rFactor 2 vs. iRacing – Comparison Video

MotoGamesTV has uploaded a very interesting comparison video, showing Lime Rock and the Skip Barber car in both rFactor2 & iRacing.

While Lime Rock and the  entry-level formula car were added to rFactor just two days ago with build 125, the combo has become one of the standard entry-level pairings in iRacing.

Can rFactor 2 keep up with iRacing’s laser-scanned Lime Rock? Watch the video below and share your views in the comments.

GTOmegaRacing.com

  • http://www.facebook.com/people/Patrick-McTie/100000332312915 Patrick McTie

    Kind of silly to do a comparison video for a game that’s clearly not finished yet, whether it’s vs rFactor2, Project CARS, or whatever.

  • http://www.facebook.com/robgrazer Rob Gray

    A little, but many people are playing and buying rFactor2 so any comparison is worthwhile.

  • http://s1.zetaboards.com/SimSkinsByDen/index/ PetrolheadDen

    Well, I don’t see the point of a comparison as they’re two completely different audiences. iRacing feels like rFactor1 (IE: driving wiith wooden tyres omn ice) and rfactor2 is still growing. Myself I consider rfactor2 more of a sim and iRacing a decent online racer but more arcade. Having said that though I have both and spend most of my time with GTL, GTR2 and P&G, lol. I suppose a comparison CAN be interesting in some ways but suspect it’s more something to start the various fanboys attacking each platform accordingly.

  • Anonymous

    iRacing blows rFactor out of the water in the road surface modelling.

  • http://s1.zetaboards.com/SimSkinsByDen/index/ PetrolheadDen

    On a positive note, at least it’s not SRT doing the comparison.

  • Paul Mullins

    I guess it’s a good yard stick to determine how far off the best benchmark rFactor really is, but I do agree Patrick.. it’s comparing apples with oranges.. (but hopefully not lemons)

  • http://racingrenders.com/ F1Racer

    And rFactor blows iRacing out of the water in costs. Swings and roundabouts :)

  • http://twitter.com/TheRoggan Roger

    Visuals = rF2
    Sound = rF2
    Track Surface (small bumps etc) = iRacing

    Both looks top notch though, very closely matched!

  • http://racingrenders.com/ F1Racer

    “and iRacing a decent online racer but more arcade.” WHAT !????

    Some people say some silly things.

    I just wrote a massive post about this arcade vs sim debate. and thanks to Firefox’s pathetic system of using backspace to go back a page I lost the text. This DESPITE me using a keylogger in Firefox to prevent crap like this. Time to fire off an email to Mozilla and see if they will stop this nonsense. If I feel like re-writing it, I might.

    But to call iRacing ‘more arcade’ is just ludicrous. I put it to you that the term arcade has completely lost it’s proper meaning and is therefore a meaningless term. Keep the arcades where they were supposed to be. In the 1970′s and 80′s.

  • http://s1.zetaboards.com/SimSkinsByDen/index/ PetrolheadDen

    A Miata that slides off the track at barely above walking speed to me is Arcade. No offence, just how I see it. I don’t see iRacing as being that great, It feels the same as rFactor1 and I am NO fan of rFactor1. I had high hopes for iRacing but the dumbing down and lack of feel and to me at least, unrealistic “races” (More “single make series” than anything “real”, Hell even NASCAR has more than one maker involved.) make it more of an arcade to me. My point though was merely that a somparison is no more than an attempt to get a reaction which I’m sure it will. Cheers, and enjoy iRacing as we all like what we like and even myself I make an odd attempt once in a while to do iRacing. And I do truly hope your problems with Firefox are resolved soon.

  • Andrew McP

    I’m increasingly happy with rF2 but I think experience shows us that we have to be careful about hiding behind a “beta” tag (or alpha for that matter). Whether it’s iRacing’s NTM iterations or rF2′s graphics, you have to guess that if developers are happy to release it, then it’s not a million miles away from where they think they can get it. Certainly LR isn’t that far off the standard of most of the normal rTracks.

