Project CARS – Pagani Video Trailer

JonZ has created a stunning new Project CARS video trailer, showing off the Paganis in the WMD powered simulation.

Coming with music made by Slightly Mad Studios’ own Stephen Baysted, the trailer shows off the Pagani Zonda R & Pagani Huyara, both of which are available in the Project CARS development builds.

Project CARS is coming to the PC, Xbox 360, Playstation 3 and Wii U in 2014. More info can be found on the WMD website.

GTOmegaRacing.com

  • Anonymous

    That’s a great one JonZ ! Very Nice

  • http://racingrenders.com/ F1Racer

    Wow, killer video !! Very well crafted. Best pCARS one I’ve seen so far I’d say.
    Now lets have the follow-up ‘making of’ :)

    • Richard Hessels

      Cars with such large amounts of horsepower weight ratio can basically spin their wheel up to 150km hours from any angle.

      • http://racingrenders.com/ F1Racer

        Cheeses come in many different varieties.

      • Anonymous

        lol

    • http://twitter.com/TheRoggan Roger

      Agree, amazing video!!! pCars providing stunning visuals and JonZ has done a stellar job with editing!!

  • marcusban

    Do you think that this is a next gen racing simulation

    • wajdi nujeidat

      Yea, this is the next gen graphics simulation!

    • GamerMuscle

      It might be eventually but at this point in time the physics are more inconsistent than GTR-E or your average RF1 car.

      Some of the cars are getting there but most are very inconsistent and erratic in how they handle, very strange on the limit.

      Mind you Its already next generation in graphics and I think it will very much be next generation in terms of how they present the final game , especially as a multi platform product.

      Its 50/50 as to if it will be a next generation simulator when compared to RF1,RF2,i racing , AC. Though when it comes to raw physics , would have thought the end game will end up more realistic than forza though and as a console/multi-platform game it will be good if it can draw more people into competitive simulation driving.

  • SKID

    Big killer jumps, big speed drifting…NFS Shift style :(

    • Anonymous

      LOL you should see this http://www.youtube.com/watch?v=39Aq3MjI2aU

      race cars do jumps, rolls, slides etc. (ignore the rally cars)

      • SKID

        LOL??? Read carefully & think twice before post.

        Where I said that big jumps & slides are impossible to real cars? Do you see that? Just in your mind?

        I’ve just said that video is in NFS Shift style. So, it’s bad for me – the game begins to position itself like it’s another NFS/GRID game

      • Anonymous

        Edit: never mind.

    • Anonymous

      Supercars easily do powerslides and the jumps are a function of the steep crests on that track. If the cars didn’t slide and take off when driving like that on this track, then you should worry.

      • SKID

        And where I said that big jumps & slides are impossible to real cars?
        Powerslides are impressive at look, but during races are not effective in such cars – Paganis are not for drifting dog-fight like in video. Zonda R won Nordschleife at 6.47 without that powerslides
        And angles and speed of powerslides from this video reminds me about NFS Shift

    • Big Ron

      What has the video style to do with the game itself? It´s just a fun-video with a topic about two cars. Where is the difference to showing it on race track? Just shows that there is more to do than always racing at Spa Franchorchamps.

      Are you also complaining about drifting in Assetto Corsa? Wake up, there is more than just one ideal line.

  • Guest

    Tread marks seems to be missing from that 1st peel-out and subsequent drifting turns. I NEED TO SEE the tread marks left on the ground! Thank you ^_^

    • http://racingrenders.com/ F1Racer

      No, you don’t NEED to see it. I presume you’d like to though. Maybe in time as the title develops, that will happen.

  • http://www.facebook.com/mazda.mps.1 Mazda Mps

    This has completely killed my hopes of a serious sim. All that video was missing was a cop car chasing them. Wreckless driving on public roads, drifting and driving towards each other. I bet Need For Speed fans are getting moist. Oh dear. Uninstalled.

    • tromoly

      Seriously? For one, Azure Coast has been in the game for almost a year and has never had public traffic on it, it’s set up like a stage in a Tarmac rally. For two, do you not watch Top Gear? If a car able to drift means it’s crap then every supercar Clarkson has powerslid should be crap and “arcade-y”. For three, it’s a game, who cares if they drive towards eachother? Ever seen Fast & Furious? They do stupid crap like that all the time and everyone says it’s awesome.

      Chill out and enjoy the game, it’s nowhere near done and IMO there’s a lot of fun to be had (GT40 MkIV at Old Spa comes to mind).

      • http://www.facebook.com/mazda.mps.1 Mazda Mps

        Oh dear. Where do I begin. For a start, Top Gear is family entertainment. They drift cars left right and centre because it apparently excites the public, in reality they just can’t drive a car quickly around a circuit. I want to know how quick a car is, not how well it can go sideways.

