Project CARS – New Weekly Build + Previews
Slightly Mad Studios have released a new weekly build of their WMD-powered Project CARS simulation.
Since it is the first build released in August, the new build is available to members with Junior level access as well. Members with Team Member level and above receive daily builds as long as the Car Physics Focus Testing (CPFT) is in full swing.
Build 531 (2/8/13, Junior Member+)
* DX9/DX11 various 64bit Rendering fixes
* DX11 fixup Threadsetup params for envmap, forward rendering etc
* GraphicsConfig – turn off auto texture resolution reduction with low OS memory in Aries
* WiiU CommandBuffer(displaylist) support implemented (required for multi-threaded rendering)
* Add GX2Invalidate queueing for command-buffers
* WiiU fixed R8 textures to broadcast red to blue and green channels to work with shaders expecting L8 style inputs
* Mouse Steering added
* Also added mouse L&R button-swap detection
* Re-saved the HUD_Messages.xml with Subtitles page layer turned off (fixes rouge messages (just for you Doc ))
* Derby: Continued inner terrain modelling, 1st grid marking fixed, width of gate close to starting area fixed,added Janos assets, applied dirts and skids to all of the kerbs, fixed gaps in terrain, continued texturing and modifyfying the inner and outer terrain as per latest references
* Bathurst: Added metal barriers and moved them to match new updated csm, added trees at area left of the track after elbow
* Z4 GT3, M3 GT, Zonda R: Added data for filtering realistic driving aids
* FG1000: CPIT display: changed default units to metric
* FG1000: Fixed cockpit display RPM lights
* FG1000: Added missing display data file
* FG1000: Added cockpit display + fixed exhaust backfire position
The new builds are now exclusively available via Steam as the trusted Project CARS launcher has been retired.
The new build also kicks off two new CPFT events as members are encouraged to provide detailed physics feedback on the BMW M3 GT2 and the Lotus 78 this week. Members that participate in CPFT also qualify for a position in pCARS Rank.
To go along with the new build, plenty of impressive community-made previews have been released which you can check out below!
Project CARS is coming to the PC, Xbox 360, Playstation 3 and Wii U in 2014. More info can be found on the WMD website.