    Lime Rock is a very old iRacing track now, and while I’m really enjoying the rF2 version, when iRacing do update LR to the standards of their more recent tracks there won’t really be any contest. Not unless the Virtua-LM guys decide to sprinkle their magic pixie dust over it. :-) Mid-Ohio and Sebring are wonderful.

    My iRacing Skip barber addiction is turning into a multi-platform Skip Barber addiction, at least partially because of the quality (and familiarity, thanks to my iRacing experience) of those two tracks.

  • http://racingrenders.com/ F1Racer

    I’m not offended, I just don’t think that if iRacing has that behavioural issue, that it turns the entire software into an arcade racer. Maybe its a problem just with that vehicle. Maybe the low speed physics are not as accurate as the higher ones. It certainly doesn’t turn it into Burnout Paradise.

    Thanks I resolved the stupid Firefox problem by telling them of their problem and how stupid they are to have the backspace key make the browser go back a page, and installing a more reliable keylogger. Maybe I have an arcade browser.

  • Andrew McP

    But does it blow iRacing out of the water when it comes to the actual feel of driving? I’m a fan of both sims and although I confess I’ve never been 100% convinced about the cost effectiveness of detailed laser scanning, I’m enjoying both now, whereas I was initially somewhat disappointed by rF2.

    I certainly don’t miss the authentic (for whenever it was scanned) tracks in rF2, I just enjoy racing the excellent AI whenever I have the time or inclination. And in iRacing I don’t miss the rubber build up or more “alive” tyres from rF2, I just focus on the racing against other people, if I can be bothered to mould my life to fit the schedule.

    Both have something to offer. It’s not a fight, it’s a great time to be a sim racing enthusiast. Especially if iRacing is — understandably — too expensive for some. The standards of the competition are slowly being raised, which is great news. Because as the Intel/AMD market proves, if there’s no decent competition, things soon start to stagnate.

    iRacing have had the best part of four years to themselves at the top end of the sim market. I, for one, am glad there are finally some modern choices… even though too much choice is famously the bane of our modern lives. I should probably be careful what I wish for. :-)

  • http://s1.zetaboards.com/SimSkinsByDen/index/ PetrolheadDen

    HAHAHA!! Could be! Cheers.

  • WaitingForAC

    and physics

  • Matt Orr

    But yet iRacing still blows everything out of the water in the one thing that actually matters in a racing sim.

    Racing.

  • Matt Orr

    LRP was repaved a good long while ago now, so it is still smoother than the old pavement. For those of you wondering why the rF2 version is so much smoother, it’s not entirely due to the laser scanning, but it should be smoother anyways.

    Also, it’s one of the oldest iRacing tracks out there.

  • http://racingrenders.com/ F1Racer

    That is really just an opinion.

  • http://racingrenders.com/ F1Racer

    again… debatable.

  • Anonymous

    Yup, LRP was the track that iRacing first tried scanning as a demonstration, though I believe VIR was produced into a playable track first.

  • Anonymous

    Arcade: ärˈkād
    1) Physical location for coin or token operated video game machines, often dispensing tickets.
    2) Any racing sim you don’t like.

  • Anonymous

    You have a good point there – even if rF2 might be still very far from release, it’s not going to change drastically, especially in graphics department. People expecting that rF2 gold will look 10 times better than now are going to be disappointed, the sim is already in advanced state and graphics engine will change little, if at all.

    Exactly as you said – “if developers are happy to release it, then it’s not a million miles away from where they think they can get it.”

  • Anonymous

    Neither game is finished yet, so it’s a fair comparison ;)

  • http://racingrenders.com/ F1Racer

    hehe, Perfect :)

  • http://s1.zetaboards.com/SimSkinsByDen/index/ PetrolheadDen

    Agreed.

