rFactor 2 – Historic Prototype Preview Video

Image Space Incorporated has released a new rFactor 2 preview video, showing off a historic prototype soon joining the simulation.

The vide trailer has been made by one of rF2’s beta testers, showing the car racing on various tracks.

The car was actually one of the first build for rFactor 2, it is currently being brought up to current spec and will be released soon.

GTOmegaRacing.com

  • Sigmatc

    Looks good. I like Historic cars. I hope this one will be fun to drive

    • Anonymous

      The Historic lola 3rd party mod is pretty good let’s see how ISI’s Historic GT will fare.

      • Joe Grover

        I agree. Once you turn the caster all the way up on the lola it is fun and drivable. One of my favorite cars.

  • Anonymous

    The rFactor video community always likes to make a big pantomime don’t they. :-)

  • Francesco Kasta

    Aren’t we all beta testers??

    • Realkman666

      xD

  • Andrea Candini

    As much as I’m looking forward to this mod, I really don’t like this video: it makes rF2 look like a mod for GPL (in terms of graphic).

    • Anonymous

      Sadly I have to agree

  • Juhan Voolaid

    Looks dark.

  • Professional Operator

    rF2 and good looking graphics = two parallel lines.

    They never meet.

    • Anonymous

      A bit harsh eh? I hope ISI will prove this wrong *cross fingers*

    • Anonymous

      Same goes for pCars and physics…Lets hope AC will proof they can meet.

  • Guilherme Cramer

    Promising stuff although it doesn’t look very hi-res

    • Tim Wheatley

      On the car, or the track textures?

      • Guilherme Cramer

        I mean the car. There are too many factors on the track making I don’t know :p.

      • Tim Wheatley

        Ah ok. I’ll take a few screenshots before/around release so you can see what it looks like on my machine, if that helps. I don’t know what specs the guy who made the video has.

        Thanks for the feedback on it.

      • Guilherme Cramer

        Sure, thanks Tim :). From the video it just looked like the texture was in a similar level to original content release, like the Skip Barber.

      • Guilherme Cramer

        I don’t mean to abuse the attention with an unrelated question, but how feasible is it to implement darker shadows in rFactor 2, at least for the shadows cast by the car?

      • Tim Wheatley

        Car shadows are something that the dev team still need to work on. There’s no occlusion, and there’s no under car shading except when directly cast. It’ll happen, and light occlusion is planned.

      • Guilherme Cramer

        Thanks, great to know it is in the pipeline.

  • GamerMuscle

    These cars will be really interesting , I always found RF2 to be better with the older heavy cars.

    If this video was made by ISI how come the contrast is totally messed up and the basic video quality so low ?

    • Tim Wheatley

      It wasn’t. It clearly says in the text above and on the video that we didn’t make it. :)

      • GamerMuscle

        “The vide trailer has been made by one of rF2′s beta testers”

        I thought Rf2 was meant to be out of beta so that would leave people with access to beta non pulbic builds for example ISI staff or beta testers imployed by ISI.

        Fair enough if this was just made by random person, weird for them to still mess up the brightness and contrast so bad and yet to really nice editing , shots and pick good music.

      • Tim Wheatley

        We obviously still test things internally, GM, with average sim racers, novices and pros alike. He’s one of our “testers”, Montoya inserted the word “beta” in there all by himself. But it doesn’t surprise me too much to see the word in there. I see how useful it is for juicy comments.

  • daniel speier

    Uploaded to vimeo, seems slightly better.

    https://vimeo.com/72799770

  • Anonymous

    The tires are way to sliddy. Please watch real races from that erra. When they do slide, they mostly recover with a sudden jolt, as the tires re-grip. Watch Alexander Rossi’s hot lap with the Lotus 49 at Circuit of the Americas. He stated it was MUCH more controllable then he would have thought. Young people just believe cars have evolved much more then they really have. Rossi was faster in the Lotus then in a new Z1 Corvette. And the Lotus didn’t even have the right gearing on it’s 4 spd. transmission.

    • Tim Wheatley

      Lotus 49 had 5 gears, if he was using 4 that’s probably why he wasn’t doing anything too extraordinary, because he clearly wasn’t near any limit. Also, I doubt anybody who drives a car that old nears the limit. I’d hardly call anything a hot lap.

      • Anonymous

        Yes, your right about the gears. So what is wrong with the comparison between a 1967 car tech. and the most modern? And your right. He wasn’t driving the several million dollar Lotus as hard as the less then 2 hundred thousand vette. In the video. He goes over all the curbs with ease in the Lotus. No sliding all over the place. Easily beating the Z1. It also states the two cars brake points are the same! Destroying the myth that those early cars had terrible breaks. That you had to start slowing down 100 yds before more modern cars.

      • Anonymous

        So you are comparing an F1 to a street legal car? Compare the 49 to a modern F1 and you will understand how much the F1 is evolved.

