Simbin has released the changelog for the recently-released update for RACE07 & GTR Evolution that brings the simulations to version 1.2.0.8
The most interesting change for RACE07 owners is that all features that have been introduced with GTR Evolution & STCC – The Game are now available in RACE07.
To retrieve the patch, simply start Steam and your installation will be updated. An offline-version of the patch is not yet available.
Fixes
- Fixed stability issues in the rendering pipeline
- Fixed session timer in HUD and Garage menu
- Improved AI clutch control on launch
- Various triple head fixes
- Fixed saving of total stats
- Fixed selection of track cameras when switching viewed vehicle
- Fixed bad draw distance in free flight camera mode
- Improved behaviour of blown tyres
- Fixed blue flags raised even though they were disabled
- Fixed bad behaviour of AI cars after race finish
- Fixed bug with ghost cars generating drafting
Features
- Enabled all STCC and GTR Evolution exclusive features in RACE 07








UncleChuckle
August 26th, 2009 at 21:11
And still no fix for the AI not changing tyres properly in changeable weather. (Not a bug I found personally, but a friend did, and it’s been around since GTR2.)
Raikku
August 26th, 2009 at 21:33
Isn’t this old news? I think that I’ve got 1.2.0.8-patch already many weeks ago(?)
Klaas Jan
August 26th, 2009 at 21:48
The entire GTR2/Race/Evo-franchise is old news…
Montoya
August 26th, 2009 at 21:49
The patch was released a while ago, the changelog was made available today…hence the posting now.
Disposable_Hero
August 26th, 2009 at 23:06
That changelog is not quite complete i think.
I had the problem that the damage settings were always reset to 0%.
This has been fixed also.
kill4f00d
August 27th, 2009 at 01:11
I also used to have a problem with damage being reset to %0 using custom difficulty settings. Fixed =) This changelog fails though.
kill4f00d
August 27th, 2009 at 01:42
Sorry for double post, but why doesn’t PostProcessEffect=”0″ affect anything yet? You can find it in your .PLR file. Maybe SimBin will activate it for Race On. Motion blur and or HDR?
RKipker
August 27th, 2009 at 04:27
Well, the TH2G corrections have been made and that’s welcomed for me. Also, I’ve noticed a huge improvement in load times, but I’m running a GTX 280 1 GB video card.
Thanks SimBin for correcting TH2G errors for faithful followers!
BTW… please add all DLC for race On as the Mid Ohio track and Carmaro deserve to be run on computers where can really be taken advantage of…
ScHiRoCk
August 27th, 2009 at 14:26
Fixed bad behaviour of AI cars after race finish
Who cares about this bug? the race is already over so who gives a **** that they crash after finishing
UncleChuckle
August 27th, 2009 at 22:03
As I said, there is a huge bug apparently in how the AI handles changeable weather and tyre selection during races.
Yet they fix stuff that occurs once the flag has dropped. Yes, that makes sense…
I love Simbin but there are so many fundamental flaws in their stuff that have never been fixed.
Given the seemingly endless preference for multiplayer I’ve given up on hoping for decent AI in race games anymore.
UltimateGTR
September 4th, 2009 at 10:43
I need the offline patch, please release it, Simbin.