More Stunning BeamNG Crash Footage
Back in May, I posted very impressive video that showed off a new version of the BeamNG softy body physics engine.
Originally created for Rig of Rods, the creators are now implementing it into the CryEngine 3 for usage in various games. Now, a new video has been released, showing off even more impressive features the engine offers.
The video below shows the physics engine in full force, including intervehicle collisions, breaking glass and more!
Looking at the footage, one can immediately think of the endless possibilities this would offer to make crashes in racing simulations much more realistic. It’s doubtful whether crashes of this detail level will ever be included in virtual racing though.
Aside from the obvious performance concern, such a feature would also be highly unpopular with car manufacturers willing to license their cars as detailed crashes are usually frowned upon due to making the cars look unsafe.




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