Project CARS – Radical License Announced

Slightly Mad Studios have announced another addition to Project CARS as three Radical prototypes join the WMD-powered title.

The selection of Radicals in Project CARS starts with the company’s most successful car, the Radical SR3. Built on a spaceframe chassis, over 800 SR3s have been built in various configurations, making the SR3 the most successful entry-level prototype on the market.

Project CARS puts players behind the wheel of the race-ready SR3 „RS version“ that is powered by a 260hp Powertec 1500cc 4-cylinder engine.

Drivers who have successfully mastered the SR3 RS can graduate to the SR8 RX. A faster and more powerful version of the SR3, the SR8 RX is powered by a RPX 2.7 liter V8 engine, giving aspiring racers 430hp to prove themselves with.

The Radical gang is completed by an exciting new upcoming model, the RXC Turbo. Powered by a Ford Ecoboost 3.5 liter Turbo engine providing 460hp, the RXC differs from the other two Radicals in two important ways:

Unlike the other two Radicals in Project CARS, the RXC is a coupe instead of an open-top car. Another main difference is that the RXC is fully road-legal, making it a very potent competitor for the other road-going sports cars in Project CARS.

Radical in Project CARS

Radical SR3 RS
Radical SR8 RX
Radical RXC Turbo

Project CARS will be available for the PC, PlayStation 4, Xbox One, Steam OS, and Wii U starting Fall 2014. More info can be found on the WMD website.

GTOmegaRacing.com

  • Richard Pittam

    Think this is the first time I’ve seen the RXC turn up in a game (was going to say sim but PCARS still has some way to go with that).
    There is great content in this game, maybe too much though. How are they going to perfect the physics for any one car? It hasn’t turned out to be the game that I signed up for all that time ago.

    • damys

      they have a lot of money and a big team.

    • Project CARS Italia

      Too much content? Like what? What is exactly the content that you think will slowdown the development of the game? I’m curious, because many of the guys who write here and in other websites of the same kind keep asking Kunos to bring in AC some of the content we have. Since when including all this stuff in game can slowdown a big team of professional developers, but not a small team like Kunos?
      If you don’t trust SMS and you don’t believe that the devs have the skills
      needed for their job you can always ask for a refund.

      • The Dark

        maybe this is not an issue of trust but of hope. how is it that in terms of physics, a small team like Kunos can manage a much better job than a big team of professional developers like SMS?

        i think like a lot of us Richard is waiting for the fundamental physics in pcars to change to something believable. kunos by comparison is progressing much further on physics but yes with less content and much less people. does he even have 2 real drivers for feedback?

        when I try pcars i am always disappointed by how it feels the lack of that feeling of contact with the road and the overall physics that just do not feel right at all. i think if pcars physics was just even close to AC or even gtr2! then you would have a lot of happier customers.

        but yes we want to trust and we want to believe. some feel we will ultimately be let down.

      • Project CARS Italia

        Again, same thing I’ve said to Richard. You aren’t happy with the game, then things are two:

        1)you can start to give your contribute in the WMD portal, helping the devs by pointing them what you think is wrong and maybe suggesting what you think could be a solution to the problem;
        2)you can ask for a refund if you think there is no hope.

        But I doubt you are a WMD member, simply because the professional drivers officially helping the devs are not 2, but 3: Ben Collins, Nicolas Hamilton, Oliver Webb and we have also the entire GulfSport racing team helping the devs in the development of the Formula Gulf. And this is something the WMD members know very well.
        Not to say all the devs and members that have a professional racing experience or that do track-day events with their racing cars.
        Also, you mentioned GTR2 as a benchmark to look at, when we have onboard the devs who did that, GTR and GT Legends.

      • The Dark

        are you represnting SMS because your attitude sucks.
        you seem to be very keen on people getting refunds if they are not offering praise.
        sometimes you have to take criticism on the chin.

        yes i am a member and no i do not want a refund. what you dont seem to understand is that we WANT pcars to succeed. we WANT it to be amazing. right now we are feeling a little let down in the physics department.
        you must know of this vibe across the community. sure things have improved with the tire models but the physics issue feels much more fundamental. cars feel a little pivoty and disconnected. some of that might just be the ffb.

        ok 3 pro drivers. my mistake. doesnt mean I “must not be a member”. man.

        yes you do have the devs who did gtr2, gtr and gtl. don’t you think that with that in your mind it is all the more surprising that pcars isn’t what it should be in the physics dept?