        Secondly, what has Azure Coast got to do with my initial point? But now you’ve brought it to the table. What other Sim has massive open public roads? None. Because if they are included then they are a proper width and not catered for arcadey drifting and driving head on with each other.

        Thirdly, since when did a Tarmac rally stage involve a car parked half way along the stage waiting for another car to come along ready to burst into a street race. It’s not in the context of a competition or rally, which makes it street racing.

        So, all pCars can prove with this video is that they aim to please the Shift, Fast & Furious, Need For Speed community. Not Sim racers.

        Which is my point, I bought into pCars because I assumed it was going to speak a similar language to AC, rF2 etc.

        I was wrong about pCars and now I’m out. And you mention “everyone says it’s awesome”. I’m not everyone and I’m only after a realistic simulation.

      • tromoly

        If you are going to quote what I say, at least quote correctly. I was talking about Fast & Furious with “everyone says it’s awesome”, not pCars.

        Don’t put words in my mouth, not once did I say in a Tarmac rally is a car facing the wrong way. I compared Azure Coast to a Tarmac rally stage ’cause it’s 2-lane with a couple wider spots, no different than the Targa Florio, LeMans, pre-1970 Spa, or any other road circuit that is available in other sims.

        I imagine you hate any tracks made for rFactor by Duke’s Boys Racing, they’re meant to have fun and not take anything too seriously. http://www.rfactorcentral.com/leagues/detail.cfm?ID=%28DBR%29%20Duke%20Boys%20Racing

        Sorry if you make up your mind based off a video, I hated iRacing for the longest time, then tried it for a few months and came to a conclusion of what I don’t like about it, but respect that people like it and acknowledge that it isn’t for me. So don’t be a troll.

      • http://www.facebook.com/mazda.mps.1 Mazda Mps

        I haven’t made up my mind just from this video. I have every single PC soon on my desktop so I can make a fair comparison myself without looking at videos. I’m not a troll I’m just passionate about my sport. I really wish for development after development to bring the thrill of Motorsport into my hands at home without spending a fortune. I’m not knocking pCars. It will be a fantastic game to suit a certain market. That’s all in saying. It’s my own fault for getting my own hopes up.

        Early on in the project when I saw the Atom appear I thought brilliant, another pure Motorsport sim may be on the horizon here.

        But it’s not. I’m not slaying pCars, just disappointed is not going the way I initially thought it would.

        Enjoy. :)

      • Noel Hibbard

        The Atom mislead me too. It’s not exactly the kind of car a dev would pick to try and attract Fast and Furious fans. It has certainly improved, a lot. But it is still light years behind rF and iRacing in the physics department. I feel like the fanbase will dictate where this title goes.

      • http://profiles.google.com/malsakalsa Joona Besada

        Indeed the video draws on similar influence and has much in common with dramaturgy seen in NFS-games, but making further conclusions from that is just grasping for imaginary straws.

        What the video proves is that there is content like Azure coast and cars like the two Paganis and that it is possible to drift/powerslide and then put together footage of such into a movie. The video is not even composed by pCARS devs and even less is it supposed to be an all-enclosing depicition of what kind of product pCARS is.

        The conclusions you are drawing (nevermind if you keep them for yourself, but trying to convince others of your conclusions is astounding) can be likened with an extra-terrestial being watching a movie like “Fear and Loathing in Las Vegas” and concluding that to be a all-encompassing description of life on earth.

        Thank you for taking your time to read my comment.

    • Anonymous

      deleted

    • Anonymous

      As much as I’m going to purchase this in support of wanting a British racing sim developer, I will agree with you, watching this video Need for speed the run, came to mind.

    • Anonymous

      So someone made a video with a bit of silly driving on the Azure Coast track – how does that have anything at all to do with the seriousness of the sim?

      • http://www.facebook.com/mazda.mps.1 Mazda Mps

        I stated serious in the context of a proper Motorsport simulation. This video essentially promotes street racing. A title that Fast & Furious fans will buy. Driving on a public road where a parked car takes chase of another passing car.

        I see that sort of event on the FIA calendar all the time. Not.

      • Anonymous

        No you said “This has completely killed my hopes of a serious sim.”

        Anyway, the I see a new level of desperate, although pathetically failed, attempts at dissing the sim here today. It’s kind of hilarious :-))

      • http://www.facebook.com/mazda.mps.1 Mazda Mps

        I have my opinion. I dont hate pCars. Just disappointed. This comment board is here for opinions and I gave it. I have mine and you have yours. I actually hope pCars turns out the way I initially hoped. But only time will tell. If it returns to a sim, then I’ll buy it. Simple. :)

        Too many keyboard warriers that are unable to accept someone else’s opinion.

