Need for Speed Shift for the iPhone – Released

Here’s a fun thing for all you Need for Speed Shift fans who want to get their Shift fix everywhere they go – The Need for Speed Shift iPhone app.

Available for the Apple iPhone and iPod Touch, the game includes 20 different cars from road-going machinery to full blown race cars that can be driven on a bunch of street circuits.

The car is steered tilting the iPhone in the desired direction, the game automatically accelerates and allows you to brake by tapping the screens. What sounds kind of goofy works out pretty well, keep in mind that this is an arcade game though as the driving can’t be considered to be realistic in any way.

The most interesting thing about the game is the fact that it bares close resemblance to the PC and console versions of Shift, including the showroom, the points bar on the top of the screen and the driver profiles – Need for Speed Shift users will feel right at home in the mobile version. The game is now available in the Apple App store, selling for $9.99, below is a video of the title in action.


  • Klaas Jan

    And the physics are the same as the PC version, right? :roll:

  • orubasarot

    Cool more sim racing news, so what’s the latest word on Bejeweled?

  • Uff

    Montoya, there was F1 2009 released for iPhone too: in case you want to put a news you can find it here. :wink:
    http://itunes.apple.com/it/app/f1-2009-game/id342696845?mt=8

  • captain_underpants

    I think I can see the bottom of the barrel.

  • Uff

    Or probably you should just skip the news you’re not interested in and open your mind a bit, thinking that this kind of games can co-exist with serious sim and can also make casual racer interested in sim-racing. :wink:

  • http://www.virtualr.net Montoya

    Wow, quite a few pissed off commments here, didn’t expect that :wink:

    I just thought this is a fun story to report on, this was in no way meant to suggest that this has anything to do with real sim racing. I know a lot of readers enjoy Shift so this may be worthwile news for some… I guess not for all :wink:

    Maybe I´m just the only iPhone geek around here, that might be it :sd:

  • zudthespud

    iPhone games just look like poor flash games with tilt controls to me. It feels bolted on, not what it was originally intended for.

  • ForzaBarca88

    Looks decent for an iphone game, it requires braking and basic throttle control too by the looks of that video which is more than I can say for a lot of other handheld racing games…..

    But yeah, not sure you really want to start covering iphone racing games Rob :tongue:

  • http://racingrenders.com F1Racer

    Montoya: Wow, quite a few pissed off commments here, didn’t expect that

    Yeah its quite lame really isn’t it ? Seems that anything new that comes along, be it iRacing, Real Time Racing, SRT and even this, is met by someone who can put a negative and bitter twist on it.

    I dunno what this is down to, whether its being spoilt, not their thing (so they must complain), a need for attention or that it just ain’t “sim” enough.
    I really don’t know where it comes from.

    Usually if I don’t like something I don’t comment. If I do like it and I think it’s not up to par or can be improved, I`ll say so, hopefully in a constructive way.
    But to just come on and slag something off is quite pointless imo.

    Anyway, the articles you post on YOUR blog don’t even HAVE to be about ‘sim’ racing. The site itself is called VirtualR not SimR.
    The iphone game is 100% virtual so it counts as much as rFactor or iRacing.
    Its not up to the visitors to decide that only hardcore sim news may apply.

    Anyway the term ‘simulation’, which we have covered before, is not restricted to hardcore physics and graphics. In literal terms Dirt2 and even FlatOut are simulations.

    Seems its usually the same names doing the complaining too. Seems if something doesn’t fit neatly into their little sim world then it needs a verbal bashing.

    You post whatever you want here Montoya, don’t let these scrooges ever change that.
    If its virtual and its racing, it counts !

  • Maddmatt

    Reading the comments here paints a bleak picture of the sim-racing community. Thankfully they aren’t all that bad.
    If you aren’t interested in the game, then there is no point opening up the article to comment.

  • kill4f00d

    No Physx lag for iPhone :sd:

  • http://racingrenders.com F1Racer

    but you can get a tiny i-G25 and i-realfeel :)

  • orubasarot

    Everything is terrific and fantastic, no one has ever benefited from critical thought. The sim community is thriving and growing like never before. And NFS Shift’s physics are more accurate and rewarding than Netkar Pro’s.

  • http://racingrenders.com F1Racer

    Sarcasm is the lowest form of wit. Besides which you missed the point which isn’t surprising.
    Let me know if you need an explanation of what the point was.

  • ivotedforkodos

    Have any of the people who have posted complaints actually played it? I downloaded it yesterday, and along with Firemint’s Real Racing, it is the best racing game for the iPhone (and I’ve tried almost all of them). Considering the relatively low power of the iPhone and the cheapness of the game, it is an impressively full title with nicely balanced handling and very impressive production values for the mobile game. It made my daily two hour tube commute a pleasure today.

    It’s getting increasingly embarrassing to read the responses of some of the posters on here. It’s like the comments on Youtube comments – people seem to think that being harsh and aggresive about something will get them noticed on the internet. Obviously everybody is entitled to their opinion, but maybe not everybody needs to share it all of the time. If I was a racing game developer, I’d take one look at the reactions of some of the so-called hardcore racing fans that post on here and wonder why I should bother trying to add to a community that will no doubt rip me apart if I don’t come close to meeting their elitist standards.

    Not everything has to be an ultra realistic, gMotor2 powered all out sim, fun though I find those. Some things can just be a bit of entertaining fluff that you can pick up for 10 minutes and put down again as easily. I’ve really enjoyed Shift on my PS3, and I’m really impressed that I’ve got a comparable hand held version for less than the price of a trip to the cinema, so thanks for posting this Montoya or I might not have found it

    T

  • http://racingrenders.com F1Racer

    ivotedforkodos: If I was a racing game developer, I’d take one look at the reactions of some of the so-called hardcore racing fans that post on here and wonder why I should bother trying to add to a community that will no doubt rip me apart if I don’t come close to meeting their elitist standards.

    That quote needs printing out and framing. It’s so true.

  • captain_underpants

    ivotedforkodos: If I was a racing game developer, I’d take one look at the reactions of some of the so-called hardcore racing fans that post on here and wonder why I should bother trying to add to a community that will no doubt rip me apart if I don’t come close to meeting their elitist standards.

    I don’t think the simracing community has a monopoly on that. Take a look at the comments on Joystiq sometime.

    I watched a couple of gameplay videos, and it’s looks pretty good fun for what it is. If I was one of the iDrones, I’d definitely pick it up.

  • michael

    F1Racer:
    That quote needs printing out and framing. It’s so true.

    Yeah I imagine SMS and EA are in floods of tears, which would make counting the huge pile of cash they’ve just made from NFS Shift difficult. :roll:

    Am I the only one who pictured these comedians as Chris Crocker putting on lots of fake, wails, tears and eyeliner as they both cry together “Leave sim developers alone…” and ironically chastise others for shouting and crying on the internet to get attention? :D

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