Need for Speed Shift – First Trailer

Posted on March 23rd, 2009 in

Slightly Mad Studios & Electronic Arts have released the first trailer of their Need for Speed Shift multi platform title. The video includes some gameplay scenes from cockpit view to give us a first glimpse of what can be expected.

Furthermore, the video also provides release dates for Europe (17th September 2009) and North America (22nd September 2009). Shift will be released for the PC as well as all major gaming consoles.

In a recent interview with AutoSimSport, SMS’s Ian Bell went as far as promising “the most realistic sim ever made”, using “a more complex physics engine than anything on the market”. It will be interesting to see if they can deliver a product that justifies these bold statements.

Update: HD version of the trailer is now available, so make sure to watch in full-screen mode.


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71 Comments For This Post


  1. Rick33


    “the most realistic sim ever made” ahahahah :lol: :roll:

    burnout ‘like’ it seem to be not a simulation.


  2. grimes


    Just Grid with a other name.


  3. Pugamall


    Slightly dissapointing :roll: :angry:
    Looks fantastic although a bit of a GRID rip off, does’nt look very real world racing/Sim like to me, although it has only been shown on a street type circuit with barriers ect
    Would be nice to see propper racing on known tracks to decide I guess :weird:


  4. paupau


    i second on that, GRID with a different name.
    it won’t be a sim because EA never made a sim, for them its all about big money and big statements “the most realistic sim ever made”, “a more complex physics engine than anything on the market”. Sure, by the looks of it its arcade as usual.


  5. Jos


    how about arcade modes with good car physics… what’s wrong with that??

    it’s need for speed, it still has to have some of those arcade elements but that doesnt mean it can’t have good car physics.


  6. Mr. A


    Of course the style of the game and gameplay will not resemble a usual PC simulator type of game, this is a Need for Speed title after all. But I don’t doubt that they do have an advanced game engine underneath all the flash. Why else would EA bother to contract a team like this to develop the game and not just continue to use their usual development studio?


  7. ScHiRoCk


    Lol @ sim suggestions of EA!

    looks like ANOTHER nfs game…


  8. logos


    paupau:
    it won’t be a sim because EA never made a sim

    EA has released in 2003 one of the best F1 sims – “F1 Challenge ‘99 – ‘02″ – made by ISI.
    The popularity and the quality of this sim, are some of the reasons for the rFactor’s success now.


  9. Siggs


    I’m dissapointed.
    .


  10. paupau


    logos:

    EA has released in 2003 one of the best F1 sims – “F1 Challenge ‘99 – ‘02″ – made by ISI.
    The popularity and the quality of this sim, are some of the reasons for the rFactor’s success now.

    Obviously i haven’t tryed it. But, still i refuse to believe this will be as they stated.


  11. paupau


    Jos:
    how about arcade modes with good car physics… what’s wrong with that??
    it’s need for speed, it still has to have some of those arcade elements but that doesnt mean it can’t have good car physics.

    then, how about not making false statements “the most realistic sim ever made”.
    let us reformulate EAs intention “the most realistic arcade ever made”


  12. NightSt@lk3r


    Just from that preview you can see that Ian Bell pulled that statement from his arse.


  13. lovretta


    This teaser = FAIL.

    Only stupid pointless crashing and hitting other cars. And blur is FAIL. Picture doesn’t blur when you hit accelerator. Nor does it blur when you crash.
    And it just looks all the same as all previous NFS titles.
    I won’t judge it till it’s released. Maybe it surprises me, I hope.
    Ian Bell stated in ASS that it’s engine is good. After all Eero pitulaianivadanfbzsfoewhanen is working physics part of it.
    I believe he would like to produce great sim. But we all need to earn our money for living someway. And he will be doing ti by creating a driving game for EA. And probably they pay him alot to speak everywhere “this is the most realistic driving game ever”. He may be correct, because, it really could be most realistic DRIVING simulator. It doesn’t mean it is the most realistic VEHICLE simulator.
    In the end he just tries to earn his money. Target audience of this NFS is probably GT5 or similar “driving” games.


  14. Jin24


    jep MEGAfail
    just Grid with other name and pointless crashing ingame
    but u cant compare gran turismo 5 to this “shit” (sorry but i have to name it like that …)


  15. Zenitchik


    Sorry, but I kind of feel that over the last decade gaming industry moved from creating great games, to creating dumb gamers that will pay for incremental improovements of somewhat fun to play games. :question:

    It’s time to move on! :ooo:

    NFS gamers age around 17 years, and they don’t care about physics! in fact the sound tracks in the game are much more important that the handling of the car!

    from what I see in this trailer, there’s nothing appealing to me from a racing simulator perspective! Scene from the cockpit where driver overtakes 5 cars in a row, is GREAT for selling this cool ARCADE GAME!