      • Anonymous

        Exactly. You should accept our stated opinions that your argument for “Car shown sliding on road course means that sim will not be serious”. That’s a logical fallacy at best, and people have opinions about using such fallacies to diss the sim.

      • Anonymous

        You can only be disappointed compared to your own expectations…
        Just don’t have any, and you’ll enjoy what comes to you.
        You are the only one responsible for the way you feel…
        Let it go, stop resisting and you’ll feel so much better !
        Much Love.

      • Anonymous

        It’s a sim. Yes it has street cars. Yes you can drive anyway you want. Want to drift? Simply setup your car to be more drift friendly. It’s not like there is a “drift” mode or something like that.

      • http://www.facebook.com/mazda.mps.1 Mazda Mps

        I don’t understand you fanboys. Why can’t I just be happy with my opinion. I’m not against pCars. Jesus. I’m just disappointed that is not heading in the direction I hoped for. My own fault. And I’m entitled to it. Please enjoy the game and no the game or its players won’t miss me at all. :)

      • Big Ron

        Don´t call them fanboys for just having another opinion and hold against your arguments. You want them to accept your arguments, better do the same.

        And what makes a sim less a sim just for showing two cars on a road in a fan-trailer isn´t really explainable by any argument.

      • Anonymous

        I agree with Ron I hate that word Fboy I won’t say it because I have eliminated it from my vocabulary. I can understand you wanting something the way you want it and the disappointment when it’s not(Human Nature). Thing is you could just let it go and it would be much less of a burden to you and others. I only hope you have games you do enjoy. As others have said we are all for you enjoying your gaming time and if that is not pCARS why are you working up a sweat over it. Now take care

      • Anonymous

        “Why can’t I just be happy with my opinion.”

        You can, just don’t share it. Otherwise the rest of us might share our opinion of yours…

      • Anonymous

        Well I guess you have your views. To me racing is racing and such considered motorsport. I use to race trucks in the mud is that not proper motorsport? There are Tarmac based rallies on actual roads all the time is that not proper motorsport? I guess it all depends on how you look at it and what your taste and perceptions are.

    • Alejandro Gorgal

      It’s a fan made trailer, if somebody makes an action style trailer of Assetto Corsa will you stop playing that too? Your logic makes no sense.

      • http://www.facebook.com/mazda.mps.1 Mazda Mps

        Then it shows that some of the fan base are Street Racers, not Motorsport fans.

        You won’t find an illegal street race video using rFactor2.

      • Alejandro Gorgal

        “Then it shows that some of the fan base are Street Racers, not Motorsport fans.”

        Your point being…?

        “You won’t find an illegal street race video using rFactor2.”

        Not yet anyway, rF1 has plenty of that. Hell, even iRacing has a “cops and robbers” style fan video.

        This is a meaningless discussion.

      • http://www.facebook.com/mazda.mps.1 Mazda Mps

        So stop discussing then. My opinions are my opinions and you won’t convince me otherwise. Everyone has a chance to lay their view on here and I have. My views won’t be agreed upon by everyone. But isn’t that the way of the world. :)

      • mhth

        No, the way of the world is people like you!

      • http://www.facebook.com/mazda.mps.1 Mazda Mps

        Please explain. :)

      • mhth

        Your here just to start trouble! We get it, you don’t like the Game, fine, move on, find one you do like and post there!

      • http://www.facebook.com/mazda.mps.1 Mazda Mps

        You are such an idiot. I have my opinion. That’s it. It ends there. But if someone then starts to slate me then a discussion starts. Very simple. Not here to cause any trouble, I just wont sit back and let anyone walk all over me. Wake up.

      • mhth

        Sorry Buddy, your first post convinces me other wise!

      • http://www.facebook.com/nicolas.grignon Nicolas Grignon

        too bad you can’t play it for yourself, buddy, I think it’s the only thng that could change your very narrowminded vision… this is no Shift, I can tell you…

      • Mazda Mps

        I’m so glad you joined the discussion. I take back everything I’ve said, you made me realise all along I was wrong and i’ve seen things in a new light. So thank you for your input and I do hope I can learn from my mistake. Thanks again. Xxxxx

    • pez2k .

      Your comment made me laugh, but from the followups it looks like you’re actually serious?

    • Anonymous

      Hi! I can’t seem to find you on the leader boards. What’s the nick you use in pCars?

      Cheers

      • http://www.facebook.com/mazda.mps.1 Mazda Mps

        Why would I be in a leader board. I’ve already stated that because I had a wrong opinion of the game, and that’s only my fault for doing so, I don’t care for it. If the game returns to the full-on Sim that can compete with AC and rF2 then I will return. :)

      • Anonymous

        I agree what’s a leaderboard gonna do?

