • melanieuk1

        Project CARS has all those weather features, it IS the bench mark, if you want to compare it to rfactor2 poor attempt.
        I’ve noticed, online regardless what sim no one ever host a race with rain or at night.

        What I do love about Slightly Mad Studios Project CARS True Dynamic Weather System is, that it was raining in real life, I decided to run Project CARS, set the weather slots to ‘Real Weather’ and it was also raining in the sim, so until a simulator that also as weather simulate ‘Real Weather’ like Project Cars, not scripted like those you see in rfactor2 then it isn’t truly dynamic.

      • quf

        It would give quite some work, but would love those systems in AC or for a next AC since is the game I play. I like to get in game and sometimes don’t customize conditions, just let it be like it would be in real life, be it for weather, track surface. Then if I want to practice something more specific I will adjust.

      • Roger Ramjet

        Showing rf2 ignorance again, Rf2 does have a real weather app. we constantly use it in our league. Again you slag off rf2 with comments like (if you want to compare it to rfactor2 poor attempt. ) and the get shirty when people comment on deficiencies of AC at the same time having a crack at fanboys . hypocrite.

      • Manuel Riger

        yes i can make a endurance race with ai or friends on a useless weather system whitch is only good on paper but the rain effect sucks and its not even realistic because noone knows how to make the F raintyres right. Iracing has a great mp not rf 2. rf 2 has the worst mp of all sims in my opinion. And i played 3 years only rf 2 so its not that im a fanboy of ac or other sims…………… And what the hell is isi doing ? half of there cars did not even get updated with the new contact patch and tire model……… Skip barber is still on old tires… And if we talk about a sim where is downshift protection on rf 2 and enigne damage ? The main reason i left rf 2 was because of no vr and the statment about vr this was disrespectful and blind. But now i see that every other sime try to improve only rf 2 gave up in my opinion in many ways

      • pastor_tedhaggard

        yes, because how many times every week do people want to do 24 hour endurance races?

      • wajdi nujeidat

        Yea, ” rf2 has no MP”?! This says a lot about your knowledge about rf2!

      • melanieuk1

        I could add more to the things that are missing ir dont work at all, since the day it was previewed in 2009, in that dated title, the last look what the cat hacked in said version 1.8 of Assetto Corsa will feature more racing features that people have been asking for, when they do add those features, rFactor 2 and ISI will be irrelevant as they are already, straight to the dinosaur graveyard they’ll go and belong.

      • wajdi nujeidat

        Rfactor2 has the most realistic graphics in the market! I know kids like playing a shiny cars and tracks as in AC! I think that you should play less AC and go out to see the realistic outside world isn’t that shiny as in the fake post-processing AC world!

      • Andrea Candini

        “Rfactor2 has the most realistic graphics in the market”

        Sorry, but… LOOOOOL! xD
        Now go on telling me how good the hybrid system on modern F1s is in rF2. Oh, wait, you mean that a sim-cade has a more hardcore feature than your “because-I-like-a-sim-then-all-the-others-suck”? Incredible, isn’t it?

        Just fyi, this is how the graphic looks in AC, in case you last checked three years ago.

      • Roger Ramjet

        One for the looney tune lovers.

      • melanieuk1

        That’s that plastic looking car, the screen shot is Four years old isn’t it, that’s the best rfactor 2 will ever look visuals wise.

      • wajdi nujeidat

        This screen has a much more realistic aspect than the over post processing shiny one above!
        When you look at the image posted by Andrea m, you see a very good video game image capture while in this one you see a real life like image !

      • Andrea Candini

        I really don’t know where you see a “over post processing shiny image” in my post.
        In case you missed it, the real car DOES is shiny.

      • Roger Ramjet

        3 years ago and before lots of lighting improvements. Got that plastic look?? ,perhaps ahead of its time , just ask redbull. If it is as good as Rf2 will look then thats fine by me. Your eye needs checking 😉

      • melanieuk1

        “Rfactor2 has the most realistic graphics”

        You ISI supporters are so bitter at the success and achievements Kunos has made within a short space of time, where it’s taken ISI almost 20 years to achieve what we see in rfactor 2 today, not a fat lot, all you have to do is visit the ISI forum and read the bitterness, the anger, and the jealousy for Kunos.

        You got that realistic look rubbish from the ISI developers, I was reading some of the developers comment on the ISI forums yesterday and they are deluded if they think rfactor2 has a ‘Raw’ Natural’ look to it, more like cartoon look to it. It uses no advanced shaders what so ever, only supporting shader model 0, it doesn’t even support the basic shader model 1, which was introduced in directx 8.0

        when I look outside of my window I see reality, not a cartoon flat 2D dark shadow less world, where it looks sunny but there’s no sun in sight like you see in rfactor2, no matter what time of the morning, afternoon or evening you’re racing.

        I even read on the very pages of virtualr that someone even had the nerve to say rfactor2 visuals are now on par with iracing, what a cheek and an insult to iracing and the work that they have put into iracing, the gmotor engine needs a complete renovate and not just a 2.5 at the end of its name.