  • Anonymous

    Besides, Arcade isn’t 100% a bad thing. The amount of money I blew on Hard Driving and Race Driving beggars the imagination, I tell you. Although towards the end, I could go two hours on the stunt track on one quarter, lol…

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    It’s changed a lot since January, and that was released. Doesn’t that make the point made incorrect? ;)

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    Yeah, every product has a place if people like it. If they don’t have a place, they wont exist for very long (because they won’t get the support form purchases). :)

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    They are also two completely different race tracks. The track in iRacing hasn’t existed since 2008 when Lime Rock was resurfaced, the bumps removed, new kerbing laid, two new chicanes added, and a large landscaping effort was completed… Comparison is somewhat odd, IMHO.

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    LRP was first.

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    It *is* smoother. ISI were actually there… ;)

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    Agreed. Will say it again: Every product has it’s place ,and an audience. Everything deserves a shot.

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    The track in iRacing hasn’t existed since 2008 when Lime Rock was resurfaced, the bumps removed, new kerbing laid, two new chicanes added, and a large landscaping effort was completed… Comparison is somewhat odd for that also.

  • Andrew McP

    I look forward to being proved wrong, but being pragmatic rather than optimistic has been a useful trait among sim racing enthusiasts over the years. :-)

    And certainly on my machine I haven’t noticed any big graphical changes in most tracks since the original release. So while I respect the hard work the team puts in I don’t think I’m too far off the mark with my original statement. So far.

    Either way, I’m loving the Skip and rF2 is the sim persuading me to turn on my gaming machine at the moment. That’s the biggest compliment I can pay any project.

  • http://profiles.google.com/conticreative Marco Conti

    I disagree. If the Miata slides off the track at low speed it is the sign of a a failed simulation ( and I happen to agree with you about low speed handling and a bunch of other problems with iRacing) but I would not call it “Arcade”.

    If we want to define “arcade” let’s look at what truly arcade games work and then compare.

    Things like ungodly grip, brakes that never lock, handling that is disconnected from the actual driving, not to mention missile launchers, overused special effects and so fort.

    Now, there are some arcadish aspects in some sims. For instance, the race start in pCARS is definitely arcade, whith the disembodied starting lights and the game forcing you in 1st gear with no possibility to jump the start.
    F1 2012 whole pit routine is an arcade feature.

    I remember driving Dirt 3 and going from asphalt to snow to dirt and having the car behaving the same (plus, when watching the replay I found out that my sloppy driving turned into beautiful drifting turns as if the soul of Richard Burns had possessed me).

    For instance, iRacing automated clutch in the pits is an arcade feature I wish they got rid of, but it doesn’t make the whole sim “arcade”.

  • http://s1.zetaboards.com/SimSkinsByDen/index/ PetrolheadDen

    You have some excellent points. To me, ‘Arcade’ is anything that does not feel like driving a real car. Of course that can be pretty vague too I suppose.

  • Andrew McP

    Just for giggles, here’s why I don’t really care how the rF2 track compares to iRacing’s when I’m in the cockpit…

    http://www.youtube.com/watch?v=HwoRrDTh-sg

  • Anonymous

    Proof once more that a video cant show the actual impression of a product. there is no comparison needed between the two. A random Toyota and a Mazda may both be two Japanese cars with 4 tires and a steering wheel, but putting them randomly against each other and then try to decide who is the best, is a useless quest. The choice of a product to suit your own needs is much more complex then a simple A/B

  • http://www.facebook.com/people/Inkon-Gynto/100003625314679 Inkon Gynto

    Those trees in rF2 makes me barf

  • GamerMuscle

    Id say that i racing does

    lighting
    textures
    trees

    sense of atmosphere

    Is much better over RF2. RF2 also runs with pore performance relative to pc specification where as i racing looks good on fairly modest systems.

    Obviously they are different versions due to the dates they were made so its like comparing different tracks in some ways , but as an experience i racings version is more believable.

    As for physics both simulators have issues, though i always found i racing to be far more solid with the skip and other slower cars.

    The RF2 skip still seems to suffer from a strange delay in the centre and in general the car can seem delayed in its response where as I never got that from the I racing car. The same delay and weird centre behaver can also be found in the FISI in RF2.

    RF2 just needs another 12-18 months of development really and some solid mods Looking back at RF1 I don’t think anyone really played the ISI cars much.