    A game made to be played with a gamepad/controller can never be called a simulator, this is just foolish :D

    I can’t even imagine nfs at the GT5 level semi-simulation.

    Anyways the graphics are very nice! I woud like to see cars in GTR3/4/5/X, rFactor2/3/4/X to look like that, and Real damage please

    // out of context:
    Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.
    - Rich Cook


  16. Serg Funke


    yeah the depth of field effects are bad. and the it doesnt run smooth.

    poor trailer. but what do you want, its need for speed and we are a sim racing community.


  17. scca1981


    You can’t bash the game till you actually play it. I think it looks great so far and I am personally eager for it. Remember EA is simply the publisher/backing for the game. SMS is the one making it(GTR/GTR2/GTL).


  18. codename6


    Looks like it’s all about crashing.


  19. XaliaS


    My comment here would only reflect what others have already summed up nicely. Apart from the fact I think I spotted a clipping error in one of the many crashes lol.

    I’ll just add that I’m looking forward to ripping the SFX for rF2 modder’s benefit.


  20. kkv


    Expected more realistic look for an environment. Still see that annoying “next gen” brownish tint on everything and exaggerated contrast for being in the Earth atmosphere. Cars look great although. The blur is to hide low-res textures for sure.


  21. logos


    Well, the purpose of this trailer is to please the traditional NFS fans. And judging from the gaming forums, the NFS fans are quite excited about the new game after seeing the trailer. So from a marketing perspective the trailer is successful IMO.
    Actually, YouTube is full with rFactor crash fest videos, but rFactor is still a sim I suppose. :lol:

    From the little pieces of driving in this trailer, and from a sim point of view, I like:
    – the great graphics and the car models;
    – the good sound;
    – the excellent sense of speed;
    – the good simulation of g-forces in the cockpit view.


  22. Uff


    Looking forward to something more than a trailer: I’ll keep my eyes on this game, for sure. :cool:

    kkv:
    The blur is to hide low-res textures for sure.

    Don’t want to sound rude, but I always find comments like this quite funny.
    Well, the final game will tell.


  23. GeraArg


    Uff:
    Looking forward to something more than a trailer: I’ll keep my eyes on this game, for sure.

    100% agree. :grin:


  24. skid


    Wow, that was incredibly unimpressive. I mean, do we really need another GRID? I’m definitely passing on this one.

    Probably going to be a success with the mainstream though as EA is going to hype this to hell and back. But this becoming “the most realistic sim ever made”? Oh boy, don’t make me laugh…


  25. kkv


    Uff: Looking forward to something more than a trailer: I’ll keep my eyes on this game, for sure.

    Don’t want to sound rude, but I always find comments like this quite funny.Well, the final game will tell.

    Hope to be wrong on that but can’t imagine other reason for the blur. It’s so much annoying and had always been for a sole purpose to hide something in every other game where I saw it.


  26. Gaiajohan


    skid:
    Wow, that was incredibly unimpressive. I mean, do we really need another GRID? I’m definitely passing on this one.
    Probably going to be a success with the mainstream though as EA is going to hype this to hell and back. But this becoming “the most realistic sim ever made”? Oh boy, don’t make me laugh…

    I think you and others don’t know what marketing is. Marketing is to market a thing for an as big public as possible. THAT’S what EA is doing! The EA Arcade fans like these kind of movies!!

    But I trust Ian Bell that this game will also contain the best simulator if you’ve got the settings right.


  27. stenyak


    Anyone remembers the first Richard Burns Rally trailer? If you don’t, watch it on youtube.

    This trailer hasn’t shown enough to be able to judge its physics properly.
    The good thing is it hasn’t shown anything anti-realistic either (in the physics department, at least).

    It’ll be arcadey, that’s for sure, but we can hope it’ll be more realistic than most previous NFS games.


  28. Montoya


    I replaced the trailer with a HD version, that might help the “low-res textures or not” discussion a bit :grin:


  29. Gaiajohan


    stenyak:
    Anyone remembers the first Richard Burns Rally trailer? If you don’t, watch it on youtube.
    This trailer hasn’t shown enough to be able to judge its physics properly.
    The good thing is it hasn’t shown anything anti-realistic either (in the physics department, at least).
    It’ll be arcadey, that’s for sure, but we can hope it’ll be more realistic than most previous NFS games.

    Why is it for sure that it is arcadey?
    Ian Bell has said himself there will be 3 difficulties.
    1-arcade
    2-semi sim like Forza
    3.Hardcore, far more than GTR2


  30. stenyak


    Gaiajohan:

    Why is it for sure that it is arcadey?
    Ian Bell has said himself there will be 3 difficulties.