      • Project CARS Italia

        NO man, I represent myself in my posts.
        And the only attitude that sucks here is yours, because you go outside the WMD portal saying things that you have to say to the devs only, proposing them constructive feedbacks or suggestions.
        You just said that AC devs did a way better job than the SMS devs and pCars isn’t even close to GTR2. Just think about it.

      • The Dark

        there is nothing sucky about my attitude. maybe you just dont like to hear criticism. thats too bad.
        i do post in the wmd forum so you have assumed wrong on 2 occasions now.
        but this is not about me making a constructive feedback on wmd. this is my converstation with you. there is nothing wrong with discussing pcars outside of the wmd forum. if i want my criticisms heard in the right places i will post in the right places.
        OK so what has made you mad is comparing pcars to AC?
        In terms of physics and the feeling of connection to the road, yes AC is much better. it is physics we are talking here not full package. i did not say pcars isnt even close to gtr2. i said if the physics of pcars could even be close to gtr2 it would feel better than it does now. maybe in terms of that connection to the road and not necessarily the complexness of the physics engine.

        please dont be silly enough to say that everyone who discusses sms outside of their forum has an attitude that sucks. that is not mature.

      • Project CARS Italia

        You seem to forgot something. You are a wmd member and as such you work for SMS. You aren’t talking just with me here, but with all the people who read the website: it’s a public place. The WMD portal is the SMS office, it’s a workplace. If you think it’s ok to go outside there and talk bad about the devs and the game, well you are plain wrong.
        There are several WMD members who write here daily and they said several times what they would like to see improved in pCars, but without forgetting what they are and without talking bad of the devs or bashing the game.
        Criitics are very welcome when constructive and written without desrespecting the people who’s developing the game.
        If you think the way you said things in the first post it’s ok you’re wrong. That wasn’t a constructive critic, but just you talking bad of the game and the devs.

      • Anonymous

        It looks like you invested a lot in pCARS!? Your comments are silly!

      • Big Ron

        Agree, pretty annoying how he jumps on such harmless comments like by Richard Pittam and The Dark. There is something called “freedom of speech” and they are not badmouthing about pCARs but rather state their opinion of how they see pCARS ATM. And this “you are working for sms”-argument is just stupid. We are members of WMD and have to follow the terms of conditions. But we are still free to decide how much and in which way we participate.

      • Project CARS Italia

        So in your opinion it’s ok for a wmd member to say that SMS devs don’t know how to do their job but Kunos yes?

      • Big Ron

        Where did he say that SMS doesn´t know what they are doing? He just said that there wasn´t the point yet where he felt the big change in physics to be as convincing for him as he experienced in other sims. He´s not talking for others, but just stating his own experience and expectations.

      • Project CARS Italia

        I read the first part of his first post in that way. “how such a small team can manage to do a better job than a big team of professional developers”.

      • Big Ron

        Sure, it wasn´t phrased very sensitive. Could have been done better. But actually, he didn´t say that SMS are not knowing what they are doing. Just that the one project is in a better state than the other. Which isn´t a fair point considering the stages of the game and the amount content. But well.

      • Project CARS Italia

        Yeah, exactly it’s unfair (one is finished or 99% done and the other one is pre-alpha or alpha under every aspect) and we know this very well, because we know the current state of development and what will be done in the next few months to finish the game. From here my disappointment: because he knows why things are in such way right now.

      • Big Ron

        Nevertheless, not everybody can be as informed and able to follow the work behind the stage as insiders. And it´s not surprising reading these kind of statements from less informed persons considering that they might know how big SMS is and how small Kunos and that they both work on their projects approximately for the same time,so they would expect them to be at the same level.
        It should be allowed to express opinions, might they even be a bit rash. I don´t like to see me as part of a project where a swarm of bees is streaming out to jump on negative opinions everytime.

      • Sesto Elemento

        Assetto Corsa is anything but 99% done. Both games are going to be released later this year, both are in beta. Your comparison is wrong.

      • Big Ron

        pCARS is not beta. Beta is a development-level where every content and feature is already included and just opimizations and fine-tuning needs to be done. And pCARS is far from that level. Even AC could be in an earlier stage than Beta.

      • Alan Dallas

        That was my thinking also Ron. How Kunos considers themselves in Beta is beyond me. Or even SimBin’s RR3E for that matter. Both are more an Alpha really with underlying subsystems still being added. Content in modern games can always be added Beta and post release however it seems.

      • Richard Pittam

        I love how passionate people are about this title. I, as all want this game to be a success. We’re all after that perfect sim of great graphics and near perfect physics. We want the perfect game to justify the massive expense of all the kit we’ve bought just for our solitary genre.
        I don’t really understand how me giving my passive comment could rue such aggression. If you get that excited about a game, I really wouldn’t want to know you in real life.

