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	<title>Comments on: Superleague Formula Game &#8211; Released</title>
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	<link>http://www.virtualr.net/superleague-formula-game-released</link>
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		<title>By: eiwfihaaa</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30895</link>
		<dc:creator>eiwfihaaa</dc:creator>
		<pubDate>Mon, 09 Nov 2009 08:11:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30895</guid>
		<description>so rfactor2 is definitely a new engine? i heard they were simply reusing gmotor (again).</description>
		<content:encoded><![CDATA[<p>so rfactor2 is definitely a new engine? i heard they were simply reusing gmotor (again).</p>
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		<title>By: DW</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30887</link>
		<dc:creator>DW</dc:creator>
		<pubDate>Mon, 09 Nov 2009 00:20:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30887</guid>
		<description>&lt;blockquote cite=&quot;comment-30886&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-30886&quot; rel=&quot;nofollow&quot;&gt;eiwfihaaa&lt;/a&gt;&lt;/strong&gt;: are simracers gona be stuck with this damn gmotor2 engine forever? &lt;/blockquote&gt;

No :)

&lt;blockquote cite=&quot;comment-30886&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-30886&quot; rel=&quot;nofollow&quot;&gt;eiwfihaaa&lt;/a&gt;&lt;/strong&gt;: i mean…………are we ever going to be treated to a new engine? in the next 5 years?
&lt;/blockquote&gt;

Yes :)

iRacing engine out last year, SMS engine just out, Simbin&#039;s Lizard engine on PC should be out next year, as I suspect will ISIs rF2 engine.</description>
		<content:encoded><![CDATA[<blockquote cite="comment-30886">
<p><strong><a href="#comment-30886" rel="nofollow">eiwfihaaa</a></strong>: are simracers gona be stuck with this damn gmotor2 engine forever? </p></blockquote>
<p>No :)</p>
<blockquote cite="comment-30886">
<p><strong><a href="#comment-30886" rel="nofollow">eiwfihaaa</a></strong>: i mean…………are we ever going to be treated to a new engine? in the next 5 years?
</p></blockquote>
<p>Yes :)</p>
<p>iRacing engine out last year, SMS engine just out, Simbin&#8217;s Lizard engine on PC should be out next year, as I suspect will ISIs rF2 engine.</p>
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	<item>
		<title>By: eiwfihaaa</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30886</link>
		<dc:creator>eiwfihaaa</dc:creator>
		<pubDate>Sun, 08 Nov 2009 22:55:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30886</guid>
		<description>are simracers gona be stuck with this damn gmotor2 engine forever? i mean............are we ever going to be treated to a new engine? in the next 5 years?</description>
		<content:encoded><![CDATA[<p>are simracers gona be stuck with this damn gmotor2 engine forever? i mean&#8230;&#8230;&#8230;&#8230;are we ever going to be treated to a new engine? in the next 5 years?</p>
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		<title>By: Racemag</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30828</link>
		<dc:creator>Racemag</dc:creator>
		<pubDate>Sat, 07 Nov 2009 22:25:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30828</guid>
		<description>We&#039;ve tested it and had Kasper Andersen, the Danish SLeague racedriver have a go at it too - check out http://racemag.dk/2009/11/07/kasper-andersen-om-superleague-formula-spil/

and http://racemag.dk/2009/11/07/racemag-tester-superleague-formula/

translate.google to make sense of it, if you&#039;re not a Scandinavian...</description>
		<content:encoded><![CDATA[<p>We&#8217;ve tested it and had Kasper Andersen, the Danish SLeague racedriver have a go at it too &#8211; check out <a href="http://racemag.dk/2009/11/07/kasper-andersen-om-superleague-formula-spil/" rel="nofollow">http://racemag.dk/2009/11/07/kasper-andersen-om-superleague-formula-spil/</a></p>
<p>and <a href="http://racemag.dk/2009/11/07/racemag-tester-superleague-formula/" rel="nofollow">http://racemag.dk/2009/11/07/racemag-tester-superleague-formula/</a></p>
<p>translate.google to make sense of it, if you&#8217;re not a Scandinavian&#8230;</p>
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		<title>By: unklepepper</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30463</link>
		<dc:creator>unklepepper</dc:creator>
		<pubDate>Sun, 01 Nov 2009 20:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30463</guid>
		<description>Gotta say, its growing on me. The push to pass button works well. You can use it 8 times in a race for 15 seconds, just like the real series.

Still too expensive tho!</description>
		<content:encoded><![CDATA[<p>Gotta say, its growing on me. The push to pass button works well. You can use it 8 times in a race for 15 seconds, just like the real series.</p>
<p>Still too expensive tho!</p>
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		<title>By: phil23</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30458</link>
		<dc:creator>phil23</dc:creator>
		<pubDate>Sun, 01 Nov 2009 18:47:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30458</guid>
		<description>The Force Feedback is far better out of the box. I see it&#039;s using realfeel, but it is well implemented :wink: 

That is one thing I hate about rFactor is spending the precious little time I get to race fiddling around with settings for every mod just to get them to feel good :angry: .