  • http://twitter.com/_Jagdstaffel11_ ___ ɥqp ___

    … and on cue, the forums resident Dendrologist appears to talk about his favourite subject.

  • http://racingrenders.com/ F1Racer

    Leaf him alone :)

  • Kendra Jacobs

    Thats funny, because most people (even the ones that somehow like iracings physics better, which there arent many of) admit the track “atmosphere” is better and much more immersive in RFactor 2.

    Judging from just about everyone one of your posts on this website, I think you are one of the biggest haters of RFactor 2 on this website, and are very, very biased against it.

    Before you call me a fanboy, I still play tons of Netkar Pro, GSC 2012, and will be buying Assetto Corsa, and also most likely PCars.

  • Kendra Jacobs

    But not in the one thing that actually matters in a peice of simulation software, the simulation of physics part. (Im just giving you hard time, iracing is good in physics aswell, but overall I believe RFactor 2 is ahead).

  • Kendra Jacobs

    They both (as all sims), have their flaws, but overall I would have to say, pretty easily RFactor 2

  • Kendra Jacobs

    I’m not the biggest fan of IRacing, but I still respect it and I DEFINETELY consider it in the “true sim” category.

    The few sims in that category feel different, some have completely different physics engines/tyre models, they all have their own set of flaws, but you can tell they are all in that catefory.

    I put RFactor 2, Netkar Pro, IRacing, Live for Speed, Game Stock Car 2012 (and a couple other ISI based games like Turismo Carretera) all in that category. Also, I am 99.999999999% sure that Assetto Corsa and KartSim will be in that category when they come out.

  • hulmihoukolen

    iracing is SUX SUX SUX SUX SUX SUX MONEY MAKE GAME

  • http://twitter.com/_Jagdstaffel11_ ___ ɥqp ___

    Lol.. :-)

  • Kendra Jacobs

    and your point is? They are much much much much worse in Richard Burns Rally.

    Oh by the way, Richard Burns Rally is the most amazing Rally mod, and NOT because there are no competitors (albeit that is one of the reasons), but because it is just PLAIN AMAZING.

  • http://www.facebook.com/Jim.Cassi Jim Slimjim Cassi

    Sorry but I think rF1 is still KING in my book… good physics, graphics great for something that’s 7 years old now, really easy to mod, and the most important thing… FUN.

  • Anonymous

    iRacing and Rf2 are both great sims. I race iRacing because of very good online support and races. There isn’t a sim where I could race competitive every single day I am behind the wheel .And I mean real racing not crashdummies wrecking a race and then the rest of the race will be 3 competitors left.
    Rf2 is just ahead with tire physics and AI. I like the way you really can manage the tires and brakes even in current state where there are a couple of bugs in the physics. Timetrail or testing race strategy is a very different game in Rf2 and I like that alot. Online it sucks for 2 reasons. 1 there are not alot of races to compete. 2 there are 2 much crushdummies who can’t coop with the elements of real racing.
    So at the end I am very pleased with both of the sims and we as a community should feel blessed with so much devs trying to give us a nice sim. So count your blessings and stop being a hater fanboy!

  • Anonymous

    Agreed, more motivation for all the developers, more choices for us, and if we’re lucky more people becoming interested in sim racing rather than stuff like Forza and other more casual racers.

  • Anonymous

    One of the most ridiculous comments ever made on virtualr.net. You don’t understand what arcade means, clearly. Normally I’d explain my side of the argument but i just can’t be bothered with this one :)

  • Anonymous

    it’s not just vague, it’s a plain wrong understanding of what arcade is. You’ve been well corrected now though, so hopefully you won’t keep up the argument in future posts, unless you want a lot of “lol” posts after yours :P

  • Anonymous

    That does look fantastic. I assume AI drivers with damage off? Cars look great, and the racing looks like what you’d see from normal onboards, they did a great job.

  • Marco Hooghuis

    No it’s not a useless quest, it’s called motorsports ;)

  • Marco Hooghuis

    How do you guys know all this? Did you drive in Grandam, NASCAR, Formula 2 or any GT series? If not, you’re just assuming stuff.