      • The Dark

        AC is finished or 99% done?
        it is impossible to debate fairly with you when you say things like this.

        again I state things are they are now knowing that this is very possible to change in the future. i am not with my eyes covered.

      • Anonymous

        Fan boy, please tell us how AC is 99% complete, considering, the AI’s have just been introduced, career mode isn’t even in the game, nor is the Modding part been announced yet, I’m defiantly getting pcars, but reading your comments just puts me off it, calm down take a deep breath, and learn from Big Ron, be neutral. :)

      • Hanzales

        I have to add something into this as well. Just mz current feelings…
        First of all I like all the current titles (AC, iRacing, pCars, RF2, R3E, each for it’s own advantages). I really like pCars and I’m simply amazed by the graphics and technical aspects (weather or especially car modeling etc.) This is something far far away from the others. Sounds are great as well (for example new Capri sounds are amazing), but true is Force Feedback and somehow driving dynamics (physics) are not there yet. Sometimes it’s better, sometimes not (always deleting profile and setting everything again). Some of the cars feels good, but at least for me overall feeling is at the end of all of the above titles which makes me some kind of sad, because everything else is simply brilliant. The same with AI. Just wanted to enjoy some laps and I’ve get rather frustrated with AI and Force feedback. I fully understand it is still heavily in progress and physics and FFB engine changes from build to build and some cars are on temporary tire modeling etc. but I really wish they will get it right at the end as well.

      • F1Racer

        You’re ‘defiantly’ getting pCARS ? You rebel you :D

      • The Dark

        i was just really comparing physics. there has been more time spent on pcars with this i imagine.

      • The Dark

        in my own opinion i think AC has better physics than pcars and they are a much smaller team. that is all i am saying.
        it doesnt mean i dont wish any bad on pcars. i want it to succeed in that department too. please try and understand.

      • The Dark

        thank you for understanding me Big Ron:)

      • The Dark

        this is the crux of it isnt it? that you think the sms devs have been bad mouthed over the ac devs.
        well not the case at all.
        to me both devs are damn good at what they do. you only have to look and hear pcars to know that. but you only have to drive ac to know it too.
        am i to say that AC devs suck because their sound is crap compared to pcars? or the graphics even? or the AI?
        no, is not the case.
        again you seem to be at a misunderstanding. i am not saying the sms devs dont know how to do their job. you are being too much defensive.
        i am saying that pcars physics isnt there yet. but look there is a lot of development time still to go so there is a lot of time to improve. i think the only fear is that when the final build is here that it never did get improved enough to be enjoyed by the sim racers. look i think rF2s physics are not quite right either so what do I know? :)
        but if KS can make the physics like they have in their game then why have we not seen something similar from pcars which has been around much longer. i think AC put a lot of things into perspective and let a lot of us know that it can be done. you can have a decent looking game with amazing physics.

        we just dont want to be disappointed thats all. you can understand that i hope. if SMS change the physics and ffb tomorrow and suddenly all the cars feel just amazing and really connected to the road i will be the first one here to sing their praises.
        if you see the video that GamerMuscle did on pcars originally you will see more clearly what I mean because he has the same feelings i get when i play.

      • Sesto Elemento

        He, i or others can say whatever the heck we want about the game.

        Work for SMS ? Hahaha…Piss off.

      • The Dark

        wow you surely are not serious :)
        i work for SMS? then I seem to be missing a lot of wages.
        hopefully I will get that in a cheque soon. :)
        I paid to take part in a development program. i am not obliged to participate and the amount I do participate is up to me. i am smart enough to realise that the more i contribute the more it can help but i am not blind enough to see that the devs can ignore lots of criticisms and go merrily on their own path anyway.

        i dont think I am wrong. I am not talking bad about the devs. you are taking this way too personally. I know SMS are a bunch of dedicated and taltented people and they are passionate about what they do.
        that doesnt fix the games physics though which a lot of people see as inadequate.
        my problem with you is the way you attacked Richard for giving a mild opinion. telling him to get a refund. thats not fair.

        nobody is being disrespected here so dont get things mixed up. i think they SMS guys are a really nice bunch of people and they all seem very helpful and very professional in their approach on the wmd portal.
        but again this doesnt change how good the games physics are. it is an area that is lacking right now and hopefully will improve further. if and when it does we will all be so much happier for it.
        dont turn this into something that it isnt just because you see many people bashing the game. i am not one of those people who just bash pcars for the sake of it.
        i want it to be kicking butt out there and there is nothing i would like more than to sit with my wheel in my hand and blast those cars around.
        your opinion that i am wrong is just that. an opinion.