Unfortunately I can&#039;t afford to buy this title as I&#039;m still waiting to buy Race On once my kids birthdays are done and b4 xmas if I can spare the cash :sad: .</description>
		<content:encoded><![CDATA[<p>The Force Feedback is far better out of the box. I see it&#8217;s using realfeel, but it is well implemented <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_wink.gif' alt=':wink:' class='wp-smiley' /> </p>
<p>That is one thing I hate about rFactor is spending the precious little time I get to race fiddling around with settings for every mod just to get them to feel good <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_mad.gif' alt=':angry:' class='wp-smiley' /> .</p>
<p>Unfortunately I can&#8217;t afford to buy this title as I&#8217;m still waiting to buy Race On once my kids birthdays are done and b4 xmas if I can spare the cash <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_cry.gif' alt=':sad:' class='wp-smiley' /> .</p>
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		<title>By: AndreasT</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30450</link>
		<dc:creator>AndreasT</dc:creator>
		<pubDate>Sun, 01 Nov 2009 17:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30450</guid>
		<description>@Gaiajohan: that was the price range I expected, but I think even ISI did not have the final word on that topic.</description>
		<content:encoded><![CDATA[<p>@Gaiajohan: that was the price range I expected, but I think even ISI did not have the final word on that topic.</p>
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		<title>By: AndreasT</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30449</link>
		<dc:creator>AndreasT</dc:creator>
		<pubDate>Sun, 01 Nov 2009 17:07:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30449</guid>
		<description>Even if that was working you would lose the (2+1)-fold split qualifying and race sessions, which imo makes the game especially interesting for mulitplayer.</description>
		<content:encoded><![CDATA[<p>Even if that was working you would lose the (2+1)-fold split qualifying and race sessions, which imo makes the game especially interesting for mulitplayer.</p>
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		<title>By: Lenniepen</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30447</link>
		<dc:creator>Lenniepen</dc:creator>
		<pubDate>Sun, 01 Nov 2009 16:49:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30447</guid>
		<description>Is it possible to just drag &amp; drop the mod- and tracks-files to the rFactor-directory, or the other way around?</description>
		<content:encoded><![CDATA[<p>Is it possible to just drag &amp; drop the mod- and tracks-files to the rFactor-directory, or the other way around?</p>
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		<title>By: Gaiajohan</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30445</link>
		<dc:creator>Gaiajohan</dc:creator>
		<pubDate>Sun, 01 Nov 2009 15:37:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30445</guid>
		<description>&#124;Too expensive for one car model and some tracks.

At highest I&#039;d rate it €15-€20</description>
		<content:encoded><![CDATA[<p>|Too expensive for one car model and some tracks.</p>
<p>At highest I&#8217;d rate it €15-€20</p>
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		<title>By: AaronC</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30426</link>
		<dc:creator>AaronC</dc:creator>
		<pubDate>Sun, 01 Nov 2009 07:21:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30426</guid>
		<description>Arnold, your modeling is some of the best low poly game modeling I&#039;ve ever seen and I&#039;m aware of your attention to detail.  But I don&#039;t remember Formula style cars having doors for the seams to be modeled around. XD  Anyways, I shown my support for CTDP, the modding community, and ISI by purchasing this game.  It&#039;s not like it is the exact version of rFactor we all have, it does have quite a few more enhancements such as support for many more types of rear suspension, a cleaner, much faster UI and I&#039;m sure there are other upgrades I don&#039;t know about as well.

Over all tho, the car models, physics, and tire model feel pretty nice but the tracks could use a little work.  I would rate the game around a B+.  If it had tracks up to the CTDP standards, I would give it an A for all around....

&lt;blockquote cite=&quot;comment-30424&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-30424&quot; rel=&quot;nofollow&quot;&gt;Arnold Carter Wong&lt;/a&gt;&lt;/strong&gt;: I really want to know why they are still doing the graphics in the standard of 2006, which is already outdated for the average PCs nowadays. Come on, we need doorlines and smooth edges modeled.