  • Anonymous

    I will agree, the atmosphere (trackside objects, etc) is definitely better in rF2. The lighting is better as well, though hopefully that changes ‘soon’ ;) The only thing I think rF2 is missing is the rubber marks on the curbing and high quality textures there, but I suppose that’s at least partially due to realroad so I can’t hold it against it.

  • GamerMuscle

    “I think you are one of the biggest haters of RFactor 2″

    If you call objectively stating the parts of RF2 that are are lacking as hating then yes I am a hater of RF2 , But then I am also a hater of i racing and Pcars when I point out the issues with them , for examples i racings price structure , and Pcars still somewhat wonky but gradually improving physics.

    Rather than name calling I also think its probably more productive to dispute a claim someone makes , though name calling can certainly be enjoyable.

    I also drew attention to the fact that i racing has only one time of day on lime rock , as a developer its clearly going to be far easer to get that right for that specific time. than to get a full active weather and day night system working and looking equally as solid at all times of day.

  • Anonymous

    You have a point trhere ;-) … but when i use ” randomly ” i am sure you know what i mean

  • Hamburger Helpar.

    Anyone else get the feeling that the rF2 version got the curbs MASSIVELY wrong?

    Inb4irfanboy
    Is accualy iR hater.

    Discuss.

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    Which ones in particular? Most are cut and modelled from the photos of the real trees.

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    If there is no recognizable difference, maybe you can still find Build49 somewhere, load up Spa, then jump to LRP and 125. Huge difference, for me. :)

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    If you’re getting your info from the video, then be aware the kerbs modelled in the iRacing version haven’t existed since 2008. Theirs are wrong now.

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    Wish I could click ^ a hundred times.

  • WaitingForAC

    I hope you are trolling

  • http://www.facebook.com/wayne.reed2 Wayne Reed

    Could not have said that better my self liked 100 times well only once but you know what i mean

  • http://www.facebook.com/wayne.reed2 Wayne Reed

    pmsl choked on my tea then. Now thats funny

  • http://www.facebook.com/profile.php?id=1711429307 Chris Wright

    I really do feel as if rF2 has really taken a big step forward with this update. The whole thing feels somewhat more polished and every type of car I have tried seems to be a lot more driveable. This is very pleasing, because this sim has always had the greatest potential and is now beginning to live up to its billing again. The Skip Barber car and Lime Rock track are both excellent right out of the box and it’s clear that 2013 is going to be a great year for ISI. The save game through replay feature is definitely the best thing about the update and, maybe, the best news for some considerable time. Great effort guys!

  • http://www.facebook.com/profile.php?id=1711429307 Chris Wright

    Yes Tim’s right. There have been some huge changes along the way. Maybe not as quick as we’d have liked, but there’s enough polish in the sim now to make it the best of the best – and it’s not even complete yet!

  • Jos

    i find the tyre squeal in rf2 quite nasty, hope that gets improved.

  • http://www.facebook.com/profile.php?id=1711429307 Chris Wright

    I have personally never been totally convinced by the iRacing fanboy “laser scanning or bust” stance. Certainly, laser scanning has something to offer, but as you say Tim, circuits change all the time, so the best that can ever be achieved is a snapshot in time. For me, although track surface is important, it is equally important that track designers capture the atmosphere of a track. That is more of a black art, of course. I have never been particularly impressed by iRacing tracks in that regard – and would take Virtua LM’s tracks over almost anyone else’s in the visual department.

    Then there is the excellent work of feels3, who is the emerging superstar track developer. Tim I’m sure it gets suggested all the time, but I really do think you guys should consider hiring him. His Croft track is just fantastic.

  • Anonymous

    money make game… because other games try to save the world and donate all monies to charity?

  • Anonymous

    They’ve changed the curbs a lot since iRacing scanned it. They aren’t painted anymore from what I can tell. I didn’t see anything wrong.

  • speed1

    I’m trying to imagine me what it would be like If any woman would look the same and would feel the same. Oh, how boring and monotonous it would be, especially the sex. These discussions are unnecessary and stupid.