    The arcadey market exists and NFS has filled part of it for many years, so i see no good reason to think it’ll be removed from the NFS saga.
    Regardless of that, thumbs up if the not-arcade modes end up really being not-arcade :-)


  31. phil23


    Not going to judge by this trailer.

    One thing i did like was the tire barrier being destroyed and the tires bouncing onto the bonnet and windscreen :tongue:


  32. trebor901


    i think it will be rubbish. that bloke calling it “the best sim ever made” he’s gotta be havin a laugh right? Whats the point in making it a sim? then they’ll loose all the customers that wierdly liked it before.


  33. Coppola


    This is Need for Speed GRID :P … at least, they should have the decency to admit that it WILL NOT be a simulation, but a game made for console (Box, PS) therefore absolutly NO simulation with a bunch of assists the console gamers will have to leave on, otherwise they’ll hit the wall… it’s fricken beautiful though but ain’t no sim in that


  34. stabiz


    GRID 2.


  35. LordRa9826


    Can remember where but I’ve read somewhere that EA’s physics engine is a lot more advanced than ISI’s GMotor2 so I guess it’s just a matter of feeding it the right data.Whether EA is going to do this or not it’s up to them.
    Personally I would be more than happy with Shift just going in the right direction so that their future releases would become simulations.
    EA has to somehow “trick” their main customers into liking sims.


  36. Tomas Custom-8.dk


    It might sell, but I ain’t buying… is this really a Blimey! production ? :eek:

    If they where serious about the updated physichs for more realistic racing, this is by far the worst trailer ever to show it IMHO.


  37. -eRNIe-


    I’ll still wait for the first true gameplay videos.
    This teaser seems like it’s specially trimmed for the arcade-audiance. After the first hypes about the sim character of the new NFS, the typical NFS-junkie could be shocked. That’s why the teaser may be extra special arcade-style to soothe the normal NFS customers. :wink:

    Maybe ….. maybe not. :weird:


  38. F1Racer


    I am never short of amazement for how judgemental this community is, and how quick to judge too.
    Writing things off that they havent even tried and basing typical comments on a half-ass attempt at a trailer video.

    Also why do simmers think that the entire racing genre of games should centre around them and the hardcore sim world ?

    Marketing spiel and actual facts need to be seperated and filtered out here. To me this looks like what is essentially an arcarde game with some more complex physics for those that like to ramp up the realism a little. How good that wil be for us remains to be been as you sure can’t tell from the video. If its ‘looks’ anything like GRID then thats a plus. But you’re gonna have to get used to these looks because F1 2009 will look like it too, so too bad if you dont like it.
    F1 2009 has already been written off by some because they reckon CM don’t know how to put out a sim to save their lives. Now, SMS who have put out sims and know how to make sims have their hands on NFSS and thats getting written off too.
    Talk about hard to please. Thankfully there are the odd few who are reserving judgement on it until they sample it.
    If the game does present more than an arcade option I’ll take a guess that it wont be anywhere near enough to satisfy those that are expecting RBR or GPL standards of ‘hardcore’.
    If you expect THAT, then you are only fooling yourselves.
    Its not going to drive like GTR either I`d imagine because NFS isnt about that. These arent serious races, the whole NFS environment is arcade based. If you can compare them to movies, GTR would be Grand Prix and NFS is Fast and the Furious. Guess which film was the worst of those two.

    My thought ? Lower your expectations and maybe dont be so quick to dismiss these things because of your own personal expectations. We are not the mass market here guys.


  39. Gaiajohan


    To those saying it will never be a sim:
    http://www.virtualr.net/autosimsport-volume-5-issue-1-out/

    Read that and search for the interview with Ian Bell..

    I will buy it for sure. I believe Ian Bell in this one. This video is just made for the arcade boys. And WE simmers are not the real money for EA. But I believe Ian Bell when he says it will be more advanced than GTR2 in ‘hardcore’ mode.

    And guys? Who does the physics?
    Doug Arnao, same guy who did GTL and GTR2! Why would the hardcore-difficulty be bad then?

    For normal people it’s novice, like shown in this video. AGAIN! WE ARE NOT THE BUYING MASSES EA WANTS TO SELL TO!!!


  40. Paul Kelly


    Gaiajohan:
    To those saying it will never be a sim:
    http://www.virtualr.net/autosimsport-volume-5-issue-1-out/
    And guys? Who does the physics?
    Doug Arnao, same guy who did GTL and GTR2! Why would the hardcore-difficulty be bad then?

