Project Gotham Racing 5 & GRID 2 Coming?

Alan Boiston of VVV Gamer has picked on something really interesting in his newest news video (see below) as two major racing game franchises are due to make a return this year.

According to MCV magazine, Project Gotham Racing 5 is planned to be shown off at this years’ E3 expo. The first-ever Project Gotham Racing was a launch title for the original Xbox back in 2001 and with the third Xbox to make its debut at E3 as well, a new PGR title would be the perfect fit.

Following the release of Project Gotham Racing 4 in 2007, the franchise was discontinued with the exception of one mobile title as the developing studio Bizarre Creations was bought by Activision and closed in 2011. That means that a new PGR title will have to be developed by a new studio, back in 2009 Microsoft was said to be on the lookout for a new studio but PGR5 was never mentioned again until now.

Another title to make a return is GRID as Codemasters are apparently planning on a successor for the original title that was released back in the summer of 2008. Since then, Codemasters have very much focused on making the most of their Formula One license as well as the DiRT franchise, GRID 2 is rumored to be first shown on the E3 as well with the release possibly planned for 2013.

GTOmegaRacing.com

  • http://www.facebook.com/Siggers Ross Siggers

    The closing of Bizarre is one of the worst crimes of the games industry in recent years :< just sayin'

  • Anonymous

    I hope that Codemasters will bring a new engine to their GRID/F1/DIRT series, especially if new-nextgen consoles will appear.

  • http://www.facebook.com/people/Jason-Garrett/100001190916179 Jason Garrett

    I know it’s not exactly a sim, but I really have enjoyed the Project Gotham series. Playing online, especially Cat & Mouse mode, was probably the most fun I’ve had playing a racing game. Hopefully PGR5 is just as fun.

  • http://twitter.com/benwallis Ben Wallis

    Hmm I don’t know how good PGR5 would be if it was made by someone other than Bizarre Creations…

  • Anonymous

    The Grid news is kind of expected as code master has closed down a few of their studios, to concentrate on their racing titles, has was reported months ago.

  • Anonymous

    Project Gotham Racing 4 was and still is one of the finest racing games ever. Didn’t matter about realisim for , it was just a great great game. It also was way ahead of it’s time in terms of visuals/sounds. Looking forward to 5

  • http://www.facebook.com/laurent.cortier Laurent Cortier

    As nextgen consoles are far from appearing, the world of finance is collapsing, and the EGO engine still is one of the best looking ones out there, why in the world would Codemasters need to update their engine ???

  • http://www.facebook.com/laurent.cortier Laurent Cortier

    GRiD2 was announced at the end of 2010 or beginning of 2011. I remember Jessica announcing the title next to rFactor2… Ahhh, Jessica…

    Oups, sorry Mel, nothing personal, you know ;)

  • Anonymous

    I was really sad when that happened. PGR series is my favorite arcade racer of all time.

    **** kotick and activi$$ion for shuting down one of the most talented studios ever. And 007 bloodstone was underrated, deserved more praise, just like Blur.

  • http://www.facebook.com/laurent.cortier Laurent Cortier

    You know, we’re gonna have to see a reorganization of the whole industry as the financiers are going down for crimes against humanity… I bet Bizarre guys are not dead, they’ll be back !

  • http://www.facebook.com/laurent.cortier Laurent Cortier

    GRiD was a great arcade racing game, running the same EVO engine as DiRT1. It’s kindof the Shift series by codies…

    I would love to play a new version with updated physics and FFB !

    PGR4 I didn’t play that much as it was on the XBOX360 before I had the Fanatec wheel… Racing with gamepad is a no go for me. It would be really nice to bring that kind of games to the PC with support for good wheels…

    The thing that those games represent for me (hopefully others as well), isn’t realism as said by Nismo, but pure arcade fun, something I miss very much in the beautiful and accurate sims we’ll have this year…

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    Microsoft should have taken the opportunity to fund Bizarre (again) after Activision left them for dead IMO. I think there may have been too much water under the bridge at that point between the two companies though.

  • http://www.facebook.com/profile.php?id=100000341311328 Nuno Paulo

    Its EGO not EVO. ;)

  • Anonymous

    Imho EGO needs to be updated but current consoles with low RAM and VRAM don’t allow it.
    EGO engine still is one of the best looking ones because other console-oriented engines stopped in their evolution…because of current consoles.
    But on the PC we have some cool games with cool graphics, and EGO looks outdated to them.
    And new-nextgen consoles are not so far…imho

  • Anonymous

    I would love to see PGR4 come to PC aswell. It still looks great to this day and would look lovely at a proper resolution and high res textures. No game for me has ever got the balance right between sim and arcade like PGR4 did. It looked like a sim visually, had rain, snow the whole lot and you could also drive it like a sim and it felt good. But it also had that bonkers side, where you could get away with murder, it was just perfect.