  • Anonymous

    SO PEOPLE who disagree that ‘RF2 is the best thing ever of all time and ISI can do no wrong’ is a hater then?
    Alright then, you’re a fangirl of RF2.

    Happy now?

    If someone is putting reason behind their claims, as gamermuscle is, then you cannot call them a fanboy or a hater. you have to Answer specifically to their reasonings.

    like in any other normal conversation you have in real life.

  • punkfest2000

    Agreed, that video looks good.

  • http://www.facebook.com/profile.php?id=1711429307 Chris Wright

    And for the prices they charge at iRacing, you’d think they would constantly update their tracks…

  • Andrew McP

    Yes, AI. I have damage on, but rF2 seems a lot more forgiving (perhaps rightly so) when it comes to gentle contacts e.g. when I tapped the AI car coming in to the right hander uphill; I was driving far closer than I would in an iRacing race, purely to make the clip more interesting.

    FWIW on YouTube a few people have commented that the colours look suspiciously good. That’s because I chose about 7am for the race, and the lighting is very flattering at that time of day.

  • http://www.facebook.com/people/Inkon-Gynto/100003625314679 Inkon Gynto

    You can have the best tree texture ever but when you cover all trees to one big shadow without any depth then it looks very bad. It looks just like big dark green matter

  • http://www.facebook.com/people/Inkon-Gynto/100003625314679 Inkon Gynto

    RBR is not a mod you stupid and the trees actually look good in that game… Just try France or Japan. It’s a 2004 game and it still look very good

  • Anonymous

    Well, LRP is free in iRacing, so you get what you pay for ;)

  • Anonymous

    Yeah, and the Skippy is a tube frame metal car, not a carbon fiber car with monocoque, so it should be a bit more resilient. And yeah, there’s a reason iRacing has late afternoon lighting at Zolder and Oran, it looks good.

  • http://www.facebook.com/people/Diego-Colafabio/644649048 Diego Colafabio

    Great post mate. Thanks. Cmon guys, the simracing world is so beautiful, we don’t need fuck*ng wars between softwares. Everyone has his favorite sim ok, it’s normal but..imho we need to support all simracing houses, because we have to say them a big thanks for their passion about developing this kind of software, not easy at all.

  • http://www.facebook.com/people/Diego-Colafabio/644649048 Diego Colafabio

    As iRacing user..i’m really impressed about this video. I think rF2 it looks really nice now. Great work guys, keep up the good work.

  • Anonymous

    In a subscription model game *nothing* is free.

  • Mrslfrsl

    Yes man, give us those damn trees he wants man, let’s race those trees man!

    PS
    You are talking about the small green aliens, right?
    Yes man, and when it gets dark, they are all over the place man.
    Really scary!

    Watch out!

  • http://racingrenders.com/ F1Racer

    As are most women (drivers). :)

  • Anonymous

    And both iRacing and rF2 are subscription based games.

  • daz

    To quote…

    “The combo has become one of the standard entry-level pairings in iRacing.”

    Don’t think so! The Skippy is not an entry level vehicle in iRacing, as it isn’t part of the standard subscription package. It’s great to drive, don’t get me wrong, but requires an additional purchase to get it.

    So the Skip Barber Formula 2000 is as much standard entry-level in iRacing as the Williams FW31, lol.

  • General Rush Hour

    Well the least we could ask for is that the guy could push some.
    strolling around like a sunday drive i guess is good to show the visuals but apart from that, not much except maybe the sound.

    I´ll take the visuals of iRacing and the sounds of Rfactor.

  • General Rush Hour

    I disagree on the visuals of rF2, maybe the visual features like flags etc but pure graphics and lighting it looks like someone has gone crazy with crayons in RF2.
    Pastell.

  • General Rush Hour

    Quality costs money.

  • General Rush Hour

    And that is just some words…
    Let the man have his opinion.

  • General Rush Hour

    At the end of the day, we all know AC will rape these two like it´s NUTTIN.

