World Super GT 2 – Honda NSX In Game

RMT’s Arnold Wong has equipped the recently finished Honda NSX with some basic textures and let the Super GT GT500 class car on track, joining it with the other already running WSGT 2 machinery.

The Honda blends in perfectly alongside the Toyota GT-One, the Mclaren F1 GTR and other stunning GT machinery. Below are six new previews and a high resolution render of the Japanese sports car.


  • navalhawkeye

    Arnold can’t possible be human.

  • navalhawkeye

    possibly*

  • Siggs

    *sigh* I said this on NoGrip, if the cars are up and running etc. so quickly in current sims, how hard would it be to make a version for the here and now?
    .

  • Vkt

    when will be released the V1 TO RFACTOR?? we need some NEWS , the WIP on RFC is quiet for ages… :roll:

  • kill4f00d

    This looks amazing. I hope it comes out for Race 07/GTR Evolution/STCC and GTR2. You rFactor people have enough great mods. Simbin titles need some good ones.

  • zand

    Another superb work!
    I have hope it comes for GTR Evolution.
    I think Arnold will understand how big GTR Evolution is already.

  • http://www.bsim-racing.com BSR-WiX

    As stated on other forums, under normal circumstances the WSGT V2 is not planned for either GTR2 – GTR-EVO or rFactor.
    We would like to see rFactor2 in time for the WSGT2 release.
    GTR-EVo is still an encrypted sim, and therefore making life of modders harder. That is a Statement by Simbin. Though they allow scratch build mods, the are still better of without them. Simbin plans to produce and retail more add on packs for EVO. So every existing mod would in a sence harm that potential.

    Its going to be a while before anything gets released annyway.

    RMT workflow is as follows.

    - Arnold – Revelli – Klaas build basic models
    - The models are dressed with very basic tectures
    - Models are put ingame for standard problem solving.
    - Basic physics will be made.
    - After that the cockpits of every car are being moddeled

    Then the team effort starts:
    - KlaasVH contacts all members and draws out a blueprint for the final look and feel of the mod, containing every members induvidual input.
    - New and final templates are build
    - Every cockpit gets a final texture.
    -The RMT Sinning team gets started on the final skin textures

    -The RMT physics team gets to work on final physics
    - By this time we will get the first soundpacks ready.

    After this the first real beta is build, and the testing and tweaking can start.

    So its still a long way to go.
    The Sim world might of changed by then.. Simbin might even have a pack containing some of the cars in the WSGT.
    A New sim might have appeared … :-)

  • phil23

    That 4th screen shot with all of them in is amazing. I cannot wait to drive these in which ever game they end up in!!!

    Stunning :happy:

  • GeraArg

    Each day that passes it is getting better, great job guys! :cool:

    And good choise to work for a new platform and not on current platforms, which are old. :grin:

  • manu440

    Superb Mod. If this mod isn’t for Evo I will buy the Game only because of this mod ;)

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