Project CARS – Build 234 Available
Slightly Mad Studios has released the newest weekly build of their WMD-powered Project CARS title, giving all members with Team Member status and above plenty of new content to enjoy.
The new build comes with plenty of important updates as it introduces the Formula Rookie car, giving members a entry-level open wheeler to enjoy. Furthermore, the new build also adds an early version of the Monaco street circuit!
Two days ago, the addition of ten historical Lotus cars to Project CARS was announced. With the licensing deal sealed, the three Lotus cars already available in Project CARS have been updated with the correct badges and details as you can see below.
Build 234 (14/6/12, Team Member+)
- Added more p2p logging
- AC metropole building textures checked in
- Northampton ‘Wing’ textures checked in
- Cars.lod simplified and prepped for LODD addition. C->D switch to be updated when all cars are ready.
- Lotus 49: removed fake wings. New default setup with wide tuning ranges to try and handle the loss of downforce. Could certainly still use some tuning work
- Added Formula Rookie car
- Bumped version of all vehicles for Friday’s stat reset
- Formula Rookie animation pack1 + gear to animation
- - tweaked roof camera to show driver helet + hands on wheel
- - lowered cockpit camera position to match better with driver eyes level
- Belgian Forest Circuit – add new textures for Kart Building and WoodenHut
- Formula rookie animation, right hand with tighter grip on wheel .
- Belgian Forest – add new textures – stavelot buildings
- Lotus 98T textures: restored real logos on textures
- Lotus 78 textures: restored textures with real logos
- Added few more temp barriers from casino square to tobac corner for azure circuit
- Formula Rookie: statistics file created and added
- AI disabled at Azure Circuit until working AIW is available
- Lotus 49: steering ratio lowered back to previous setting
- Azure Circuit : updated sction exiting tunnel for new armco. Hand edited raceline and corridors
- Lotus 78/98T textures: replaced GripYeah tires with GoodYear
- New Ariel exports
- New X4 export
- New Lotus 49 export
- New Lotus 78 export
- New Azure Coast export
- New Belgian Forest export
- New Northampton export
The new build is available for download on the WMD Downloads Page, new members can register here.
Click Here To View The Changelogs Of All Builds Released During The Week
Build 233 (14/6/12, Senior Manager)
Ghost system:
- The player will be informed on the HUD when some of the selected ghosts failed to load
Fixed bug in BDateTime::GetDaysInMonth when checking Feb in a leap year
When enough information about connectivity/latency has been collected from pinging a member on their all known addresses, choose the best address as the “live link” to the member – all p2p communication will then use this address
Added check to prevent wasted alloc when formatting with an empty string
Refactor and optimise internal physics tick and player physics subtick
- Improvements to performance with changes to PhysX updates
- Default physics internal tick to 600 hz
- Alternative 360hz exe added pCARS_360hz.exe
Memphis:New textures for Scoring Pylon asset
Caterham SP300: added new livery
Upto date co-ords added for maps
New ‘placeholder’ map added for testing purposes
Added the HUD co-ords for Azure Circuit
Leonus cars renamed to Lotus
Memphis:Tweaked light levels
Memphis:New texture for video wall
Memphis:Source textures for ScoringPylon
New GUMPERT apollo export
New Stockcar export
Build 232 (13/6/12, Senior Manager)
Reverted changes from CL 224287:
- raise core tick to 600Hz
- substep tire/driveline rate x2 below 40 RPS avg on fronts
Peer to peer communication WIP:
- Maintain list of all possible IP addresses of session members
- Try to ping members at those addresses
- Give up when there is no reply after severl ping retries, mark p2p address as “live” when a ping request or response is received from the address
Debugged and improved potential lap time prediction method. Bumped version invalidating previously recorded laps
Ghost system:
- Added text message for a ghost load failure to the text database.
- Re-exported text database header.
Gumpert Apollo: Suspension and wiper animations. Wider tuning ranges and small changes to default setup. Adjusted brake heating and glow ranges. Reduced high-rpm engine braking for less lift-off oversteer
Adding supercharger sound for use with Caterham SP300
Adding SP300 engine set
Bathurst texturemaps of slopes
SP300 balancing changes
SP300 engine samples changes
Adding SP300 AI sounds
Caterham SP300: added new livery
BAC Mono: corrected badges (BAC request)
New GUMPERT apollo export
New Azure Circuit export
Build 231 (12/6/12, Manager+)
Updated the game client to handle new datagram format correctly. Initial support for p2p ping messages (which will also serve as NAT punchthrough probes)
Moved all Used textures to the Harrison Pike folder for memory optimization reasons
Rescaled/downscaled/dealphaed maps of Harrison pikes for memory optimisation
Stockcar90: livery fixes
Memphis – add new textures (top stands)
Memphis – New textures
Changed direction arrow for maps (concord, Monterey)
Memphis – add new textures for seats
Derby GP and National: New AIW for new chicane layout. Complete new main path, corridors and racelines done
New Derby exports
New Harrison Pike export
New Memphis export
Build 230 (11/6/12, Senior Manager)
Re-enabled spindle fixups with tweaks to thresholds to take into account higher tick frequency
Set car details on fixup to ensure correct wheel offsets used
Moved ping handling to a separate class
Changed broken spindle detection based on Tom’s testing feedback
Concord Oval: New racline and narrowed corridors off the outside walls
Harrison pike textures updated and adding new ones
Concord Circuit: New complete AIW. Supports 36
Removed cones blocking the pitexit of Concord circuit
Added new track maps for Florence
Added new track maps for Harrison
Added new track maps for Henrico
Added new track maps for Heusden
Added new track maps for Jin Ding
Added new track maps for Memphis
Added new track maps for Milan
Added new track maps for Monterey
Added new track maps for Moravia
Added new track maps for Northampton
Added new track maps for Rouen
Added new track maps for Sakitto
Added new track maps for Summerton
Added new track maps for Test Track
Added new track maps for Wisconsin
Sakitto – Removed the Thrustmaster Event Dressing now the competition is over
Caterham SP300: added new livery
Bumped Zonda version to 3
Added new Azure circuit map
Caterham SP300R: new cockpit display
Caterham SP300R: added HUD display
Added Azure Circuit back in now weekly build is done
New Concord Circuit export
New Harrison Pike Raceway export
New Sakitto exports
To play the builds, Team Membership of Project CARS is required, membership starts at a one-time payment of 10€ for Junior access, including access to the busy WMD forum where members can talk to the development team and help shape Project CARS. For more info on pricing and benefits of membership, check out the WMD website.




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