    I still remember the first time i fired it up and see and felt those dynamic cockpits that all of todays sims are missing but we are starting to see bought into current sims like SMS are doing. 

    I also remember lapping nords in the snow in some old 50′s car. Just an amazing game and was just a laugh online.

    For me the SHIFT series could of been like that. Had EA made the minds up and chose a direction, they could of done something similiar. In a way SHIFT2 is very PGR with all the over the top effects but because they wanted a sim and then wanted it dumbed down, it didn’t quite turn out right. But there is market for that type of racer like PGR IMO. Shame we will never see it on PC but i am now buying the new xbox due to this game.

    For me by a clear mile it was THE racer of this current console generation

  • M C

    Anyone remember Metropolis Street Racer on the Dreamcast?  I really loved that, but for me Bizarre Creations never captured the same magic on the Xbox.  At best the PGR games kept me entertained for a week or two.  Same with GRID, which seemed to be the point where Codemasters went from making sort of alright games in some area’s, to arcadey crap all about graphics.

  • M C

    Yes, the original Forza did have the Ring, & on both generation of consoles the series destroyed PGR =)

  • M C

    Not to mention Forza ;)

  • Anonymous

    See for me the original Forza for the original Xbox was the best in that series and i prefered PGR to that on the Xbox. I spose for realisim i just always stick with PC sims but PGR was just addictive as hell. So for me of this current gen, PGR4 is the one i will remember the most. Forza the first one was brilliant but that series has dumbed down every release. What i liked about PGR is that it wasn’t trying to be this or that, it’s just PGR. Btw i do rememeber Metropolis, it was also amazing

  • Eric Zehnder

    Though I’ve enjoyed sims far more than arcade games lately, I always really liked the GRID series. It had great visuals, sound, AI, UI, and career advancement. It’s also one of the only games out there with a proper day/night transition for Le Mans (until sims like pCARS are released this year).

    Would absolutely give this arcade game a go as long as they don’t stick constant “Yo bro”s into it with Indie Rock blaring like the recent DiRT games.

  • http://twitter.com/WesleySmalls Wesley M

    I simply wrecked GRID and since 2009 or so I am waiting for an succesor to GRID. But one thing is that it needs physics that make more sense, an Audi R10 that went around 410kph, that was around 80kph faster than irl.

    Definetely looking forward

  • M C

    I agree the original Forza was the best, it had its problems, but 2 & 3 weren’t up to much & only 4 has been decent on the 360.  I’d say PGR2 was my fav’, mainly due to being able to walk around the showroom then trying to break the lap record on the test track, the actual game was too easy.  I’m tempted to dig out my Dreamcast (which still just about works) & give MSR a spin :D

  • http://www.facebook.com/MisterStatic Mike Stinchfield

    Why does he keep calling it news in the video?  It’s not news, it’s simply a rumors section of a magazine.  Half Life 3?  None of that is news.

  • http://www.facebook.com/nicolas.grignon Nicolas Grignon

    no, getting out of a successful franchise like PGR to do crap like BLUR was the most stupid decision ever… they killed themselves with BLUR… 

  • http://www.facebook.com/laurent.cortier Laurent Cortier

    Obrigado ;)

  • http://www.facebook.com/laurent.cortier Laurent Cortier

    Which games on the PC have better graphics than EGO ? 
    The Shift series, maybe, but they were undrivable…
    I wouldn’t mind an upgrade, but not if it means waiting another 2 years for GRiD 2…

  • http://www.facebook.com/laurent.cortier Laurent Cortier

    Yes, but I mean the developers are not dead, and they certainly didn’t lose their skills since then…

  • Anonymous

    just lol at this guy talking about understeer, gradiants, setup, slick tyres………on these arcade games where it makes zero difference. 
    he talks about understeer, and in the game hes trying to take what looks like a broad 90 degree turn at 70+mph……well what does he expect?
    this guy is mental. i bet he wouldnt be able to manage 30 seconds in RBR. 

  • Anonymous

    I think Alan has alot more experience than you think. The guy is motorsport mad and knows his stuff way more than many virtual racers.

  • Anonymous

    Engine from Shift is more scalable for PC than EGO for PC – look at the C.A.R.S graphics.
    CARS with disabled all eye-candy effects such as blur, bloom, depth field, hdr etc looks better than EGO games, which are really looks terrible without those effects.