&lt;/blockquote&gt;</description>
		<content:encoded><![CDATA[<p>Arnold, your modeling is some of the best low poly game modeling I&#8217;ve ever seen and I&#8217;m aware of your attention to detail.  But I don&#8217;t remember Formula style cars having doors for the seams to be modeled around. XD  Anyways, I shown my support for CTDP, the modding community, and ISI by purchasing this game.  It&#8217;s not like it is the exact version of rFactor we all have, it does have quite a few more enhancements such as support for many more types of rear suspension, a cleaner, much faster UI and I&#8217;m sure there are other upgrades I don&#8217;t know about as well.</p>
<p>Over all tho, the car models, physics, and tire model feel pretty nice but the tracks could use a little work.  I would rate the game around a B+.  If it had tracks up to the CTDP standards, I would give it an A for all around&#8230;.</p>
<blockquote cite="comment-30424">
<p><strong><a href="#comment-30424" rel="nofollow">Arnold Carter Wong</a></strong>: I really want to know why they are still doing the graphics in the standard of 2006, which is already outdated for the average PCs nowadays. Come on, we need doorlines and smooth edges modeled.</p>
</blockquote>
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		<title>By: Arnold Carter Wong</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30424</link>
		<dc:creator>Arnold Carter Wong</dc:creator>
		<pubDate>Sun, 01 Nov 2009 05:44:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30424</guid>
		<description>I really want to know why they are still doing the graphics in the standard of 2006, which is already outdated for the average PCs nowadays. Come on, we need doorlines and smooth edges modeled.</description>
		<content:encoded><![CDATA[<p>I really want to know why they are still doing the graphics in the standard of 2006, which is already outdated for the average PCs nowadays. Come on, we need doorlines and smooth edges modeled.</p>
]]></content:encoded>
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		<title>By: GeraArg</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30409</link>
		<dc:creator>GeraArg</dc:creator>
		<pubDate>Sat, 31 Oct 2009 20:47:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30409</guid>
		<description>Simbin was a group of modders and today is a benchmark on the simulators, 2Pez started as a &quot;group of friends&quot; and today is working en your third game with &quot;new engine&quot;, I think I will buy this game to help CTDP, this group works so if profecional can do amazing things, would be incredible that they can work full time on this...  :grin:</description>
		<content:encoded><![CDATA[<p>Simbin was a group of modders and today is a benchmark on the simulators, 2Pez started as a &#8220;group of friends&#8221; and today is working en your third game with &#8220;new engine&#8221;, I think I will buy this game to help CTDP, this group works so if profecional can do amazing things, would be incredible that they can work full time on this&#8230;  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_smile.gif' alt=':grin:' class='wp-smiley' /> </p>
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		<title>By: unklepepper</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30407</link>
		<dc:creator>unklepepper</dc:creator>
		<pubDate>Sat, 31 Oct 2009 20:29:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30407</guid>
		<description>Im sorry, its a nice car model &amp; physics but I cant pay £25 for a quick (by CTDP&#039;s own admission) rF mod with 4 Simbin tracks I have bought at least 3 times each. An rF track I bought and some (no offence to the creator) ropey Jarama.

I would possibly give ISI/CTDP £10 for the v1.330 rF/car I could stick in my rF install however.

You could get SHIFT for the same price for Bub&#039;s sake. Or Race On, or Forza 3 for a tenner more. The Codemasters F1 game will be this price a couple of months after release for..... smegs sake.

[Rant mode off]</description>
		<content:encoded><![CDATA[<p>Im sorry, its a nice car model &amp; physics but I cant pay £25 for a quick (by CTDP&#8217;s own admission) rF mod with 4 Simbin tracks I have bought at least 3 times each. An rF track I bought and some (no offence to the creator) ropey Jarama.</p>
<p>I would possibly give ISI/CTDP £10 for the v1.330 rF/car I could stick in my rF install however.</p>
<p>You could get SHIFT for the same price for Bub&#8217;s sake. Or Race On, or Forza 3 for a tenner more. The Codemasters F1 game will be this price a couple of months after release for&#8230;.. smegs sake.</p>
<p>[Rant mode off]</p>
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		<title>By: Cenotaph</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30404</link>
		<dc:creator>Cenotaph</dc:creator>
		<pubDate>Sat, 31 Oct 2009 19:26:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30404</guid>
		<description>Just tried it. I feel disappointed but it&#039;s not CTDP&#039;s fault. They did a terrific job. Im disappointed to see how little rFactor is evolving. The compatibility with my nvidia card still sucks, highest AA options dont work, no new presets for different wheels, it still doesnt handle Vista/7 how it should. What is ISI doing?