    Because EA will force Doug to dumb down the game. The average console gamer DOESN’T WANT hardcore physics. He wants a car he can throw around with abandon like in Burnout and PGR.

    Ian Bell and Doug Arnao could have the greatest intentions in sim history with this game, but it’s their first EA console title, correct? And when you play with EA, especially for the first time, you play by EA’s rules.

    Now, let’s create a list of realistic EA console sims in videogaming history.

    1.

    ‘Nuff said.


  41. Gaiajohan


    Paul Kelly:

    Because EA will force Doug to dumb down the game. The average console gamer DOESN’T WANT hardcore physics. He wants a car he can throw around with abandon like in Burnout and PGR.
    Ian Bell and Doug Arnao could have the greatest intentions in sim history with this game, but it’s their first EA console title, correct? And when you play with EA, especially for the first time, you play by EA’s rules.
    Now, let’s create a list of realistic EA console sims in videogaming history.
    1.
    ‘Nuff said.

    Ian Bell has said there will be several difficulty levels.

    Arcade – the guys who like normal NFS will like this mode
    Semisim – Gran turismo lovers will like this one
    Hardcore – GTR2, LFS etc will like this one

    Said Ian Bell

    This way EA supplies to all markets.

    ‘Nuff said


  42. DucFreak


    I can agree with some comments, it doesn’t look to be “hardcore sim” (instead more like Grid) but I can sense something really, really groundbreaking looking at the team behind it and, afterall, they’ve passed the last three or so years around this motor, that alone makes me curious and willing to try it, as much as I hate what the NFS series have become after NFS-PU.

    The benefit of doubt will be given untill it’s finally out and fully tested. :)

    …you’re also forgetting one important little thing… this could actually become very, very interesting for the “hardcore simmer” faction if propper modding ever starts for this title… :)

    Imagining a well advanced, “new-gen” graphics/3d-sound/physics game-engine, with superb content done by skilled modders… sim-heaven :cool: *droools*


  43. logos


    Paul Kelly:
    Now, let’s create a list of realistic EA console sims in videogaming history.
    1.
    ‘Nuff said.

    1. “F1 Challenge ‘99 – ‘02″ for PC – released by EA in 2003, developed by ISI. This game is probably one of the reasons for the rFactor’s popularity now.
    Later it’s released as “F1 Career Challenge” on PS2, Xbox and GameCube. :grin:


  44. F1Racer


    DucFreak:
    this could actually become very, very interesting for the “hardcore simmer” faction if propper modding ever starts for this title… :)

    I seriously doubt modding will be encouraged with this game. I imagine, like F1 2009, it will be closed off. Lets see.


  45. paupau


    i have come at peace with this after reading other comments about being developed by.. and with, but
    if the game comes with customization options and if this allows you to chrome your wheels.. EA smells like dog poo
    and has nothing to prove among sim fans.


  46. samanthaUK


    F1Racer:
    I am never short of amazement for how judgemental this community is, and how quick to judge too.
    Writing things off that they havent even tried and basing typical comments on a half-ass attempt at a trailer video.
    Also why do simmers think that the entire racing genre of games should centre around them and the hardcore sim world ?

    Well said, it’s depressing reading the comments here


  47. paupau


    Quote F1Racer:
    “Also why do simmers think that the entire racing genre of games should centre around them and the hardcore sim world ?”

    Your in the wrong place F1Racer. From what i understand this is a comunity about pure sims not arcade like. The only reason VirtualR put this here, its because this could get close to a sim but how many can confirm on that?


  48. GeraArg


    DucFreak:

    …you’re also forgetting one important little thing… this could actually become very, very interesting for the “hardcore simmer” faction if propper modding ever starts for this title… :)
    Imagining a well advanced, “new-gen” graphics/3d-sound/physics game-engine, with superb content done by skilled modders… sim-heaven *droools*

    I’m sure is not going to be moldable, EA is 100% business, like Codemasters, every year get a new game…
    If they accept the modding in their games, the players lose interest in new products.

    Only the independent company like ISI because they dont have the ability to make a new game every year and modding community and kept alive their products.

    Look Simbin for example, automatically just released a new product, many people ripping the new game for use in an old game; and people who download the new “mod” has no interest in buying the “new” game. :grin:


  49. stabiz


    paupau:
    Quote F1Racer:
    “Also why do simmers think that the entire racing genre of games should centre around them and the hardcore sim world ?”
    Your in the wrong place F1Racer. From what i understand this is a comunity about pure sims not arcade like. The only reason VirtualR put this here, its because this could get close to a sim but how many can confirm on that?