    And look to the Battlefield 3 & Crysis 2 on PC…and even NFS Run on PC which is based on Frostbyte 2 engine (like in BF3) looks better than EGO games, especially from consoles where we have 1280*720 games with almost none of AA & AF etc

    Codies uses EGO 4-5 years already…like Infinity Ward and Treyarch for their Call of Duty series use engine from Quake 4 (or Quake 3 &!). It’s bad tendency – all games in series looks and plays almost the same

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    Yeah I know they are still alive…individually, but the team has most likely long since split. I guess if the key players are all still together then the magic may return.

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    If Microsoft saw Forza as a replacement for PGR and hoped the sales for forza would improve as result of not having PGR around, then they failed miserably. Two almost completely different games. I doubt they did though, they were probably just being tight with the cash come when Christmas-bonus time came around.

    Rumor is Bizarre got enticed by the money offered by Activision, then Activision do what they always do when a studio can’t produce the sales of their beloved Call of duty franchise.

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    I’ve always said that maybe when PGR comes back there won’t be so much pressure on T10 to create a game “that caters to everybody”. Publishers always apply pressure, be it that or to release the game on time etc.

    To be far, FM4 has almost every “Hardcore” feature the original game had. The only real feature I miss is the Pitstops, FM1 has had the best system in the series so far in that regard.

  • M C

    From Wikipedia (which is never wrong :P): GameSpot reported that a group of senior members of Bizarre Creations were forming a new independent gaming studio known as Lucid Games.

  • M C

    I didn’t mean as a replacement, it’s just if you were going to back a racing game it would be Forza, as it has become the Gran Turismo of the Xbox whilst PGR is tbh merely a game bundled with the Xbox =)

  • M C

    Yeah, I liked 4, it just hasn’t kept me playing as long as the original did.  I think Forza 2 & 3 were catering more towards the arcade audience, I dunno with the 4th if they set out to make it more hardcore, or it just happened by accident :D

  • http://www.facebook.com/MAKCorp Petros Mak

    AI? Great AI? are you serious? Grid’s AI had only one good thing about it, if you had a good team mate he could push the crap out of you and tailgate you like no one else could. In that respect yes the AI was good, but aside from that, the AI detection was crap, constantly ramming you and not caring, the car behavior during contact was sporadic and stupid at best. Don’t get me wrong. I love GRID, it had some of the best AI aggression in the sense of pushing you to the limits, but when it came to detection and collisions, the game lacked a lot.

    I hope if they do make a GRID 2, that is fixed along with the driving on ice physics that allowed you to lose the rear end at 300kmh and catch it like nothing ever happened. While fun, it needs to become a bit more challenging and better in the physics department. Rest of the game was good though, especially team management and car livery creation. Loved that!

  • http://www.facebook.com/profile.php?id=100000341311328 Nuno Paulo

    De nada. ;)

  • http://www.facebook.com/laurent.cortier Laurent Cortier

    The world of gaming is changing fast… I believe pCARS started something big : show to the dev that they can do what they love without being told what to do by psychopaths with more money than good sense…

    We’re going to see more and more independant studios forming back. All the great devs have been stuck for at least 10 to 20 years by the financeers, and as this is going to disappear (it’s them or the planet, as easy as that), lots of people will find freedom back…

    Do hope I’m not wrong…

  • http://www.facebook.com/laurent.cortier Laurent Cortier

    … I’m still playing Quake3 … What’s wrong with it ;)

    Ok I get your point.

  • http://www.facebook.com/people/Alex-Ventura/1781152850 Alex Ventura

    I think the team split in 2 and formed two studios, one of them being Lucid.

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    M.C don’t underestimate the cult following PGR has.

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    Ah, yes I had heard (bu forgotten) about Lucid. But, this is the first time I’ve heard about a second company. I think I did some research into Lucid that resulted in them being mostly a Mobile gaming Dev now (I could be wrong on that). That’s were the money is in gaming at the moment it seems though, unless you’re AA or AAA.

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    I don’t think it was fair Activision only gave them ‘one shot’ with blur, knowing what the studio was capable of.

  • http://www.facebook.com/laurent.cortier Laurent Cortier

    Though after watching JC @ QuakeCon 2011 about the new engines, it’s clear we’ll have to chose between easily moddable games that don’t look like last generation, or last generation games that need a rendering server farm to develop new levels, putting them out of reach of amateur modding teams like we have a lot in our sim racing niche…

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