World Super GT 2 – Honda NSX Nordschleife On Board Video

Arnold Wong has released two new preview videos of Team RMT’s World Super GT 2 mod for rFactor 2, showing us a lap around the Nürburgring Nordschleife in the Honda NSX Super GT GT500 car.

As with all preview videos of early World Super GT 2 material, rFactor is being used as test platform, Arnold uses a beta set of physics that is already RealFeel-equipped.

Successor to World Super GT for GTR 2, World Super GT 2 will bring some of of the most legendary GT cars of the 90s as well as Super GT GT500 class machinery to rFactor 2. Aside from being included in the team’s World Super GT 2 mod for rFactor 2, the Renault Megane Trophy is also planned to be released as standalone mod for rFactor.


  • shum94

    Bad physics and you dont use the best nordscheifle possible.

  • Gulyo

    Without an animated driver is a shit …. like a ghost car >:o

  • Rantam

    I think we’re talking about a WIP here, so the way physics may look are not really relevant at this moment IMO.

    About the cockpit itself, looks superb, can’t say other thing. Superb work as always Arnold! :)

  • Pieter

    I want rFactor 2, now!

    :-D

  • Arnold-Carter Kingpong Wong

    We don’t do physics with random values or by feel, and no silly tyreslip like the mod with P1, P2, GT1 and GT2 cars.

    And the GTRE Nurburgring is the most accurate version on PC.

  • Philip Oakley

    How  can you know how good physics  are from a simple video?

  • dknine

    I’m drooling, cockpit looks so nice 8-)
    sounds are nice aswell btw.

    and I don’t care about arms,  they annoy me anyways, as I use a higher steering rotation, so the arm would be messed up.

  • jpmjpm

    When you drive, you can see your own arms on the steering wheel animated. Do you need another arm?

  • F1_fan_1

    I even drive without a virtual steering wheel. Much better IMO.

    But on topic; I really can’t wait for this. Looks wonderful as always!

  • GTEvo

    i wouldnt say..”Bad Physic”, but i must say that the FullThrottle Simulate, are just unreal.
     At Fluplatz after the Jump, and the Lefthander to Aremberg down..if you doesnt need to lift, to slow down..then we can say that those Physic has got a to high ArcardeProfile.

    This all looks like GTR1 SemiModus.

    Today..in 2010, i think a reallistic RaceSimulation, must got the “FearFactor”, that Handling from the GTR Evo Streetcars.
    The most important Character of a realistic Feeling from Physics, are not the therotical Values, written in “HDVFiles”, the most realistic Indicators are the FullThrottle-Parts.

    I think a perfect modern SimracingPhysic of GT or Cup Racecars, need a stiff suspention, mixed up with, for example, the Characteristic from the older Physic Styles, like HistoriX Mod or the Streetcars(Viper/R8) from GTREvo.

    All other modern GT/Cup Physics i know from rFactor, are just way to much Arcardish.
    Ok..thats all subjective..but if i doesnt produce Adrenalin in every second Corner, Bump or Brakepoint around the Nordschleife, then this is defnetly an Arcarde Physic.

    In this Sense Guys
    Holger

  • shum94

    Best nordscheifle for rF is in the VLN Mod. As your opinion for physics you make me laugh.

    Just out of curiosity, try a lap on the nord with vln porsche sp8 alzen.

  • shum94

    Because i can.

  • Simosimosimo

    if this is RF2, then its a fail in terms of environment! cocpit is good though

  • F1Racer

    yes, cos otherwise it’s like Knight Rider. 

  • svizzy

    vln mod has 2005 nords with the old pavement now it got a new one

  • svizzy

    this is an illegal conversion. you should not post the link here

  • Kiwiiz

    it isn’t rF 2

  • Gulyo

    so … don’t need cockpit view than … either cockpit view with animated driver or nothing IMO … only steering wheel is”t a joke …

  • Gulyo

    cockpit is good … with animated driver … on the other hand the driver sits toooooooo far from cockpit

  • Arnold-Carter Kingpong Wong

    me too, without the steering wheel all the time. Just to show that thing when I record a video.

