Jessica, Darin & Shaun of InsideSimRacing.tv were recently joined by Image Space Incorporated’s Gjon Camaj who visited the guys for an interview in an upcoming SRT episode.
ISI’s head-honcho did not come empty-handed though as Camaj showed off rFactor 2’s user interface for the very first time.
Below are six screenshots of the interface, showing off what looks like a major improvement over rFactor’s much criticised UI-system.Taking a closer look, the screenshots reveal some very interesting details as the task bar gives away the version number used by Camaj for the presentation – 0.783.
Also, we´re starting to get an idea on the title’s stock content as the fictional Formula ISI car can be seen, the series-selection screen also offers Historic Formula One & Formula Two, GT Endurance & Hillclimb series.
Furthermore, Camaj confirmed that ISI is still aiming for a 2010 release of their much-anticipated simulation, more on rFactor 2 will be coming up in the next episode of SRT.
Via RSC






6e66o
March 17th, 2010 at 22:24
Looking forward to that interview.
DeadStar
March 17th, 2010 at 22:32
Show some cockpit view screenshots please
F1Racer
March 17th, 2010 at 22:38
Weather screen looks like they covered everything.
I hope that choosing the mod isnt just a case of flicking through like it looks here because once you got tonnes of mods on there its going to be a flicking through that index.
Nice stuff though.
Remus
March 17th, 2010 at 22:40
looking forward to the next episode
GeraArg
March 17th, 2010 at 22:49
Historic F1 + Historic F2 + Hillclimb + GT Cars + CORR
=
Zenitchik
March 17th, 2010 at 22:53
It looks less confusing then the current UI
hopefully there wont be those annoying sounds on every mouse click
Shum94
March 17th, 2010 at 22:57
rFactor2 v0.783
Ahmad
March 17th, 2010 at 23:01
See, it’s all about reputation. No one here doubts that rFactor is gonna be a great sim, instant buy ;)
F1Racer
March 17th, 2010 at 23:05
Yeah especially the coins sound when you buy a car or after a race.
I had to get rid of that one in my rF, it was insane. Sims shouldn’t do that :)
UI sounds can be turned off in rF though I think.
DevonK
March 17th, 2010 at 23:06
Reassuring to see some screenies – rF2 was starting to feel a lot like Duke Nukem Forever…
Let’s hope it doesn’t take 5 minutes to load when you have 50 gigs of cars and tracks added in.
David Wright
March 17th, 2010 at 23:15
Historic F2 as well as F1 – there’s a surprise! I never figured ISI as GPL fans and I’m amazed they can use the term F1 with Bernies licencing issues – GPL never used it.
Rantam
March 17th, 2010 at 23:18
That new UI looks very good, even more if you compare it with rF’s, which was quite poor, style wise. I hope the available functions to customize it had been improved also :)
Regards
Sommergemüse
March 17th, 2010 at 23:22
Looks nice so far …
Hope Graphics looking better than Gmotor 2 too
(They should add proper lightning, reflektions, shadows…)
ric
March 17th, 2010 at 23:35
Hoping for a graphics engine up to date. If we get that we can stop waiting for GT5 and the F1 game.
By the way, that Formula ISI car looks familiar…
moppenheimer
March 17th, 2010 at 23:56
Looks great! Looks like on that CORR truck, you can choose the number in-sim via upgrades, that could be a handy feature.
Also, the stock content seems like it will be awesome! Historic F1 and F2 plus whatever “GT World Endurance Championship” is, will be great!
eddiespag
March 18th, 2010 at 00:01
V0.783 So fellas, what does this mean in your expert estimations as far as a release time frame(let’s have some fun guessing here)? Obviously it’s over 3/4s done.
moppenheimer
March 18th, 2010 at 00:05
Im gonna guess Q1 2011.
Also noticed, it looks like you can decide when in the race weather will happen….thats pretty awesome.
eddiespag
March 18th, 2010 at 00:11
You know, after looking at the User Interface screenshots, I’m realizing this must be and is a MASSIVE undertaking. Obviously Gjon Camaj and team must me working with some of our community mod developers to bring it all together. Still, I’d imagine that last 2-3% to be the most difficult and most lengthy to complete before release.
