Need for Speed Shift – New Interview
Kikizo Video Game Magazine had the chance to talk to EA’s Jesse Abney who gave away further info on the upcoming Need for Speed Shift title.
Despite plenty of already known stuff, the interview includes some interesting bits of info as Abney confirms that several “F1-style” circuits will be included in the game, very good news for those who don’t like those fictional street circuits they have been showing us so far.
Other info includes confirmation that the game will include pit stops and car setup options including tire, aero and suspension tweaks. Furthermore, Abney once again promises that Shift will satisfy both arcade racers and simulation fans thanks to a scalable difficulty level:
“Its got a simulation-based physics model which is scaleable, and at one end of the spectrum, is very hardcore non-assisted simulation physics, and at the other end we’ve been working on SMS to scale back their physics simulator in order to account for that basic NFS fan that loves the experience of car customisation and online competitive racing, but needs a much more controlled physics simulator.”
The full three-page interview can be found here. Developed by Slightly Mad Studios (former Blimey! Games) and distributed by EA, Need for Speed Shift is expected to be released in September 2009 for the PC and all major consoles. A demo of Shift has been announced to be available this summer.