  • JGoenR

    Looks great!

  • Fuzzi0n

    What’s with the cockpit shake? Looks like its got 4 flat spotted tyres and completely solid suspension.

  • Arnold-Carter Kingpong Wong

    I guess he believes he is a far better sim racer and modelers like me should have wheel spins in every corners or either missing the line all the time. So everything that glues to the road in my hand means arcade. ;)

  • svizzy

    you should at least read the article before you make a comment

  • BSR-WiX

    :)  i guess we will not find BETA testers in here…   should we be worried   :)  

  • shum94

    The best Nord is the vln one. This in the video is inaccurate.

  • shum94

    Whats the best mod on rF 1 physics wise ? I’m curious.

  • shum94

    Vibrations in rF1 are set too high. It should be set on 0.30 instead of 1.00

    But this mod team like it this way, same for their incredible sleep curv tires physics.

  • shum94

    You’re mod is aiming for rF2 benchmark nothing else at the moment.

  • fredbull

    great lap,really. Wonderfull modding.
    I like that great modders like bsimracers does like some gtr-evo stuff,cos this track is a gtr-evo conversion.
    If gtr-evo tracks are coming on rfactor(2) that s announcing good simracing days 8-)

  • Der_KHAN

    yeah seriously, where did my comment go!?

  • Montoya

    It got removed because links to illegal conversions are not allowed here.

  • smartin13

    the best nord is the nfs shift one

  • spacekiller

    I think Simbin created Nordschleife with GPS data, so it should be accurate (and I don’t care about track objects, for me it is most important the road shape and surface). If you know any relevant reasons for what the VLN track should be better, please tell me shum94 (and I am sure others would be interested too).To the physics: It is hard to judge it because (almost) noone drove this kind of a car… ;)

    btw. Nice work, really looking forward to play it in rFactor2

  • Der_KHAN

    alright then. what i was trying to say in my original post is that the physics may appear a little too forgiving because imo the GTRevo conversion of the nordschleife is much too smooth. there are barely any bumps in the road, even the fastest cars don’t jump at the flugplatz…

  • F1_fan_1

    Are you ever gonna shut up or what? You’re just one big troll here. Go build a mod yourself and come back. I assume that means we won’t see you here ever again and I do not think that is a bad thing.

  • shum94

    It’s highly inaccurate.

  • shum94

    Accuracy. But if you’re a Nordscheifle fan you should know better.

  • shum94

    This mod is nice, very nice on the graphic side. I just point out that their physics at this stage is highly not simulation oriented.

  • Vince Klortho

    I will be worried if you actually thought you would find some here.  ;)

    I am surprised that you continue to post previews here.  The trolls come out of the woodwork to make sure you know just how bad things are every time. 
    Oh well.  I am happy to see them but you really don’t need to make videos just for me.  :)

    BTW – if you really do need beta testers you found one.   8-)

  • Vince Klortho

    There is a very old saying.  Maybe you have heard it : “it is better to remain silent and thought to be an idiot than to open one’s mouth and remove all doubt.”

    You, sir, have certainly removed all doubts.

  • Carbonfibre

    I just wanted to reflect on what GTEvo said because I agree on this kind of philosophy when it comes to designing physics. Obviously ideal physics are entirely subjective but I think there’s got to be something more profound in physics than simply getting the numbers down. Like a scalable leg room in all cars, racing and street, just enough to feel more alive through the virtual steering wheel and visual body roll even on the stiffest of suspensions helps a lot.    
         