      • https://www.youtube.com/channel/UCCPmbWfEUvzoGvDLucpilRA Paul Hennessey

        AC isn’t a pure sim, since version 6 of the tire model it’s head and shoulders above everything else out there right now

      • Roger Ramjet

        🙂

      • BucketCat

        Hey Hex, made a new account again?

      • Mario Strada

        I am thinking of starting a user forum just for people putting down other sims at the expense of their own favorite. I can probably make millions from the advertising. It would be the most boring forum ever, but the traffic would be off the scales.

      • Marcel

        Omg BS-Alert

  • wajdi nujeidat

    Edit

    • Paul Maguire

      I can already translate what this means. “I’m resentful so must make a bad comment towards AC”

  • HardRock

    Finally a sim that will have Porsches, Ferraris and Lambos as well. Couldn’t be more happy about this news.

    • Michael Springer

      GTR and GTR2 had all these aswell 😉 haha

      • HardRock

        I guess I should have said modern sim. Not that I have anything against GTR. It’s just that at the time I wasn’t into simracing, so it’s my fault really. 🙂

  • Rantam

    Nice to have more Porsches. But I’m one of those who think road cars are usually boring in simulators.Yes, there are a few exceptions and of course there’re proper
    super/hyper cars… But anyway most of them had their racing versions,
    so I don’t find having road cars in a racing simulator (I’m not just
    talking about AC) that exciting. Otherwise we should call them road
    simulators, shouldn’t we? 🙂

    Regards

    • Chris

      Me personally, I like AC for this fact. Every racing game ever made has race cars to choose from, finally in AC they have simulated cars I can’t afford, and I can drive them/against them in all their glory.
      So for me, I could care less how many Race cars they have, I look forward to their street cars versions, much more control at the limit in a non-race car and I enjoy a Sim that can do this properly.
      Thanks Kunos!!!

    • Mario Strada

      I am going to ask AC if they can send a crew over to laser scan the road from my home to the convenience store where I go buy milk. That would be the only way I’d drive one of the road cars on any sim.
      I want them to also scan the surprised faces of the little store owners when I pull up in a Lambo.
      To add more authenticity, the trackside objects should include a guy engaged in public urination right beside the store and the 2 bums always asking for spare change for their “bus ticket”.

    • Marcel

      Ever tried the 458 or yellowbird uphill Transfagarsan? It’s a blast and great alternation to races. It’s great that we can do both, if you don’t understand whats fun about road cars, just let others enjoy them.

      • Rantam

        Emmm… Was I disrespectful in any way? No, I wasn’t. Did I say anything offensive about people who enjoy driving road cars in racing simulators? Not at all. Did I say I don’t like anything which is not a proper racing track? No I did not either.

        And yep, I drive these cars too. Did you read what I
        wrote about super/hyper cars? In fact my online AC server hosts
        races between the Yellobird and the F40 quite often. I’d just prefer having their racing
        versions.

        I just gave my personal opinion in a respectful way. So read again and hold your horses, sir.

      • Marcel

        haven´t meant only you and neither i put a finger on you so calm down ;-), was more of a general statement because there are a lot that ramble about street cars eeeverytime there is news about them.

      • Rantam

        You answered to my post, you didn’t create your own. Unless I don’t
        understand how this “reply” thing works I have the tendency to assume
        you are answering to me when you use it.

        If there’s a lot of
        ramble about that I’m afraid that doesn’t have anything to do with me. That just means that some/a
        lot of /several/many people share that opinion.

        I wrote my thoughts about it, and I did in a respectful manner, not
        referring at all about anyone else or what I think about their
        preferences. I just expect to receive a similar level of respect when
        people communicates with me. If others aren’t that respectful referring to this matter is not my fault. Tell them, not me.

        Regards

    • Philbert

      I thought that until I tried the NSX in rfactor with a racing wheel…

  • Marcel

    A lot of comments gave me headache, couldn’t get around some opinions. How about some bs talkers show what they can and what experience they have outside their living room before they flame about sim xy for stupid reasons.

  • Gonzalo Rodriguez Sastre

    my sim is better than your sim…

    wake up guys……even with force feedback, VR ,motion and vibration feedback, scanned tracks and real data physics, there are not simulators, we have GAMES.
    enjoy them as much as you can.

    rF2 is not a simulator, is a VIDEOGAME, same as Assetto Corsa, Pcars, Raceroom , Reiza, IRacing and BLa Bla bla…..

    you should consider researching for the real cost of real simulators, how do they look, what can you do with them or what PC specs do they need.

    Regards.

