Putnam Park for rFactor 2 1.0 – Released

Following the beta version that was released last October, feels3 has released the 1.0 version of his Putnam Park track for rFactor 2.

The new version comes with plenty of bug fixes and new features as listed below, please make sure to remove the past version before installing 1.0.

Changelog

- trees:  improved textures and shader settings, added 3d trees
- improved terrain textures
- new detail texture for road surfaces
- ambient occlusion added to main building and garages
- new custom textures for Real Road
- added 3d crowd
- new cars
- improvements on trackside objects
- fixed reflections flickering
- fixed issues in GDB files
- fixed garage doors issue
- fixed shadowgroups and visgroups
- (hopefully) improved performance

The 1.87 mile Putnam Park track is a popular club racing facility in Indiana, hosting plenty of events and test sessions. rFactor users are probably already familiar with the track thanks to GMT’s version that was released back in 2008.

GTOmegaRacing.com

  • http://racingrenders.com/ F1Racer

    You can just feels3 the quality once again ! Thanks bud.

  • GamerMuscle

    Fantastic work again !

    I take back what I said about there being something in Feels 3′s water that was clearly absurd as he drinks rocket fuel not water.

  • http://twitter.com/sigmatc24 Sigmatc

    Thanks a lot guys. you are doing a lot for the simracers community :)

  • http://racingrenders.com/ F1Racer

    While I was in a practice session I noticed an AI in front of me enter the pits, drive straight through and back out again. Thought it was weird and might be a bug or something.

  • BlkJello

    Fantastic work. Thank you so much.

  • Jim. C

    Feels3′s tracks are of the highest quality. I’m really impressed with his work.

    I’d love to see him tackle some big international circuits in future.

    • wajdi nujeidat

      He has already announced Interlagos!

  • Big Ron

    I have to say, even for the few suroundings, the track looks awesome and the grass-/ dirt textures are very well done.

    Is it just me or does the environment, different ot other modern sims, look much better than the cars itself which is normally the other way around?

  • Anonymous

    Perhaps my fave rF track.

Back to top