RMi has released their Radical SR3 & SR4 for Race07 & GTR Evolution, equipping the Simbin models with brand new, scratch-made physics.
The release includes new physics both for the 190hp Radical SR3 and the 262hp SR4 prototype. The physics are based on extensive research and include a dyno matched engine, realistic aerodynamics and a balanced suspension.








Raikku
May 18th, 2009 at 22:46
Somebody should make Radical SR8. We need that car(or model) for other sims too, not just for iRacing.
UncleChuckle
May 19th, 2009 at 21:29
Mod makers should stop cocking about with the physics of the game when they’re perfectly fine as it is. This is GTR2 all over again. Real GT drivers said the game was accurate, but a bunch of bloody desk jockeys who’ve never raced a lap in their life in a GT car started crying about how inaccurate they were.
Just leave the default games physics the hell alone.
Gaiajohan
May 19th, 2009 at 21:58
No, real Radical drivers say the brakes are far too strong. And if you knew, the beta tester of this change is Toby Newton.
Radical SR4 champion in 2007.
Just look into the credits
Credits:
——–
We wish to thank SimBin for the base content, 3dmodels and physics
this conversion is based on.
RMi physics by morning_wood
RMi tires by D.Purdy and R.Stratton
RMi suspension by D. Purdy, R.Stratton amd Morning_wood
Toby Newton ( 2007 Radical SR4 World Champion http://tobynewton.com)
RMi Team Skins:
Eric.bugs
3GRacing