      • BackMarker

        If what the gentleman wrote in his first post is ‘talking bad of the game and devs’ then you, sir, are delusional!

      • Anonymous

        Speak for yourself…there is no ‘we’ here. I don’t agree with your view.

      • The Dark

        Fair enough.
        what is it you disagree with?

      • Anonymous

        Specifically: “right now we are feeling a little let down in the physics department.” I don’t agree that it feels ‘pivoty’ and ‘disconnected.’ Sure, some cars are better than others, but I think the FFB will bring in some more realism as the physics don’t seem to be a big issue for me. Granted, I don’t have ‘race car’ experience, but I have a lot of track experience on track tires and the cars tend to do what I would expect my car would do.

      • The Dark

        yes it might be the ffb that is making the physics feel off. i am prepared to accept that possibility. but the ffb is making me with my setup feel a disconnect to the car and track. i dont want to use the word floaty.
        i mean even the DRM Capri from rf1 feels way better than the one in pcars to me. maybe that car is in early development still. it does seem like some assetts get left behind a bit.
        maybe also it is our different hardware that gives us a different feel. that must make a difference.

        this is a little bit like my own experiences- http://www.youtube.com/watch?v=9olTocRC_4g

      • Anonymous

        Well I think you went into some detail you even say that you possibly lean more toward the pessimistic side saying you feel you may be let down in the end and projecting to that end game time frame rather that ultimately seeing what is good about pCARS. Also if you want to make comparrisons do it with an open mind because I think anyone who has been doing this for any length of time can see the similarities between pCARS and lets say AC or GTR2. Are they exectly alike? No but not night and day as to how some would like to put it. Now have a nice day and don’t washout and get a refund. Like was said you may express your constructive opinion no problem as long as your tone is in a manner that sounds like you genuinely want to help.

      • The Dark

        i dont have any intention of asking for a refund. it never crossed my mind. i like pcars in general and look forward to the updates. but yes i am looking at the end picture and trying not to see a “finished” game with the kind of physics we have now. maybe that is being a bit pessimistic but that might be because the physics changes arent moving at the speed i would like them to.
        i will be patient though but i cant force myself to be optimistic.
        i think my tone is ok. i hope i am not sounding like i’m trolling or bashing. that is not my intention.
        i state my opinion of pcars as it stands now and i just think that given the caliber of the devs making this that it should feel better than it does. that opinion is only made stronger since the release of AC.

      • Anonymous

        Well said that’s all I ask for is an honest well thought out opinion.
        One thing that was brought up recently though is the fact that people have put their money forward to support this title in hopes for a great game and some returns on their money and then go out into forum land and bash the thing as much as they can. It does not make sense. They don’t use their voice in the WMD forums to help improve the title and do all they can to hurt their own financial stake in the project with post in public forums that may effect sales. You on the other hand seem genuine and don’t put you in the category of the small percentage I just described but also by posting here your not helping yourself either. Just food for thought.

      • The Dark

        thank you.
        it was not my intention to have such a big discussion about pcars physics. i was just wanting to reply to Project Cars Italia because I think he gave Richard a hard time for his post.
        it just snowballed from there.

        but yes you are right. people who have bought into pcars should voice their feedback on the wmd forum instead of whining about it outside of there.
        that is the whole point really isnt it?
        i am not sure how many voices SMS can listen to at once but at least you get to have a voice and if it sings the same tune as many others then you may get to change things.
        and i think that is a brilliant concept and it is a good thing that you can do this with rfactor 2 and AC also.
        that we sim-racers can feed back as the game develops in the hope that it can become more to what we want can only be a good thing right? so yes we should take advantage.

      • Markus Ott

        pCARS doesn’t fell like GTR or GTR2 because both examples you took are sims that are not very realistic in their driving characteristics. Going for their example would mean going back 10 years into the past which would be the wrong direction for a 2014 sim.

      • The Dark

        i didnt say it did feel like gtr or gtr2. have another read please.

      • Markus Ott

        I know you didn’t. I didn’t say you did. You said it should feel like GTR2. I told you why it doesn’t.

      • The Dark

        nope didnt say that either :)
        what i said was if pcars physics was even close to gtr2 it would feel better than it does now – imo.

      • GamerMuscle

        He is just pointing out that in its current state Pcars is in a less believable state than GTR2 when it comes to the physics.

        So obviously everyone would want it to be better than a 10 year old sim but it should at first be at least as good as a 10 year old sim.

        Even if Pcars is going for something totally different and left field which is fine you would expect something to be on a par or better than the current crop of sims.

