Need for Speed Shift – Trackday Presentation

Back in June, EA invited a bunch of guests to a race track near the French city of Lyon, letting them try the upcoming Need for Speed Shift title.

After running Shift in simulators equipped with the Logitech G25, the guests got to drive the real life versions of the car to compare the handling. It seems like the testers were finally allowed to try the simulation mode of the game as one guest mentions driving with all assistance off. The video is mainly in French, most parts are subtitled in English though.

Developed by Slightly Mad Studios (former Blimey! Games) and distributed by EA, Need for Speed Shift is expected to be released in September 2009 for the PC and all major consoles. A demo of Shift has been announced to be available this summer.

GTOmegaRacing.com

  • MadCat360

    That’s cool. But it looks like they’re putting a lot of effort into associating it with real motorsport. That might not be a good sign.

  • Jos

    why is that not a good sign?

  • http://www.f1elites.com Crazy Bored

    I will just wait for the demo, it will show us the physics well enough probably…

  • Sodapop

    MadCat360:
    That’s cool. But it looks like they’re putting a lot of effort into associating it with real motorsport. That might not be a good sign.

    There’s an old Nissan Skyline in it too. That’s not a good sign either…

  • MadCat360

    Jos:
    why is that not a good sign?

    Because it might not be all that realistic. It might just be marketing over-compensating.

  • smashingpunk007

    Its too bad that the video didn’t actually show any part of the game with the assists off, just some random guy saying its comparable to real life. I hope another video comes out of that event that shows straight gameplay with the g25 and assists off, they’ve already shown a couple of laps with the assists on at E3.

  • mikem

    Marketing over-compensating- now that’s a mouthful. I think you’re being too cynical because all I see is EA and SMS treating the Press to a day out at the track instead of the usual room filled or bombarded with audio/visual sensory overload. As to whether the game will be realistic enough- it depends on the person’s level of acceptance. For me, it’s all about pretty cars.

  • f0xx

    Ppl are very skeptical, thats normal…

    BUT, since SMS is working in this title, I believe this will be the NFS we were all waiting for a long time..

    cheers.

  • Sensekhmet

    mikem, problem is real racing is not about pretty cars. They might start as pretty but they soon cease to be such. Just take a look at any competiton car up close (really close): they are usually what you’d call a piece of s**t, straightened up with a hammer, tied with cable ties and spray painted from a can. Matching shutlines? Forget it! What most people don’t realise is that competition cars are just tools: nobody builds them to last (to last more than a few races or a season I mean, after which they get a full rebuild) or to be pretty and the moment they stop being useful, they’re discarded and replaced by new ones. Nothing romantic or pretty or ‘cool’ about it. I always laugh when I see ‘vintage race car, 100% original!’ ads or auctions: either it’s not 100% original (6th engine, 4th gearbox, 3rd body shell…) or it’s a 100% original heap of junk.

  • mikem

    Sensekhmet-
    The pretty car thing was my attempt at facetious remark but of course I know the racing thing. Still, I love cars especially when they’re moving at very high speed, battered and abused, chipped paintjob and all. A racing car in the hand of a skilled driver is always a sight to behold.

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