GSMF’s Alien@work has released two new previews of the team’s Porsche 997 GT3-RSR mod for rFactor.
The previews show the car’s cockpit both in normal and in wireframe mode. The wireframe view is especially interesting for other modders as this project is shaping up to set a new quality standard in terms of rFactor mods.








phil23
February 18th, 2009 at 04:41
TeroD
February 18th, 2009 at 09:19
The detailed wireframe doesn’t really show in the normal view. Which makes all the polys a bit pointless imo. More realistic lighting baked in textures would give a much more photorealistic result I think.
Great work though :)
GSMF-Alien
February 18th, 2009 at 20:06
thx,
there are good baked lightning in textures, but little bit more lighter, because ingame(with normal baked lightning) it look´s too dark.
later, a good specular/cube can do the rest(i think).