        As it is now anyone that’s honest can see that the engine has the potential for something grate and that the developer is trying hard to make a solid simulator but its still yet to come together with the car physics.

        Non the less its not a bad game and for a AAA title I assume will be sold for £25-£50 I think it will be a good product.

      • Anonymous

        Well I think it’s logical to bring up GTR2 when speaking of pCARS and a development teams efforts to surpass their best overall released title would take into consideration what was great about GTR2 and what can we do to make pCARS better I would think would be the mindset to follow.
        I know we have had our differences but as long as you keep an open mind and keep it real with a bit of neutrality you will have no problem from me!

    • Anonymous

      Every. Single. Thread.

      Every single Project CARS post has to have *somebody* coming in playing the game vs. sim card and it sparks the same debate every effing time.

      • The Dark

        i dont see this as a game vs sim thing. we can all agree pcars is a sim, i think that is without dispute. it is just that a lot of people see it lacking in one major area and i think most of those people only have a desire to see it improve and be able to enjoy playing it as much as any other sim out there.

      • Anonymous

        “we can all agree pcars is a sim, i think that is without dispute”

        I see this disputed in every thread. It’s constant and I’ve been hearing it for over 2 years.

      • The Dark

        haha yes. i should have said “a lot of us” instead of “all”

      • Anonymous

        Well you had it right the first time and how that reflects on open minded people that have sense.:)

      • Anonymous

        Narrow minded people have no sense. They don’t think they need sense any more. Because They’ve got it all figured out.

  • rauf00

    Great, cannot wait to play full version! Personally wish it won’t be another iRacing title with tiring physics model way to tricky comparing to reality. Never drove such easy to spin car like in those games…Racing games have to keep balance between fun and so called “reality”, for me PC and AC as far do it perfect!

    • Chris Wright

      I think you might be more impressed by the latest iRacing tire modeling. I am back in there after a couple of years’ break and, for the road racing I’m doing, the grip levels seem a lot better than what I remember from previous excursions. That’s not to say it’s easy, but on occasions when I lose control, I can put that down to something I, or someone else, did and not icy tires.

      • Mark

        You’re right Chris. Too many opinions on the iRacing tyres are based on much older versions than we have now.

      • Anonymous

        Probably not I have been down that road before and all to well understand iRacing’s philosophy towards physics. It’s hard to break old habits completely especially when you have a player base that enjoys that type of stuff. More power to them. I sincerely hope that they are enjoying themselves. Just so happens it’s not my thing either with the easy to spin cars but wish the people who like that stuff well. Don’t expect seeing me on the track.

    • GamerMuscle

      What if reality is actually fun and AC just happens to encapsulate the reality the best ;)

  • Mar Mar

    I wonder if they still have Ferrari License from Test Drive Ferrari Legends. That game got some wonderful Ferrari models but horrible gameplay.

    • Anonymous

      Unfortunately not. The license does not carry over.

      BTW, I love TD:FRL. it’s not supposed to be a hardcore sim – it’s an accessible Ferrari tribute game, and as such it works very well (but then again I’m a Ferrari fan… :-)

  • Anonymous

    Wonderful lite prototypes very fun to drive I look forward to the closed cockpit version RXC.

  • punkfest2000

    2 posts about the actual topic and 50 posts of same old crap. More content to me is a good thing. Just hoping for a Chevrolet license so I can take a C6R (or 7) Vette for a rip.

    • Markus Ott

      Just that. The C7 GT3 looks so badass!

      • punkfest2000

        If they can get the license and nail the sound from that engine that would be amazing.

  • Jonathon P Selley

    While I’m a member of WMD and will fight their corner when I have to this guy does sound like a massive fanboy and his attitude to wards others is a disgrace imo . Criticism is good other wise we cannot learn and I see nothing here but criticism and fair at that. OK so maby not the best thread/topic to make criticism but it is what it is i hate it when people are basically bullied for having an opinion and I’m sorry Mr “Project CARS Italia” this is what you are, people have a rite to have there say regardless if its right or wrong. Now back on topic. Sorry for the rant but i had to say something. .

    This is really good news for me i love Radical and the new RXCis insane and at this time is in no other game so well done SMS great work :D

  • Deatroy

    Radical have awesome cars, i remember them from GTR2 as Mod.
    If i am right Radical is same fast as GT2 Class, but not fully sure.

  • blastx

    For people interested, Keygetys has fixed (invisible holes on the track) the Joux Plane track for Assetto Corsa. Check his blog for the newest fixed version. I thank Kegetys for his great work!

    • Anonymous

      An this concerns pCARS and the Radical license how? ;-)

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