  • Matt Orr

    Is it a racing sim or a driving sim?

    I’ve been doing the vast majority of my driving – note DRIVING – on rF2. It’s pretty good for that.

    Racing on the other hand, not even close. And that is 100% undeniable.

    So what are we simulating, driving, or racing? Either one is close enough physics wise considering you are still sitting in your house playing a game.

  • speed1

    Than i prefer the monotonous sex. ;-)

  • Ricoo

    I’m pretty sure rFactor 2 AI will be better.

  • http://www.facebook.com/people/Karol-Gronowski/100001185339304 Karol Gronowski

    I think that Niels did a perfect summary for almost all existing sims few days ago. Most of them is trying to please skilled sim racers by this “dancing on the ice” or “dont you dare to make even one mistake” driving model –> harder is better. A few real racing drivers did a familiar statement that this is not realistic. For me rf2 physics is more intuitive (realistic?) than iracing or a lot of mods for rf1. Graphics suck but ffb, responsiveness, and driving fun smokes ir badly.

  • http://racingrenders.com/ F1Racer

    So does a Glee box-set :)

  • http://racingrenders.com/ F1Racer

    I thought I did.

  • http://twitter.com/felipe_roscher feupa

    time to update those late models cars…

  • http://www.facebook.com/profile.php?id=100003712360365 Lachlan Salter

    I may be like the only person who thinks like this, but I rather race AI. there is no lag, they never leave, I can play anytime I want and they don’t complain. The only reason I played iracing is it’s physics, don’t get me wrong if other sims had online like iracing, I would definently play online more often, but I always found iracing to expensive and to hard to control.

  • http://www.facebook.com/people/Diego-Colafabio/644649048 Diego Colafabio

    @moderator: ok sorry :P

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    Not really a fair comparison imo, rFactor you can still play offline without paying subs, right?

    Also, I wonder how much a lifetime subscription would cost for iRacing if the option existed..

  • General Rush Hour

    what you are doing is stating the obvious.

  • General Rush Hour

    when pigs fly.

  • Race it!

    Soon I will be able to run tracks like Lime Rock Park, Silverstone, Watkins Glen, and Rovals like Lowes (Charlotte) Road Course, Harrison (Indy RT) and many many more in Pcars or Rfactor 2 without PAYING MONTHLY SUBSCRIPTIONS!!

    JOY TO THE WORLD!!! LIBERATION OF ONLINE MOTORSPORTS IN 2013! (ONLY HOPE for someone to make solid replacement for ovals in n2003 quality)

  • Race it!

    whats wrong iracing not paying you for ads anymore?

  • Race it!

    Actually if you compare Iracing to N2003 IT is like running Acrade mod.

    Go into n2003 race in arcade mod with aids on and that is Exactly how iracing feels.

  • http://www.facebook.com/profile.php?id=562060798 Timpie Claessens

    No it’s not, that’s like saying World of Warcraft is free

  • Anonymous

    I never said iRacing was free, I said once you have iRacing it doesn’t cost anything more. PS, WoW is free up to level 20, that content is free and you must pay for higher levels and expansion packs.

  • Anonymous

    If the AI is competitive and realistic then I completely agree. Usually in order to make the AI competitive games use unnatural rubber banding methods to slow down the fast AI or speed up AI if you’re going way faster than them. I hear RRRE has a new method where it keeps learning from each race and car combo so that it’s always competitive. That sounds great.

    I have very rarely seen proper AI that knows how to overtake, spacial awareness, and generally doing things talented online racers do.

  • http://racingrenders.com/ F1Racer

    Sometimes that’s what’s needed

  • http://racingrenders.com/ F1Racer

    iRacing have never paid me for ads.

    Oh wait… you’re assuming I own this website right ? Oh dear, looks like you jumped in without looking there.

  • http://racingrenders.com/ F1Racer

    I can’t be bothered so i`ll take your word for it. Both still simulate car racing though.

  • General Rush Hour

    For your own sake i guess.

  • http://racingrenders.com/ F1Racer

    You spoiling for a fight GRH ?