      • Anonymous

        No, I’m not comparing. Road and Track is. In most Sims they make those older cars brake terrible. They seem to think those tires and old breaks can’t stop a car. They can, they just ware out quick. Modern F1’s have 3 times the hp. And downforce. The 67 Lotus has no downforce! Yet the cars in the rFactor video are slidding all over the track, uncontrollably?. And they have down force, very wide tires, and are lighter then the vette. It’s obvious, most Sim developers and users have no idea how well those old cars 60-70’s stuck to the track.

      • Anonymous

        Your video proves nothing. I could trump it with many videos. I do own rF2. The cars in the video, especially the last half, are all over the place, crashing and such. A real race like that would be stopped immediately. Not even in the rain are they that bad. Any way good luck to ISI. Those are my favorite cars to drive. If I could just get rFactor2 to run right. Frustration!

      • Anonymous

        Please do.
        I would love to listen a driver of 60/70 years talking about how much his car is stuck to the track! With no wheel spin, and a lot of grip like a certain sim we know.

      • Kev

        How ’bout a video of a sub-eight minute lap around Nords in a 60s F1? Not sure that would be possible in an uncontrollable car. ;-)

      • daniel speier

        Bias ply tires have bigger slip angle than nowadays slick tires, also the tires are in still wip in the footage. Plus i thought if i try to drive the car bit over the limit would be more interesting to watch (seems i’ve failed xD)

      • Anonymous

        Maybe a little heads up, the next time you go into extreme driving action? Like, “and now to test beyond the limits”.

      • daniel speier

        Not sure what you mean mate :)

      • Tim Wheatley

        They seem to be under control to me. If you like, I can provide you with two videos of me driving the same car IN ANY SIM, one with the car sideways, one with it not.

      • Anonymous

        Well, I haven’t tried them yet, Tim. So you’d know better then me. But you must admit, at the last half of the video above. They seem to be out of control. Maybe they just wanted to show how good the accidents are?

      • Tim Wheatley

        Or maybe he thought a bit of sideways action was fun to do and to watch. Which IMHO it can be. Everyone always goes nutty over a modern F1 car moving sideways any tiny amount. ;)

      • Anonymous

        I know cars can go sideways. But they are usally much more controllable then most sim racers seam to think. Older cars and tires could be slid into a corner, and they would regrip by themselves. Just wait until they straighten out the car. Then back on the accelerator. No over-steering necessary.

      • Tim Wheatley

        I’ve just recorded a video of the Brabham at Monaco in rF2, I did a few laps, some laps I was sideways a bit, others not. Every reaction the car had was because of me, not the car, not the track. When it broke loose, I caused that, when it didn’t, I caused that. It’s that logical?? I honestly don’t understand this discussion.

      • Anonymous

        Causing the car to slide is one thing. If it is almost always un-catchable, and never recovers on it’s own, in a predictable way. Then it’s not realistic.

      • Anonymous

        So, it is realistic a car that recovers on it’s own without over-steering? lol whut?

      • Tim Wheatley

        Sometimes it does and it just comes back into line, sometimes it doesn’t. It feels right (to me at least) either way when it happens. As I said, I don’t understand this discussion. This is about FEEL, not a video. The discussion can’t help anyone feel anything… Just like a video can’t.

      • Anonymous

        I don’t think I said the cars don’t FEEL right? LOL If I did I was mistaken. I used the video to generalize some Sims lack of control. If those driving where just playing with it to show slides and wrecks. Then maybe it isn’t a good sample of my complaint.

      • Tim Wheatley

        Yes, you kinda did… lol You are attempting to judge the feel from the video. You said they are out of control (which is a feeling), when it is absolutely impossible to judge what control inputs created anything in the video. :) Anyway, as I said before, the discussion doesn’t really have any evidence either way. Meh. :)

      • Anonymous

        It’s so hard to understand they are just having fun pushing the car over the limit?

        They don’t have to refund someone if the car gets destroyed LOL

      • Anonymous

        http://www.youtube.com/watch?v=gNavoYNMltY
        4wheel drift turn 2, and wheel spin on the back straight up to 4th gear (260km/h). Not so much stuck to the track…

        (Please staff, can you try to avoid that the system delete every post with a youtube link?)

      • Tim Wheatley

        He’s comparing a sports car to a GP car. Again, do you REALLY think he went all out, in either car?

    • GamerMuscle

      I agree I think RF2 in general is weirdly slippy with tires reluctant to bite even with the road worn in.

      It will be nice to compare the old cars in RF2,AC,Pcars,iracing and see how they differ from each other, when all the sims are out and more developed.

  • Alex White

    Don’t know if this has been said anywhere yet…

    Thank You Tim for taking the time to reply and have a conversation with the people that play your game!

    Look forward to trying these :)

    • Tim Wheatley

      Thanks, Alex.

  • Roger Wallentin

    Really looking forward to this car!

    I think rF2 looks MUCH better when actually driven than watching youtube replays.

    It looks gorgeous in 3D as well, very well implemented!

  • myvracelog

    this game would be amazing .. in 1980

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