    • Paul Maguire

      Amen

    • Manuel Riger

      so why do we aim for a better simulation if we just play video games ? so lets all play nfs than…. sorry but ur statement is flatout stupid

      • Gonzalo Rodriguez Sastre

        well, im talking about that “my simulator is better than your” war.
        that war will not give us better games ,more and more deep trying to simulate real racing.
        that people trolling on forums with talibanese behaviour do not help at all. ISI can just stay “lazy” fixing things and adding some really necesary things to rFactor2 and compleate a really round product because fanboys seem to be quite happy with what they have, (use rF2 and automatically convert you in one experienced race driver in real life), DX11 and 12 are totaly unnecesary things, same as rain over windshields and vertex damage, apart of every other game is unrealistic shiny, even real live shines more than it should.
        Kunos can do things in their own way , because fanboys do not need rain, ABS do not need to be fixed, and bla bla
        (here i must admit than AC developement is way faster than rF2)

        two guys talking about my nfs videogame is better than your toca3 videogame have way more sense that two guys with 3000-4000 € in simracing hardware taking about my simulator is better than your simulator, because if i use “A” sim, i am or will be better driver (racer) in real live than you , because you use “B” sim.

        sorry for the long post, i will continue with my stupid things

        Redards.

    • pastor_tedhaggard

      i have, and i’ve driven one. The caterham F1 team’s sim, before they went bust, via a competition. The thing that they auctioned for £100k+. They used rfactor pro, and I had a 40 minute stint in it, setting a time 6 tenths off Petrov at Barcelona GP. I did that because it felt exactly like a standard rfactor F1 mod, their motion sim was laggy and actually made things more difficult, all I had to do was drive it exactly as I had done in my hundreds of laps at home around Barca practising in FSR league. There was virtually no self aligning torque on the wheel which I spoke to the engineer about afterwards who claimed that they had measured forces directly off the steering column to try and replicate, but the whole thing felt rubbish and – i’m not kidding – exactly like an F1 mod in RF1, which is why it was easy to drive quick in it. The only big difference was the amount of force I had to put on the brake pedal. Most professional teams simply use a direct drive wheel which you can buy off the shelf now. Experience AC in VR with a dd wheel and it’s a far better and more realistic experience with much more feel and better FFB, then anything i felt in Caterhams sim. I’m not saying all professional sims are like Caterhams though – maybe that’s why they were crap and went bust, because their sim was useless.

      • Gonzalo Rodriguez Sastre

        you were very lucky to drive on one of those xD, anyway catherham had exatcly what you and me could have in our rooms.
        i read that one single ferrari sim machine cost more than 300.000 euros,more or less 210.000 for hardware and near of 90.000 euros (yearly) for all software needed.

        that is clearly not rFactor pro or a videogame.

        Regards.

      • pastor_tedhaggard

        i think you must have misread what i said…….”The thing that they auctioned for £100k+”. It was a ‘proper’ thing. I’ve attached a pic of it. I don’t know about other F1 teams but i think rfactor pro is still used in pro team setups, but their tyre models and physics engines will be nothing like a standard model – which is what the caterham sim felt like, as if they’d not made their own thing at all – that was my only point.

        https://d37nk263jfz2p8.cloudfront.net/image/1/700/0/uploads/articles/12789870183_4944edcd31_b-54d37db7d0115.jpg

      • Gonzalo Rodriguez Sastre

        Yes sorry, i thougt that prize was for all the team, not only the simulator..Brawn bought Toyota for only 1£….
        Yes i think , Red Bull, Toro Rosso, Force India , and Williams use rFactor pro as base for their simulators, and since last year Ferrrari too?.

        But even if rfactor pro can cost up to 300.000€ instead 30€ , computing hardware needed is another thing, and is what i was talking about, when Ferrari build his last simulator , they use 12 high end computers and more than 100gb of ram memory , and that was year 2011.

        So i will repeat my self…
        If Catherham was using something close to what you and me could have in our rooms at the end it will feel close that what we could feel using rFactor with good mod,with a DD wheel and H.S pedals pro.

        But….

        “The Ferrari simulator, built with the technical support of Moog, consists of a structure of aluminum composite material and focuses on a 2010 model Ferrari F1 and the team that creates the images and sound booth. The platform weighs around two tons and is equipped with controlled hydraulic actuators that weigh about half a ton each team. the entire structure is mounted on a specially designed and built base, weighing 200 tons.
        The whole system is controlled ten computers with a total memory of over 100 GB of RAM. It features a Dolby Surround 7.1 sound system, putting at 3500 W. The installation required over ten kilometers of cable and a power of 130 kW. The simulator is housed in a building measuring about 180 square meters, on two floors, which includes the control room.
        The platform has an area of ​​about eight meters wide by the same length and six meters high. The controller front video cincopantallas large, which give a total viewing angle of more than 180 ° is installed.

        And even with that , most of real F1 drivers said that they feel that they are inside a videogame using the sim, and it really help them more when they have to learn new circuits, learn all wheel commands….bla bla…

      • pastor_tedhaggard

        yes this is exactly correct. I think all the money in the caterham sim must have gone to the room, the motion rig, all that. that would explain why it felt just like driving at home. I ended up arguing with the engineer about the force feedback lol, I’ve had a DD wheel now for 7 months so i know what it should feel like. And you are right drivers won’t learn it to learn ‘driving’ it is more for all the reasons you say.

  • Paul Maguire

    I swear rf2 have some of the worst community out there, so envious towards AC only.

  • Felippe Kiss

    commom guys, enjoy what each offers better, each taste is personal will have a different, for me AC has a better cars data, tracks, audio and visual but RF2 is more complete in possibilities to race and better FFB. I’m enjoy with both.

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