iRacing.com – VW Jetta TDI Available

iRacing.com subscribers can now purchase the Volkswagen Jetta TDI Cup car as the German Diesel race car has been added to the simulation’s lineup of cars, selling for $15.

iRacing will be using the car in their VW Jetta TDI cup, offering not just honor for the winners but the chance to prove themselves in a real VW Jetta TDI race car, having the chance to get a fully-paid VW Jetta TDI season ride.

The first iRacing.com member to join the series is John Prather. The top-rated iRacing competitor will be driving a VW Jetta TDI in the series’ round at Road America this weekend, representing the talent of sim racers around the world.


  • Sensekhmet

    iRacing subscribers, how’s the turbo modelling? Is it ISI style ‘hump’ in the torque curve, or properly modelled as an independent power adder?

  • sediol

    >>> VW Jetta is… selling for $15 <<<

    Shouldn’t they call it leasing? Aren’t they saying you don’t own their stuff!? :grin:

  • moppenheimer

    Sensekhmet: iRacing subscribers, how’s the turbo modelling? Is it ISI style ‘hump’ in the torque curve, or properly modelled as an independent power adder?

    It feels much smoother than ISI turbo simming, It’s a bit hard to tell as it’s a diesel and isn’t very fast, but you can really tell all the torque is at lower revs

  • Sensekhmet

    moppenheimer:

    It feels much smoother than ISI turbo simming, It’s a bit hard to tell as it’s a diesel and isn’t very fast, but you can really tell all the torque is at lower revs

    I have a modern turbo diesel at home and if you let the turbo spool down you’re in a big hole with no power at all. The operating revs are around 2000-4500, above and below are proverbial black holes. Actually, it’s easier to stall when launching with no throttle than a n/a gasoline engine, I feel. I imagine a race car is even worse, after all race engines operate 99% of the time with the throttle wide open and always ‘in the right gear’, as opposed to road cars.

  • http://timwheatley.org Tim Wheatley (iRacing)

    sediol:
    >>> VW Jetta is… selling for $15 <<<
    Shouldn’t they call it leasing? Aren’t they saying you don’t own their stuff!?

    FYI – Almost all software EULAs say exactly the same thing.

    The difference with iRacing is that people actually read our EULA so they’d be able to make comments of this type. ;)

  • Skazz

    Well the redline is near 5000rpm, upshifting tends to bring revs down to between 3500-3800rpm. Even after 20-30 laps last night I still am not really sure about the power band or what kind of revs to keep it.

    You definitely don’t need to use 1st or 2nd during a race. 3rd is only for really slow corners, you’re in 4th/5th nearly all the time with the occasional excursion into 6th on long straights. All in all the power band feels very usable.

  • sediol

    Tim Wheatley (iRacing):

    FYI – Almost all software EULAs say exactly the same thing.
    The difference with iRacing is that people actually read our EULA so they’d be able to make comments of this type. ;)

    What you say is misleading (and of course you know that):

    When you buy e.g. rFactor on DVD, you are the OWNER of this DVD.
    You can play it whenever you want and you still own it. You can even sell it whenever you want.
    (Whatever the EULA may say – that’s all legal)

    With iRacing all this isn’t possible or am I wrong?
    With iR you can sell nothing. And on top of that: when you bought additional cars/tracks aren’t they all gone when you decide to make a racing break of a few months?

    -Cheers

  • http://www.f1elites.com Crazy Bored

    “Well the redline is near 5000rpm, upshifting tends to bring revs down to between 3500-3800rpm. Even after 20-30 laps last night I still am not really sure about the power band or what kind of revs to keep it.”

    Josh Hurley, the guy who won the real life series last year, shifts at 4,350 rpm.

  • Raikku

    I try to shift in that 4350rpm. Have to say though that I find very often that I had forgot to shift and engine is bangin against limiter…

  • jux

    sediol:
    when you bought additional cars/tracks aren’t they all gone when you decide to make a racing break of a few months?

    You don’t lose content when you take a break. Resubscribe and it’s still there.

  • NombreyApellido

    sediol:

    What you say is misleading (and of course you know that):
    When you buy e.g. rFactor on DVD, you are the OWNER of this DVD.
    You can play it whenever you want and you still own it. You can even sell it whenever you want.
    (Whatever the EULA may say – that’s all legal)
    With iRacing all this isn’t possible or am I wrong?
    With iR you can sell nothing. And on top of that: when you bought additional cars/tracks aren’t they all gone when you decide to make a racing break of a few months?
    -Cheers

    They’re not gone. The’ll be there when you decide to rejoin. rFactor is a stand alone game. iRacing is a service that offers many of the things traditional leagues did and it charges for them. Keep that in mind when comparing them both.

    The whole service is a bit like a cell phone subscription. If you stop paying you may end up losing your number, your voice messages… Even the handset will not work until you decide to reactivate. Well in iRacing when your subs runs out, you can’t see yout replays, access the forums and so on. But you can get going again anytime.

    And without the intention to start an argument, you are saying misleading things about ownership of the software vs licensing too. rFactor works with trymedia and provides you with a limited number of unlocks after all.

    Regards,

    /Chris

  • http://timwheatley.org Tim Wheatley (iRacing)

    sediol:

    What you say is misleading (and of course you know that):
    When you buy e.g. rFactor on DVD, you are the OWNER of this DVD.
    You can play it whenever you want and you still own it. You can even sell it whenever you want.
    (Whatever the EULA may say – that’s all legal)
    With iRacing all this isn’t possible or am I wrong?
    With iR you can sell nothing. And on top of that: when you bought additional cars/tracks aren’t they all gone when you decide to make a racing break of a few months?
    -Cheers

    Unfortunately I don’t think that’s how it works. Even if you have the right to do things forbidden in the EULA, when you clicked agree on whatever piece of software you’re installing, you agreed to a contract. You may own the DVD, but you don’t own the data burnt onto it. Product recalls happen all the time, the last one which affected me was Elite 3 (FFE). By the terms of the EULA when they recalled that game you were supposed to return your copy, and that was on a 3.5″ floppy, not a DVD I grant you. It’s actually also against most EULAs to re-sell a product. I agree, most EULAs have some pretty weird clauses, but generally all software agreements state that you’re not the owner of the software you purchased.

    No, they’re not. Any content or stats you attain prior to temporary canceling are still there later.

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