    I don’t think anybody likes to lose control of a car in a racing scenario unjustly because they couldn’t feel it happen because the line was too thin. Similarly we like to feel we are on the edge of corning performance, the physics in the Formula Nippon mod is a perfect example of this. Corning round Suzuka at full chat feels like it should; like I should let off the throttle before I have a nasty accident! I think it’s the very slight oversteer bias over tiny undulations like it’s fighting for grip. That’s why it’s so hard to describe these things because it’s purely physiological.     
       
    But anyway lets not forget experts can still use those raw numbers to achieve the most realistic performance figures in the sim so it’s not all to do with feel.

  • BSR-WiX

    Hi Vince. 
    Good to see you still active. I will remember you when we start testing the complete package. 
    Would be an honor.  and i guess Arnold would feel the same.

  • shum94

    Am i supposed to be offended by someone who had what you had as an avatar on rsc ?

  • Arnold-Carter Kingpong Wong

    Corvette C6 by some1 and Niels

  • jr26

    Have any of you driven this car in real life?  Hmm didn’t think so.  How the hell do you know how its supposed to handle?

  • Deano

    Outstanding stuff Arnold.

    As for some of the other comments……. I’m reminded why some parents should not be allowed to breed.

  • f0xx

    Proper job. Nice drving btw

  • GTEvo

    you “Wrong” Shum94!
    You totaly “Wong”^^.

    The GTREvo Nord is much more real then the Com8Masterpiece!
    It isnt that Flat as you said.
    Maybe they isnt 100% microbumped scanned like iR Technologie..but they are used GPS Data.

    The onliest Reason why Arnold could Fly through this accuratest PC Nordschleife is that arcardisch PhysicStyle..not that smoother “Roadface”.
    I tested yesterday the Evo-Nord here, after this Friedly Buddy give us the Link^^..and it was just a Dream with HistoriX Mod!(911S 2.0)
    I never had this EvoNord in rF tested before…now i can say that this Track feels in rFactor more increddible.
    This NordVersion issnt easier then Com8&Friends..it has just a more realitic Flow.

    BTW: The WSGT2 Moddeling is “Not from this World”! :-P

  • BSR-WiX

    always feel free to create your own set of physics and  send them over, and if they are good , you will surely be fully credited. however, keep in mind that creating a physics file triggers the worst in some people . they may harm you, and we can not carry the responsibility. :)

  • Husky42

    He’s not wrong at all, WSGT is not known for its physics,. And I’m sure WSGT2 will be the same way.

    His commenting at the same time is probly not needed however.  It is a preview and in RF1 when the finihsed product aims for rF2 something in which they cannot develope physics for at this point as such the only thing we can do is say ooh its pretty.. and then wait. We have no right or room as people on the outside looking in to comment on “physics” – Apparently people do not even read the articles anymore.

    Yes, WSGT had major issues with understeer, very poor aero and many other small but nagging issues with the entire range of physics.  Some people found it to be fine, but many did indeed complain.  However, it was a learning experience for the team and in the end it was developed for them and their taste so who are we to really complain?

    All we can do is accept what is offered, be thankful and then modify it to suit our taste without making a public stink about it.

  • TUDYMAN

    Arnold, that was pretty awesome driving. I absolutely enjoyed the ride. I haven’t raced for a while and seeing that drive…the precision, application and committment into corners…men…got my competitive juices boiling…can’t wait to sell my house move into my new one and get racing again.

    Keep the good work up. As always…top stuff.

    TUDYMAN

  • shum94

    1mn30 & 5mn33 turns are made with full throttle, what a joke.

    Holgen i rather com8 track, it got the parts where you can bite the track
    http://www.youtube.com/watch?v=xkpwB_dYZ5U
    3mn20 & 7mn45

    Anyway if i cant say i dislike the physics at this point, then whats the point of previews ?

    I’m not here to bash, just point out some errors in the hope it can be fix. If we’re suppose to lick you the balls about the graphics again & again. Sorry not my style.

    Thanks and congratulations are for the release of the mod not before.

  • Arnold-Carter Kingpong Wong

    the real cars go around 130R on Suzuka with full throttle too, a joke too?

