Porsche 997 RSR – Wireframe Cockpit Preview

Posted on February 18th, 2009 in

GSMF’s Alien@work has released two new previews of the team’s Porsche 997 GT3-RSR mod for rFactor.

The previews show the car’s cockpit both in normal and in wireframe mode. The wireframe view is especially interesting for other modders as this project is shaping up to set a new quality standard in terms of rFactor mods.


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3 Comments For This Post


  1. phil23


    :shock: Stunning :shock:


  2. TeroD


    The detailed wireframe doesn’t really show in the normal view. Which makes all the polys a bit pointless imo. More realistic lighting baked in textures would give a much more photorealistic result I think.

    Great work though :)


  3. GSMF-Alien


    thx,

    there are good baked lightning in textures, but little bit more lighter, because ingame(with normal baked lightning) it look´s too dark.
    later, a good specular/cube can do the rest(i think).

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