Also with the new CPUs and Graphics cards coming out right now, they (rF2 team) must have their hands full (and hey, they may even be salivating and slobbering themselves at the potential of this impending release, which they know could and must be good enough for the sim community, commercial enterprises, and real motorsports teams for the next 3-5 years).
eddiespag
March 18th, 2010 at 00:27
http://www.racesimcentral.com/news/2010/03/rfactor2-exclusive-new-screenshots-of-user-interface/
Jos
March 18th, 2010 at 00:33
yea man, it looks like you can choose 5 different weather changes, really cool stuff!
GeraArg
March 18th, 2010 at 00:35
http://img404.yfrog.com/img404/3118/rf2004.jpg
Ryan Gilmore
March 18th, 2010 at 00:43
LOL nice eyes
eddiespag
March 18th, 2010 at 00:46
GeraArg, ha,ha! Thanks for that. I swear, some of you guys are like forensic experts!
ermax18
March 18th, 2010 at 00:52
GeraArg, what are you trying to point out in that screen shot? Looks like a list of Formula ISI cars to me.
GeraArg
March 18th, 2010 at 00:54
Pay attention on the screen…
P.S. Matra and Tecno?.
ermax18
March 18th, 2010 at 01:09
Hahaha.. man I must be blind. Looks like a C6. Nice find.
f0xx
March 18th, 2010 at 01:20
Great stuff.
A must buy!
stabiz
March 18th, 2010 at 01:21
I dont think I have ever looked forward to a title as much as this one. Christmas release?
carbonfibre
March 18th, 2010 at 02:00
With rF2 news being as sporadic as GT5 info this is epic stuff! ISI are the programmers as I define them, they are the devs to revitalise the standards after some 5 years of gMotor2 and build a new base for modders and probably other commercial titles for years to follow.
Sungod
March 18th, 2010 at 02:24
Keep dreaming
I read in a recent interview with ISI guy’s that they have no intention to put DX10/11 features in rF2
superapex
March 18th, 2010 at 02:31
This looks amazing!! These weather effects, day/night transitions, and physics are going to take rFactor to an entirely new level. I have every expectation that this will be the equal to any simulation software out there. keep up the good work ISI… we’re all rooting for you!!!
Sommergemüse
March 18th, 2010 at 03:43
But I think it looks like 3-4 Year old Games when out …
scca1981
March 18th, 2010 at 03:53
Developers still haven’t reached DX9’s full potential so not having DX10/11 as an option is perfectly fine. They have stated some graphic improvements already like real-time reflections and dynamic shadowing. You can also see a hint of HDR in some preview shots in the past. These will make a BIG difference to what we have now.
Nice to finally see some new news on rf2. I know its #1 on my wanted list atm. :)
pez2k
March 18th, 2010 at 03:54
I wouldn’t necessarily take that C6R in the background for any sort of hint at content, GTR2 has a DBR9 on one of its menu backgrounds yet the car wasn’t included. Of course, when one of the other screenshots mentions an endurance series, it begins to sound less of a coincidence…
Pandamasque
March 18th, 2010 at 04:20
In Gjon we trust.
ISRacing
March 18th, 2010 at 04:52
Here’s a link to the article I wrote that goes with the screenshots.
http://www.racesimcentral.com/news/2010/03/rfactor2-exclusive-new-screenshots-of-user-interface/
Gjon told us to make sure everyone understands that some things you see in those pictures, may not appear in the final version of rF2
Darin Gangi
InsideSimRacing
SergeantBoner
March 18th, 2010 at 05:51
shit Im usually popin’ boners all over stuff thats been updated here, but this I really really really really really really really cant wait for! Historic F1? FFS AWH YEAH!! I guess I have a boner of another kind this time!
starfox550
March 18th, 2010 at 07:26
Remember where you heard this first
InsideSimRacing.tv
&
RaceSimCentral.com
UncleChuckle
March 18th, 2010 at 07:35
All I can say is please please PLEASE let the AI be there in RF2. I know they said they were completely rewriting it. AI is the only area RF really falls down compared to GTR2 and Evo, so if ISI can nail a really great AI…
Love that new interface.
BSR-WiX
March 18th, 2010 at 08:30
Give us good clay , and we will sculpture…
Klaas Jan
March 18th, 2010 at 08:42
Unless they leave the most difficult bits for last ofcourse…
Great to finally have some kind of update.