    @263kph the downforce of this physics is about the same as the car’s weight.

  • BSR-WiX

    Feel free to criticize.  Thats what a preview is for indeed. On the other hand, its more the way you say it, that shows the real purpose of the comments   :)   Saying “ what a joke.”  is not really how i would describe constructive critisisme.  But dont worry about it. we do like pointing out bashing, but dont really care.  Its there for the people that like it, so i guess you wont be bothered when its up for download.

    PS: if people would try to lick our balls, we would surely not be here, and stop modding right away.

  • BSR-WiX

    You can always have a look at the Super GT grip levels here.   http://www.bsimracing.com/?p=11719
    Technically GT-500 cars are regarded to have the same driving style as an open wheeler.

  • Mojo66

    While the driving and the engine sound are spectacular, the physics are certainly not. This car goes flat out around corners where not even a F1 car could go flat out. The speed through Hatzenbach suggests that the car has 2m wide tires. This is all wrong if you ask my humble opinion, there’s both too much mechanical and airodynamical grip.

  • jonelsorel

    VLN Nords shape IS GTRE Nords, sire.

  • Der_KHAN

    i find that hard to believe. the gt-500 may be superior to the GT1 cars but they still have the body of a road car and only a front splitter instead of a wing. they also weigh about twice as much as most open wheelers. how could they possibly drive like one?

  • Arnold-Carter Kingpong Wong

    body of a road car? only the roofs are the same as the road versions. The others are no where the same as the road versions. They are way faster than the FIAGT1 cars in the corners, with no doubt. Those are just Prototypes.

  • BariCZ

    People will always complain. When WSGT1 was released, many people complained that almost all cars are undriveable. Now, even from the preview videos ( which are not supposed to show physics by the way ) people complain that its crap physics. Sometimes I wonder if it make sense that someone spends months on some mod and then…

    Keep it up RMT team. I know that when I will have WSGT2 on my PC that it will be great ;) As Iam still enjoying WSGT1 cars, mainly FXX.

    Jan

  • Der_KHAN

    well sure they don’t look exactly like their road counterparts but they certainly dont look like F1 cars. they look like gt cars, they weigh the same as gt cars. i’m just saying that i find it hard to believe that they handle completely different. i didn’t mean to criticize anything that you guys show in the previews.

    the only thing that bothers me about the mod is the grey/white window tint. it would be great if you could make it optional.

  • Flaux

    Just to get a proper feel about the speed difference of an SGT and an P1/P2 Car:

    OKAYAMA 2010 SuperGT:

    Best Lap
    GT500 – 1’26.647 : No.18 Weider HSV-010 (Loic Duval)
    GT300 – 1’34.204 : No.2 Apple•K-ONE•Shiden (Hiroki Katoh)

    and:

    OKAYAMA 2009 – Asian Lemans:
    1    LMP1    No. 87 Drayson Racing    Jonny Cocker    1:19.143
    7    LMP2    No. 24 OAK Racing    Mathieu Lahaye    1:23.790
    10    GT1    No. 50 Larbre Compétition    Carlo van Dam    1:29.827
    12    GT2    No. 77 Team Felbermayr-Proton    Marc Lieb    1:30.847

  • jimmy

    Don’t be a hypocrite. You know very well that FXX was UNDRIVEABLE. Otherwise mod was not so bad (especially modelling was superb).

  • BariCZ

    Well, its not true. I admit that it behaves strange for me on straights in high speeds. But with good setup isnt problem to run FXX on Nordschleife ( Com8 version ) and its really fun. If you cant handle it, yes, then it is undriveable for YOU ;)

  • Wesley

    Actually it is true, these cars are just purpose built with only the concept design from their real life counterparts, but further it is nowhere to compare to their real life ounterparts, if im correct they even use custom made carbo chassis, these cars are incredible quick, it is same like you have the DTM cars.

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