    I agree. Of course there will be negative comments on a title that in some ways remind many of GRID, i.e. hype machine talk of realism -> bitter disappointment. F1Racer, why dont you try going to the Liverpool FC forums and ask them to be a little bit less judgemental towards Manchester United? :grin:


  50. logos


    GeraArg:

    I’m sure is not going to be moldable, EA is 100% business, like Codemasters, every year get a new game…
    If they accept the modding in their games, the players lose interest in new products.
    Only the independent company like ISI because they dont have the ability to make a new game every year and modding community and kept alive their products.

    All ISI games before rFactor – from “Sports Car GT” in 1998 to “F1 Challenge ‘99 – ‘02″ in 2003 – are published by EA. And all of them are perfectly moddable. Actually many current rFactor mods are direct conversions of mods for those sims.

    Although what you are saying makes sense. Let’s hope SMS will release the game at least partially moddable. :grin:


  51. F1Racer


    paupau:
    Your in the wrong place F1Racer. From what i understand this is a comunity about pure sims not arcade like. The only reason VirtualR put this here, its because this could get close to a sim but how many can confirm on that?

    Oh really ? Don’t patronise me mate.
    If its only about “pure” sims, whatever your idea of pure is, then why the hell are we (including you) even discussing this game ? Don’t post here and tell me I’m in the wrong place, thats just stupid.


  52. F1Racer


    stabiz:
    F1Racer, why dont you try going to the Liverpool FC forums and ask them to be a little bit less judgemental towards Manchester United?

    Oh brilliant comeback.
    Are you saying that sim racers are similar to some of the hate filled, tribal, narrow-minded rabble that rant their irrelevant brainless drivel on football forums ? I think you scored an own goal there.

    Thats a terrible analogy never mind that you totally missed the point. My quote there isn’t about comparing like for like, its about people judging things that they have not even tried yet.
    At least try to understand what you’re reading before loading up with one of your typical witless and negative one-liners.


  53. scca1981


    You guys are hilarious. Remember these important details:

    1. There are 3 modes including full simulation
    2. The game is being made by the guys who brought you GTR/GTR2/GTL
    3. Eero Piitulainen(Richard Burns Rally) is involved with the physics.
    4. EA is the publisher not the developer.
    5. Its not only coming to the consoles! There is a pc release!
    6. EA did bring you SCGT and the F1 series games.

    I can not believe how quick to judge everyone is. Yes EA has taken the NFS franchise the wrong way with the past couple releases, however the team behind this game is very impressive. I’m in no way a EA fanboy, but I do fully support the team working on this game. You CAN NOT judge the game by one simple trailer.


  54. -eRNIe-


    scca1981:
    You CAN NOT judge the game by one simple trailer.

    I fully agree.


  55. stabiz


    F1Racer:

    Oh brilliant comeback.
    Are you saying that sim racers are similar to some of the hate filled, tribal, narrow-minded rabble that rant their irrelevant brainless drivel on football forums ? I think you scored an own goal there.
    Thats a terrible analogy never mind that you totally missed the point. My quote there isn’t about comparing like for like, its about people judging things that they have not even tried yet.
    At least try to understand what you’re reading before loading up with one of your typical witless and negative one-liners.

    Thanks for being civil, and refraining from name calling. Oh wait … :lol: As for missing the point, that might be, if there is one hidden in your typical soap box-style wall of text.


  56. Uff


    paupau:
    From what i understand this is a comunity about pure sims not arcade like.

    And it’s quite depressing to see how close minded the so called “sim community” can be: I’m not surprised if big companies ignores us completely (even if Codemasters’ words were encouraging: http://community.codemasters.com/forum/showthread.php?t=340638 ).
    What amazes me is the reaction in front of this if compared to the new SimBin announcement: by now we see a NFS with a completely new engine that could be the base for the Ferrari Project too; it may be dumbed down, but it comes from a team who gave us some of the best sim we had the chance to try. On the other side we see the Swedish developer announcing 3rd expansion for Race 07, with an almost 4/ years old engine, some new cars and tracks and… what else? For sure it will be good to drive, but honestly it’s far from my concept of “evolution of the genre”. But there I read “amazing! Great! I will buy it for sure!”. It’s true, we are here because we share the pleasure of driving, but hasn’t the time come for a step forward? :weird:

    What people should understand is that this NFS claims to be a simulation in a different way from the past, which is not what we are used to (and what we are usually looking for): Ian Bell underlined the feeling of being at the driving place, with g-force simulation and so on. They’re probably concentrating on the whole driving experience, not only on the physic side of it: this will probably end in a not-so-hardcore simulation, but it doesn’t mean that it won’t be able to provide a different view of our favourite genre. :grin:


  57. F1Racer


    stabiz:
    Thanks for being civil, and refraining from name calling.

