Lienz for rFactor 2 – First Beta Released

Mario Morais has released a first beta version of his Lienz for rFactor 2 conversion.

The popular rFactor track already comes with several rFactor 2-specific features such as RealRoad for a first test drive, much more is to come in later versions.


- RealRoad in all roads.
- grass and gravel
- update some textures
- New 360 degrees of horizon of mountains.

..still to come

- Road reflections
- Circuit Night lights
- BillBoard Trees
- Optimizations

The fictional track was part of rFactor’s stock content and quickly gathered a cult following among rFactor users. Set in Austria, the track comes with a road racing course and off road tracks to put a car through all kinds of tests.

You can check out a lap around the track in the new Corvette C6.R, courtesy of eusix.

  • honsel

    muhahahah same as rfactor1 no different …. lol video!!!!

  • Drew Duncan

    Read: BETA

  • Piotr Sut

    I don’t find it right that people should have to convert classic rF content to rF2 by themselves. Someone should be paid by rF to do this. And without connection to what rF built up over the years, rF2 is looking to be a rather mediocre contender against other new sims, at best.

  • Ricoo

    Nice track. Thanks Mario Morais. I am happy to be able to race on this great track. :)

  • Ricoo

    Maybe it looks but it’s not.

  • Matt Orr

    We don’t know what content rF2 will have when / if it launches. Heck, Lienz wasn’t even there from the start. ;)

  • ___ ɥqp ___

    Appreciate the track (or any tracks for that matter) but flat trees and pop ups do my napper in.

  • Theroro29

    Come Back in 90′s about graphics

  • gt3rsr

    And this wants to compete with Assetto Corsa…

  • KittX

    don’t forget the window reflections as in rf1 please :) No need for realtime reflections, thats just waste of fps, just cubemap with mask, as in rf1 would be nice.

  • sargentjack86

    Guys…….remove the stationary deer on one of the hairpins……..I mean seriously. Remove the deer.

  • GamerMuscle

    The biggest Disappointment with RF2 are its physics.

    I don’t doubt that ISI have the technology there , the thing is its as if they don’t know how to use it.

    Look at RF1 all the best content came from moders or people like REIZA with Game stock car , even GTR evo and race which although less realistic in some ways had better graphics and all round more polished content including some aspects to the physics than what was in RF1.

    It seems allot of people are getting the idea that RF2 has amazing physics simply by the fact it has really violent real feel type FFB and the factual complexity found in ISI products. Rather than evaluating how the ISI cars actually drive or behave when being raced.

    There is nothing wrong with people enjoying RF2 I’m sure it has plenty of entertainment value for many people and there are certainly some very interesting features.

    But all in all I just honestly don’t see why someone would rather player RF2 over NKP, GSC, and presumably AC when it comes out.

  • StarFoXySxv550

    Funny, I didn’t see this comment or any like it in the topgear test track thread.
    Wait until the quick and dirty NKP conversions turn up.. :)

  • F1Racer

    Deer me. Is it on the road ??

  • F1Racer

    There’s one in every rF2 thread :)

  • Mrslfrsl

    Well, never read that much nonsense on a tiny place Jamsy.
    rF2′s FFB has an output rate of 400 Hz which means it’s more sensitive and not stronger. The FFB strength is adjustable as in many other game so you fail there again. Even if it you turn it up as far as I know you’ve got a G25 or a G27 and your wheel wouldn’t even be able to be violent like some other high end wheels.

    Pretty much everything what you said about rF2 over the past months is just false. People proved you wrong several times and you are not learning dude. To sum it up in a example, you are as much objective as a donkey when he claims to be a horse, which is not ment to be offensive.

  • Kendra Jacobs

    Actually……the very best thing about RF2, by far, is its physics and ffb. NKP and GSC are awesome, but RF2 is truly next gen physics/tyre modelling.

  • Kendra Jacobs

    Who said that people should have to conver this stuff? RFactor is still in heavy development, you dont think when its in a much more finished state that there will be a scratch made lienz from either ISI or a modder? Or at the very least a very, very, very heavily updated version?

    You talk as if the game is complete, and has been out for 2 or 3 years, when infact its still in pretty much an alpha/beta phase lol. At this point in RFactor 1′s life we didnt even have a product to play with yet, let alone a scratch made lienz, think about that.

  • Kendra Jacobs

    Agree with everything you said.

    Its funny, there arent many who dislike RF2, but the few who do, really have some sort of personal vendetta towards it or ISI and cant stop bashing it and trying to convince people its not good. Unbelievable how some ppl are.

  • Kendra Jacobs

    Stupid comment, unless you drive both sims and are able to analyse the handling dynamics and see how it feels, then nothing in this video shows that RF2 will, or wont, be able to compete with AC, and nothing in any AC video shows that it will, or wont, be able to compete with RF2. You need to get a feel for both and analyse the vehicle behavior, tyre engine and overal physics engine of both, then, and only then, will you have any idea if one will be able to compete with the other.

  • GamerMuscle

    Well, never read that much nonsense on a tiny place Jamsy.
    rF2′s FFB has an output rate of 400 Hz which means it’s more sensitive and not stronger.

    Doesn’t matter how fast the poll rate is if the majority of what is sent to the user ends up coming across as rumble and jolts and not the neccecery FFB to accurately know the state of the cars mass. Which is something required by simracers as we are not sat in a real car and have no other way to gage the subtle states of the cars loading.

    “Pretty much everything what you said about rF2 over the past months is just false.”

    Nice argument there

    “People proved you wrong several times and you are not learning dude.”

    Again that’s simply not true

  • Jorge Araujo

    Wonder why…

    rF2 is truly one of the worst looking modern games I’ve ever seen. The skies look like they were lifted from Grand Prix 2 from 1996. Same with the color palette.

  • Anonymous

    Totally believable, just look at every post about iRacing, or SRW.

    Haters. Haters everywhere.

  • jswarthoff

    to be honest I prefer gtr2′s graphics, at least it doesnt look as washed out as rf2…

  • Laflèche David

    wow is it need for speed porsche unleashed 96′ lol no porsche unleashed look better than that…

  • Silvio

    I didnt understand the “realroad” being “fictional track”.

  • Silvio

    Good graphics…

  • Roger

    You have got to be joking…

    I have been sim racing for over 14 years on all hardware and most software incl NKP and GSC + lots of other sims and mods. I am also doing some track driving and drifting in real life in fast cars so i know how driving on and above the limit feels like.

    In my view rF2 is the most accurate simulation of race cars to-date and the Force Feedback is a clear step above anything I’ve driven.

    The Force Feedback is extremely detailed and gives you feedback on minute changes in grip, surface and angle. The force feedback when driving the FWD Clio Cup cars is by a decent margin the most realistic feedback I’ve felt through a wheel that is not attached to a real car.

    I think NKP and GSC are excellent sims and i really enjoy them as well. Extremely keen to try out AC, looks to be a real winner if it lives up to even half the hype! :-)

  • Anonymous

    Great arguments ;)
    I’m totally convinced… you certainly know how to defend your cause, whatever it is :)

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