WRC 3 – 13 Stages Video

Alan Boiston of VVV Automotive has uploaded gameplay footage of WRC 3, showing no less than 13 stages in full length.

The video comes completely without commentary as everyone can check out the different rallies the title will have to offer. For those who would like a more hands-on experience, a console demo is already available with a PC demo version coming up as well.

For more details on WRC and the title’s cover art, make sure to check out this story.

WRC 3 will be released on October 12th, coming to the PC, Playstation 3, Xbox 360 and the PS Vita.

GTOmegaRacing.com

  • Ricoo

    Looks fun and it has cockpit view. :)

    • http://twitter.com/MaRcIuPT Márcio Oliveira

      this is not codemasters :P

      • Ricoo

        Codemasters are among the few that think that arcade means no need for immersion. No cockpit view kills immersion, even for arcade racer.

  • http://www.facebook.com/people/John-Krisfalusci/100000457306764 John Krisfalusci

    Not bad! I was impressed with the little things such as the windshield partially cracking after landing from a jump in Sweden, and the water particles splashing in Mexico. It’s those little things I enjoy! ^_^

  • http://www.facebook.com/profile.php?id=1711429307 Chris Wright

    Hats off to Alan for his usual exhaustive coverage. I understand he was not supported by Codemasters for F1 2012 this year, which is a shame, because I reckon his F1 2011 previews sold many a copy for them. I’m sure this WRC 3 series will have a similar effect.

  • Kludger

    Great coverage as usual from Alan, let’s hope WRC3 has a North America release…

  • http://www.facebook.com/people/Sergey-Yashin/100000741610394 Sergey Yashin

    I’m glad that there’s no crazy hdr like it had in wrc2, where all the lighting was horrible. This time the trees are green and sky is blue :)

  • GamerMuscle

    The physics look very strange to me, reminded me of this http://www.youtube.com/watch?v=vR45hsZ1FE0 but as if the car wheels were shopping cart wheels.

    • C4

      On asphalt stiffer set-ups will help, I actually liked WRC2 response to e-brake or late braking in the special stages. Vehicle dynamics on other surface are much harder to model so it’s quite a challenge for the devs. Car behaviour on gravel isn’t as well documented as on asphalt and it’s not an easy task for physics engines. Generally single contact point tire models are not good for surfaces, while it can create very accurate results on asphalt under certain circumstances, so that may explain your “uncertain” feel? I’d say for a console-ish rally game it doesn’t look as bad as you make it sound. If they keep the licence they can hopefully improve more and more :)

      • GamerMuscle

        Oh I know , Modelling a car let alone a rally car is INSANE I have nothing but respect for the programming that goes into these sorts of things.

        From a consumer stand point personally I need something better or as good as RBR which is now 8 years old , or something that’s simply enjoyable in an arcade way.

        In fairness this new WRC game is ALLOT better than the older WRC games and you can see that the developer is on the right lines , they just need to get the physics slightly better for it to appeal to sim/more serous drivers.

        I’m sure how they have it now is fine for more casual players or people with less experience.

  • http://www.facebook.com/gulyopapa Gulyás Tamás

    Epic fail …
    But really, like a boat on the road …
    This game is absolutely a shame of the developer !
    AGAIN …

    • http://www.facebook.com/stuart.cowie.902 Stuart Cowie

      Couldn’t disagree anymore if I tried! Play the demo and tell me the physics are crap! Wow some people must have some funny eyes if they can work out the physics are bad from this video. Drive the bloody thing! Yeah I hated wrc 1 and 2 by Blackbean but this time they have got it right!

  • jswarthoff

    looks about on par with the early colin mcrae games :P

  • Anonymous

    At least it’s something new and finished… It’s been a while since we had a new title to chew… I’m sick and tired of driving the same old same old for years now…

  • Ricoo

    For me it looks nice and I am tempted to buy it.

    If only it was available on Steam.

    Please vote for it in green light!!!!!

  • Anonymous

    Doesn’t look convincing to me, unfortunately :( I’m still more and more afraid RBR will stay the only proper rally simulation forever.

  • Anonymous

    To all the people commenting about the car looking “floating” and “boaty” in the videos—you DO realize that they have implemented something they call “Apex Cam” don’t you? Apex Cam helps your view track where you’re going by looking towards where the road is rather than where the car is pointed.

    Unless you’ve actually driven the demo, reserve judgement on the handling.

  • http://racingrenders.com/ F1Racer

    OK Gulyas, thats enough of your constant negativity and language. You clearly have no regard for the rules.
    Plus I’m fed up of reading these type of posts from you. You have a very counter-productive attitude and all it does is bring this place down. It’s incredulous to me that you made a post just to say this. That’s not what we’re looking for here.

    Enjoy your holiday.

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    Enjoyed the demo a lot, it’s not quite RBR, but actually it’s not as far off anymore as it used to be, granted, I only played with a control pad, but that’s how I play my xbox version of RBR too (sometimes). I’ll have to run the demo again using a wheel to get a better feel, but I’m already convinced this is worth a purchase from me, I’ll be getting this one just to show my support to milestone for moving in the right direction.

  • http://www.facebook.com/wesley.modderkolk Wesley Modderkolk

    Looks pretty decent to me. The stages look a bit more detailed compared to 2. A thing that does disappoint me is that the road surface is the same. For example, on Monaco you had small ice patches, snow patches and asphalt patches. But they all seem to drive like the same surface.

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