  • zxrtc

    pcars is better

  • http://racingrenders.com/ F1Racer

    Oh and your not on my ass ? :)

    Well now I’m going to get on you and tell you only once to tone down your language. As I recall you’ve been temp banned from here once already so it seems in the past you’ve been getting on peoples asses.

    I don’t know where you pull out this insinuation that I’m on someone’s ass “all the time” just because they have an opinion. I don’t post all that frequently for a start and when I do its mainly as a moderator. So if that were true, I wouldn’t be able to take a break from posting due to all the opinions that come in.

    Opinions are what keeps this site, and sites like it, going. They are the most valued thing on here next to the members themselves.

    Besides It wasn’t his opinion that I had or have a problem with. Sometimes people state their opinions as if they are hard facts and on this occasion I was just casually reminding him that it wasn’t, nothing more. It would have been left at that.

    As for you and me, I didn’t say it WAS a fight, I asked (with a smiley), if you were spoiling for one. And I asked that because you are harassing me for telling someone else that what they stated as seemingly factual is simply their opinion. There was no malice behind it and clearly quite a few folks agreed with me.

    The only time I’m ‘on’ people is to remind them of the rules here like I’ve had to do with you. I will enforce them.

    Other than that I’m probably stating my opinion like everyone else or just engaging in chatter.

    Word your next post carefully. You’ve broken two posting rules already.

  • http://racingrenders.com/ F1Racer

    Let him have his opinion GRH. Remember those words ?

  • General Rush Hour

    And he does. I just posted my opinion which coincidentally was the opposite of his.

    You on the other hand is a different matter all around.

  • General Rush Hour

    wow i can honestly tell you right now after one second i won´t read all that bullshit you just written.

    Why? Because all it does it proving my point.
    You got no life, you got no friends, you got sh*t basically.

    that´s your life in a nutshell.

  • http://racingrenders.com/ F1Racer

    One rule for you and one for everyone else then.

  • http://www.facebook.com/humberto.roca Humberto Roca

    Both are great sims! obviously each one of them hast its pros and cons but I just hate when people start debating on stupid things! why dont you just enjoy them.. whenever you feel like playing either game do it but dont hate it just because you dont have it or because graphic sucks….

  • Richard Hessels

    Till you been driving some hours and the sun still did not went down.
    Than the long tree shadows and general look and feel of the track start to irritate me a bit.
    You get the groundhog day feeling in the end.

  • http://twitter.com/felipe_roscher feupa
  • Anonymous

    Yes, but again they look pretty in screenshots. Sounds like they’re working on this right now, though. Think they said as soon as they get the tree shadows able to be recalculated we will be able to pick any time we want for each track, with dynamic lighting coming “soon” after that.

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    We do look for people. Most of the time it depends on personality, on how they take the criticism which is so common.

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    Here is a better benchmark… http://youtu.be/fYlRQl_m8RE

  • http://www.facebook.com/profile.php?id=626905826 Timothy Wheatley

    Here’s a better comparison: http://youtu.be/fYlRQl_m8RE

  • http://www.facebook.com/profile.php?id=1711429307 Chris Wright

    Understood. As always doing something for a hobby is so different from doing it as a job.

  • Anonymous

    Its best to leave this simple minded child to his infantile behaviour .
    Like all petulant children, he should just be ignored.

  • Xerxes

    rFactor > iRacing.

  • Anonymous

    I get what he’s saying. It’s a D0class car, and the most popular car outside the Miata at that.

  • http://www.facebook.com/people/Emil-Ytterberg-Blixt/750977803 Emil Ytterberg Blixt

    #13 car is on road tires…

  • raceservers.net

    wish iracing was iracing but with rfactors rules or minus iracings controlling hierarchic or micro managing staff and over managing it’s player base.

    rfactor equals freedom.

    iracing way better product in every way accept it’s managing it’s player base, way to controlling. That alone keeps thousands of people from using it.

  • raceservers.net

    rfactor ‘s feel is horrid for oval racing. there is more to racing then road tracks mister. :)

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