    You’re quite welcome. As much as you thought you were being sarcastic, you are quite right. I was civil and I did refrain from calling you names. My opinion of your posts isn’t name calling in case you were wondering.
    “Soap box style”, I like that :)

    Uff: Nice post there. If NFS Shift turns out to be nowhere near enjoyable or able to be passed off loosely as a sim (which technically it is as it does simulate race driving) then we can all listen to the ‘I told you so’s’ after.
    But I still remember how good NFS: Porsche Unleashed was in its day. The best NFS in the series I reckon.
    So with SMS at the helm, there is hope. AND…. if it turns out that it is just enhanced arcade, well too bad. Since when has NFS ever been geared for the hardcore simmer anyway ?
    So I`d say, lets not expect too much yet and keep optimistic for now until we know different. Oh and ignore the marketing spiel :)
    When all is said and done, some will like it, some won’t. Same as Burnout, same as GP Legends.


  58. JimmyB


    Well, it looks like…Need for Speed.

    How people can make any judgments about the driving physics from a video showing nothing but a series of crashes is mind-boggling. When EA made this trailer I think it’s fair to say communities like this one were the LAST thing on their minds. I was never deluded enough to believe this was going to be a ’sim’ in the sense that the majority here would like. I’m still looking forward to a good pick-and-up-play type of game with driving physics to match. I really don’t understand how you can complain about the graphics either. It’s like there’s a whole new set of standards now.

    It really is mind-boggling at how cynical and utterly close-minded the sim community can be at times. People complain about how comparitively small the sim community is, while simulataneously shunning anything and everything which doesn’t fit with their hopelessly rigid ideas of what a game should be. How quickly people are able to turn their noses up to something which is even remotely different is beyond belief. Yet somehow the sim community is seen to be ’superior’ to the mainstream, while everyday you see the same sort of comments which are every bit as ignorant and close-minded as those you’d see from your typical 12-year old console “fanboy”. When those Ferrari project screens were released a while back, I recall people crying “arcade” solely on the design of the HUD. It’s just laughable.


  59. Siggs


    This is messy in here….

    At 0:19, the cornering there looks pretty good, no unrealistic sliding and bouncing like GRID.

    That is all.
    .


  60. flowie


    To put it simple: EA can’t afford releasing a NFS sim because there are not enough sim-racers. I mean, how many console/pc gamers own a racing wheel and pedals needed for simracing?
    ISI released rfactor as they had a lot of experience with commercial simulators, also most of them are simracers and there was no publisher telling them what to do. Profit was never their single aim during the development. Therefore rfactor gives us (the community) the opportunity to “update” the game with new cars and tracks. Contrary to the nfs-series, where year after year new updates are released which are not worth to be a sold as a full price game.
    But guess how many software engineers, marketing experts and shareholders there are who want to earn money with EAs products? I don’t know any exact figures, but let’s say A LOT. ISI is working on rfactor 2 with less than 15 people (see Gjon’s interview with inside simracing) …
    To end with, I don’t expect anything. Maybe I will be surprised, but the promises of the past (nfs-series and GRID) don’t make me feel optimistic. :weird:


  61. redi


    flowie: To put it simple: EA can’t afford releasing a NFS sim because there are not enough sim-racers.

    That’s why they are offering both arcade and sim functionality in the game. To make money with the arcade thing, and then a little more by drawing in the sim-racing crowd as well :wink:


  62. kankoine


    this isn’t GRID 2… GRID has worst physics than NFS ProStreet


  63. F1Racer


    Grid’s physics are its only let down imo. The rest is incredible.
    Put setups and sim physics and gameplay into Grid and you got one hell of a good time there.


  64. kkv


    I don’t mind If it will be an arcade game. I sometimes love to play that kind of games. What I would expect for the sacrifice of physics is a good realistic natural visuals instead of flashy, dark shadowed, “cinematic” ,”next gen”, low-res, blurry style of modern consoles. This video is definitely in console style visually, but who knows, maybe they do a separate texture set, a separate shading model (with ambient lighting simulation), a separate post effects for a pc version.
    Just now it looks nothing special, the same flashy, comics inspired, visual style as in many other console games.