      • http://twitter.com/ARDallas68 Alan Dallas

        You never had pCARS installed to begin with. Nice try. You evaded a simple question about your status in WMD and made it blatantly obvious you never belonged in the first place.

        You are also basing an opinion of a Fan made video. Which in turn makes your opinion invalid and just makes you look like another baseless hater and a troll.

  • Anonymous

    I think what isn’t helping pCARs is the shear preposterous nature of the video. Here we have two supercars with unbelievable performance figures, absolutely caning it around at high speed with seemingly unlimited grip.

    It’s uncanny, yet the stunning thing is, considering sim-physics should be based on real life numbers, it suggests the real cars should be able to do that too surely, albeit with balls of steel, slick tires, perfect track conditions, unchanging aerodynamics, etc.

    I’m not defending pCARs here, I’m just trying to understand why it looks so unrealistic (yes it does look unrealistic). Could it be something so simple I’m just not seeing like video speed, or is the simulation just too basic that driving like that becomes possible in pCARs, but not in real life, even if the real Pagani Huyara could corner that well. There are too many uncertainties to measure.

    • Anonymous

      I don’t get it you call the elements of the video preposterous then you would think we would actually think you are trying to defend pCARS? Our newest track Historic notSpa is a great track for testing high speed cornering and IMO the amount of grip seems closer to reality to me than flying off the track for no conceivable reason in relation to RL. Yes I think some elements may get further polishing and if all elements come together this title will be epic.

      • http://www.facebook.com/melissa.avedisian Melissa Avedisian

        I’ve been following this site for the past year and I can’t get over the back and forth on this game. My comment is to everyone who claims they want nothing to do with this game.

        Who cares about what the cars are doing. Cars are capable of many things. If they handle right than that’s all that matters, what’s wrong with different track options. I prefer circuits but that doesn’t mean I wouldn’t want to drive a fun car down the highway. Cars drift, if the game handles like a sim they should drift. Where and when a player wants to do it is up to them. Some people love it, I don’t, but if I did I’d prefer to have be based in reality and not in the form of need for speed. All this game seems to do is offer that. I haven’t played the game, the phyisics do APPEAR off but I’m hoping to be wrong.

        Constructive, negative feedback on something you are interested in is great. If your not interested why bother commenting. I’m sure you don’t go into Luigi’s Mansion forms and complain about the leveling up system

      • Anonymous

        Well I would only like to say that I think all the elements are really close. We have some cars that may tend to be more drifty but they are not limited to that behavior and all the freedom is given to the driver on how they choose to drive it like real life. Is it perfect no none of them are there is really no such thing as perfect simulation in reference to real life but it’s getting closer as time goes on.

  • Skytrill

    Yeah, it’s street racing. It’s not on an FIA track. But if it behaves somewhat like a simulation and not an arcade game, that would be a “racing mode” that no other sim provide right now so it’s not necessary a bad thing on the market side. Sure it’s not a lap on Spa, Suzuka, but how much of you guys would resist a “gumball rally” mode, on a ultimate physic-wise sim, racing on the autobahn or on the route 66 with AI traffic, lag free multiplayer up to 32 racers at 300km/h? It sure would be awesome to me at least.
    My point being, FIA is not always the only way to provide simulated fun and a sim can simulate other things than plain authorized racetracks. I’m not saying it’s the way to go I’m just saying it’s not the end of the world as half a dozen sims already got typical tracks with the same licensed cars.

  • http://www.facebook.com/people/Markus-Ott/100000878526131 Markus Ott

    “I’m not defending pCARs here, I’m just trying to understand why it looks so unrealistic (yes it does look unrealistic)”

    That’s something that I first mentioned back in 2011 and it was discussed several times after that replays of pCARS look odd, unnatural and edgy, especially in slow mo. One conclussion may be that the cars are not moving fluently up to this point, you can see the cars jump from position to position and thus the suspension and body of the car also makes those jumps. It’s like the game runs with 100 fps but the cars move with 25 fps. Dunno if SMS gets ever rid off it, but I am quite sure they are aware of the problem. Atm I don’t want to watch replays of my own laps. While driving yourself this game often sucks you in, but when watching it from the outside it falls back years in quality and replay fidelity which is a shame.

    • http://www.facebook.com/sewnshuteyes Tomasz Zabłocki

      What I’m experiencing is the same issue, however it’s different (less/more prevalent) depending on the car (track maybe ?).

      example MONO @ Monterey, M3 GT @ Nords – these look fine or at least decent from my point of view. On the other hand, once you take FB for a Conneticut spin it is really obvious something is not right. Hope they’ll fix it as the time passes by. And yes, I’m sure they are aware of it.

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