Uff
March 18th, 2010 at 08:46
There’s no need for them: Codemasters put Dx11 in Dirt2 in order to have better water and some more detailed flags, something you don’t even notice while driving. Dx9 are still fine, if pushed to their limits: rF1 was far away from reaching it.
jgmonty
March 18th, 2010 at 09:32
I talked with ISI last week. They are still very much in development mode and hestitant to release too much info as not everything will make it to production phase and as new ideas are still being added, tested and decided upon before final release.
The guys seem to be very focused on rFactor2 and we will just have to be patient and enjoy the teasers that they can allow us every now and then as the project progresses. The team also seems to be very supportive of the modder community, so will be interesting to see what they have for us.
I look forward with anticipation

“live” weather is a major upgrade on my list
Well done ISI.
DeDios
March 18th, 2010 at 10:02
Looks really interesting :) thanks for this update guys.
Ryan Gilmore
March 18th, 2010 at 11:12
I’m really surprised no one has mentioned the V12 that is planted in the 2008 Formula ISI??
r8response
March 18th, 2010 at 12:12
Actually i “read” about it here on Virtualr.net first
jonneymendoza
March 18th, 2010 at 13:15
Fuck that stupid kiddie game that Codematsers are making ie F1 2010. This is what its about lads. This is how to make a racing game
Hompe
March 18th, 2010 at 13:30
These weather features is gonna make for some awesome racing! thank you so much!!
Daheee
March 18th, 2010 at 13:36
Yup looking good but please ISI the number one priority for me would be to overhaul the physics and FFB. Give us something that we can feel on the road something that doesnt just let go without us having a chance to catch it.
GeraArg
March 18th, 2010 at 16:02
JGoenR
March 18th, 2010 at 18:02
Great update! Thanks for creating rFactor 2!
dknine
March 18th, 2010 at 18:55
i hope rf2 will get advanced gearbox physics/damage and advanced suspension physics/damage, so we’ll have to drive like real racecar drivers.
i look forward to rf2, thanks for keeping us uptodate isi.
stabiz
March 18th, 2010 at 23:30
Heard of real feel?
Daheee
March 19th, 2010 at 01:18
Yup I use it for alot of mods and have done since it was released, its good but when you compare it to the likes of iracing (I did a one month trial) then you become aware of the lack of quality FFB in rfactor IMO.
eddiespag
March 19th, 2010 at 02:12
Ahh man! There is something that would have been a perfect fit with sim racing to help create better spatial awareness and depth perception to realisticly immerse us with ‘racing’ at 10/10ths. Oh well. There goes 3D, out the window.
But I’m still thrilled anyway!
superapex
March 19th, 2010 at 03:25
eddiespag… the current rFactor is supported by nVidia 3D vision, I’ve personally tried it myself and the experience is pretty cool. definitely adds to the immersion. In fact the rFactor 3D effect is categorized as “excellent” on the 3D vision website: http://www.nvidia.com/object/3D_Vision_3D_Games.html
scca1981
March 19th, 2010 at 04:14
Would be nice if ISI would improve it for rfactor 2 instead of relying on a 3rd party add-on that i’m not entirely convinced is “real” to begin with. It would also be nice if modders would not get bashed for not making their mods “real feel” compatible. Its our choice to or not to support a third party add-on.
eddiespag
March 19th, 2010 at 06:00
superapex, thanks! You’ve lifted my spirits with this news. So happily I dug some more and found this, and what you said makes sense because nVidia is willing to work with developers.
http://www.youtube.com/watch?v=6RQVgmw-laU&feature=sub
SergeantBoner
March 19th, 2010 at 07:28
So? RSC will never be like in the glorydays and why would I listen to a bald man, a brown haired blonde and a wigger?
Lenniepen
March 19th, 2010 at 10:57
Six new screens!
http://www.racesimcentral.com/news/2010/03/rfactor2-spy-photos-from-inside-sim-racing-video/
Lenniepen
March 19th, 2010 at 11:03
I see:
Historic F1 on spa’67
Cockpit view with moving hand?
Joesville oval (from rF1)
Nice sky with clouds
I can’t see if reflections are cube or realtime
Sommergemüse
March 19th, 2010 at 14:03
Sorry but the graphics are REALLY outdated… Looks 99% like rFactor 1…
The Cockpits are ugly compared to Shifts/Ferrari Project one (there was a very similar Single Seater) …
If they could build in Reflections and nice dynamic Light/Shadows – rFactor 2 would look awesome…
DeDios
March 19th, 2010 at 14:47
Image are in poor quality, but imho looks good.