  65. Sensekhmet


    I agree with F1Racer.
    First, remember that simracers as a group are NOT the most important people in the world. Second, how can you judge the game by this trailer? If it wasn’t for the description it could pass off as a trailer for an animated movie about racing or something. Third, so what it it’s going to be a bit arcadey? There are times when I have enough of pounding the same stages in an unfinished game (Richard Burns Rally) and I fire up DiRT. I enjoy RACE and I enjoy GRID. So sue me. You want total simulation? For some reason I have a feeling you never raced, otherwise you’d know that start procedure itself lasts 15 minutes and racing itself is dirty, hot, smelly and so taxing both physically and psychically that sometimes at the end of the day you fall asleep behind the wheel on your way home and when you get there you have no energy to take a shower. So please, stop these ‘total uber absolute simulation’ requests.
    It makes me sad to see how close minded simracers can be, it seems a kind of racism (gamecism?) is forming: our games (ooops, sims) are the best thing since sliced bread and the rest have no right to exist.


  66. xilix


    NEWS FLASH: there’s already been hands on reviews, and the verdict is in. This is nothing more than a PGR/Forza type of game. FAR from anything they promised us. This video wasn’t what I needed to make my decision. Every single review described exactly what this game was like, and that is decidedly NOT a full on simulation, which is what EA promised. They swore up and down that it would be, and it’s not, they’re liars, and we’re disappointed. Why you think we don’t have a right to be mad, is beyond me. We aren’t close minded, we just know what we want, and we’re passionate about sim racing, unlike you. I live, breathe, eat, drink… I LOVE motorsports. It’s my life.

    And how dare you say that we think we’re the most important group, we’re the most ignored group! The sim genre is the smallest there is! So yeah, when we’re lied to, it stings!

    And your comment about us not ever racing is laughable, you don’t know me, or anyone here, and if you did, you’d see how wrong you are. Not only that, but it has absolutely nothing to do with us wanting an accurate sim.

    I’ve been in the sim racing scene for over 12 years, and the contents of this thread, proves that this community is truly, truly falling apart. You’re so apathetic, and your comments prove it. If you like GRID, guess what buddy? WE DON’T CARE!!! Get OVER yourself! What we care about is getting just one damn next gen title that has some options that are in our court for once. How hard is it to make it a hardcore sim and then have assists and modes for the inept? Give me a BREAK!

    If games like this are the future of sim racing, then it looks like I’ll be finding a different hobby.


  67. JimmyB


    xilix:
    NEWS FLASH: there’s already been hands on reviews, and the verdict is in. This is nothing more than a PGR/Forza type of game. FAR from anything they promised us. This video wasn’t what I needed to make my decision. Every single review described exactly what this game was like, and that is decidedly NOT a full on simulation, which is what EA promised. They swore up and down that it would be, and it’s not, they’re liars, and we’re disappointed.

    What complete and utter tripe. About three PREviews have said anything of the sort. Just another completely and utterly baseless, kneejerk reaction, with a nice spot of drama thrown in for good measure. Let’s look at what we do know. Slightly Mad Studios is essentially Blimey! Games, the development team behind GTR 2, doing the the vast majority of development on GTR and GT Legends as well. Eero Piitulainen of RBR fame is fronting the physics team. There’s going to be multiple difficulty modes catering to the masses and hardcore alike. Again, it just comes down to how you define a “sim”. If it’s just realistic driving physics you’re after, then there’s no evidence suggesting that Shift won’t deliver in that regard.


  68. Sensekhmet


    [i]Why you think we don’t have a right to be mad, is beyond me.[/i]

    It’s also beyond me why you think I wrote anything of that sort. Besides, what? You think you have the right to tell me what I don’t have the right to think?

    [i]We aren’t close minded, we just know what we want, and we’re passionate about sim racing, [b]unlike you[/b]. I live, breathe, eat, drink… I LOVE motorsports. It’s my life.[/i]

    Whoa, you’re quick to judge.

    [i]And your comment about us not ever racing is laughable, you don’t know me, or anyone here, and if you did, you’d see how wrong you are. Not only that, but it has absolutely nothing to do with us wanting an accurate sim.

    I’ve been in the sim racing scene for over 12 years…[/i]

    No, it’s YOU who is laughable, not only because of your apparent inability to read with comprehension but also because you don’t know ME.

    [i]If you like GRID, guess what buddy? WE DON’T CARE!!! Get OVER yourself![/i]

    Maybe it is you who should get over yourself? I wouldn’t care about your opinion either but you do seem to point fingers and insult me.

    [i]If games like this are the future of sim racing, then it looks like I’ll be finding a different hobby[/i]

    So, it’s a sim after all?

    You’re right, I don’t know you but the emotional level of your post and your inability to understand what has been written seems to suggest an angry, 14 year old nerd. Your post exactly matches fanboys, just substitute a few words with a name of a band or a car make (usually something Japanese or German) and it’s the kind of post that makes people regret being in band/car make fan club.

    [i]And how [b]dare[/b] you say…[/i]

    Because I don’t live in China.

