Project CARS – New Video Trailer

WMD member JonZ has created a neat new video trailer of Slightly Mad Studios’ Project CARS title.

The trailer shows off all the content added to the quickly-developing title during the past few months, including classical stock car racing, the Pagani Zonda R and several new tracks.

All content seen in the screens and the video is instantly available to try in the latest development builds for team members. Team Membership is available for a one-time payment of 25€, entitling members to a weekly development build of Project CARS with all the latest content.

For more info on membership pricing and benefits, please check out the WMD website.

GTOmegaRacing.com

  • http://twitter.com/Polyphonie Mike

    Parts of it reminds me of Test Drive Unlimited (or as the cool kids call it- TDU).  I don’t know if it’s intentional especially now that TDU’s developer Eden Games and SMS are getting together for Test Drive Ferrari.  I wouldn’t be surprised if Project CARS end up being Test Drive Project Unlimited CARS and released on the Xbox/PS3 by Atari for the 18-26 crowd.  

  • Marco Hooghuis

    How can that be? TDU is nothing like pCars. It has no open world like TDU does. Only tracks.

  • Anonymous

    What parts? Explain what about pCars reminds you of TDU.

  • Lemming77

    On top of that, I thought TDU focused on the joys of ownership of exotic cars, and involves unprofessional mucking about. While pCARS on the other hand, focuses more on professional motorsports. Hence the focus on cars like open wheel single seaters, as opposed to mostly road going luxury brands.

    Right now, there isn’t a single car in pCARS I’d like to drive from the north coast of France to the south coast. And I wouldn’t have it any other way. :)

  • http://twitter.com/mark8734 Mark

    I wish pCars looked like that on my PC, it’s more like a slideshow unless I turn the graphics options way way down. For all the hype about pCars graphics, on my PC at least, iRacing graphics look way better allowing all the graphics options to be turned on and still run at 100 FPS. So, I hope they put lots of effort into pCars’ performance optimisation before release as I so want to like and enjoy it.

  • Marco Hooghuis

    I’m able to turn pCars up to almost the highest setting. And I only have an intel i5 2500k and a nvidia 560ti-448.
    But pCars is not even in beta yet, so expect some performance gains in the future :)

  • http://twitter.com/mark8734 Mark

    I have an i5-750 with a HD5770 graphics card. Maybe I need a new PC.

  • http://www.facebook.com/people/Jason-Garrett/100001190916179 Jason Garrett

    I run triple screens (bezel compensated resolution of around 5850×1080) with AA/AF both set to 4x in the CCC and most in game settings on high and I maintain 70fps in traffic.

    i7-2600k 4.8Ghz and Asus 7970. I do think iRacing is the better overall racing game, but the graphics are too “sanitary” everything looks too clean and perfect, it’s always the same weather, it feels exactly the same. I’m a 100% content owner in iRacing, I absolutely love it, but pCARS actually makes me say “WOW” every time I run down the California Highway, Azure Coast, or Bathurst. iRacing’s graphics have never made me say “WOW.”

    I think with more optimization we should see great improvements in FPS. I’m also hoping they give a “render screens separately” option so it doesn’t stretch the image on the outer screens.

  • Big Ron

    Maybe a better graphic card, yes. Think about a HD6970 or higher. 4 to 8 Gig RAM would also be an advantage.

  • Big Ron

    pCARS wants to be a motorsport simulation and not an open world cruising game with stuff like playing in a casino or buying designer cloth. So how can it happen that you think it has sth to do with TDU?

    If you want to compare it with games with similar gaming features and content, then take Forza 4 or GT5.

  • Anonymous

     i think iracing’s graphics are basic to allow high fps and therefore low response times…i can get over 200fps on an ati 5850 iracing…everything is smooth and responsive…il probably have to upgrade to play this game properly!

  • Anonymous

    “…TDU’s developer Eden Games and SMS are getting together for Test Drive Ferrari”

    No they’re not. The only thing they have in common is that Atari is the publishser for the Test Drive series. Eden didn’t touch Test Drive Ferrari, and there’s nothing TDU whatsoever about neither of Test Drive Ferrari or Project CARS.

  • Anonymous

    They’re working to add a lot of advanced stuff, but optimizations are definitely my preference over new eye candy I can’t turn on.

    The shadow volumes are an example. FPS hog currently, they hope DX11 will make them less resource intensive.

  • http://www.facebook.com/people/Matt-Simons/100000425606142 Matt Simons

     CPU will be fine but yes you need to update you GPU

  • Paul Thompson

    I joined up for this pre-alpha the other day, I was worried it just wouldn’t work on my Q6600 with a 550ti using DX9, but I can play this in 1080HD pretty much maxed out with over 20 cars and it plays 100% fine. SO far Im really pleased with it.

  • http://www.facebook.com/profile.php?id=100000122436073 Collin Mckinney

    Amazing tailer :)

  • hexcaliber

     What nonsense, I first joined the project back in Oct and having tried it once decided the code needed a lot more work and left it sitting. When I returned this week my first and lasting impression was W O W, the handling and feel have come on leaps and bounds, and the graphics are some of the best I have seen in a racer.

    Having driven Formula ford myself, I was amazed at how good the feel and handling of the formula rookie was (more so given the stick some of the naysayers from this “community” had been giving the title), and the same was true of the other cars, from the light and twitchy open wheelers to the weighty stock car. All from a title that is not even at the Alpha stage of development, if they keep at it and continue to refine and develop the physics engine, this title can quite rightly call itself a simulator regardless of all the trash talk from the ill-informed.

    With some messing about to dial in the wheel and installing the ffb files for each car, Pcars already feels better than something like race07out of the box. It’s obvious all the bashing is nothing but envy from diehard fans of other titles worried their crown may slip, or losers who have not tried it and feel the need to bash it anyway, perhaps in the hopes of being accepted by the cool kids you mention.

    Will it replace Iracing, no, it won’t offer the same structured environment to race online, but it will offer a fun and realistic representation of motor racing that can be enjoyed on and off line and will be one of the best looking race titles available on PC into the bargain.

    As to the questions on performance I ran it on an Amd 965 black edition and an 5850, everything on full and still managed 45+ frames with a field of 20 cars in full view in front of me, once traffic cleared some it was at a rock steady 60 all the way (vsynch was on).

  • http://www.facebook.com/profile.php?id=100003480357119 Johannes Rojola

    Why does it play classical music? Do you like classical music? Is classical music appropriate match with racing? 

  • Anonymous

     somone like it someone not :)

    cmon its detail :)

  • Anonymous

    or any other arcade console game…………..

  • http://racingrenders.com/ F1Racer

     Funny, I thought you loved pCARS and thought it was the best sim ever.

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