Niels Heusinkveld WRC Physics Test – On-Board Video

Yesterday, I posted a first story of Niels Heusinkveld’s try at WRC rally physics in rFactor.

As usual with Niels’ great work, the video sparked quite some debate, including input from the creator himself. Here’s more on the issue as Niels has released an on-board video of his self-made Mini Challenge WRC car.

The video also features another look at Niels’ always-popular high torque wheel.

GTOmegaRacing.com

  • http://twitter.com/WallyMasterson Wally Masterson

    After watching every WRC race for the last I-don’t-even-remember-how-many years, it looks a bit slo-mo mid-corner to me. It seems to take a long time for the car to drift around the corner, compared to real life.

  • http://www.facebook.com/people/Tiago-Guerreiro/1426133677 Tiago Guerreiro

    +1

  • http://twitter.com/Polyphonie Mike

    I’m not absolutely sure but I believe the FF setup consists of a servo motor, Leo Bodnar’s 16 bit FF Controller and some crazy 300W or so of power supply. The motor alone is 3x the price of Fanatec CSW (well, 100x if you’re comparing the price of the motors used). And I believe the rim is that of the G25.

    It’s perhaps the first post-modern FF wheel :) Frex would’ve been the wheel had it ditched the logitech board.

  • Niels Heusinkveld

    Quite possible! These are all almost hairpins, faster corners are more responsive but I don’t know how much G these cars may pull on gravel The video has a bit over 0.7G which is pretty close to what regular road cars can pull on tarmac already! Now Loeb should leak a telemetry picture on twitter… ;-)

  • Juhan Voolaid

    That looks cool, but I have also my concerns.

    I haven’t followed WRC lately, but I remember that S. Loeb drove fast because he tried to drove as cleanly as possible. That means he kept the sliding and drifting to minimum. That aspect of driving should be rewarded in sim also I think.

    Like they say in Top Gear – looks slow, must be great time.

  • Patrick Spence

    If Reiza Studios made a full proper rally sim… mother of god. We need one so bad!!!

  • Patrick Spence

    Now that I think of it, would it even be possible to do pace notes/co-driver with rF / rF2 engine?

  • Kendra Jacobs

    Frex uses a logitech board? What about the ECCI and ARC wheels for high end Frex competitor wheels?

  • Kendra Jacobs

    I agree with every word, its like the direction change and the rotation happens at maybe 2/3rd or 3/4 the real speed or something, seems a bit too slow and lazy if that makes sense, still amazing though :)

    The steering wheel movement looks way too smooth and soft, it that makes any sense. There should be alot more correcting and un-correcting and constant little changes of direction and speed with the actual steering itself. Looks too simplified or something, hard to explain.

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    Good point, even just a rallycross sim would suffice at the moment though, something that hasn’t really been done before to my knowledge. .Multi-surface door-2-door racing/banging would go down well I feel, and mix up some of the current multi-game leagues a bit

  • http://twitter.com/StarFoXySxv550 StarFoXySxv550

    lol Only Lewis is that bad ass :)

  • Anonymous

    We need a mix of DiRT2 and RBR :)
    A good race on London was a blast…

  • vili vili

    ah now I understand why people need three screens…

  • Anonymous

    looks like andros trophy racing. im sorry, the gmotor engine just isnt capable enough. even with the master hands/programming of Niels.

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