Don&#039;t get me wrong, it is a great mod, specially the cars, but there is no added value in this title at all.</description>
		<content:encoded><![CDATA[<p>Just tried it. I feel disappointed but it&#8217;s not CTDP&#8217;s fault. They did a terrific job. Im disappointed to see how little rFactor is evolving. The compatibility with my nvidia card still sucks, highest AA options dont work, no new presets for different wheels, it still doesnt handle Vista/7 how it should. What is ISI doing?</p>
<p>Don&#8217;t get me wrong, it is a great mod, specially the cars, but there is no added value in this title at all.</p>
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		<title>By: IonAphis</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30391</link>
		<dc:creator>IonAphis</dc:creator>
		<pubDate>Sat, 31 Oct 2009 15:35:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30391</guid>
		<description>I downloaded and tried it for a while. Reflections on the cars and the car models themselves are spectacular. But perhaps one of my favorite features is the detail of the wheels... CTDP has done it amazingly, and it&#039;s one of the things I&#039;ve been appreciating the most since seeing FSONE 2009 previews (which use CTDP wheel models).
The tracks seem solid, not spectacular, but solid. Magny-Cours outwits the rfactor availiable version, but have not yet tried Zolder to check if it&#039;s so low budget as grimes suggests. The truth is, it is an awesome update while waiting for rFactor 2. The only thing we need now is to merge rFactor and Superleague (supposedly Superleague runs better, hence the v1.330)
Until now I feel it has been a good mod, but most likely when the 60 minutes run out, I&#039;ll probably uninstall it or delete all trace from the registry and install it again. I&#039;d love to have the mod, because it is a good one, BUT the overpriced tag and the fact that the car liveries are ridiculously ugly with all those football/soccer logos and details really prevents me from doing so. If skins were released making these cars look more like cars, rather than soccer players with 4 wheels, and the price dropped to $20, then I&#039;d gladly but it. Until then, I&#039;ll stick with what&#039;s free and good...</description>
		<content:encoded><![CDATA[<p>I downloaded and tried it for a while. Reflections on the cars and the car models themselves are spectacular. But perhaps one of my favorite features is the detail of the wheels&#8230; CTDP has done it amazingly, and it&#8217;s one of the things I&#8217;ve been appreciating the most since seeing FSONE 2009 previews (which use CTDP wheel models).<br />
The tracks seem solid, not spectacular, but solid. Magny-Cours outwits the rfactor availiable version, but have not yet tried Zolder to check if it&#8217;s so low budget as grimes suggests. The truth is, it is an awesome update while waiting for rFactor 2. The only thing we need now is to merge rFactor and Superleague (supposedly Superleague runs better, hence the v1.330)<br />
Until now I feel it has been a good mod, but most likely when the 60 minutes run out, I&#8217;ll probably uninstall it or delete all trace from the registry and install it again. I&#8217;d love to have the mod, because it is a good one, BUT the overpriced tag and the fact that the car liveries are ridiculously ugly with all those football/soccer logos and details really prevents me from doing so. If skins were released making these cars look more like cars, rather than soccer players with 4 wheels, and the price dropped to $20, then I&#8217;d gladly but it. Until then, I&#8217;ll stick with what&#8217;s free and good&#8230;</p>
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		<title>By: afborro</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30388</link>
		<dc:creator>afborro</dc:creator>
		<pubDate>Sat, 31 Oct 2009 14:30:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30388</guid>
		<description>There is a dedicated website and forum now. should you have any questions or need support for the game you can register at forum(dot)slfgame(dot)com.</description>
		<content:encoded><![CDATA[<p>There is a dedicated website and forum now. should you have any questions or need support for the game you can register at forum(dot)slfgame(dot)com.</p>
]]></content:encoded>
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		<title>By: AndreasT</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30384</link>
		<dc:creator>AndreasT</dc:creator>
		<pubDate>Sat, 31 Oct 2009 14:02:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30384</guid>
		<description>That&#039;s what I actually meant.  :cool:</description>
		<content:encoded><![CDATA[<p>That&#8217;s what I actually meant.  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_cool.gif' alt=':cool:' class='wp-smiley' /> </p>
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		<title>By: gears</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30383</link>
		<dc:creator>gears</dc:creator>
		<pubDate>Sat, 31 Oct 2009 13:58:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30383</guid>
		<description>&quot;I doubt the modders will see much of the money.&quot;

Maybe, but if this game sells well, then maybe they get a shot at a bigger title.

It&#039;s not just about the money  :wink:</description>
		<content:encoded><![CDATA[<p>&#8220;I doubt the modders will see much of the money.&#8221;</p>
<p>Maybe, but if this game sells well, then maybe they get a shot at a bigger title.</p>
<p>It&#8217;s not just about the money  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_wink.gif' alt=':wink:' class='wp-smiley' /> </p>
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		<title>By: AndreasT</title>
		<link>http://www.virtualr.net/superleague-formula-game-released/comment-page-1#comment-30382</link>
		<dc:creator>AndreasT</dc:creator>
		<pubDate>Sat, 31 Oct 2009 13:51:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=6040#comment-30382</guid>
		<description>I doubt the modders will see much of the money. More important probably is that a modding group had the opportunity to work together with ISI.</description>
		<content:encoded><![CDATA[<p>I doubt the modders will see much of the money. More important probably is that a modding group had the opportunity to work together with ISI.</p>
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