    I might come off as grupmy but that’s because I raced my second car into ground recetly and there aren’t even any races I can work at (FIA marshal license). I guess you might have had a worse day too.


  69. F1Racer


    xilix:
    NEWS FLASH: there’s already been hands on reviews, and the verdict is in. This is nothing more than a PGR/Forza type of game. FAR from anything they promised us. This video wasn’t what I needed to make my decision. Every single review described exactly what this game was like, and that is decidedly NOT a full on simulation, which is what EA promised. They swore up and down that it would be, and it’s not, they’re liars, and we’re disappointed. Why you think we don’t have a right to be mad, is beyond me. We aren’t close minded, we just know what we want, and we’re passionate about sim racing, unlike you.

    And the selfish self-centredness continues.
    Look, if NFSS turns out not to have a sim element in it then the only comeback you have on the makers is they said that it would. If its not sim enough for you then thats too bad. This game isnt being made personally for you.
    And any hardcore simmer here that expects, after this is released, to show their friends all their sim-racing games and include a Need for Speed title in that is deluding themselves.
    Who here is actually really expecting NFSS to be sitting on their shelf alongside, GTR, GTR2, GTL, RBR, rFactor and GTRE ?
    Lets get some perspective here. This game is being coded for the mass market. We are an afterthought.
    Whinging about NFSS being a hardcore sim is like an arcade player whinging over rFactor being too sim. It is what it is.

    I live, breathe, eat, drink… I LOVE motorsports. It’s my life.

    Your life eh ? Well unless you’re a real racing driver, it might be time to get out more. There’s a world out there.

    And how dare you say that we think we’re the most important group, we’re the most ignored group! The sim genre is the smallest there is! So yeah, when we’re lied to, it stings!

    Who is this ‘we’ you speak of ? Are you suddenly the community’s mouthpiece ?

    I’ve been in the sim racing scene for over 12 years, and the contents of this thread, proves that this community is truly, truly falling apart. You’re so apathetic, and your comments prove it. If you like GRID, guess what buddy? WE DON’T CARE!!! Get OVER yourself! What we care about is getting just one damn next gen title that has some options that are in our court for once. How hard is it to make it a hardcore sim and then have assists and modes for the inept? Give me a BREAK!

    Oh dear, more bad vibes. 12 years in the community eh ? :)
    Ive been rendering racing cars longer than that.
    The comments of this thread prove the community is falling apart ? LOL. Drama queen.
    Sim racers are very opinionated people (as you prove), and some can be very hard to please, some will never be happy and others are grateful for anything we can get in such a niche genre.
    Now Im all for abolishing political correctness but to refer to non sim racers as inept is a bit heavy. Where did that come from ? I reckon you’d have put retarded if you thought you could get away with it.

    If games like this are the future of sim racing, then it looks like I’ll be finding a different hobby.

    So much for that life of yours if you give up so easily.

    Jeez man, calm down and…well…I was going to say wait until you sample it for yourself but its clear you have already made up your own mind based on the opinions of others who might have been looking to get an entirely different experience out of NFSS.

    Again, if people are expecting NFSS to satisfy any hardcore sim lust that they have, then they’re setting themselves up for a fall I reckon. The main issue here is peoples expectations are set too high. Same will happen with CM’s F1-2009.
    People talk as if these big game companies owe the sim-racing community something. Well, they dont !
    This attitude of entitlement is too rampant these days.

    I’m expecting NFSS to be a better drive than GRID, but not on par with GTR2 or GTRE. If Im wrong and it is as good or better, then thats an added bonus for me.


  70. Chocolate


    scca1981:
    You guys are hilarious. Remember these important details:
    1. There are 3 modes including full simulation
    2. The game is being made by the guys who brought you GTR/GTR2/GTL
    3. Eero Piitulainen(Richard Burns Rally) is involved with the physics.
    4. EA is the publisher not the developer.
    5. Its not only coming to the consoles! There is a pc release!
    6. EA did bring you SCGT and the F1 series games.
    I can not believe how quick to judge everyone is. Yes EA has taken the NFS franchise the wrong way with the past couple releases, however the team behind this game is very impressive. I’m in no way a EA fanboy, but I do fully support the team working on this game. You CAN NOT judge the game by one simple trailer.

    Well said.
    Oh, also F1Racer, I would not call it a sim communtiy anymore.
    It’s the same collection of “all sorts” on the internet. Dope smoking morons who think they know it all. And trash all the forums everywhere in every genre. It’s now the norm.

    It’s really not worth wasting your breath.

    Good luck SMS, really looking forward to Shift.


  71. maxs


    grid 1 & 1/2 :]

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