NASCAR The Game 2011 – First Details & Preview Revealed
Posted on September 30th, 2010 in Console – 27 Comments
Eutechnyx has finally revealed some official info on their upcoming NASCAR The Game 2011 title as an article on ESPN.com reveals some details as well as a very first preview image.
The article reveals that Eutechnyx has acquired the NASCAR license on a multi-year basis as Activision will be publishing the title. The game is set to be released in February 2011 and will include both the 2010 & 2011 Sprint Cup seasons as well as all 32 Sprint Cup tracks including the Kentucky Speedway that will join the Sprint Cup schedule for the upcoming season.
Since the 2011 season will barely have kicked off when the title hits the shelves, the 2011 cars will be available via download shortly after the release. Announced features include an extensive career mode, 16-player multiplayer races as well as two-player split screen.
The title will put a huge emphasis on its damage model as fender-benders are a regular aspect of NASCAR racing, Eutechnyx’s Executive Vice President Ed Martin describes the plans for the damage physics as follows:
“No one has ever done damage the way that we’ve done damage. I assure you that when you see this game, we’ve set a whole new standard for the way damage has been done. It’s not pre-calculated damage, it’s not just crumpling that we paste onto the car. Everything about our damage is calculated in our physics model and everything is unique. You can actually tear the sheet metal and have it hang on and have tears in the side of your car. If something falls off, you can run over it and cause damage to other cars.
The damage model is absolutely fantastic. Everybody loves the big crashes in the game. I want to see the smoke and the cars flying. The only restriction we had from NASCAR is no part can fly off into the fan area. Nothing can go beyond the safety fence. But unlike any game I’ve worked on before, all of these fences are now geometric 3D fences, so if you get your car up into the catch fence, the fence will move, ripple, and get damaged. When you see a replay and you see a tire go up into the catch fence or you see an entire car go up into the catch fence, it’s interacting with the physics of the game. It looks real.”
Below is the first ever preview image, showing a render of Carl Edwards’ Roush Fenway Racing Ford Fusion #99. NASCAR The Game 2011 will be released for Microsoft Xbox 360, Playstation 3 and Nintendo Wii and is scheduled to be released in February 2011.




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