Kart Racing Pro – Beta 7 Released

PiBoSo has released the seventh beta of his Kart Racing Pro simulation, adding some new features and various fixes to the title that is scheduled to leave the beta stage soon.

The new version includes a new kart chassis, live timing and other features & fixes as listed below.

Changelog

fix: default groove
fix: temperatures in host exports
fix: host exports saved after last session
fix: lost calibration if controller is disconnected
fix: “sticky” buttons support
fix: changed “tearoff” control to “visor wipe”
fix: tire effects of remote karts
fix: race number up to 999 and centered
fix: PKZ loading
fix: driver animations
fix: air choking simulation
fix: karts track width
fix: race classification
fix: rolling start regulations
new: multiple MOTD lines
new: direct testing
new: direct connection
new: slider to select track conditions
new: UK units
new: dedicated server whitelist
new: multiple helmets support
new: multiple bodyworks support
new: multiple intakes support
new: live timing
new: XML export
new: trainer
new: Kinect Face Tracking
new: support for input plugins
new: carburetor simulation and setup
new: F100 category
new: new kart chassis

Kart Racing Pro includes three different kart tracks (with more community-made tracks available) and 15 karts. The beta works in demo mode, a key to unlock the full version is available for 27€.

A paint kit is also available, make sure to try this out if you like karting as the title comes with pretty impressive graphics as you can check out below.

GTOmegaRacing.com

  • Eric Zehnder

    Is this the Kart sim that everyone’s been looking forward to or is there another one in development? I tried the demo and it all seemed very odd to me. I have raced some karts but they were the slower indoor type. I do enjoy it and the feeling of a slick tyre (even at that speed) was great in every way.

    However, the way this game handles doesn’t feel right. Given my very limited karting experience, I was wondering if anyone else tried this and experienced any of the same.

  • http://www.facebook.com/people/Craig-Cookson/1084484431 Craig Cookson

    There is another in development simply called Kart Sim, but as to what the differences are between the two i’m not sure – I haven’t tried either yet, but they both sound promising.

  • http://www.facebook.com/people/Craig-Cookson/1084484431 Craig Cookson
  • Eric Zehnder

    Ah, you’re right. I just signed up for any updates direct from their site.

    I’d still like to hear people’s opinion on how this Beta stacks up against the real thing. It really doesn’t feel right especially at lower speeds.

    To be honest it feels a lot like Project CARS’s karts before they figured out the low speed grip issue.

  • http://www.facebook.com/richard.watson.7902 Richard Watson

    Eric, it drives very realistically compared to real racing karts. One key is setting your wheel to turn 1:1 with KRP’s wheel – you turn the wheel very little in a kart and it feels all wrong with lots of steering wheel travel. Here is a youtube video of me racing a real kart as proof that I know what I am talking about: http://www.youtube.com/watch?v=eew1bVpj2-0&feature=g-upl

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