iDT Simulations has released a new version of their recently-released Las Vegas Grand Prix 2007 track for rFactor.
The new version fixes a problem with the track’s pitlane and finish line and adds nightlights to the spectacular street course.
The 2.44 mile 14 turn Fremont Street Circuit hosted the 2007 Las Vegas GP, a race that was only held once following Champ Car’s merger with the IRL in early 2008. The track comes both as chicane and no-chicane version and supports up to 30 cars.








azrink
September 22nd, 2009 at 05:31
love this track. gives good ffb too
riches
September 22nd, 2009 at 10:06
Wow that’s a fast update.
It’s allready a realy great piece of work.
If these are the screenshots from the last version, it still looks very cold blue.
Especially on the shadow sides of objects.
Now i know impressionist artist found out that many years ago shadow is always blue.
But not so extreme in my opinion.
As Las Vegas is not being the coldest of places.
Meclazine
September 22nd, 2009 at 13:04
Raced it on Sunday night. Madness.
commodore
September 22nd, 2009 at 17:47
To be honest, shadows are the opposite colour of the light. So in case of sunlight, shadows are blueish but in rFactor everything is blue :D! I really hope he hears us and it will be fixed in the future :). I really like this track and I think it’s well made.