- Sim Racing News

Porsche DLC for RaceRoom Racing Experience – Out Now

Sector 3 Studios have released the Porsche DLC for RaceRoom Racing Experience, adding three brand new Porsche models to the game.

Available Cars

  • 911 GT3 R (2017)
  • 911 GT3 Cup (2017)
  • Cayman GT4 Clubsport

The three cars are not sold in one pack but rather available for individual purchase in the RaceRoom Racing Experience store, selling for $4.73 per car. Sim racers who want the full livery packs for both the GT3 Cup car and the GT3 R need to shell out $9.24 each.

Accompanying the Porsche DLC for RaceRoom Racing Experience is a brand new update for the game that is available to all users.



  • Added a default profile for Fanatec CSL Elite PS4
  • Added a new selector for the strength of the collision effects in the FFB options menu
  • VR – Added an optional start-up argument to make the monitor presentation of the VR session be toggled on from the start, without needing to use the keybind. Mostly used for events or regular streamers. Add “monitor” to your VR start-up argument, for example “-vr 1.5 monitor” to toggle on the monitor presentation.
  • VR and Triple Screen – Fixed an issue with skydome being offset vertically as well as appearing broken in rearview mirrors on large track scenes like the Nurburgring.
  • Triple Screen – Tweaked clip plane value for a camera to avoid seeing cut objects, at the cost of some flickering in the distance.
  • AI – further improvements to make AI more careful around pit-entry, decreasing risk of AI overtaking a pitting car on the wrong side of path
  • AI – further improvements of AI side-by-side logic
  • AI – Improved their decision making in changing tyres or not when having to refuel in a non-mandatory pitstop race
  • Potential fix for a 64-bit crash when entering a race with triple screen enabled, after applying changes to graphics options.
  • Fixed a crash reported when using an OSW / DD wheel with MMOS FFB 2014 in 64-bit
  • Fixed a wrong Bosch label on the Callaway C7R virtual display.
  • Fixed an issue where the front headlights would turn off if the taillights were broken by an impact.
  • Code reworked to attempt and get rid of an issue where some controllers are sending throttle and brake inputs constantly until the user moves the wheel or a pedal.
  • Fixed a case in Spa Combined when the game would thinks a player has left the pitlane i the player was leaning against the exterior wall at La Source.
  • Changed replay comment field in media hub to be multi-line. Increased max length when renaming replays to 128 and comment to 256.

Sound, Physics & AI:

  • BMW M6 GT3 – Made 5th gear a bit longer
  • BMW B6 Alpina – Bop adjustments and fuel use adjustments. Leaderboards entries with this car are wiped.
  • RUF RT12 GTR3 – Fuel use adjustments
  • Knutstorp – AI tweaks to stop them from messing up in last turns. Also made them behave better in first lap or a race.
  • Lakeview Hillclimb – Helicams (drone style) added
  • Nordschleife 24H + VLN – Fixed Action cameras switching to empty GP area in the first meters of the Nordschleife.
  • RaceRoom Raceway – Adjusted Cut Rules and AI speed tweaks for all layouts (leaderboards are wiped)


  • Brands Hatch – Fixed a hole in the ground in turn 2.
  • BMW M6 GT3 – Various matte finish tweaks
  • McLaren 650s GT3 – Various matte finish tweaks

The new version of RaceRoom Racing Experience can now be downloaded via Steam by all existing users. RaceRoom Racing Experience is available here.

  • F1Racer

    Well there’s a Xmas gift and it’s only $28 more expensive than Assetto Corsa’s latest batch of licenced cars (and Laguna Seca laser scanned track).
    Thanks Sector 3 !

  • Nigel TrackNutz

    Wow, DLC is getting expensive these days.

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