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	<title>Comments on: Pembrey Circuit &#8211; New Preview Video</title>
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	<link>http://www.virtualr.net/pembrey-circuit-new-preview-video</link>
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		<title>By: Banger</title>
		<link>http://www.virtualr.net/pembrey-circuit-new-preview-video/comment-page-1#comment-27070</link>
		<dc:creator>Banger</dc:creator>
		<pubDate>Wed, 09 Sep 2009 23:01:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5462#comment-27070</guid>
		<description>try take yor right foot of the pedal,and slow put it on.:) lol</description>
		<content:encoded><![CDATA[<p>try take yor right foot of the pedal,and slow put it on.:) lol</p>
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		<title>By: Howie47</title>
		<link>http://www.virtualr.net/pembrey-circuit-new-preview-video/comment-page-1#comment-26970</link>
		<dc:creator>Howie47</dc:creator>
		<pubDate>Tue, 08 Sep 2009 22:33:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5462#comment-26970</guid>
		<description>Please give the grass a little traction. So your not left spinning donuts for the rest of the race, if you have an off.  Thank You.</description>
		<content:encoded><![CDATA[<p>Please give the grass a little traction. So your not left spinning donuts for the rest of the race, if you have an off.  Thank You.</p>
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		<title>By: Banger</title>
		<link>http://www.virtualr.net/pembrey-circuit-new-preview-video/comment-page-1#comment-26942</link>
		<dc:creator>Banger</dc:creator>
		<pubDate>Tue, 08 Sep 2009 19:52:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5462#comment-26942</guid>
		<description>btb doesn&#039;t really have a good ai editor yet. which this version was made, did notice alot of stuttering/hard braking on the ai cars on corners entry.that been said piddy is still working on the ai section.

the textures are not low quality,but at the moment we are using the defaults that come with btb.the sand/grass area is terrain and is actually a road/sand texture, so it will have to remain a plain texture with no added features,has btb doesn&#039;t allow the rotating textures on terrain surfaces yet (or that will look really messy if i try).so we stuck on seamless plain ones.

:cool:</description>
		<content:encoded><![CDATA[<p>btb doesn&#8217;t really have a good ai editor yet. which this version was made, did notice alot of stuttering/hard braking on the ai cars on corners entry.that been said piddy is still working on the ai section.</p>
<p>the textures are not low quality,but at the moment we are using the defaults that come with btb.the sand/grass area is terrain and is actually a road/sand texture, so it will have to remain a plain texture with no added features,has btb doesn&#8217;t allow the rotating textures on terrain surfaces yet (or that will look really messy if i try).so we stuck on seamless plain ones.</p>
<p> <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_cool.gif' alt=':cool:' class='wp-smiley' /> </p>
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		<title>By: TomHolland</title>
		<link>http://www.virtualr.net/pembrey-circuit-new-preview-video/comment-page-1#comment-26939</link>
		<dc:creator>TomHolland</dc:creator>
		<pubDate>Tue, 08 Sep 2009 18:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.virtualr.net/?p=5462#comment-26939</guid>
		<description>I have good memories of Pembrey!  :happy: Had a really old version for GTR2 which I played a lot as it was one of the only tracks that had high fps with other traffic running on my old pc. Loved the layout of that version, even if it wasn&#039;t 100% accurate. 

Also tried the last beta version for rFactor. Seems you&#039;ve done tons of work since then! Whole pit area loooks wonderfull!

Few small things I want to add though. AI lines look weird. For example corner 3 (the first left hander), you could take that corner a lot faster if you would take another line. Same goes for the following corner, the right hander after the long left hander. 
Also, textures look rather poor. Don&#039;t like the asphalt texture at all. On the rally part the transition between sand and grass also looks like it can use some work.

Don&#039;t get me wrong! I&#039;m not trying to talk you down at all, just trying to help!  :happy:  I&#039;m also not going to judge the accuracy of this version as I have never been to Pembrey myself and have only seen low quality footage on YouTube.

Any idea when a new version, beta or full, will be released? Would love to run all my rFactor cars on this track!  :happy:</description>
		<content:encoded><![CDATA[<p>I have good memories of Pembrey!  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':happy:' class='wp-smiley' /> Had a really old version for GTR2 which I played a lot as it was one of the only tracks that had high fps with other traffic running on my old pc. Loved the layout of that version, even if it wasn&#8217;t 100% accurate. </p>
<p>Also tried the last beta version for rFactor. Seems you&#8217;ve done tons of work since then! Whole pit area loooks wonderfull!</p>
<p>Few small things I want to add though. AI lines look weird. For example corner 3 (the first left hander), you could take that corner a lot faster if you would take another line. Same goes for the following corner, the right hander after the long left hander.<br />
Also, textures look rather poor. Don&#8217;t like the asphalt texture at all. On the rally part the transition between sand and grass also looks like it can use some work.</p>
<p>Don&#8217;t get me wrong! I&#8217;m not trying to talk you down at all, just trying to help!  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':happy:' class='wp-smiley' />  I&#8217;m also not going to judge the accuracy of this version as I have never been to Pembrey myself and have only seen low quality footage on YouTube.</p>
<p>Any idea when a new version, beta or full, will be released? Would love to run all my rFactor cars on this track!  <img src='http://www.virtualr.net/wp-includes/images/smilies/icon_biggrin.gif' alt=':happy:' class='wp-smiley' /> </p>
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